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Usability -1h
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Usability -1h

Jan 01, 2016

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Usability -1h. Learning Outcomes. Readability Navigation Accessibility to challenged people Testing to ensure that the changes to the site have indeed been improvements. Definitions of Usability. Productivity: How fast or efficient can the user be with the help of this system? - PowerPoint PPT Presentation
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Page 1: Usability -1h

Usability -1h

Page 2: Usability -1h

Learning Outcomes

• Readability

• Navigation

• Accessibility to challenged people

• Testing to ensure that the changes to the site have indeed been improvements..

Page 3: Usability -1h

Definitions of Usability Productivity: How fast or efficient can the user be with the

help of this system? Learnability: How easy is it for a newcomer to learn the

system? Memorability: When a user returns to the system, must

they relearn it or will they be able to remember skills they learnt first time round.

Error frequency: How easily can the average user make mistakes?

Satisfaction: Does the system make the user feel inadequate? Do they enjoy using it?

Page 4: Usability -1h

More Definitions

The capability of the software product to be learned, used, and attractive to the user, when used under specified conditions (ISO/IEC 9126-1)

The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use (ISO 9241-11).

The ease with which a user can learn to operate, prepare inputs for, and interpret outputs of a system or component (IEEE Std. 610.12)

Page 5: Usability -1h

Readability

Categories:

• Titles

• Page Length

• Page Layout

• Text presentation

• Reading

• Graphics

Page 6: Usability -1h

Titles

• Use the <TITLE> tag

• Give a good self-explanatory main title– Many users will have arrived via search engines– introduce the page so as to reorient these

visitors

• Use subheadings informatively– 79% of web users scan pages– scanners focus on titles rather than text

Page 7: Usability -1h

Page Length

• Bailout rate is proportion who leave page before it has completely downloaded– Average background figure for bailout rate is

about 8%– This climbs to around 27% for a download time

of 8 seconds (around 40 k-bytes)

• Many users don't bother to scroll scrolling pages

Page 8: Usability -1h

Page Layout

• Line up the various elements vertically.

• Background colours can lead the eye from one important point to another.

• The impatient surfer may not want to scroll.

• It is important to be consistent

• You don't need to sacrifice readability, just to improve visual style.

Page 9: Usability -1h

Text presentation

• Don’t use more than two point sizes on the page.

• Text any smaller than ten-point is difficult to read; I aim for twelve-point.

• Try to use a readable typeface.

• Avoid the over-use of ornate decorative fonts.

Page 10: Usability -1h

Reading

• Use a restricted vocabulary.• Too much solid text could frighten a user away.• Write scannable text:

– Subtitles self-explanatory– Make link-text say something pithy– Gems within the text could be emboldened

• Paragraphs should express only one idea

Page 11: Usability -1h

Graphics

• Some will not be using monitors at all.

• Use ALT text.

• Don’t use graphics as links

• Make links look like links: "mine sweeping"

• Don’t hide the meaning of an image link until it is rolled over by the cursor.

Page 12: Usability -1h

Consistent Navigation Aids

• Second nature

• Found in conventional places

• To where expects to go

• To where wants to go

• Breadcrumbs

Page 13: Usability -1h

Text-based Navigation

• Use well chosen words

• Images are ambiguous

• Some will have images switched off

• Some browsers don’t show images

• Use ALT text and/or a caption which is also a link

Page 14: Usability -1h

Navigation and Links

• Group your links into sensible groupings

• Put them where people expect them

• Sometimes more than one clump of links, in different zones of the page

• (But also contextual navigation)

Page 15: Usability -1h

Navigation Map Design

• Where am I?

• Where can I go next?

• How can I recover from an error?

• The three-click rule

• Put important information high up the navigation hierarchy

Page 16: Usability -1h

Accessibility: colour

• Some won’t be using monitors

• Fair number are colour blind (some don’t know it yet)

• Can’t rely on client’s hardware

Page 17: Usability -1h

Accessibility: Alternative Formats

• Some can’t perceive:– Graphics– Video– Sound

• …So offer a text alternative!

• Use ALT tag

• Give text descriptions of videos etc

Page 18: Usability -1h

Accessibility: User Control

• Slow readers have difficulties with:– Blinking text– Marquee– Timed slide shows

• Give them the option of control

Page 19: Usability -1h

Testing

Categories:• Usability inspection• Group Walkthrough• User Testing• Diary Studies• Server Statistics

Page 20: Usability -1h

Usability inspection

• Expert Critique =

• Trained professional goes through the site.

• List of heuristics

• Makes a note of any problem

• Five independent experts better

• Alternatively, ordinary person with a comprehensive checklist

Page 21: Usability -1h

Group Walkthrough

• Group of non-designers

• Try to carry out specified tasks.

• people already involved in the conceptual design (e.g. users, directors, union representatives and office workers).

• Facilitator suggests guidelines or faults to look out for

Page 22: Usability -1h

User Testing

• Watch individual user do tasks

• Reassure that test is of site and not of them

• Mistakes are probably due to imperfect site design

• Tasks deliberately made slightly general

Page 23: Usability -1h

Diary Studies

• Some users are asked to make notes over a long period.

• Not possible to see what they are actually doing

• Long-term technique

Page 24: Usability -1h

Server Statistics

• Which are your most/least popular pages

• How long do people spend reading?

• Success ratio of viewers to purchases

• Where do they bail out?

• What routes do they take through the site?

• Onto which page do they generally arrive?