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Step 1
1) Make a sketch with a circle on the front plane.
This represents the pitch circle that defines the
centre of the tooth in radial direction. Dimension it.I chose a Pitch diameter, P=76 mm, but obviously
you can choose any value.
Step 2
2) The module, m, expresses the size of the teeth and
thus also the total number of teeth and the overall
size of the gear wheel. I chose m=2.
Therefore the number of teeth, N, is
N=P/m=76/2=38.
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Step 3
3) Draw a vertical construction line through the
centre and a horizontal tangent to the circle. The
lines meet in the first point on the involute curve.
Step 4
4) Draw another construction line through this point
at an angle of 20 degrees. This angle is called the
pressure angle and 20 degrees is one of the most
used standards, but it could be something else.
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Step 5
5) Draw a perpendicular construction line to the
pressure angle line through the centre.
Step 6
6) Draw a construction circle through the centre and
the point found in the previous step. This circle is
the base circle for the involute. As you may know, an
involute is the curve described by the end of a string
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wound around a cylinder. And the “string length” is
the distance shown in the next step:
Step 7
7) Dimension that distance. (You have to make it
driven in SolidWorks because the length is fully
defined by the sketch). If you change the sketch, thismeasurement will update to a new value.
Step 8
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8) I hide the sketch relations in this step to remove
clutter from the images.
Step 9
9) I will now construct the “virtual” string when it is
“unwound” a little more. Draw a centerpoint arc as
indicated.
Step 10
10) Dimension it to a nice round number, e.g. 5. This
has to be an ARC DIMENSION. You click the two
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12) Press = when the dimension modify box is open
to define an equation.
Step 13
13) Click the dimension for the first part of the
string (length 13 mm in my drawing). This enters the
value into the equation automatically.
Step 14
14) Click +
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Step 15
15) Click the dimension of the “new piece of string”
(length 5 in my drawing).
Step 16
16) Click the green check mark in the dialog box.
You’ll see that the new length is calculated from the
existing dimensions (length 18 mm in my drawing).
The endpoint is another point on the involute; and
by changing the value of the arc, you can get ALL
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POINTS on the top half of the involute through this
“graphic calculator”.
Step 17
17) Do a similar construction with an arc going the
opposite direction to obtain an additional point on
the involute.
Step 18
18) This time you subtract the arc length from the
original value. You can also draw a point offset the
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initial value (13) along the base circle to get the
lowermost point on the involute.
Step 19
19) You can now draw the involute IN A NEW
SKATCH using the constructed points.
Step 20
20) Use the spline tool to draw a spline through the 3
or 4 constructed points.
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Step 21
21) Press ESC to end.
Step 22
22) Draw a construction line that represents the
centre of the gear cog. It is offset ¼ of the angle for
one cog. You can do the calculations by punching in
the numbers directly into the “Modify Dimension”
box as “=360/38/4”.
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Step 23
23) Mirror the involute by ctrl-clicking the spline
and the centreline and choosing “Mirror Entities”.
Step 24
24) At this stage we need to draw the circle that
defines the outer size of the gear. The diameter is
defined by P+2*m = 76 mm + 2*2 mm = 80 mm.
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Step 25
25) When you look closely, you see that the involute
is a tiny bit too short to reach the outer contour.
This needs to be fixed.
Step 26
26) Go back to the first sketch and right-click it to
edit. Increase the length of the arc from 5 mm to say
5.5 mm. Due to the parametric nature of the
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software, everything updates without you having to
do anything else.
Step 27
27) Return to the present sketch and verify that the
involutes now extend beyond the outer diameter.
Step 28
28) Use Power trim to cut off excess parts of the
involutes.
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Step 29
29) We need to add a small clearance for the teeth
inside the involute diameter. Extend the tooth
downwards with lines parallel to the normal
construction line.
Step 30
30) I chose a .25 mm extension/clearance.
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Step 31
31) Mirror the profile.
Step 32
32) Draw the base (inner) circle.
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Step 33
33) We are now ready to extrude the gear. Make a
new sketch on the front plane …
Step 34
34) … and choose “Convert Entities”
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Step 35
35) Select the inner circle and click the green check
mark.
Step 36
36) Extrude the base cylinder. I chose a 12 mm wide
gear wheel.
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Step 37
37) Make a new sketch on the front plane, choose
“Convert Entities” again and check “Select chain”.
Step 38
38) Click on the gear tooth profile and click OK.
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Step 39
39) Do another extrude …
Step 40
40) … using the Up to surface and select the front
face of the gear.
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Step 41
41) This is the result: The gear wheel with one tooth.
Step 42
42) Choose “Circular Pattern” to copy the tooth,
select the outside face and the tooth as “Feature to
Pattern”. Specify 38 instances, equal spacing over
360 degrees and click OK.
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Step 45
45) And “Cut-Extrude Through All” for improved
visibility.
Step 46
46) Hide the sketches by selecting all and choosing
“Hide” (the glasses).
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Step 47
47) Now comes the best part: Verification of the
design. Save and choose “Make Assembly from
Part”.
Step 48
48) Click the green checkmark for OK. This gives an
assembly with the gear wheel at the origin.
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Step 49
49) Ctrl-drag a second copy of the gear wheel into
the main window.
Step 50
50) Choose “View Temporary Axes” to show axes
for mating.
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Step 51
51) Ctrl-select the two centre axes and click the mate
(paperclip) icon that pops-up.
Step 52
52) Add a distance mate of 76 mm (= the pitch
diameter) which is also the distance between the
gears when they have equal size.
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Step 53
53) Mate the temporary axis of the second gear to
the assembly top plane …
Step 54
54) … and mate the front faces of both gear wheels.
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Step 55
55) We are now almost ready, but the first gear is
fixed and can’t turn. Right-click on the first gear
wheel (the one with that has (f) in front of its name)
and choose “Float”.
Step 56
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56) Now it can move everywhere so we need to fix it
so it can only rotate. Mate the temporary axis to the
assembly top plane …
Step 57
57) … Mate the temporary axis to the right plane …
Step 58
58) … and the front plane to the assembly front
plane. Now both gear wheels can rotate
independently but they stay centered.
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Step 59
59) Go to a front view and zoom into the teeth that
mesh.
Step 60
60) We need to cheat a little bit to make the next step
work, because the gears are too perfect and are
always touching.
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Step 61
61) Right-click on the distance mate and change it
by a small amount …
Step 62
62) … e.g. from 76 to 76.1 mm. This gives a little
slack that’s necessary for the next steps to initiate.
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Step 63
63) Rotate one of the gear wheels so they do not
touch.
Step 64
64) Choose “Tools->Component->Move” from the
top menu.
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Step 65
65) Click the radio button for “Physical Dynamics”.
Step 66
66) Click and drag one of the gears, and observe that
the other gear follows along and the involutes mesh
very nicely. You can go backwards and forwards.
This is SO COOL :-)
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Step 67
67) We’re done. We have designed involute gears
and verified that they actually work according to
design intent.