6.2 TRKENKRIEG-HEIRS OF THE GOLDEN HORDE IMPERIAL OOB BOOKThe
following lists indicate the Units, Auxiliaries, Artillery SPs,
Leaders, and HQs; the same forces are available in each scenario,
subject to any special directions. Dispositions are given in the
Scenario Deployment section. Unless specifically assigned a role by
the scenario, DP Units beginning a scenario in a Formed state may
be deployed either as Units or Auxiliaries, as the Imperial player
sees fit. This OoB book is virtually identical to the one found in
Trkenkrieg. The only changes are the addition of the 9.0 Combined
Game scenario (which uses the same deployment as the 7.1 and 8.0
scenarios) and some of the case numbers.
6.21 Imperial Army Forces6.211 Infantry & Cavalry Units Name
KR Lanthieri KR Johann Plffy KR Hohenzollern KR Hohenembs KR
Hautois KR Hamilton KR Diemar KR Cordua KR Wurmbrand KR Carl Plffy
KR Portugal KR Seher KR Podtzatazky KR Lubomirsky KR Lobkowitz KR
Caraffa x1 DR Savoye DR DOllone DR Bathyan DR Althann DR Wrtemburg
DR Lichtenstein DR Kohry DR Khevenhller DR Jrger DR Bayern DR
Philippi HR Alte Desff HR Czky HR Ghilyan HR Krol HR Pestwrmege HR
Splen Geschwader Carabinier x4 Geschwader Grenadier x4 IR Alt
Wrtemburg IR Alt Daun IR Karl Lotharingen IR Franz Lotharingen IR
Wenzel Wallis IR Frstenbusch IR Harrach IR Heister IR Jung Daun IR
Marull IR Mffling IR Ogilvi IR Baaden-Baaden IR Bayreuth IR Damnitz
6.212 Mil. Border MZP = 35 SPs Class Heavy Cavalry Heavy Cavalry
Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy
Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry
Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy
Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry
Medium Cavalry Medium Cavalry Medium Cavalry Medium Cavalry Medium
Cavalry Medium Cavalry Medium Cavalry Hussar Hussar Hussar Hussar
Hussar Hussar Heavy Cavalry/Carabinier* Medium Cavalry/Grenadier*
Line Infantry Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry DP No No No No No No No No No No No No No No
No No No No No No No No No No No No No Yes Yes Yes Yes Yes Yes Yes
Yes No No No No No No No No No No No No No No No Notes: IR =
Infantrie Regiment KR = Kuirassier Regiment DR = Dragoner Regiment
HR = Huzaren Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A
multiplier is used to indicate the number of Unit counters with
same name, except as follows. All cavalry regiments are divided
into 2 counters. Cuirassiers have 1 affiliated Carabinier
Auxiliary, & Dragoons have an affiliated Horse Grenadier
Auxiliary. These are not recorded elsewhere in the OoB. Exception:
as indicated, KR Caraffa only has 1 Unit. Unless otherwise noted,
all infantry regiments consist of 3 (battalion) Units plus 2
Grenadier Auxiliaries. The latter are not recorded elsewhere in the
OoB. * Converged Grenadier unit (Ex. Rule 4.21). The 1st Class
given is when used as a Unit, the 2nd Class given is when used as
an Auxiliary.
Name IR Franz Wallis IR Gld IR Mltke IR Max Hessen IR
Sachsen-Hildeburghausen IR Knigsegge IR Max Starhemberg IR Onelli
IR Schmettau IR Thngen IR Vasquez IR Alt Wlfenbuttel IR Wurmbrand
IR Schulemburg IR Seckendorff IR Walsegg IR Wileczek IR Platz IR
Reitzenstein IR Salm-Salm IR Jung Wlfenbuttel x2 & 2 Grenadier
IR Witzler x1 & no Grenadiers IR Succow x1 & no Grenadiers
IR Gylula x1 & no Grenadiers IR Deutschmeister x1 & no
Grenadiers IR de Vettes x1 & no Grenadiers IR Traun x1 & no
Grenadiers IR Livingstein x1 & no Grenadiers IR Diesbach x1
& no Grenadiers IR Wachtendonck x1 & no Grenadiers IR Alt
Wallis x1 & no Grenadiers IR Waldeck x1 & no Grenadiers
Batallion Grenadier x8 Carstader Pandour Liccaner x6 Carstader
Pandour Szuiner x2 Carstader Pandour Oguliner x2 Carstader Pandour
Ottocaner x2 Warasdiner Pandour Creutzer x2 Warasdiner Pandour St.
Georger x2 Slavonen Pandour Brooder x2 Slavonen Pandour
Peterwaradiner x2 Slavonen Pandour Gradiscaner x2 Serbiener Pandour
x6 Siebenburgen Land Miliz Kronstadt x1 Siebenburgen Land Miliz
Hermanstadt x1 Slavonen Husaren x1 Maroser Banat Pandour x1 Theien
Banat Pandour x2 Bulgarische Land Miliz 6.213 Auxiliaries Name
Abteilung Ingenieur Korps x2 Abteilung Bergmnner Korps x2 Donau
Tshaikisten x3 (A, B, & C) Abteilung Pontonier Korps x2 Donau
Flotille-Marinebatallion x1 6.214 Artillery SPs SPs 12 3 Class
Field Siege
Class Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Grenadier Foot Grenz Grenz Grenz Grenz Grenz Grenz
Grenz x1 Grenz Horse x1 Grenz x1 Grenz Horse x1 Grenz Grenz Hussar
Hussar Hussar Grenz Horse Grenz Horse Grenz
DP No No No No No No No No No No No No No No No No No No No No
No No No No No No No No No No No No Yes Yes Yes Yes Yes Yes Yes Yes
Yes Yes Yes Yes Yes Yes Yes Yes Yes
Notes: IR = Infantrie Regiment KR = Kuirassier Regiment DR =
Dragoner Regiment HR = Huzaren Regiment DP = Dual-Purpose Unit (Ex.
Rule 3.13). A multiplier is used to indicate the number of unit
counters with same name, except as follows. All cavalry regiments
are divided into 2 counters. Cuirassiers have 1 affiliated
Carabinier Auxiliary, & Dragoons have an affiliated Horse
Grenadier Auxiliary. These are not recorded elsewhere in the OoB.
Exception: KR Caraffa only has 1 unit. Unless otherwise noted, all
infantry regiments consist of 3 (battalion) units plus 2 Grenadier
Auxiliaries. These are not recorded elsewhere in the OoB. *
Converged Grenadier unit (Ex. Rule 4.21). Military Border MZP
forces (Ex. Rule 4.35). See top of chart (page 1) for SP total. See
also 4.45. These forces are a Frontier Contingent (4.18).
Auxiliary Notes: Class Pioneers Sappers Boatmen Pontooneers
Marines DP No No No No No Multiplier indicates number of
Auxiliaries with same name. Boatmen match Gunboat Flotillas listed
in 6.215.
Artillery Counters Batterie Batallionkanone Battery Counters
Feldartillerie Field Artillery HQ markers Belagerungartillerie
Siege Artillery HQ markers x12 x4 x4
Notes:Maximum number of Artillery SPs of each Class per HQ is 9.
Arsenals may have an unlimited number of Artillery SPs. Artillery
Markers are named by HQ. SPs/Batteries from other Contingents are
listed separately; those SPs are not distinguished during play
except by their Battery Markers.
6.215 Available HQs & Other Items Name Die Kaiserliche Armee
Army von Serbien Korps von Siebenburgen Korps von Bosnien Column A
through D Item Grand Army HQ Army HQ Army HQ Army HQ Column HQ Name
Garrison 1-20 Imperial Flotilla A, B, & C Gunboat SPs (for use
in Flotillas) Item Garrison HQ Gunboat Flotilla x12 total
6.22 Bavarian Contingent & Reichsarmee ForcesForces Name DR
Hohenzollern DR Stulpnagel DR Kurfrsten IR Prinz Max-Josef IR
Trring IR Morawitzky IR Minucci IR Truche IR Preysing IR Shrding
Batallion Bayricher Grenadier x1* Geschwader Bayricher Grenadier
x1* Bayricher Artillery SPs x3 (3 Batteries) IR Wrzburg x1 & 1
Grenadier IR Kurkolnisches Leib x1 IR Kurkolnisches Wildenstein x1
IR Kurmainz x4 & 1 Grenadier IR Kurtrier x2 Kurkolnisches
Grenadier Companie Class Medium Cavalry Medium Cavalry Medium
Cavalry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Grenadier Foot Horse
Grenadier Field Line Infantry Reichsarmee Guard Infantry
Reichsarmee Line Infantry Reichsarmee Line Infantry Reichsarmee
Line Infantry Reichsarmee Gren. Ft Aux. Reichsarmee DP No No No No
No No No No No No Yes Yes No No No No No No No Notes: see Ex. Rule
4.32. IR = Infantrie Regiment KR = Kuirassier Regiment DR =
Dragoner Regiment DP = Dual-Purpose Unit (Ex. Rule 3.13). A
multiplier is used to indicate the number of Unit counters with
same name, except as follows. Bavarian DRs consist of a
single-counter regiment & 1 horse Grenadier Auxiliary (not
listed elsewhere). Bavarian IRs consist of 1 (battalion) Unit &
1 Grenadier Auxiliary (not listed elsewhere). Reichsarmee forces
(Ex. Rule 4.34) are Imperial Contingent but are received with the
Bavarians. Kurmainz has 4 (battalion) Units; Kurtrier has 2
(battalion) Units. Neither has Grenadiers. *Converged Grenadier
unit (Ex. Rule 4.21).
6.23 Saxon ContingentForces Name KR Krprinz KR Maffey KR
Bestenbostel DR Sonderhausen DR Chevalier de Saxe IR Sulkowsky IR
Saxe-Weienfels IR Haxthausen IR Rochau Batallion Sachsen Grenadier
x1* Artillery SPs x3 (3 Batteries) Class Heavy Cavalry Heavy
Cavalry Heavy Cavalry Medium Cavalry Medium Cavalry Line Infantry
Line Infantry Line Infantry Line Infantry Grenadier Foot Field DP
No No No No No No No No No Yes No Notes: see Ex. Rule 4.32. IR =
Infantrie Regiment KR = Kuirassier Regiment DR = Dragoner Regiment
DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to
indicate the number of unit counters with same name, except as
follows. IRs consist of 2 (battalion) Units & 1 Grenadier
Auxiliary (not listed elsewhere). *Converged Grenadier unit (Ex.
Rule 4.21).
6.24 Hessian ContingentForces Name Hessen-Kassel Leib Reiter
Regiment DR von Lillenbrach IR Garde Regiment von Hessen-Kassel IR
Prinz Karl IR Calenwijk IR Prinz Maximillian Batallion Hessen
Grenadier x2* Artillery SPs x2 (2 Batteries) Class Heavy Cavalry
Medium Cavalry Guard Infantry Line Infantry Line Infantry Line
Infantry Grenadier Foot Field DP No No No No No No Yes No Notes:
see Ex. Rule 4.32. IR = Infantrie Regiment DR = Dragoner Regiment
DP = Dual-Purpose Unit (Ex. Rule 3.13). A multiplier is used to
indicate the number of unit counters with same name, except as
follows. Hessian IRs consist of 2 (battalion) Units & 2
Grenadier Auxiliaries (not listed elsewhere). *Converged Grenadier
unit (Ex. Rule 4.21).
6.25 Montenegrin ContingentForces Name Montenegrin Pandour x3
Class Mountaineer DP Yes Notes: see Ex. Rule 4.323. DP =
Dual-Purpose Unit (Ex. Rule 3.13). Multiplier indicates number of
Units with same name.
Add 3 SPs to Imperial Muster Zone Pool when received.
6.26 Italian (Modenese) ContingentName IR della Palude x3 &
3 Grenadiers Artillery SPs x1 (1 Battery) Class Line Infantry Field
DP No No Notes: see Ex. Rule 4.32. DP = Dual-Purpose Unit (Ex. Rule
3.13). Multiplier indicates number of Units with same name.
6.27 LeadersName Groherzog Franz Stephan von Toscana Feldmarshal
Lothar J. Graf von Knigsegge-Rothenfels Feldmarshal Georg O. Graf
von Wallis General der Cavallerie Ludwig A. Graf von Khevenhller
General der Cavallerie Christian S. Graf von Wurmbrand General der
Cavallerie Johann C. Seherr Freiherr von Tost General der
Cavallerie Victor Graf Philippi Feldzugmeister Georg C. Frst von
Lobkowitz Feldzugmeister Samuel Freiherr von Schmettau
Feldzugmeister Wilhelm R. Graf von Neipperg Feldzugmeister Joseph
Frst von Sachsen-Hildeburghausen Feldzugmeister Francesco Cavaliere
Marullo Feldzugmeister Friedrich H. Graf von Seckendorff General
der C. Alexander J. Graf von Sulkowsky (Saxon Contingent)
Feldmarshallieutenant F. Wenzel von Wallis Feldmarshallieutenant
Graf von Berlichingen Feldmarshallieutenant Krolyi J. Frst von
Batthyny Feldmarshallieutenant Carl H. Conte di Chauviray
Feldmarshallieutenant Karl Frst von Lotharingen
Feldmarshallieutenant Willhelm Prinz zu Sachsen-Gotha
Feldmarshallieutenant Antonio Botta Conte dAdorno
Feldmarshallieutenant von Thgen Feldmarshallieutenant Wenzel A.
Frst von Liechtenstein Feldmarshallieutenant von Ballayra
Feldmarshallieutenant Heinrich Ferdinand Mffling
Feldmarshallieutenant Freiherr von Stein Feldmarshallieutenant von
Miglio Feldmarshallieutenant von Damnitz Feldmarshallieutenant
Peter Freiherr Gld Fieffenau Feldmarshallieutenant von Chanclos
Feldmarshallieutenant Karl August F. Frst zu Waldeck Graf von
Pyrmont Feldmarshallieutenant Jszef Graf Esterhzy de Galantha
Feldmarshallieutenant Franz de Paula Herr und Freiherr von
Stubenburg Feldmarshallieutenant Julius Heinrich G. Friesen
Feldmarshallieutenant Johann D. Freiherr von Frstenbusch
Feldmarshallieutenant Kavanagh Feldmarshallieutenant Karl Sigismond
F. W. Baron Leutrum Feldmarshallieutenant von Rmer
Feldmarshallieutenant von Guadagni Feldmarshallieutenant Erst A.
Freiherr von Petrasch Feldmarshallieutenant von Succow
Feldmarshallieutenant von Styrm Feldmarshallieutenant von Wittorff
Feldmarshallieutenant von Wuscheletitz Feldmarshallieutenant
Friederich A. Graf von Rutowsky (Saxon Contingent)
Feldmarshallieutenant von Thrring (Bavarian Contingent) Admiral
Gian Luca di Pallavincini-Centurioni Rank Royal Marshal Marshal
Marshal Marshal Marshal Marshal Marshal Marshal Marshal Marshal
Marshal Marshal Marshal General General General General General
General General General General General General General General
General General General General General General General General
General General General General General General General General
General General General Admiral Faction Lorraine Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Bavarian Either Notes: At
the start of a scenario, determine the Faction to which each Leader
belongs, per Ex. Rule 3.4. Note that a few Leaders only belong to
one Faction. Bavarian and Saxon Leaders are received with their
respective Contingents. See Ex. Rule 4.28 for the Admiral. See Ex.
Rule 3.22 for the Royal.
IMPERIAL SCENARIO DEPLOYMENTSFor all scenarios, if no quantity
is given for a regiment or other item, all elements with the same
name are present (example: under 7.11 at Vipolanka, 1st item, KR
Cordua. By the OoB, this consists of 2 Unit counters and a
Carabinier Company Auxiliary. Since no quantity is given, both Unit
counters are located here, and the Carabinier is Available thus
placed in the Available Box or assigned to a Converged Unit). IR
Alt Wrtemburg x2 battalions
7.0 MINOR SCENARIOS7.1 THE SWORD OF ALIThe Balkan Campaign of
1737
7.11 von Seckendorffs CommandAt Vipolanka (TK2/Titril/ESE7) KR
Cordua KR Portugal KR Lobkowitz KR Hohenembs KR Wurmbrand KR C.
Palffy KR Hohenzollern DR Althann DR Wrtemburg DR Bayern DR
Lichtenstein IR Max Starhemberg x2 battalions IR Schulemburg x2
battalions IR Karl Lotharingen x2 battalions IR Onelli x2
battalions IR Baaden-Baaden x 1 battalion IR Harrach x1 battalion
IR Vasquez x2 battalions IR Franz Wallis x2 battalions IR Damnitz
x1 battalion IR Frstenbusch x1 battalion IR Bayreuth x1 battalion
IR Heister x2 battalions IR Mffling x2 battalions IR Wenzel Wallis
x2 battalions IR Knigsegge x1 battalion Dual-Purpose Units (may
begin in either role) HR CzkyHistorical Leaders Schmettau Wurmbrand
Leutrum Thngen Miglio Stein
IR Seckendorff x2 battalions IR Marull x2 battalions IR Gld x2
battalions IR Jung Wlfenbuttel x2 battalions Dual-Purpose Units
(may begin in either role) HR Alte Desff HR SplenHistorical Leaders
Franz von Lotharingen (Royal) Seckendorff (Adlatus) Khevenhller
Philippi Wuschletitz W. Wallis Petrasch Styrm Batthyany
Kavanagh
At Peterwardein (TK2/Titril/SW2) IR Thngen x1 battalion At
Belgrade (TK2/Titril/SSE8) IR Alt Wrtemburg x1 battalion IR Marully
x1 battalion IR Gld x1 battalion At Sabatz (TK2/Titril/SSW6) IR
Seckendorff x1 battalion At Temesvr (TK2/Titril/NE7) IR Bayreuth x2
battalions At Alt Orsova (TK3/Ribnik/WSW10) IR Wileczek x1
battalion At Neu Orsova (TK3/Ribnik/WSW9) IR Heister x1 battalion
IR Onelli x 1 battalion
7.12 von Sachsen-Hildeburghausens CommandAt Gradiska
(TK1/Sisak/SE7) KR Diemar DR Khevenhller DR Jrger DR DOllone IR Alt
Wlfenbuttel x3 battalions IR Reitzenstein x3 battalions IR Jung
Daun x2 battalions IR Mltke x2 battalions IR Platz x2 battalions IR
Franz Lotharingen x3 battalions
At Semlin (TK2/Titril/S4) KR J. Palffy KR Hamilton KR Caraffa KR
Lanthieri KR Seher DR Philippi DR Bathyan DR Savoye IR Wileczek x2
battalions IR Ogilvi x2 battalions IR Max Hessen x3 battalions IR
Schmettau x3 battalions IR Knigsegge x2 battalions IR Thngen x2
battalions
Dual-Purpose Units (may begin in either role) HR KrolHistorical
Leaders Sachsen-Hildeburghausen Mffling Succow Rmer
7.15 AuxiliariesAll Auxiliaries listed under 6.213 are in the
Available Box. Boatmen may be Tasked to Depts during initial
deployment. Exceptions: DP Units not listed under 7.11-7.14 are
initially assigned to the Imperial Muster Zone Pool and are not
Formed. See 7.18. Grenadiers & Carabinier Companies belonging
to the Cavalry and Infantry regiments listed under 7.11-7.14 are
available, even if only one (1) of the Unit counters is in play. If
none of the Unit counters are in play, that regiments associated
Auxiliaries are not in play either.
7.13 Siebenburgen CommandRestricted by Ex. Rule 4.33. At any
Fortifications in TransylvaniaHistorically, Army HQ, & in
consequence most force concentrations, were at Hermanstadt
7.16 LeadersAll Imperial Leaders, per 6.27, in the Officers
Mess, except as noted below. Saxon & Bavarian Leaders are
received with their respective Contingents and not before. Franz
Stephan is not in play at game start. He arrives per Ex. Rule
3.22.
KR Podtzatazky KR Hautois KR Lubomirsky DR Kohry IR
Baaden-Baaden x2 battalions IR Harrach x2 battalions IR Vasquez x1
battalion IR Franz Wallis x1 battalion IR Damnitz x2 battalions IR
Frstenbusch x2 battalions IR Mffling x1 battalion IR Wenzel Wallis
x1 battalion Dual-Purpose Units (may begin in either role) HR
Ghilyan HR PestwrmegeHistorical Leaders F. Wallis Frstenbusch
Guadagni
7.17 Artillery & SupplyArtillery as listed under 6.214.
Artillery SPs may be assigned to any Formed HQ(s), or remain in the
Arsenal, as desired. Gunboat Flotillas as listed under 6.215. 4
Depts may be deployed at Full in any Friendly Fortifications on the
map.
7.18 Military Border MZP35 SPs per 6.212 Associated counters
listed at bottom of 6.211. The 6 Hussar Regiments (HR) listed on
page 1 of the OoB are NOT included in this pool (Ex. Rule 4.352).
These forces may deploy as Units, as Auxiliaries, or remain as SPs
in the pool, as desired.
7.14 Adriatic CommandRestricted by Ex. Rule 4.33. Hex
references: Fiume (TK1/Sisak/WSW10) Laybach (TK1/Sisak/NW10)
At Trieste (off West TK Map edge 11 Road MPs from Fiume) IR Alt
Wallis x1 battalion IR Livingstein x1 battalion IR de Vettes x1
battalion IR Deutschmeister x1 battalion At Fiume IR Diesbach x1
battalion IR Succow x1 battalion IR Watchtendonck x1 battalion At
Gradisca dIsonso (off West TK Map 6 Road MPs from Laybach) IR Traun
x1 battalion At Grz (off West TK Map 5 Road MPs from Laybach) IR
Gylula x1 battalion
7.19 ReinforcementsThe following are available to be Formed (and
may be Formed during deployment): All HQs 6.215 All Garrisons 6.215
Batallion Grenadier (Converged Grenadier units) x8 Geschwader
Carabinier (Converged Carabinier units) x4 Geschwader Grenadier
(Converged Grenadier units) x4 Force Allocations A number of
variable Reinforcements can be received. For each of these, consult
the Force Allocation Table (found at the end of this booklet) after
set up, but before commencing play. The procedures described in Ex.
Rule 3.1 are followed, but for the arrival of forces, count the
number of elapsed Turns as if the FAT had been consulted on the
last Turn of the previous Year (i.e. when it would have been
consulted in a Campaign Game). The following are the potential
Reinforcements that may be received: 1) The Saxons, as listed under
6.23, plus Leaders Sulkowsky & Rutowsky. Historically, Arrive
per FAT: their receipt has already been confirmed roll only to
determine the Turn of entry.
Historical Note: the corps had only reached Moravia by May;
parts of it arrived in time to assist with operations against
Widdin. Sulkowsky was the corps commander.
7.22 Winter Quarters Off MapEnter per scenario special rule
(last paragraph of 7.2 special rules). Pressburg & Upper
Hungary Districts KR Hamilton KR J. Palffy KR Seher KR Hohenzollern
DR Savoye DR Lichtenstein IR Karl Lotharingen x2 battalions IR
Heister x2 battalions IR Thngen x2 battalions IR Gld x2 battalions
IR Schmettau x2 battalions Dual-Purpose Units (may begin in either
role) HR Czky HR Krol Growardein District KR Hohenembs KR Lobkowitz
DR Althann IR Schulemburg x1 battalion IR Thngen x1 battalion IR
Max Starhemberg x1 battalion IR Gld x1 battalion IR Platz x1
battalion IR Schmettau x1 battalion IR Alt Wlfenbuttel x1 battalion
Dual-Purpose Units (may begin in either role) HR Splen Edenburg
District KR Diemar DR Khevenhller DR Philippi DR Jrger DR Bayern IR
Platz x2 battalions Ofen District KR C. Palffy DR DOllone IR Jung
Wlfenbuttel x2 battalions IR Alt Wlfenbuttel x2 battalions IR Max
Starhemberg x2 battalions
2) The Montenegrins, as listed under 6.25 per Ex. Rule 4.323. 3)
Imperial Replacements. The Turns prior to scenario start are not
counted. Campaign Game Add: 4) Additional Imperial Forces. All
remaining Imperial Infantry Regiment (IR) Unit counters, including
Units that belong to Imperial IRs listed for this scenario, but not
themselves listed in sections 7.117.14 may be Formed with
Replacement SPs.. If a counter of an Imperial IR is entered as a
Reinforcement for the first time, even if only 1 battalion is
entered, all its associated Grenadier Auxiliaries are immediately
added to the Available Box. 5) All remaining Contingents are
available per Ex. Rule 3.1.Historical Note: as of 1736, IR
Sachsen-Hildeburghausen was in Italy, Walsegg & Salm-Salm in
the Reich, Alt Daun & Wurmbrand in the Austrian Netherlands.
The remainder of the IR & the missing battalions from some
Italian-based regiments (not used at all in the game) remained in
the latter two locations throughout the war.
7.2 ROSES FROM THE SOUTHThe Banat, 1738
7.21 Winter Quarters On MapUnits may not be Subordinated to HQs,
only to Garrisons. Anywhere in The Banat KR Lubomirsky KR Wurmbrand
IR Mffling x3 battalions IR Franz Wallis x3 battalions IR Bayreuth
x3 battalions IR Wileczek x2 battalions IR Heister x1 battalion IR
Onelli x 3 battalions Within 4 Hexes of Semlin (TK2/Titril/S4) KR
Lanthieri IR Ogilvi x3 battalions IR Seckendorff x3 battalions IR
Alt Wrtemburg x3 battalions IR Marully x3 battalions Dual-Purpose
Units (may begin in either role) HR Alte Desff Within 3 hexes of
Semlin (TK2/Titril/S4) KR Caraffa IR Knigsegge x3 battalions IR
Franz Lotharingen x3 battalions Anywhere in Slavonia DR Wrtemburg
IR Wileczek x1 battalion IR Max Hessen x3 battalions IR Mltke x3
battalions IR Reitzenstein x3 battalions Anywhere in Croatia IR
Jung Daun x3 battalions IR Karl Lotharingen x1 battalion
7.23 Siebenburgen CommandRestricted by Ex. Rule 4.33. At any
Fortifications in Transylvania KR Podtzatazky KR Hautois KR Cordua
KR Portugal DR Kohry DR Bathyan IR Baaden-Baaden x3 battalions IR
Harrach x3 battalions IR Vasquez x3 battalions IR Damnitz x3
battalions
>>>>more
IR Frstenbusch x3 battalions IR Wenzel Wallis x3 battalions
Dual-Purpose Units (may begin in either role) HR Ghilyan HR
Pestwrmege
7.27 Artillery & SupplyArtillery as listed under 6.214.
Artillery SPs are assigned to the Arsenal. Gunboat Flotillas as
listed under 6.215. Up to 2 Depts may be deployed at Reduced
strength in any Friendly Fortifications on the map.
7.24 Adriatic CommandRestricted by Ex. Rule 4.33. Hex
references: Fiume (TK1/Sisak/WSW10) Laybach (TK1/Sisak/NW10)
7.28 Military Border MZP35 SPs per 6.212 Associated counters
listed at bottom of 6.211. The 6 HRs listed on page 1 of the OoB
are NOT included in this pool (Ex. Rule 4.352). These forces are
all in the pool.
At Trieste (off West TK Map edge 11 Road MPs from Fiume) IR Alt
Wallis x1 battalion IR Livingstein x1 battalion IR de Vettes x1
battalion IR Deutschmeister x1 battalion At Fiume IR Diesbach x1
battalion IR Succow x1 battalion IR Watchtendonck x1 battalion At
Gradisca dIsonso (off West TK Map 6 Road MPs from Laybach) IR Traun
x1 battalion At Grz (off West TK Map 5 Road MPs from Laybach) IR
Gylula x1 battalion
7.29 ReinforcementsThe following are available to be Formed: All
HQs 6.215 All Garrisons 6.215 Batallion Grenadier (Converged
Grenadier units) x8 Geschwader Carabinier (Converged Carabinier
units) x4 Geschwader Grenadier (Converged Grenadier units) x4
Important. No HQs may be Formed at scenario start. Force
Allocations A number of variable Reinforcements can be received.
For each of these, consult the Force Allocation Table (found at the
end of this booklet) after set up, but before commencing play. The
procedures described in Ex. Rule 3.1 are followed, but for the
arrival of forces, count the number of elapsed Turns as if the FAT
had been consulted on the last Turn of the previous Year (i.e. when
it would have been consulted in a Campaign Game). The following are
the potential Reinforcements that may be received: 1) Additional
Imperial Forces. All remaining Imperial Infantry Regiment (IR) Unit
counters, including Units that belong to Imperial IRs listed for
this scenario, but not themselves listed in sections 7.217.24 may
be Formed with Replacement SPs.. If a counter of an Imperial IR is
entered as a Reinforcement for the first time, even if only 1
battalion is entered, all its associated Grenadier Auxiliaries are
immediately added to the Available Box. 2) The Bavarians, as listed
under 6.22, plus Leader Trring.Historical Note: the negotiations
over the use of Bavarian troops took so long (involving the
question of whether the rival Imperial candidate, Franz Stephan,
would step aside from command he did) that they did not arrive in
theatre until the war was over in the following year!
7.25 AuxiliariesAll Auxiliaries listed under 6.213 are in the
Available Box. Boatmen may be Tasked to Depts during initial
deployment. After Deployment, roll one (1) die. Randomly select
that many Auxiliaries and place them in the Recovery Box.
Dual-Purpose units are not exempt, if they have been deployed in an
Auxiliary role. Exceptions: DP Units not listed under 7.21-7.24 are
initially assigned to the Imperial Muster Zone Pool and are not
Formed. See 7.28. Grenadiers & Carabinier Companies belonging
to the Cavalry and Infantry regiments listed under 7.21-7.24 are
available, even if only one (1) of the Unit counters is in play. If
none of the Unit counters are in play, that regiments associated
Auxiliaries are not in play either.
7.26 LeadersAll Imperial and Saxon Leaders, per 6.27, in the
Officers Mess. Groherzog Franz von Lotharingen (Royal), with F.M.
von Knigsegge-Rothenfels as his Adlatus (Ex. Rule 3.324), are
automatically Posted to the Grand Army HQ when it is Formed
(historically, at Temesvr). The Bavarian Leader is received with
his Contingent.
3) The Saxons, as listed under 6.23, plus Leaders Sulkowsky
& Rutowsky. When determining starting CE values, apply the same
modifier as the Imperial Contingent. 4) The other Contingents
(Hessians, Montenegrins, & Modenese) are NOT available in this
scenario. 5) Imperial Replacements. The Turns prior to scenario
start are not counted.
7.3 TURKISH DELIGHTThe Siege of Belgrade, 1739
7.32 Other Forces in Main TheatreAt Temesvr, or In Garrison in
Slavonia, Croatia, Hungary, the Banat, or Serbia (Unless at
Temesvr, forces to be In Garrison. Note that there is Plague in the
Banat that requires a Cordon to prevent Spread. Forces at Temesvr
may begin subordinated to HQs.) KR Lubomirsky KR C. Palffy KR Seher
KR Hohenembs DR Wrtemburg DR DOllone DR Khevenhller IR Salm-Salm x3
battalions IR Onelli x3 battalions IR Franz Lotharingen x1
battalion IR Seckendorff x1 battalion IR Gld x1 battalion IR Platz
x1 battalion IR Schmettau x1 battalion IR Ogilvi x1 battalion IR
Reitzenstein x1 battalion IR Alt Wlfenbuttel x1 battalion IR
Walsegg x1 battalion IR Thngen x1 battalion IR Karl Lotharingen x1
battalion IR Max Hessen x1 battalion IR Franz Wallis x1 battalion
IR Schulemburg x1 battalion IR Bayreuth x1 battalion IR Mffling x1
battalion Saxons KR Krprinz KR Maffey KR Bestenbostel DR
Sonderhausen DR Chevalier de Saxe IR Sulkowsky IR Saxe-Weienfels IR
Haxthausen IR Rochau Dual-Purpose Units (may begin in either role)
HR Krol HR Czky At Temesvr In Garrison (TK2/Titril/NE7) DR Philippi
IR Max Starhemberg x3 battalions IR Heister x1 battalion
Dual-Purpose Units (may begin in either role) HR Alte
DesffHistorical Leaders FzM Neipperg
7.31 von Wallis CommandAt Belgrade, In Garrison
(TK2/Titril/SSE8) IR Ogilvi x2 battalions IR Della Palude
(Modenese) x1 battalion IR Alte Daun x2 battalions IR Jung Daun x2
battalions IR Knigsegge x1 battalion IR Mltke x1 battalion IR
Marully x2 battalions IR Jung Wlfenbuttel x2 battalions IR
Schulemburg x2 battalions IR Bayreuth x2 battalions IR Mffling x2
battalions Grenz Battalions x5 battalionsHistorical Leaders Succow
Garrison Commander
At Semlin (TK2/Titril/S4) KR Hohenzollern KR Wurmbrand KR J.
Palffy KR Caraffa KR Diemar KR Lanthieri KR Hamilton DR Althann DR
Bayern DR Savoye IR Franz Lotharingen x2 battalions IR Seckendorff
x2 battalions IR Marully x1 battalion IR Heister x2 battalions IR
Gld x2 battalions IR Platz x2 battalions IR Wrtzburg x1 battalion
IR Mltke x2 battalions IR Schmettau x2 battalions IR Alte Daun x1
battalion IR Jung Daun x1 battalion IR Reitzenstein x2 battalions
IR Knigsegge x2 battalions IR Alt Wlfenbuttel x2 battalions IR
Walsegg x2 battalions IR Thngen x2 battalions IR Della Palude
(Modenese) x2 battalions IR Karl Lotharingen x2 battalions IR Max
Hessen x2 battalions IR Franz Wallis x2 battalions Grenz Battalions
x6 battalions Dual-Purpose Units (may begin in either role) HR
SplenHistorical Leaders FM Wallis
7.33 Siebenburgen CommandRestricted by Ex. Rule 4.33. At any
Fortifications in Transylvania KR Podtzatazky KR Hautois KR Cordua
KR Lobkowitz KR Portugal DR Kohry DR Bathyan DR Lichtenstein IR
Baaden-Baaden x3 battalions IR Harrach x3 battalions IR Vasquez x3
battalions IR Damnitz x3 battalions IR Frstenbusch x3 battalions IR
Wenzel Wallis x3 battalions Dual-Purpose Units (may begin in either
role) HR Ghilyan HR PestwrmegeHistorical Leaders FM Lobkowitz F.
Wallis Frstenbusch Guadagni
7.37 Military Border MZP35 SPs per 6.212 Associated counters
listed at bottom of 6.211. The 6 HRs listed on page 1 of the OoB
are NOT included in this pool (Ex. Rule 4.352). These forces may
deploy as Units, as Auxiliaries, or remain as SPs in the pool, as
desired. Exception: 5 Grenz Dual-Purpose units must be deployed In
Garrison at Belgrade. 6 more must be deployed as units at Semlin.
Subtract 11 SPs from the Muster Zone Pool.
7.38 AuxiliariesAll Auxiliaries listed under 6.213. No Modenese
Auxiliaries are in play at start. Saxon Auxiliaries are. *Plus the
Grenadier & Carabinier Auxiliaries listed under each Command.
These Auxiliaries have been divided by Command for historical
interest only: there is one Available/Recovery Box. After
Deployment, roll one (1) die. Randomly select that many Auxiliaries
and place them in the Recovery Box. Dual-Purpose units are not
exempt, if they have been deployed in an Auxiliary role.
7.34 Adriatic CommandRestricted by Ex. Rule 4.33. Hex
references: Fiume (TK1/Sisak/WSW10) Laybach (TK1/Sisak/NW10)
7.39 ReinforcementsThe following are available to be Formed: All
HQs 6.215 All Garrisons 6.215 Batallion Grenadier (Converged
Grenadier units) x8 Geschwader Carabinier (Converged Carabinier
units) x4 Geschwader Grenadier (Converged Grenadier units) x4
Important. No HQs may be Formed at scenario start. Force
Allocations A number of variable Reinforcements can be received.
For each of these, consult the Force Allocation Table (found at the
end of this booklet) after set up, but before commencing play. The
procedures described in Ex. Rule 3.1 are followed, but for the
arrival of forces, count the number of elapsed Turns as if the FAT
had been consulted on the last Turn of the previous Year (i.e. when
it would have been consulted in a Campaign Game). The following are
the potential Reinforcements that may be received: 1) Additional
Imperial Forces & Modenese. All remaining Imperial Infantry
Regiment (IR) Unit counters, including Units that belong to
Imperial IRs listed for this scenario, but not themselves listed in
sections 7.317.34 may be Formed with Replacement SPs.. If a counter
of an Imperial IR is entered as a Reinforcement for the first time,
even if only 1 battalion is entered, all its associated Grenadier
Auxiliaries are immediately added to the Available Box. 2) The
Bavarians, as listed under 6.22, plus Leader Trring Arrive per
Reinforcement Request Table. NB. Per the table, the chances of the
Bavarians becoming available are very slim. 3) The other
Contingents (Hessians, & Montenegrins) are NOT available in
this scenario. 3) Imperial Replacements. The Turns prior to
scenario start are not counted.
At Trieste (off West TK Map edge 11 Road MPs from Fiume) IR Alt
Wallis x1 battalion IR Livingstein x1 battalion IR de Vettes x1
battalion IR Deutschmeister x1 battalion At Fiume IR Diesbach x1
battalion IR Succow x1 battalion IR Watchtendonck x1 battalion At
Gradisca dIsonso (off West TK Map 6 Road MPs from Laybach) IR Traun
x1 battalion At Grz (off West TK Map 5 Road MPs from Laybach) IR
Gylula x1 battalion
7.35 LeadersAll Imperial Leaders, per 6.27, in the Officers
Mess.
7.36 Artillery & SupplyArtillery as listed under 6.214, plus
the Modenese & Saxon SPs. Artillery SPs are assigned as
desired. Gunboat Flotillas as listed under 6.215. 2 Depts may be
deployed at Full strength in any Friendly Fortifications on the
map.
8.0 ON THE BEAUTIFUL BLUE DANUBEThe Russo-Austro-Turkish War:
Balkan Theatre Grand Campaign 1737-39
Campaign Scenario deployment is identical to Scenario 7.1
(sections 7.11 through 7.19).
***************************************************************************************************
9.0 TRKENKRIEGThe Russo-Austro-Turkish War Grand Campaign
1735-39
Campaign Scenario deployment is identical to Scenario 7.1
(sections 7.11 through 7.19) for all three scenario start
dates.Before the Imperial Side enters the game, consult the FAT on
the Nov-Dec 1737 Turn to determine what Loaned Contingents may
enter play in 1737. Begin checking for their arrival on the first
(1st) Turn of 1737. If any arrive before play begins, they may be
deployed in any locations containing Imperial Units (Auxiliaries,
Leaders, etc. are deployed according to their nature). The Military
Border MZP Expeditionary Limits for 1737 are in force when the
Imperial Side enters play. Replacements begin when the Imperial
Side enters play.
***************************************************************************************************
IMPERIAL FORCE ALLOCATION TABLEYEAR 1736 1737 1738 1739 Entry?
SAXONY 0-2 0-7 0-8 0-5 0-1 HESSE 0 0-4 0-2 NA 0-1 BAVARIA NA 0 0-3
0-7 0-1 COLOGNE NA NA 0 0-3 0 MODENA NA 0-2 0-4 0-7 0-2 MONTENEGRO
**Special**
0-4
TURN Nov-Dec Dec-Jan Jan Jan-Feb Feb-Mar Mar-Apr Apr-May May
May-June June-Jul Jul-Aug Aug Aug-Sep Sep-Oct Oct Oct-Nov
IMPERIAL REPLACEMENTS 1737 1738 2 3/1 3/1 3 3 2 2 2 1 1 1 1 0 0
0 0 1 1 2 1/1 2 1 2 1/1
1739 2 3/1 3/1 2 2 2 1 1 1 0 0 0 0 1 1 1
MILITARY BORDER MZP YEAR EXPEDITIONARY SPs 1737 12 1738 15 1739
15Military Border expeditionary SPs = those SPs that may operate
outside their MZP Territories. Limitation applies from calendar
Year to calendar Year. Actual counters can vary throughout the Year
so long as SP limits are kept.
The following modifier applies to Imperial Replacements: reduce
SPs by one (1) to a minimum of zero (0) if there is a Plague
Outbreak (Ex. Rule 3.54) on the TK maps.
Explanation: for Loaned Contingents, consult the upper table in
the Reinforcement step of the Administrative Phase of each
November-December Turn. Cross-index the coming Year (not the
current Year) and roll one (1) die for each Contingent. If the
result falls within the range given that Contingent has been
received. Starting with the first (1st) Turn of the calendar Year,
consult the Entry? row each Turn during the Reinforcement step of
the Administrative Phase, and roll one (1) die per Contingent that
has been received but that has not yet arrived. If the result falls
within the given range, the Contingent arrives this Turn and its
forces may immediately enter a Reinforcements. Once a Contingent
has been received it will eventually arrive; keep checking each
Turn until it does so. For all Loaned Contingent receipt die rolls
(not Entry? die rolls), take (Opposing Faction Influence Player
Faction Influence)/2 and add the result to the die roll. If there
is a Plague Outbreak on the TK maps add one (+1) to all Loaned
Contingent receipt die rolls. **Montenegro. This Contingent is
automatically received if the Imperial Side Controls Novi Pazar
(TK6/Uzhice/SE7) or any Town in Montenegro at the time the FAT is
consulted. Note that the Imperial player must still check for their
Turn of entry. The SPs are added to the Imperial Frontier MZP, per
Ex. Rule 4.323. Imperial Replacements. This section is used to
generate small numbers of Reinforcement SPs that can be used to
Form Units (or Auxiliaries) in the dead pile (including Imperial
Contingent counters that have not yet entered play). SPs can be
saved up and spent in the Reinforcement step of any Administrative
Phase. 1st number is Infantry, 2nd number (if any) is Cavalry.
Entry Locations: all new forces enter via the North or West TK map
edges within the bounds of Imperial-Controlled Territory.
Exceptions: Military Border forces appear within the Military
Border MZP Territories; non-Reichsarmee Imperial Contingent Units
may appear at any Friendly-Controlled Grade 6 Fortification in
Imperial-Controlled Territory. Trkenkrieg/Heirs of the Golden Horde
Imperial OoB & Scenario Booklet 2008 Red Sash Games & Ian
Weir
6.3 TRKENKRIEG-HEIRS OF THE GOLDEN HORDE OTTOMAN OOB
BOOKTrkenkrieg Heirs of the Golden Horde Ottoman OoB & Scenario
Booklet 2008 Red Sash Games & Ian Weir
The following lists indicate the Units, Auxiliaries, Artillery
SPs, Leaders, and HQs; the same forces are available in each
scenario, subject to any special directions. Dispositions are given
in the Scenario Deployment section. Dispositions are given in the
Scenario Deployment section. Because historical information about
Ottoman forces is limited, the deployment information is very brief
reference the OoB lists for details. Unless specifically assigned a
role by the scenario, Dual-Purpose Units (4.27) beginning a
scenario in a Formed state may be deployed either as Units or
Auxiliaries, as the Ottoman player sees fit. Units for each
Frontier Defence/Provincial Army pool are listed with each
Provincial Armys forces and are the same in every scenario.
6.31 Kapikulu Askerleri (Regular Army) Forces6.311 Infantry
& Cavalry Units Name Mteferrikas Sipahi Alay Sipahiyan Oghlan
Sipahi Alay Sildaran Sipahi Alay Ulfeciyan-i Yemin Sipahi Alay
Ulfeciyan-i Yesar Sipahi Alay Gureba-i Yemin Sipahi Alay Gureba-i
Yesar Sipahi Alay Mixed Sekban Janissary Ortas Elite Blk Janissary
Ortas Blk Janissary Ortas Mixed Cemaat Janissary Ortas Humbarasi
Alay TK 2 16 12 1 1 1 1 6 10 24 10 2 HGH Class Guard Heavy Cavalry
Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy Cavalry Heavy
Cavalry Heavy Cavalry Line Infantry Guard Infantry Line Infantry
Line Infantry Grenadier Foot* DP? No No No No No No No No No No No
Yes Notes: * Converged Grenadier Unit (Ex. Rule 4.21) see
Auxiliaries section for breakdowns. Cemaat Janissaries are part of
the Kapikulu Askerleri Contingent, but are assigned to Eylet
Askerleri MZPs because they are returned to those MZPs per Ex. Rule
4.422. They are deployed as listed in the Eylet Askerleri sections
(6.32-6.34). Eligible for Mutiny (Ex. Rule Ex. Rule 4.455+). TK/HGH
columns indicate number of counters provided in each game; these
are not deployment restrictions. DP? = Dual-Purpose Unit (Ex. Rule
3.13). Notes: TK/HGH columns indicate number of counters provided
in each game; these are n o t deployment restrictions. DP? =
Dual-Purpose Unit? (Ex. Rule 3.13).
15
6.312 Auxiliaries Name Humbarasi Blk Laghimilars Top Arabailari
Levents Kayit Bulunamadi Betakish Deli Alay 6.313 Artillery SPs 14
6 Class Field Siege TK 10 2 2 2 1 3 Item Top Batarya x14 Topshu
Ocaghi x4 Humbarailar x4 Battery Counters Field Artillery SP
markers Siege Artillery SP markers HGH 1 2 1 2 3 Class Grenadier
Pioneers & Sappers Marines Pontooneers Dervish Guide DP? No No
No No No No
Notes: Multiplier indicates number of counters with same
name.
6.314 Available HQs Name Padishah Orduin Rumeli Kolorduin ok
Tural Kolorduin Silistre Kolorduin Bosna Kol A through Kol F Wlach
Coloana A (Wallachian) Wlach Coloana B (Moldavian) Bujak Tatar
Tirkem (Bujak Horde) Krte Kol (Kurdish) Dummy x2 Garrison 1-20 TK
Garrison 21-30 HGH Item Grand Army HQ Army HQ Army HQ Army HQ
Column HQ Column HQ Column HQ Column HQ Column HQ Dummy Formation
Garrison HQ Garrison HQ
6.32 Ottoman Naval ForcesBalkan Gunboat Flotillas Morava
Flotilla Danube Flotilla Gunboat SPs (for use in Balkan Flotillas)
Gunboat Flotilla Gunboat Flotilla 6 Black Sea Fleet Karadeniz Filo
(Black Sea Fleet) Azakdeniz Filotilla (Azov Flotilla) Total Naval
SPs Max SPs 9 3 12 Naval Flotilla Naval Flotilla
6.33 Bosna Eylet Askerleri (Bosnian Provincial Army) MZP
Frontier ContingentInfantry & Cavalry Units Name Bosnian Sipahi
Bosnian Svari Alay Bosnian Azaps Bosnian Tfekis Bosnian Gnllyan SPs
14 4 2 7 5
Total SPs for the Army = 32Class Medium Cavalry Irregular Horse
Line Infantry Mountaineer Mountaineer DP? No Yes No Yes Yes
Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are
2-counter regiments.
6.34 Silistre Eylet Askerleri (Silistrian Provincial Army)
Frontier ContingentInfantry & Cavalry Units Name Silistrian
Sipahi Silistrian Svari Alay Silistrian Azaps Silistrian Tfekis
Silistrian Gnllyan SPs 14 4 4 8 8
Total SPs for the Army = 38 + 7 C.J.Class Medium Cavalry
Irregular Horse Line Infantry Irregular Irregular DP? No Yes No Yes
Yes
Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are
2-counter regiments. C.J. = Cemaat Janissary
6.35 Rumeli Eylet Askerleri (Rumelian Provincial Army) MZP
Militia ContingentInfantry & Cavalry Units Name Rumelian Sipahi
Rumelian Svari Alay Rumelian Azaps Rumelian Tfekis Rumelian Gnllyan
SPs 18 8 6 9 9
Total SPs for the Army = 50 + 3 C.J.Class Medium Cavalry
Irregular Horse Line Infantry Irregular Irregular DP? No Yes No Yes
Yes
Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are
2-counter regiments. C.J. = Cemaat Janissary
6.36 Anadolu Eylet Askerleri (Anatolian Provincial Army) MZP
Militia ContingentInfantry & Cavalry Units Name Anatolian
Sipahi Anatolian Svari Alay Anatolian Azaps Anatolian Tfekis
Anatolian Levends Anatolian Yrks SPs 12 6 6 6 8 10
Total SPs for the Army = 48Class Medium Cavalry Irregular Horse
Line Infantry Irregular Irregular Mountaineers DP? No Yes No Yes
Yes Yes
Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are
2-counter regiments.
6.37 Ezerum Eylet Askerleri (Ezerum Provincial Army) MZP
Frontier ContingentInfantry & Cavalry Units Name Ezerum Sipahi
Ezerum Svari Alay Ezerum Azaps Ezerum Tfekis Ezerum Levends SPs 12
6 4 10 10
Total SPs for the Army = 42 + 15 C.J.Class Medium Cavalry
Irregular Horse Line Infantry Mountaineer Mountaineer DP? No Yes No
Yes Yes
Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are
2-counter regiments. C.J. = Cemaat Janissary. Cemaat Janissaries of
the eastern provinces were at the disposal of the Bey of Trabezond
(in the game, the Ezerum MZP) for use in the Black Sea coastal
garrisons. These SPs can be located anywhere on the HGH maps (not
just on the coast).
6.38 Mezopotamya Eylet Askerleri (Iraqi Provincial Army) MZP
Militia ContingentInfantry & Cavalry Units Name Mezopotamya
Sipahi Mezopotamya Svari Alay Mezopotamya Azaps Mezopotamya Tfekis
Mezopotamya Levends SPs 8 8 4 10 10
Total SPs for the Army = 40Class Medium Cavalry Irregular Horse
Line Infantry Irregular Irregular DP? No Yes No Yes Yes
Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are
2-counter regiments.
6.39 Suriyeli Eylet Askerleri (Syrian Provincial Army) MZP
Militia ContingentInfantry & Cavalry Units Name Suriyeli Sipahi
Suriyeli Svari Alay Suriyeli Levends SPs 10 10 10
Total SPs for the Army = 30Class Medium Cavalry Irregular Horse
Irregular DP? No Yes Yes
Notes: DP? = Dual-Purpose Unit? (Ex. Rule 3.13). Sipahis are
2-counter regiments.
6.3.10 Moldavian & Wallachian MZPs Frontier
ContingentsInfantry & Cavalry Units Name Wlach Hospdarate Wlach
Nomad Wlach Voynik Moldova Hospdarate Moldova Husarii Moldova
Voynik SPs 2 6 4 2 2 6 Contingent Codes M & W Class Medium
Cavalry Hussar Irregular Medium Cavalry Hussar Irregular DP? No Yes
Yes No Yes Yes Notes: see Ex. Rule 4.44. DP? = Dual-Purpose Unit?
(Ex. Rule 3.13). Wlach SPs belong to the Walllachian MZP (Greater
Wallachia) Moldova SPs belong to the Moldavian MZP (Moldavia)
6.3.11 Kurte (Kurds), Araps (Arabs), Misirli Memluks (Mamelukes)
Loaned ContingentsInfantry & Cavalry Units Name Kurte Sipahi
Kurte Svari Kurte Gnllyan Arap Alay Misirli Memluk Alay SPs 4 8 4 4
6 Contingent Codes Ku, A, Ma Class Heavy Cavalry Medium Cavalry (l)
Mountaineer Light Horse (b) Medium Cavalry (l) DP? No No Yes Yes No
Notes: see Ex. Rule 4.44. DP? = Dual-Purpose Unit? (Ex. Rule 3.13).
Sipahis, Svari, & Mamelukes are 2-counter regiments. (b) =
Bow-Armed (l) = Lance-Armed
6.3.12 Bujak Horde MZP FrontierInfantry & Cavalry Units Name
Bujak Tatar Ulus 1. Bujak Tatar Ulus 2. 7. Bujak Tatar Ulus 8.
Bujak Tatar Ulus 9. Bujak Tatar Ulus 10. Bujak Tatar Ulus 11. 15.
SPs 2 6 2 2 2 10 Contingent Code Bu Class Light Horse (b) Light
Infantry (b) Medium Cavalry (l) Medium Cavalry (b) Light Horse (l)
Light Horse (b) DP? Yes Yes Yes Yes Yes Yes Notes: see Ex. Rule
4.48 for receipt. DP? = Dual-Purpose Unit? (Ex. Rule 3.13). (b) =
Bow-Armed
6.3.13 Su (Crimean) Tatars (For TK-only Scenarios) Loaned
ContingentInfantry & Cavalry Units Name Su Tatar SPs 5 Class
Irregular Horse DP? Yes Notes: see Ex. Rule 4.46 for receipt. DP? =
Dual-Purpose Unit? (Ex. Rule 3.13).
6.3.14 LeadersNameGrand Vizier Silhdar Seyyid Mehmed Pasha Grand
Vizier Muhsinzade Abdullah Pasha Grand Vizier Yegen (Devil) Mehmed
Pasha Grand Vizier Haci Ivaz Mehmed Pasha Mezhenitt Effendi Yenieri
Aghasi Elgaki Ibrahim (Aga of the Janissaries) Blk Pasha (Chief of
Staff) Hislun Apte Pasha Bey-in Dziarcimenda (Ochzakov commandant)
Tiaya Pasha Bey-in Bendery Veli-Pasha (Bender commandant) Kapikulu
Kehaja Jekup Pasha Beylerbeyiin Silistre Beylerbeyiin Bosna
Hekimoghlu Ali Pasha Beylerbeyiin Rumeli Beylerbeyiin Trabzon
Beylerbeyiin Kefe Hussein Pasha Bey-in Khotin Aali Kaltzchak Pasha
Serbad Aghasiin Widdin (Frontier district commander) Serbad
Aghasiin Bosna Serai (Frontier district commander) Aga Mahomet
Beyin Bosna Beyin Bihac Beyin Izvornik Ebubekir Pasha Beyin Hersek
Beyin Skopje Beyin Selnik Beyin Serres Beyin Ochrid Beyin Monastir
Beyin Drama Beyin Kavala Beyin Novi Pazar Beyin Kystendil Beyin
Sophia Beyin Silistre Beyin Kirkliseh Beyin Roustchouk Beyin
Dobruja Beyin Widdin Beyin Edirne Beyin Filibe Beyin Budjak Beyin
Nish Beyin Pristina Beyin Pec Beyin Prizren Beyin Korca Beyin Debar
Beyin Servia Beyin Elbasan Bey-in Azoph Bey-in Kefe Bey-in Trabzon
Bey-in Amasya Bey-in Ezerum Bey-in Aleppo Bey-in Aydin Bey-in Sivas
Bey-in Van Bey-in Konya Bey-in Bursa Capitan Pasha Dgianum Codja*
Humbaraci Ahmed (Bonneval) Pasha Padishah-in Akkerman Islam Gera
(Sultan of Bielgorod) Baban Mirza Wlach Voynuq Beyi Moldavian
Hospodar Gregorius Jika
Rank3-Tail Captain-General or Marshal 3-Tail Captain-General or
Marshal 3-Tail Captain-General or Marshal 3-Tail Captain-General or
Marshal 4-Tail Marshal 3-Tail Marshal 3-Tail Marshal 3-Tail Marshal
3-Tail Marshal 3-Tail Marshal 3-Tail Marshal 3-Tail Marshal 2-Tail
Marshal 2-Tail Marshal 2-Tail Marshal 2-Tail Marshal 2-Tail Marshal
2-Tail Marshal 1-Tail General 1-Tail General 1-Tail General 1-Tail
General 1-Tail General 1-Tail General 1-Tail General 1-Tail General
1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail
General 1-Tail General 1-Tail General 1-Tail General 1-Tail General
1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail
General 1-Tail General 1-Tail General 1-Tail General 1-Tail General
1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail
General 1-Tail General 1-Tail General 1-Tail General 1-Tail General
1-Tail General 1-Tail General 1-Tail General 1-Tail General 1-Tail
General 1-Tail General 1-Tail General 1-Tail General 1-Tail General
1-Tail General 3-Tail Admiral 3-Tail Marshal (Artillery) 3-Tail
Marshal (Bujak Tatars) 2-Tail Marshal (Kurds) 2-Tail Marshal
(Wallachians) 2-Tail Marshal (Moldavians)
FactionPeace War War Peace Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either Either Either Either Either Either Either
Either Either Either None Either Either
Notes: *Admirals Ex. Rule 4.28. Bonneval Ex. Rule Ex. Rule 3.27.
Grand Viziers Ex. Rule 3.23. Contingent Leaders Ex. Rule 3.35. At
the start of a scenario, determine the Faction to which each Leader
belongs, per Ex. Rule 3.5. Note that a few Leaders only belong to
one Faction. Tails & Ranks: More Tails outranks fewer Tails at
the same Rank; all Marshals still outrank all Generals (all G only
have 1 Tail anyway). Grand Viziers outrank 4-Tail Marshals even
though they only have 3-Tails themselves, but the same Leader only
acting as a 3-Tail Marshal will be outranked by a 4-Tail
Marshal.
OTTOMAN SCENARIO DEPLOYMENTSFor all scenarios, if no quantity is
given for a regiment or other item, all elements with the same name
are present. For Tatar forces in the HGH-scenarios, check the Tatar
OoB (6.5).
7.0 MINOR SCENARIOS7.1 THE SWORD OF ALI (TK SCENARIO)The Balkan
Campaign of 1737
Bosna Eylet Askerleri = 16 SPs including the 12 missing SPs.
Silistre Eylet Askerleri = 24 SPs; of these, 18 SPs start at
Constantinople.
7.11 Initial ForcesIn the Constantinople Box Padishah Orduin
Rumeli Grand Army HQ with: All Kapikulu Askerleri Cavalry Units
(6.311) All Kapikulu Askerleri Blk & Guard Blk Janissary Units
less 6x Blk Janissaries (6.311) (the missing forces are on the
Ukrainian Front) 3x Cemaat Janissaries (Rumeli) 6x Sekban Janissary
Ortas 6x Misirli Memluk Alay SPs (Mamelukes) 14x Silistre Eylet
Askerleri Sipahi SPs 4x Silistre Eylet Askerleri Svari Alay SPs 6x
Rumeli Eylet Askerleri Sipahi 2x Rumeli Eylet Askerleri Svari Alay
4x Rumeli Eylet Askerleri Azaps 5x Rumeli Eylet Askerleri Tfekis 9x
Rumeli Eylet Askerleri Gnllyan 2x Anadolu Eylet Askerleri Svari
Alay 2x Anadolu Eylet Askerleri Tfekis 4x Anadolu Eylet Askerleri
Yrks DP Units may be deployed as Auxiliaries. Optional:
historically, the Sultans Army was deployed facing a potential
Russian thrust into Wallachia. By the time the scenario opens, the
army is marching to the Balkans. There is little information as to
where the army was precisely, but one logical location is at or
near the town of Silistria, a key supply port on the Danube. If
choosing this deployment, place the Grand Vizier, the Grand Army
HQ, and all Constantinople Box forces at Silistria (TK4/Flots/S7).
Anywhere in Bosnia In Garrison All Bosna Eylet Askerleri Units less
Sipahi SPs x10 & Tfekis SPs x2 (the missing forces are on the
Ukrainian Front) DP Units may be deployed as Auxiliaries. Anywhere
in Bulgaria or at Nish (TK7/BelaSlatina/WSW12) In Garrison Cemaat
Janissaries x7 All remaining Silistre Eylet Askerleri forces. may
be deployed In Garrison in any Fortifications in Bulgaria. DP Units
may NOT be deployed as Auxiliaries: any DP Units desired to be
taken later as Auxiliaries must start in the Silistria MZP.
Anywhere in Greater Wallachia 4x Wallachian SPs Frontier Contingent
Limits (taken from the FAT)
7.12 Auxiliaries (6.312)In the Available Box or Assigned to HQs
Any allowed DP Units (DP Unit restrictions given above) 6x
Humbarasi Blk (Grenadier) 2x Laghimilars (Pioneers & Sappers)
2x Top Arabailari Levents (Marines) 3x Kayit Bulunamadi
(Pontooneers) 2x Betakish (Dervish) 3x Deli Alay (Guide)
7.13 Leaders (6.3.14)In the Officers Mess Wallachian Contingent
Leader All Ottoman Contingent Leaders except: Jenlish Ali Pasha
Bey-in Dziarcimenda Tiaya Pasha Bey-in Bendery Veli-Pasha
Beylerbeyiin Trabzon Beylerbeyiin Kefe Capitan Pasha Dgianum Codja
No Contingent Leaders (Wallachian, etc.) are present. In the
Constantinople Box Silhdar Seyyid Mehmed Pasha Grand Vizier
7.14 Artillery & Supply (6.313)Artillery. All SPs less 3
Field SPs (off map) All Artillery SP markers less the Kolorduin ok
Tural markers (both Field and Siege) All Artillery SPs begin in the
Arsenal. All Depts may be deployed at Full in any hexes Friendly to
the Ottoman Side (no Dept is required for Constantinople).
7.15 Reinforcements7.151 General Items Available to be Formed
All Ottoman Contingent HQs except the Kolorduin ok Tural Army HQ
All Ottoman Dummies Garrisons 1-20 2x Humbarasi Alay (Converged
Grenadiers) Ottoman Danube Gunboat Flotilla x6 SPs 7.152 Asiatic
Troops May arrive at Constantinople as Reinforcements in any
Turn(s) Roll one (1) die per Contingent in each Administrative
Phase beginning with Turn One. On a 0-4 the Contingent arrives
immediately: 16x Suriyeli Eylet Askerleri SPs 14x Mezopotamya Eylet
Askerleri SPs
7.153 Morava Gunboat Flotilla Available per Ex. Rule Ex. Rule
4.29.
In the Constantinople Box Yegen Mehmed Pasha Grand Vizier
7.2 ROSES FROM THE SOUTH (TK SCENARIO)The Banat, 1738
7.24 Artillery & Supply (6.313)Artillery. All SPs less 6
Field SPs (off map) All Artillery SP markers less the Kolorduin ok
Tural markers (both Field and Siege) Field Artillery SPs may start
assigned to HQs or remain in the Arsenal, as desired. Siege
Artillery SPs begin in the Arsenal. All Depts may be deployed at
Full in any hexes Friendly to the Ottoman Side (no Dept is required
for Constantinople).
7.21 Initial ForcesIn the Constantinople Box All Kapikulu
Askerleri Cavalry Units (6.311) Kapikulu Askerleri 14x Blk
Janissaries (6.311) Kapikulu Askerleri & 5x Guard Blk
Janissaries (6.311) (the missing forces are on the Ukrainian Front)
3x Cemaat Janissaries (Rumeli) 6x Misirli Memluk Alay SPs
(Mamelukes) Anywhere in Bosnia All Bosna Eylet Askerleri Units less
Sipahi SPs x10 & Tfekis SPs x2 (the missing forces are on the
Ukrainian Front) DP Units may be deployed as Auxiliaries. At Viden
(TK7/Bela-Slatina/NW7) or In Garrison anywhere in Bulgaria All
Silistre Eylet Askerleri SPs In Garrison Cemaat Janissaries x7 DP
Units may NOT be deployed as Auxiliaries: any DP Units desired to
be taken later as Auxiliaries must start in the Silistria MZP.
Anywhere in Greater Wallachia 4x Wallachian SPs Frontier Contingent
Limits (taken from the FAT) Bosna Eylet Askerleri = 20 SPs
including the 12 missing SPs. Silistre Eylet Askerleri = 24
SPs.
7.25 Reinforcements7.251 General Items Available to be Formed
All Ottoman HQs except the Kolorduin ok Tural Army HQ All Ottoman
Dummies Garrisons 1-20 2x Humbarasi Alay (Converged Grenadiers)
Ottoman Danube Gunboat Flotilla x6 SPs 7.252 Asiatic Troops Eylet
Askerleris: Rumeli, Anadolu, Suriyeli, Mezopotamya Use the FAT to
calculate arrival Turns for each Contingent. It is assumed that
none have arrived in the first 3 Turns of the Year; apply a
beneficial -1 DRM to all die rolls for Rumeli & Anadolu (only)
to account for this. 20 SPs of Rumeli Eylet Askerleri will arrive
20 SPs of Anadolu Eylet Askerleri will arrive 8 SPs of Suriyeli
Eylet Askerleri will arrive 7 SPs of Mezopotamya Eylet Askerleri
will arrive (the remainder are on the Ukrainian Front) 7.253 Kurte
(Kurds) & Arabs The Kurds & Arabs (all SPs) are available.
Use the FAT to calculate the Turn each Contingent is received
(neither have arrived yet). K u r t e Contingent Leader received
with Contingent. 7.254 Morava Gunboat Flotilla Available per Ex.
Rule Ex. Rule 4.29. 7.255 WITHDRAW TURN 2 (Turn #5 March-April)
Remove in the Administrative Phase: 6x Misirli Memluk Alay SPs
(Mamelukes) 10x Silistre Eylet Askerleri Sipahi SPs 6x Silistre
Eylet Askerleri Tfekis SPs
7.22 Auxiliaries (6.312)In the Available Box or Assigned to HQs
Any allowed DP Units (DP Unit restrictions given above) 4x
Humbarasi Blk (Grenadier) 2x Laghimilars (Pioneers & Sappers)
2x Top Arabailari Levents (Marines) 2x Kayit Bulunamadi
(Pontooneers) 2x Betakish (Dervish) 3x Deli Alay (Guide)
7.23 Leaders (6.3.14)In the Officers Mess Wallachian Contingent
Leader All Ottoman Contingent Leaders except: Jenlish Ali Pasha
Bey-in Dziarcimenda Tiaya Pasha Bey-in Bendery Veli-Pasha
Beylerbeyiin Trabzon Beylerbeyiin Kefe Capitan Pasha Dgianum
Codja
7.3 TURKISH DELIGHT (TK SCENARIO)The Siege of Belgrade, 1739
7.33 Leaders (6.3.14)In the Officers Mess All Ottoman Contingent
Leaders Wallachian Contingent Leader In the Constantinople Box Haci
Ivaz Mehmed Pasha Grand Vizier
7.31 Initial ForcesIn the Constantinople Box Kapikulu Askerleri
12x Blk Janissaries (6.311) Kapikulu Askerleri & 5x Guard Blk
Janissaries (6.311) (the missing forces are on the Ukrainian Front)
3x Cemaat Janissaries (Rumeli) 8x Rumeli Eylet Askerleri Sipahi 8x
Rumeli Eylet Askerleri Svari Alay 9x Rumeli Eylet Askerleri Gnllyan
6x Anadolu Eylet Askerleri Sipahi 3x Anadolu Eylet Askerleri Svari
Alay 3x Anadolu Eylet Askerleri Tfekis 3x Anadolu Eylet Askerleri
Azaps 4x Anadolu Eylet Askerleri Levends 5x Anadolu Eylet Askerleri
Yrks Anywhere in Bosnia All Bosna Eylet Askerleri Units less Sipahi
SPs x10 & Tfekis SPs x2 (the missing forces are on the
Ukrainian Front) 8x Bosna Eylet Askerleri Units may be placed at
Viden (see below)* DP Units may be deployed as Auxiliaries. Within
two (2) hexes of Viden (TK7/Bela-Slatina/NW7) or In Garrison
anywhere in Bulgaria All SPs 10x Silistre Eylet Askerleri Sipahi 4x
Silistre Eylet Askerleri Svari Alay 8x Silistre Eylet Askerleri
Tfekis 8x Silistre Eylet Askerleri Gnllyan 8x Bosna Eylet Askerleri
Units (player option)* 4x Wallachian SPs In Garrison Cemaat
Janissaries x7 DP Units may NOT be deployed as Auxiliaries: any DP
Units desired to be taken later as Auxiliaries must start in the
Silistria MZP. Frontier Contingent Limits (taken from the FAT)
Bosna Eylet Askerleri = 20 SPs including the 12 missing SPs.
Silistre Eylet Askerleri = 18 SPs including the 4 missing SPs.
7.34 Artillery & Supply (6.313)Artillery. All SPs less 6
Field SPs (off map) All Artillery SP markers less the Kolorduin ok
Tural markers (both Field and Siege) Field Artillery SPs may start
assigned to HQs or remain in the Arsenal, as desired. Siege
Artillery SPs begin in the Arsenal. All Depts may be deployed at
Full in any hexes Friendly to the Ottoman Side (no Dept is required
for Constantinople).
7.35 Reinforcements7.351 General Items Available to be Formed
All Ottoman HQs except the Kolorduin ok Tural Army HQ All Ottoman
Dummies Garrisons 1-20 2x Humbarasi Alay (Converged Grenadiers)
Ottoman Danube Gunboat Flotilla x6 SPs 7.352 Asiatic Troops Eylet
Askerleris: Suriyeli, Mezopotamya Use the FAT to calculate arrival
Turns for each Contingent. None have arrived yet. 8 SPs of Suriyeli
Eylet Askerleri will arrive 14 SPs of Mezopotamya Eylet Askerleri
will arrive (the remainder are on the Ukrainian Front) 7.353 Kurte
(Kurds) The Kurds are available. Use the FAT to calculate the Turn
this Contingent is received (it has not arrived yet). Kurte
Contingent Leader received with Contingent. 7.354 Morava Gunboat
Flotilla Available per Ex. Rule Ex. Rule 4.29. 7.355 Strategic
Reserve (Scenario Special Rule) In the Constantinople Box All
Kapikulu Askerleri Cavalry Units (6.311)
7.32 Auxiliaries (6.312)In the Available Box or Assigned to HQs
Any allowed DP Units (DP Unit restrictions given above) 4x
Humbarasi Blk (Grenadier) 2x Laghimilars (Pioneers & Sappers)
2x Top Arabailari Levents (Marines) 2x Kayit Bulunamadi
(Pontooneers) 2x Betakish (Dervish) 3x Deli Alay (Guide)
7.10 BLACK SEA, BLACK DEATHThe Dneister Campaign of 1738
Yedisan Tatar Horde Entire OOB per 6.54 (Tatar OoB book) begins
in MZP Nogai Tatar Horde Entire OOB per 6.52 (Tatar OoB book)
begins in MZP Krim Tatar Horde Entire OOB per 6.51 (Tatar OoB book)
begins in MZPs (Prekop & Krim) Kazyev Tatar Horde Entire OOB
per 6.53 (Tatar OoB book) begins in MZP Frontier Contingent Limits
(taken from the FAT) Bujak Horde = 12 SPs Yedisan Horde = 20 SPs
Nogai Horde = 30 SPs Krim Horde = 30 SPs Kazyev Horde = 12 SPs
7.10.1 Initial Ottoman ForcesAt Khotin (HGH Map 5) In Garrison
4x Mixed Cemaat Janissary Orta 2x Rumeli Eylet Askerleri Azaps 3x
Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x
Anadolu Eylet Askerleri Tfekis 4x Anadolu Eylet Askerleri Levends
3x Ezerum Eylet Askerleri Tfekis 1x Ezerum Eylet Askerleri Azap At
Bender (10/Akerman/NW8) In Garrison 4x Mixed Cemaat Janissary Orta
10x Bosna Eylet Askerleri Sipahi 2x Bosna Eylet Askerleri Tfekis 2x
Rumeli Eylet Askerleri Azaps 3x Rumeli Eylet Askerleri Tfekis 1x
Anadolu Eylet Askerleri Azaps 1x Anadolu Eylet Askerleri Tfekis 4x
Ezerum Eylet Askerleri Tfekis 1x Ezerum Eylet Askerleri Azap At
Akerman (HGH Map 10) In Garrison 2x Mixed Cemaat Janissary Orta 2x
Rumeli Eylet Askerleri Azaps 3x Rumeli Eylet Askerleri Tfekis 1x
Anadolu Eylet Askerleri Azaps 1x Anadolu Eylet Askerleri Tfekis 4x
Ezerum Eylet Askerleri Levends At Prekop (HGH/11/Karasbasar/NW8) In
Garrison 2x Mixed Cemaat Janissary Orta DP Units must be deployed
as Units. At Kaffa (HGH11/Karasbasar/E5) In Garrison 3x Mixed
Cemaat Janissary Orta 2x Ezerum Eylet Askerleri Tfekis 2x Ezerum
Eylet Askerleri Azap 4x Ezerum Eylet Askerleri Levends At Any
Fortifications in Circassia In Garrison 1x Mixed Cemaat Janissary
Orta 1x Ezerum Eylet Askerleri Tfekis 2x Ezerum Eylet Askerleri
Levends With any Ottoman Forces in Moldavia 4x Moldavian SPs.
7.10.3 Auxiliaries (6.312)In the Available Box or Assigned to
HQs Any allowed DP Units (DP Unit restrictions given above) 6x
Humbarasi Blk (Grenadier) 1x Laghimilars (Pioneers & Sappers)
2x Top Arabailari Levents (Marines) 1x Kayit Bulunamadi
(Pontooneers) 1x Betakish (Dervish) 3x Deli Alay (Guide)
7.11.4 Leaders (6.3.14)In the Officers Mess All Ottoman
Contingent Leaders Tatar Leaders (6.57 Tatar OoB book) Kalga-Sultan
Terti-Ghera Seraskier Sultan Algin Gera Sultan Jelamgitor Nogai
Tatar Khan With the Karadeniz Filo (Black Sea Fleet) Capitan Pasha
Dgianum Codja
7.10.5 Artillery & Supply (6.313)Artillery. 6 Field SPs The
Kolorduin ok Tural Field Artillery marker Field Artillery SPs may
start assigned to HQs or remain in the Arsenal, as desired. Siege
Artillery SPs begin in the Arsenal. Karadeniz Filo (Black Sea
Fleet) x7 SPs All Depts may be deployed at Full in any hexes
Friendly to the Ottoman Side (no Dept is required for
Constantinople).
7.10.6 Reinforcements7.10.61 General Items Available to be
Formed The Kolorduin ok Tural Army HQ All Ottoman Dummies Garrisons
21-30 2x Humbarasi Alay (Converged Grenadiers)
7.10.2 Tatar Initial ForcesBujak Tatar Horde Entire OOB per
6.3.12 begins in MZP
7.10.62 Scenario Turn 1 (Turn #8: April-May) Enter
Administrative Phase South edge HGH Map 9 14x Rumeli Eylet
Askerleri Sipahi 1x Rumeli Eylet Askerleri Svari Alay 12x Ezerum
Eylet Askerleri Sipahi 6x Ezerum Eylet Askerleri Svari Alay 6x
Anadolu Eylet Askerleri Sipahi 3x Anadolu Eylet Askerleri Svari
Alay 5x Anadolu Eylet Askerleri Yrks 4x Anadolu Eylet Askerleri
Tfekis 5x Elite Blk Janissary Ortas 10x Blk Janissary Ortas 6x
Sekban Janissary Ortas 7.10.63 Scenario Turn 2 (Turn #9: May) Enter
Administrative Phase South edge HGH Map 9 6x Misirli Memluk Alay
SPs (Mamelukes) 10x Silistre Eylet Askerleri Sipahi SPs 6x Silistre
Eylet Askerleri Tfekis SPs 7.10.64 Asiatic Troops Eylet Askerleris:
Suriyeli, Mezopotamya Use the FAT to calculate arrival Turns for
each Contingent. Apply a beneficial -1 DRM each time. 8 SPs of
Suriyeli Eylet Askerleri will arrive 7 SPs of Mezopotamya Eylet
Askerleri will arrive
4x Ezerum Eylet Askerleri Levends With any Ottoman Forces in
Moldavia 8x Moldavian SPs.
7.11.2 Tatar Initial ForcesBujak Tatar Horde Entire OOB per
6.3.12 begins in MZP Yedisan Tatar Horde Entire OOB per 6.54 (Tatar
OoB book) begins in MZP Nogai Tatar Horde At Bender 20x Random
Nogai Units per 6.52 (Tatar OoB book)
7.11.3 Auxiliaries (6.312)In the Available Box or Assigned to
HQs Any allowed DP Units (DP Unit restrictions given above) 6x
Humbarasi Blk (Grenadier) 1x Laghimilars (Pioneers & Sappers)
2x Top Arabailari Levents (Marines) 1x Kayit Bulunamadi
(Pontooneers) 1x Betakish (Dervish) 3x Deli Alay (Guide)
7.11 MARCHE SLAVThe Moldavian Campaign of 1739
7.11.4 Leaders (6.3.14)In the Officers Mess All Ottoman
Contingent Leaders Tatar Leaders (6.57 Tatar OoB book) Kalga-Sultan
Terti-Ghera Seraskier Sultan Algin Gera Sultan Jelamgitor Nogai
Tatar Khan In the Constantinople Box Haci Ivaz Mehmed Pasha Grand
Vizier With the Karadeniz Filo (Black Sea Fleet) Capitan Pasha
Dgianum Codja
7.11.1 Initial Ottoman ForcesAt Khotin (HGH Map 5) In Garrison
4x Mixed Cemaat Janissary Orta 2x Rumeli Eylet Askerleri Azaps 3x
Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x
Anadolu Eylet Askerleri Tfekis 4x Anadolu Eylet Askerleri Levends
3x Ezerum Eylet Askerleri Tfekis 1x Ezerum Eylet Askerleri Azap At
Bender (10/Akerman/NW8) In Garrison 4x Mixed Cemaat Janissary Orta
10x Bosna Eylet Askerleri Sipahi 2x Bosna Eylet Askerleri Tfekis 4x
Silistre Eylet Askerleri Sipahi 2x Rumeli Eylet Askerleri Azaps 3x
Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x
Anadolu Eylet Askerleri Tfekis 4x Ezerum Eylet Askerleri Tfekis 1x
Ezerum Eylet Askerleri Azap At Akerman (HGH Map 10) In Garrison 1x
Mixed Cemaat Janissary Orta 2x Rumeli Eylet Askerleri Azaps 3x
Rumeli Eylet Askerleri Tfekis 1x Anadolu Eylet Askerleri Azaps 1x
Anadolu Eylet Askerleri Tfekis
7.11.5 Artillery & Supply (6.313)Artillery. 6 Field SPs The
Kolorduin ok Tural Field Artillery marker Field Artillery SPs may
start assigned to HQs or remain in the Arsenal, as desired. Siege
Artillery SPs begin in the Arsenal. Karadeniz Filo (Black Sea
Fleet) x7 SPs All Depts may be deployed at Full in any hexes
Friendly to the Ottoman Side (no Dept is required for
Constantinople).
7.11.6 Reinforcements7.11.61 General Items Available to be
Formed The Kolorduin ok Tural Army HQ All Ottoman Dummies Garrisons
21-30 2x Humbarasi Alay (Converged Grenadiers)
7.11.62 Scenario Turns 1-3 (Begin Turn #8: April-May) Roll one
(1) die each Turn: Turn 1 2 3 Enter 0-3 0-6 0-9
6x Sekban Janissary Ortas 6x Misirli Memluk Alay SPs (Mamelukes)
7.11.63 Asiatic Troops Eylet Askerleris: Suriyeli, Mezopotamya Use
the FAT to calculate arrival Turns for each Contingent. Apply a
beneficial -1 DRM each time. 8 SPs of Suriyeli Eylet Askerleri will
arrive 12 SPs of Mezopotamya Eylet Askerleri will arrive 7.11.64
Strategic Reserve (Scenario Special Rule) In the Constantinople Box
All Kapikulu Askerleri Cavalry Units (6.311) Add Padishah Orduin
Rumeli Grand Army HQ
Enter Administrative Phase South edge HGH Map 9 4x Silistre
Eylet Askerleri Sipahi 10x Rumeli Eylet Askerleri Sipahi 12x Ezerum
Eylet Askerleri Sipahi 6x Ezerum Eylet Askerleri Svari Alay 6x
Anadolu Eylet Askerleri Sipahi 3x Anadolu Eylet Askerleri Svari
Alay 5x Anadolu Eylet Askerleri Yrks 5x Elite Blk Janissary Ortas
12x Blk Janissary Ortas
***************************************************************************************************
8.0 ON THE BEAUTIFUL BLUE DANUBEThe Russo-Austro-Turkish War:
Balkan Theatre Trkenkrieg Grand Campaign 1737-39
Campaign Scenario deployment is identical to Scenario 7.1During
Play 1) 2) 3) 4) 5) 6) 7) 8) 9) No Naval SPs are in play during the
scenario. The Morava Gunboat Flotilla can be received per Ex. Rule
Ex. Rule 4.29. Permanently remove 3 Field Artillery SPs. Increase
this to 6 SPs on the first (1st) Turn of 1738. When consulting the
FAT each Year, halve (1/2) the number of SPs received for each
Contingent. Exception: not the Kurte (Kurds), Bosna Askerleri, or
Silistre Askerleri. The Mameluke Loaned Contingent has already been
received (per the initial set up) No Ezerum Askerleri forces may
ever be received. Do not retain any Militia Contingent SPs on map
(Ex. Rule 4.432). Halve (1/2) the number of Replacement SPs
received each Turn, rounding Up. Cavalry SPs and Infantry SPs are
not combined. For Tatar forces, use only the TK-specific Contingent
found on the Ottoman FAT (6.3.13). Withdraw forces listed under
7.255 (Scenario 7.2) on the listed Turn in 1738.
10) 7.3 Special Rule pertaining to the Strategic Reserve (7.355)
applies beginning with the first (1st) Turn of 1739. 11) Note that
the various restrictions noted above may be increased due to
Special Events.
***************************************************************************************************
9.0 TRKENKRIEGThe Russo-Austro-Turkish War Grand Campaign
1735-39
Grand Campaign Scenario 1737 Start1) 2) 3) 4) 5) 6) 7)
Deployment combines Scenarios 7.1 (Danube Front) and 7.8 (Ukrainian
Front). See the Tatar OoB book for Ottoman deployments on the HGH
map. Clarification: All HQs, Garrison HQs, and Depts are available.
Any Eylet Askerleri Units not set up under 7.1 or 7.8 and not
specifically listed as Reinforcements in either the 7.1 or 7.8
scenario, are placed in the Constantinople Box. Other Contingents
not in play (e.g. Kurds) begin in their holding boxes. See the FAT
for Frontier Contingent Expeditionary limits. NB. Subtract forces
already deployed from the Expeditionary limits to determine if any
additional forces are available. All Auxiliaries (but no DP Units)
are placed in the Available Box. All HQs, Garrison HQs, and Dummies
are available and can be Formed at start. All Leaders are placed in
the Officers Mess except for those given specific starting
locations. Other Leaders may also be Posted as desired.
8) 9)
All Artillery SPs are in the Arsenal. All Gunboat, and Naval SPs
are available, per 6.32. Capitan Pasha Dgianum Codja with the
Karadeniz Filo (Black Sea Fleet) Naval Flotilla.
10) All Depts are available and may be deployed at start. 11)
Replacement SP accumulation starts with Turn One.
Grand Campaign Scenario 1736 Start1) 2) All Kapikulu Askerleri
forces are in the Constantinople Box. They may not leave until
permitted by the FAT (i.e. these forces cannot be used in 1736).
All Militia, Frontier, and Loaned Contingents are in their holding
boxes; except as noted below. Loaned Contingents cannot be received
until the FAT check of Nov-Dec 1736 (i.e. they are not available in
1735 or 1736). Militia Contingents may be received: before
beginning play, check the FAT for the Nov-Dec 1735 Turn and then
check for Turn entry per Contingent once per notional Turn between
the first (1st) Turn of the Year and the notional Administrative
Phase just prior to game start. If any arrive, add them to the
Constantinople Box (including Rumeli Eylet Askerleri forces) and/or
in any existing Garrisons on the HGH maps (see list below).
Continue rolling for Contingents that have not arrived as play
progresses. See the FAT for Frontier Contingent Expeditionary
limits. NB. Subtract forces already deployed from the Expeditionary
limits to determine if any additional forces are available. All
Auxiliaries (but no DP Units) are placed in the Available Box. All
Leaders are placed in the Officers Mess. All Artillery SPs are in
the Arsenal. All Gunboat, and Naval SPs are available, per 6.32.
Capitan Pasha Dgianum Codja with the Karadeniz Filo (Black Sea
Fleet) Naval Flotilla. All Depts are available and may be deployed
at start. Replacement SP accumulation starts with Turn One.
3) 4) 5) 6) 7) 8) 9)
10) All HQs, Garrison HQs, and Dummies are available. Initial
Deployments No forces are deployed on the TK maps. On the HGH maps,
deploy the following In Garrison: At Prekop (HGH/11/Karasbasar/NW8)
2x Mixed Cemaat Janissary Ortas 1x Ezerum Azap SP 1x Ezerum Tfekis
SP 1x Ezerum Sipahi SP At Kaffa (HGH11/Karasbasar/E5) 2x Mixed
Cemaat Janissary Orta 1x Ezerum Tfekis 1x Ezerum Azap At
Dziarcremenda (HGH10/Akerman/NE8) 1x Mixed Cemaat Janissary Ortas
1x Anatolian Azaps 2x Anatolian Tfekis At Azov (HGH8/Taganrog/E4)
3x Mixed Cemaat Janissary Ortas 2x Ezerum Azap 2x Ezerum Tfekis 1x
Ezerum Sipahi At Any Fortifications in Circassia 2x Mixed Cemaat
Janissary Ortas 1x Ezerum Tfekis At Koslov (HGH11/Karasbasar/WSW7)
2x Mixed Cemaat Janissary Ortas 1x Ezerum Tfekis 1x Ezerum Azap
At Kinburn (HGH10/Akerman/ENE10) 1x Mixed Cemaat Janissary Ortas
1x Ezerum Tfekis 1x Ezerum Azap At Akerman (HGH Map 10) 1x Mixed
Cemaat Janissary Orta 1x Anatolian Azap 1x Anatolian Tfekis
At Bender (HGH10/Akerman/NW8) 1x Mixed Cemaat Janissary Orta 1x
Anatolian Azap 1x Anatolian Tfekis
Grand Campaign Scenario 1735 Start1) 2) All Kapikulu Askerleri
forces are in the Constantinople Box. They may not leave until
permitted by the FAT check of Nov-Dec 1736 (i.e. these forces
cannot be used in 1735 or 1736). All Militia, Frontier, and Loaned
Contingents are in their holding boxes; except as noted below. None
may be received until the FAT is consulted in the Nov-Dec Turn of
1735. Loaned Contingents cannot be received until the FAT check of
Nov-Dec 1736 (i.e. they are not available in 1735 or 1736). Halve
(1/2) the SPs received from Militia Contingents due to the 1735 FAT
check (i.e. Militia Contingent SPs available in 1736 are halved).
However, the portion of SPs that may remain in play per Ex. Rule
4.432 is not halved; if this number exceeds the halved value of the
Reinforcements, no additional SPs are received. All Auxiliaries
(but no DP Units) are placed in the Available Box, but may not be
used until the first (1st) Turn of 1736. All Leaders are placed in
the Officers Mess but may not be Posted until the first (1st) Turn
of 1736. Exception: 1-Tail (General) Leaders may be Posted to
command Ottoman Garrison HQs as required. All Artillery SPs are in
the Arsenal and may not be used until the first (1st) Turn of 1736.
All Gunboat, and Naval SPs are available per 6.32 but may not be
used until the first (1st) Turn of 1736. Capitan Pasha Dgianum
Codja with the Karadeniz Filo (Black Sea Fleet) Naval Flotilla. No
Depts may be Formed until the first (1st) Turn of 1736. All HQs,
Garrison HQs, and Dummies are available.
3) 4) 5) 6) 7) 8)
Initial Deployments No forces are deployed on the TK maps. On
the HGH maps, deploy the following In Garrison: (None of these
forces may voluntarily leave their Garrisons until the first (1st)
Turn of 1736) At Prekop (HGH/11/Karasbasar/NW8) 2x Mixed Cemaat
Janissary Ortas 1x Ezerum Azap SP 1x Ezerum Tfekis SP 1x Ezerum
Sipahi SP At Kaffa (HGH11/Karasbasar/E5) 2x Mixed Cemaat Janissary
Orta 1x Ezerum Tfekis 1x Ezerum Azap At Dziarcremenda
(HGH10/Akerman/NE8) 1x Mixed Cemaat Janissary Ortas 1x Anatolian
Azaps 2x Anatolian Tfekis At Azov (HGH8/Taganrog/E4) 3x Mixed
Cemaat Janissary Ortas 2x Ezerum Azap 2x Ezerum Tfekis 1x Ezerum
Sipahi At Any Fortifications in Circassia 2x Mixed Cemaat Janissary
Ortas 1x Ezerum Tfekis At Koslov (HGH11/Karasbasar/WSW7) 2x Mixed
Cemaat Janissary Ortas 1x Ezerum Tfekis 1x Ezerum Azap
At Kinburn (HGH10/Akerman/ENE10) 1x Mixed Cemaat Janissary Ortas
1x Ezerum Tfekis 1x Ezerum Azap At Akerman (HGH Map 10) 1x Mixed
Cemaat Janissary Orta 1x Anatolian Azap 1x Anatolian Tfekis
At Bender (HGH10/Akerman/NW8) 1x Mixed Cemaat Janissary Orta 1x
Anatolian Azap 1x Anatolian Tfekis
OTTOMAN FORCE ALLOCATION TABLESAC & LOANED CONTINGENTSDIE
0-2 3-4 5-6 7-9 Entry? KAPIKULU ASKERLERI SIPAHIS BLKS SEKBANS Yes
No No No 0-1 0-2 0-3 KURTE Yes Yes No No 0-1 LOANED CONTINGENTS
MEMLUKES ARAPS Yes Yes Yes No Yes No No No 0-2 0 SU TATARS (TK) Yes
Yes No No 0-3
MILITIA & FRONTIER CONTINGENTSDIE 0 1-2 3-4 5-6 7-8 9 Entry?
FRONTIER EXPEDITIONARY SPs BOS SIL BH WAL* MOL* 10 12 0 2 4 10 12 4
4 6 16 18 8 4 8 16 24 12 8 8 20 24 12 8 10 24 30 20 12 10 Auto Auto
Auto Auto Auto EZE 26 (20) 34 (20) 34 (25) All (25) All (25) All
(30) 0-3 MILITIA AVAILABLE SPs RUM ANA SYR 30 (15) None None 40
(15) 20 (10) None All (20) 30 (10) 8 (0) All (20) All (15) 16 (0)
All (20) All (15) 22 (0) All (25) All (15) All 0-3 0-2 0-1 KAPIKULU
REPLACEMENTS TURN Nov-Dec Dec-Jan Jan Jan-Feb Feb-Mar Mar-Apr
Apr-May May May-June June-Jul Jul-Aug Aug Aug-Sep Sep-Oct Oct
Oct-Nov 1735 1736 1 1/1 2 2/1 1737 3/1 3/1 3 2/1 2 2 1 1 1 1/1 2
2/1 1738 3/1 3/1 3 2/1 2 2 1 1 1 1/1 2 2/1 1739 2/1 2 2 1/1 1 1 1 2
2/1 MEZ None None None 14 (0) 26 (0) All 0-1
Codes: BOS = Bosna; SIL = Silistre; BH = Bujak Horde; WAL =
Wallachian; MOL = Moldavian; EZE = Ezerum; RUM = Rumeli; ANA =
Anadolu; SYR = Suriyeli; MEZ = Mezopotamya Explanation: in the
Reinforcement & Reorganisation segment of the Administrative
Phase of each November-December Turn, consult these tables. Roll
one (1) die for each Contingent: Kapikulu Askerleri: are based in
the Constantinople Box. Sipahis (all Cavalry of the Contingent)
& Blks (Guard and Line) are always 100% available. Check for
Sekban availability. Use the Entry? row (see below for explanation)
to determine the Turn(s) the Kapikulu Askerleri Contingent is
prepared to take the field (note each element is checked for
separately). ALL Kapikulu Askerleri forces are Redeployed to the
Constantinople Box per Ex. Rule 4.422. Loaned Contingents: either
available or not, per die roll. Unlike other Loaned Contingents,
the Kurte (Kurds) and the Su Tatar Contingents are Redeployed per
Ex. Rule 3.188. The Su Tatar Contingent is only received in TK-only
scenarios. Frontier Contingents: number indicates the Expeditionary
Limit (Ex. Rule 3.173). All remaining SPs are always available for
use within Home Territory. *Exception: for Moldavia and Wallachia,
number is total SPs available; Wallachian and Moldavian forces may
never leave their Home Territories. Militia Contingents: 1st number
indicates SPs available for the Year. 2nd number (in brackets) is
number of SPs that may remain in play after Yearly Redeployment per
Ex. Rule 4.432. Remaining SPs must stay In Garrison until their
Contingent returns to the Constantinople Box again. SPs remaining
in play count toward SPs received in a given Year.
1st number is Infantry, 2nd number is Cavalry Entry?: Starting
with the first (1st) Turn of the calendar Year, consult the Entry?
row each Turn during the Reinforcement step of the Administrative
Phase, and roll one (1) die per Contingent that has been received
but that has not yet arrived. If the result falls within the given
range, the Contingent arrives this Turn and its forces may
immediately enter a Reinforcements. Once a Contingent has been
received it will eventually arrive; keep checking each Turn until
it does so. Those Contingents with Auto entry dates have on-map
MZPs and are available as Reinforcements on first (1st) Turn of the
calendar Year. For all receipt die rolls, take (Opposing Faction
Influence Player Faction Influence)/2 and add the result to the die
roll. Map entry hexes from the Constantinople Box are any hexes
along the southern edge of TK maps 6, 7 and 8. Alternatively,
forces may enter and exit the box using Naval Movement (4.27). If
there is a Plague Outbreak (Ex. Rule 3.54) anywhere add one (+1) to
all receipt die rolls. Kapikulu Askerleri Replacements: only this
Contingent receives Replacement SPs that can be used to Form Units
(or Auxiliaries) in the dead pile. The SPs arrive on the Turns
indicated. They can be saved up and spent in the Reinforcement step
of any Administrative Phase.
Special Events (Ex. Rule 5.24):1)
2) 3)
Russian Progress (TK scenarios only) no effect on the FAT
(limits already placed on scenario forces) Persian War add one (+1)
to the Kurte Contingent receipt die roll; subtract two (2) from all
Militia Contingent available SPs die rolls. Internal Unrest add one
(+1) to all Kapikulu Askerleri Turn Entry die rolls
Trkenkrieg/Heirs of the Golden Horde Ottoman OoB & Scenario
Booklet 2008 Red Sash Games & Ian Weir
6.4 TRKENKRIEG-HEIRS OF THE GOLDEN HORDE MUSCOVITE OOB BOOKThe
following lists indicate the Units, Auxiliaries, Artillery SPs,
Leaders, and HQs; the same forces are available in each scenario,
subject to any special directions. Dispositions are given in the
Scenario Deployment section. Unless specifically assigned a role by
the scenario, DP Units beginning a scenario in a Formed state may
be deployed either as Units or Auxiliaries, as the Muscovite player
sees fit.
6.41 Muscovite Regular Army Forces6.411 Infantry & Cavalry
Units Name Okhrany Zhizni Polk Kirasir Zhizni Polk (Lieb) 3rd
Kirasira Polk (Mnnichs) Kurlandski Kirasira Polk**** Kirasier Polk
Braunschweig-Wolfenbttel Moskovski Draguna Polk Troitzski Draguna
Polk Vladimirski Draguna Polk Novgorodski Draguna Polk Olonetzski
Draguna Polk Sibyrskiy Draguna Polk Pskovski Draguna Polk Tverski
Draguna Polk Permski Draguna Polk Viatzkiy Draguna Polk
Nizhegorodskiy Draguna Polk Rostovski Draguna Polk
Arkhangelogorodskiy Draguna Polk Azovski Draguna Polk
Ingermanlandski Draguna Polk Narvski Draguna Polk Ryazanski Draguna
Polk Astrakhanski Draguna Polk Kievski Draguna Polk
Sankt-Peterburgski Draguna Polk Kazanski Draguna Polk**** Loutzski
Draguna Polk Volodski Draguna Polk Iambourski Draguna Polk Tobolski
Draguna Polk Kargopolski Draguna Polk Novotroitski Draguna Polk
Riga Draguna Polk Revel Draguna Polk Gruzhinsijj Polk Gusara
(Georgian) Serbskijj Polk Gusara (Serb) Vengerskijj Polk Gusara
(Hungarian) Tchougouievski Starshini Chompaneilschick Starshini
Hobodes Starshini x1 Trilutski Starshini x1 Achtirk Starshini x1
Mirgorod Starshini x1 Preobrajenskiy Lieb Garde x4 Semenovskiy Lieb
Garde x3 Izmailovskiy Lieb Garde x3 Ingermanlandski Polk x3 Kievski
Polk x3 2nd Moskovski Polk x3 Narvski Polk x3 1st Moskovski Polk
Class Guard Heavy Cavalry (I) Heavy Cavalry (I) Heavy Cavalry (I)
Heavy Cavalry (I) Heavy Cavalry (I) Dragoon Dragoon Dragoon Dragoon
Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon
Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon
Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon Dragoon
Dragoon Hussar (I) Hussar (I) Hussar (I) Cossack (I) Cossack (I)
Cossack (I) Cossack (I) Cossack (I) Cossack (I) Guard Infantry (I)
Guard Infantry (I) Guard Infantry (I) Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry DP No No No No No No No
No No No No No No No No No No No No No No No No No No No No No No
No No No No No Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No
No No No Notes: DP = Dual-Purpose Unit (Ex. Rule 3.13). Polk =
Regiment Starshini = Cossack regimental-equivalent I =
Irreplaceable (under Class column) A multiplier is used to indicate
the number of Unit counters with same name, except as follows: All
Heavy Cavalry (exception: not Guard), Dragoon, Hussar, &
Cossack regiments have 2 counters except where noted. Dragoons have
1 affiliated Horse Grenadier Company Auxiliary. These are not
recorded elsewhere in the OoB. Unless noted by a multiplier,
infantry regiments consist of 2 (battalion) Units. Each, unless
otherwise noted, has 2 Grenadier Company Auxiliaries. These are not
recorded elsewhere in the OoB. Preobrajenskiy has two (2)
associated Grenadier Auxiliaries and an associated Bombardier
Battery (Ex. Rule 4.641); Semenovskiy & Izmailovskiy each have
an associated Grenadier Auxiliary and an associated Field Artillery
Battery (Ex. Rule 4.641). Guard Grenadier Companies may not be
Converged (Ex. Rule 4.642). * * * * In 1740, the Kazan Dragoons
were converted into the Kurland Cuirassiers (Kazan Cuirassiers in
1756). Until 1739, only the Kazanski Draguna Polk is available. On
the 1st Turn of the Year of 1739 (or at the start of the 1739 Minor
Scenario), roll one (1) die; 0-3 ALL counters belonging to the
Kazanski Draguna Polk are permanently removed from play; eight (8)
Turns later the Kurlandski Kirasira Polk arrives as a
Reinforcement. The Hussars were still in a state of
semiorganisation. The Cossacks were experimental regular
formations, similarly in a state of flux. Unless specifically noted
by a scenarios deployment, these Hussar regiments only have one (1)
available counter. Similarly, in the Grand Campaign Scenario, only
one (1) counter of each of the Hussar regiments begins in play;
furthermore, the Cossack regiments are not in play at all. Out of
play counters may be purchased on the 1st Turn of any Year(s) by
expending one (1) OP for every two (2) counters. They arrive as
Reinforcements eight (8) Turns later.
Name Azovski Polk Kazanski Polk Sibyrskiy Polk Smolenski Polk
Voronejski Polk Butyrski Polk Nizegorodskiy Polk Chernigovski Polk
Ryazanski Polk Suzdalski Polk Rostovski Polk Velikolutskiy Polk
Permski Polk Belozerski Polk Ladozskiy Polk Koporskiy Polk
Vyborgski Polk Nevskiy Polk Tobolski Polk Uglitski Polk
Iaroslavlski Polk Novgorodski Polk Arkhangelogorodskiy Polk
Pskovski Polk Sankt-Peterburgski Polk Vladimirski Polk Muromski
Polk (no Grenadiers) Vologdaski Polk (no Grenadiers) Astrakhanski
Polk (no Grenadiers) Kexholmski Polk (no Grenadiers) Troitski Polk
Schlsselburgskii Polk Batalon Strelka Artillerii x1 & no Gren.
Morskojj Batalon 1. 3. Batalon Grenader 1. 12.* Batalon Grenader 1.
7.* Nizovoi Corps (Ex. Rule 4.68) Kabardinski Polk Bakuski Polk
Apscheronski Polk Derbentski Polk Dagestanski Polk Salianski Polk
Shirvanski Polk Nasheburgski Polk Nizovski Polk Teginski Polk
Navaguinski Polk Kourinski Polk
Class Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Marine Grenadier Foot Grenadier Horse
Contingent Code: Ni Line Infantry Line Infantry Line Infantry Line
Infantry Line Infantry Line Infantry Line Infantry Line Infantry
Line Infantry Line Infantry Line Infantry Line Infantry
DP No No No No No No No No No No No No No No No No No No No No
No No No No No No No No No No No No No Yes Yes Yes
Notes: DP = Dual-Purpose Unit (Ex. Rule 3.13). Polk = Regiment
Starshini = Cossack regimental-equivalent A multiplier is used to
indicate the number of Unit counters with same name, except as
follows: All Heavy Cavalry (exception: not Guard), Dragoon, Hussar,
& Cossack regiments have 2 counters. Dragoons have 1 affiliated
Horse Grenadier Company Auxiliary. These are not recorded elsewhere
in the OoB. Unless noted by a multiplier, infantry regiments
consist of 2 (battalion) Units. Each, unless otherwise noted, has 2
Grenadier Company Auxiliaries. These are not recorded elsewhere in
the OoB. * Converged Grenadier unit (Ex. Rule 4.21). Marines: only
available per Ex. Rule 4.65.
No No No No No No No No No No No No
6.412 Auxiliaries Name Saper Kompanija x2 Belgorodski Inzhener
Sotnia x1 Kievski Inzhener Sotnia x1 Sankt-Peterburgski Inzhener
Sotnia x1 Inzhener Mosta x2 Starets x3 Dneprskaja Rechnaja
Flotilija Odente Rechnuju Flotiliju 6.413 Artillery SPs Class
Sapper Pioneer/Sapper Pioneer/Sapper Pioneer/Sapper Pontooneers
Priest Boatmen Boatmen DP No No No No No No No No
Notes: DP = Dual-Purpose Unit (Ex. Rule 3.13). Multiplier
indicates number of Auxiliaries with same name. Boatmen Matching
Gunboat Flotillas (6.414) Dneprskaja Rechnaja = Dniepr Gunboat
Flotilla Odente Rechnuju = Don Gunboat Flotilla
Artillery Counters
Notes:Maximum number of Artillery SPs of each Class per HQ is 9.
Arsenals may have an unlimited number of Artillery SPs. Artillery
Markers are named by HQ. SPs/Batteries from other Contingents are
listed separately; those SPs are not distinguished during play
except by their Battery Markers.
SPs Class Polevaja Batareja Artillerii Battery Counters x12 12
Field Bombardira Sotnia Battery Counters x4 4 Bombardier Polevaja
Artillerija Field Artillery HQ Markers x3 8 Siege Artillerija Osady
Siege Artillery HQ Ma