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Un-Managing Unleashing the Creative Beast in your Team by Tara Hunt, Citizen Agency
63

Unmanaging: Unleashing the Creative Beast

May 12, 2015

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Tara Hunt

Presentation for GOVIS 2007 I give tomorrow afternoon
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Page 1: Unmanaging: Unleashing the Creative Beast

Un-ManagingUnleashing the Creative

Beast in your Teamby Tara Hunt, Citizen Agency

Page 2: Unmanaging: Unleashing the Creative Beast

outline

• the beast

• the innovative beast

• the creative beast

• the unleashing

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the beast

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the starfish:small pieces, loosely joined

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starfish principles

• autonomous individuals & teams

• catalysts

• champions

• distributed responsibilities

• common ideology & goals

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the innovative beast

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now, how did I get stuck in this darned lightbulb

again?!

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on innovation

• myths of innovation (Berkun 2007)

• conditions for innovation

• ways to kill innovation

• ...onto a new direction: creativity

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the myths of innovation

Scott Berkun, 2007

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myth #1:the ‘eureka’ moment

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myth #2:there is a clear path to innovation

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myth #3:people dig new ideas

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myth #4:the lone inventor

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myth #5:“I’m not really that creative”

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myth #6:you’ll know innovation

when you see it

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myth #7:the best ideas win

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myth #8:innovation is always good

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“don’t focus on ‘innovating’, focus on trying to solve a

problem”

Scott Berkun, 2007

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conditions for innovation

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conditions for innovation:“my terms are as follows...”

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there has to be a mix of...

• A motivation or direction

• Creative thinking / experimenter mentality

• Ability to convert dead ends into new motivations / directions

• Desire to challenge (or sometimes ignorance of) the status quo

• Threshold for risk & comfort w/uncertainty

• Time + $$$ for work

Scott Berkun, 2007

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three types of people needed for innovative teams“more, but no less...”

creatorcatalyst

champion

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innovative teams include:

• creator - high-level thinker, extremely “wacky” ideas

• catalyst - a ‘connector’ who recognizes those ideas and connects them to solutions

• champion - paves through the nay-sayers to get the idea to market

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case study:Post-itTM Notes

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how to kill innovation 101

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innovation killers• more management

layers (hierarchies)

• paperwork, reports & reviews

• overplanning

• competition

• favoring the go-getters

• risk aversion

• skewing to high-level thinking

• valuing deadlines over doing it right

• demanding consensus

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kathy sierra on consensus:

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instead of saying this:

“Sounds like an interesting idea, but it doesn’t fit into this year’s budget…”

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say this:

“I have a budget set aside for employee initiatives. Put together a cost analysis and let’s see if we can make it

work…”

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instead of saying this:

“That project just doesn’t fit into our current priority list…”

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say this:

“Tell me about how this will improve our customer’s experience…”

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instead of saying this:

“It won’t work…”

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say this:

“We tried something similar a couple of years back and it didn’t fly, explain how your idea/plan is different…”

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instead of saying this:

“Senior management won’t ever go for it…”

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say this:

“Let me arrange a meeting for you with [insert Sr. Manager name here]...”

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or even better:

“You should contact [insert Sr. Manager name here]. This seems like an idea that is right up her alley…”

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the creative beast

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Thinking about solving the innovation question in the framework of encouraging every day creativity is more helpful. People

are more happy when they are being creative (not innovative).

why creative & not innovative?

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conditions for creativity• a safe space (ability to

say potentially ‘dumb’ things)

• start from simple, move to difficult – game flow

• moving from personal to communal

• introducing different perspectives

• experimentation

• celebration of risk-taking

• transparency + openness

• change of environment

• fun, laughter & enjoyment of activity

• clear understanding of rewards

• oodles of encouragement

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creative work environments

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open spaces“great for collaboration”

thoughtworks pune

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room for personalization“to feel at home”

pixar studios

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close to parks, coffee shops, etc.“don’t lock them in the office”

google hq

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healthy snacks & drinks“provide brain food”

citizen space

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out in the open meeting spaces“there are no secrets here!”

the hive

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creation of personal connections“do team stuff apart from work”

architectural firm

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the unleashing

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how to unleash

• don’t manage, motivate

• the myths of motivation

• how to motivate

• random ideas (throw ‘em at the wall, see if they stick]

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the myths of motivation

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myth #1:People aren’t intrinsically motivated

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myth #2:Rewards (employee of the week, free stuff, bonuses, etc.) will motivate people.

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why not rewards?

1. It’s not sustainable – As soon as you withdraw the punishment or reward, the motivation disappears.

2. You get diminishing returns – If the punishment or rewards stay at the same levels, motivation slowly drops off. To get the same motivation next time requires a bigger reward.

3. It hurts intrinsic motivation – Punishing or rewarding people for doing something removes their own innate desire to do it on their own. From now on you must punish/reward every time to get them to do it.

[source: Alfie Kohn]

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myth #3:The threat of severe consequences (job loss, demotion, etc.) will motivate people.

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how to motivate 101

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what motivates?intrinsic motivation

[Malone and Lepper (1987)]

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promoting intrinsic motivation

• challenge

• curiosity

• control

• fantasy

• self-imposed competition

• cooperation

• recognition

[http://education.calumet.purdue.edu/vockell/EdPsyBook/Edpsy5/Edpsy5_intrinsic.htm]

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silly random ideas• Use the rules of Improv games: “Yes, and…” “Make the other

guy look good” “No apologizing”

• Celebrate the risk takers: fail gloriously

• Use an internal social network with awesome silly things like ‘sending virtual presents’

• The Open Door policy is dead: Use the Managing by Wandering Around method. Not to ‘watch’, but to engage.

• Trade jobs days: the Senior Management works with customers and vice versa. Discuss afterwards.

• Take the boardroom tables out of the boardrooms and replace them with moveable furniture.

• Have an internal BarCamp, where everyone presents whatever they would like to

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licensing:

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about those rockin’ images:

• Most are from iStockphoto.com (totally cool site)

• except for:

• aeron chair (google image search p.14)

• image from Kathy Sierra’s site Creating Passionate Users (diagram on consensus p.28)

• images of cool workspaces thanks to Flickr CC-share alike licensing and Veerle Pieters awesome group: Inspiring Workspaces! (p.42-47)

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Tara Hunt

[email protected]

skype: tarahunt747

www.citizenagency.comwww.horsepigcow.com