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USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,

Jul 15, 2020

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Page 1: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 2: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 3: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 4: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 5: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 6: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 7: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 8: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 9: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 10: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,
Page 11: USC Cinematic Arts | Home · An analysis of VR must go beyond the simple act of identifying representations, however. I want to suggest that the discourse of VR offers us the perfectible,