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Copyright © 2012 Pearson Education Inc. PowerPoint ® Lectures for University Physics, Thirteenth Edition Hugh D. Young and Roger A. Freedman Lectures by Wayne Anderson Chapter 1 Units, Physical Quantities, and Vectors
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Units, Physical Quantities, and Vectors

May 25, 2022

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Page 1: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

PowerPoint® Lectures for

University Physics, Thirteenth Edition

– Hugh D. Young and Roger A. Freedman

Lectures by Wayne Anderson

Chapter 1

Units, Physical

Quantities, and Vectors

Page 2: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Vectors and scalars

• A scalar quantity can be described by a single

number.

• A vector quantity has both a magnitude and a

direction in space.

• In this book, a vector quantity is represented in

boldface italic type with an arrow over it: A.

• The magnitude of A is written as A or |A|.

Page 3: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Drawing vectors—Figure 1.10

• Draw a vector as a line with an arrowhead at its tip.

• The length of the line shows the vector’s magnitude.

• The direction of the line shows the vector’s direction.

• Figure 1.10 shows equal-magnitude vectors having the same

direction and opposite directions.

Page 4: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Adding two vectors graphically—Figures 1.11–1.12

• Two vectors may be added graphically using either the parallelogram

method or the head-to-tail method.

Page 5: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Adding more than two vectors graphically—Figure 1.13

• To add several vectors, use the head-to-tail method.

• The vectors can be added in any order.

Page 6: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Subtracting vectors

• Figure 1.14 shows how to subtract vectors.

Page 7: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Multiplying a vector by a scalar

• If c is a scalar, the

product cA has

magnitude |c|A.

• Figure 1.15 illustrates

multiplication of a vector

by a positive scalar and a

negative scalar.

Page 8: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Addition of two vectors at right angles

• First add the vectors graphically.

• Then use trigonometry to find the magnitude and direction of the

sum.

• Follow Example 1.5.

Page 9: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Page 10: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Page 11: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Components of a vector—Figure 1.17

• Adding vectors graphically provides limited accuracy. Vector

components provide a general method for adding vectors.

• Any vector can be represented by an x-component Ax and a y-

component Ay.

• Use trigonometry to find the components of a vector: Ax = Acos θ and

Ay = Asin θ, where θ is measured from the +x-axis toward the +y-axis.

Page 12: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Positive and negative components—Figure 1.18

• The components of a vector can

be positive or negative numbers,

as shown in the figure.

Page 13: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Finding components—Figure 1.19

• We can calculate the components of a vector from its magnitude

and direction.

• Follow Example 1.6.

Page 14: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Calculations using components

• We can use the components of a vector to find its magnitude

and direction:

• We can use the components of a

set of vectors to find the components

of their sum:

• Refer to Problem-Solving

Strategy 1.3.

2 2      and      tan yx y

x

AA A A

A

,    x x x x y y y yR A B C R A B C

Page 15: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Adding vectors using their components—Figure 1.22

• Follow Examples 1.7 and 1.8.

Page 16: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Page 17: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Page 18: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Page 19: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Unit vectors—Figures 1.23–1.24

• A unit vector has a magnitude

of 1 with no units.

• The unit vector î points in the

+x-direction, points in the +y-

direction, and points in the

+z-direction.

• Any vector can be expressed

in terms of its components as

A =Axî+ Ay + Az .

• Follow Example 1.9.

jj kk

jj

kk

Page 20: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

The scalar product—Figures 1.25–1.26

• The scalar product

(also called the “dot

product”) of two

vectors is

• Figures 1.25 and

1.26 illustrate the

scalar product.

cos .ABA B

Page 21: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

Calculating a scalar product

[Insert figure 1.27 here]

• In terms of components,

• Example 1.10 shows how to calculate a scalar product in two

ways.

. z zx x y yA B A B A BA B

Page 22: Units, Physical Quantities, and Vectors

Copyright © 2012 Pearson Education Inc.

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Copyright © 2012 Pearson Education Inc.

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Copyright © 2012 Pearson Education Inc.

The vector product—Figures 1.29–1.30

• The vector

product (“cross

product”) of

two vectors has

magnitude

and the right-

hand rule gives

its direction.

See Figures

1.29 and 1.30.

| |  sin ABA B

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