Alisa Kongthon, Ph.D. Speech and Audio Technology Laboratory National Electronics and Computer Technology Center
Jan 17, 2015
Alisa Kongthon, Ph.D. Speech and Audio Technology Laboratory
National Electronics and Computer Technology Center
Source: http://www.itu.int/en/ITU-‐D/Statistics/Pages/stat/
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! Consumerization of IT = new IT that first emerges in the consumer market spreads into business organizations
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! Expect that every worker will become more mobile ! How to secure employee-‐owned devices which have
access to corporate information ! Mobile communication, collaboration and social
networking will become a corporate need and a vendor battleground.
! New devices and app. stores will drive an explosion in consumer mobile applications on all platforms, some of these will enter the enterprise
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! Social computing technologies combine together social experience and computational tools.
! Social computing includes: ! Social media services such as Facebook, Twitter and Wikipedia. ! Technologies such as collective intelligence, social network analysis
and social content analysis tools
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! Media for social interaction, using highly accessible and scalable communication techniques.
! The use of web-‐based and mobile technologies to turn communication into interactive dialogue.
! A group of Internet-‐based applications that build on the foundations of Web 2.0, which allows the creation and exchange of user-‐generated content.
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“Collective intelligence is groups of individuals doing things collectively that seem intelligent.”
-‐ Thomas Malone, Director, MIT Center for Collective Intelligence
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! Amazon Mechanical Turk ! a platform on which crowdsourcing tasks called "HITs" (Human Intelligence Tasks") can be created and publicized and people can execute the tasks and be paid for doing so.
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! reCAPTCHA ! uses CAPTCHA to help digitize the text of books while protecting websites from bots attempting to access restricted areas.
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Source: http://en.wikipedia.org/wiki/Social_network_analysis
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Terrorist Networks Mapping 19
! User-‐Generated Content ! any form of content such as video, blogs, discussion form posts, and other forms of media that was created by consumers of an online system or service
! is publically available to others consumers
Cover of Time Magazine: December 25, 2006 issue.
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Source: Defining Web 2.0, http://jenniferbarnett.wikispaces.com/Defining+Web+2.0 21
! User-‐generated contents often contain opinions and/or sentiments.
! An in-‐depth analysis of these opinionated texts could reveal potentially useful information, e.g., ! Preferences of people towards many different topics including news events, social issues and commercial products.
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! Brand monitoring ! Reporting on political or new product campaigns
! Analysis of social media content during crises and natural disaster
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! Privacy ! Security ! Work/life balance
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Thank you for your attention :) 25