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Trends and Enablers - Connected Services and Cloud Computing

Feb 08, 2017

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Eueung Mulyana
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Connected Services

Trends &EnablersDr.-Ing. Eueung Mulyanahttps://eueung.github.io/ET3010ET-3010 | Attribution-ShareAlike CC BY-SA

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Outline

Ecosystem Trends

Devices & Involving Tech

Moving Forward

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Past & Present

Ecosystem Trends

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Users

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UsersPerspectives & Facts

1. Reachability2. Usage & Roles3. New (Smartphone) Culture

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Subscription Numbers (Ericsson)6 / 66

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Golding's StoryMobile 1.0, 2.0, 2.0+

 

Not so long ago we didn't need mobiles ...

But now, look around you, mobilesare everywhere!

Indoors and outdoors, they consume attention ...And we need them like a �sh needs water!

Mobile 1.0Early Mobile 2.0

A Global CommunicationPhenomenon

6 Billions Global Text Messages (2010) 200,000 Messages/Sec

Average teen sends/receives 3,339 messages every month. This is equivalent to 14 hours of attention (15 s/msg).

The rise of social network -> Gen Y 2010: 9 hours/month

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In 59 Countries (2011)A device most of us have most of the time ... 9 / 66

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A Central Part of Our Daily Lives

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Always On - Always with You

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Mobiles are Used Everywhere

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Yes.. It changes (almost) everything15 / 66

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Mobile - Consumer16 / 66

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Mobile - Bussiness17 / 66

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Mobile 2.0Mobiles involve in many real-life aspects ... 18 / 66

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ImmersiveFish don't knowwater exists... untilbeached

Marshall McLuhan (via Golding)

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MobilesBecome Partof a NewCultureWith Every New OpportunityComes New Threat ...

With Every Good Thing There is A BadSide ...

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MobilesBecome Partof a NewCultureWith Every FunThing There Mightbe A Serious Danger...

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MobilesBecome Partof a NewCulturePlease... always be aHuman!

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What Happens in AMinute?

Ericsson 2012

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Devices

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SmartphoneEraMobile 1.0 Mobile 2.0

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2007

iPhone 1Mobile 2.0 Milestone Smartphone Era

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200828 / 66

HTC DreamT-Mobile G1

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Smartphone SubscriptionsRetrieved 2/2016 - Ericsson Tra�c Exploration 31 / 66

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Smartphone SalesAs of 2014 - Statista 33 / 66

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Market Share of SalesAs of Q3/2015 - Based on OS/Platform - Statista 34 / 66

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Applications

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Number of AppsAs of July 2015 - Statista 37 / 66

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Cummulative Downloads - App StoreAs of June 2015 - Statista 38 / 66

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Cummulative Downloads - Google PlayAs of July 2013 - Statista 39 / 66

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Apps in NumbersWhat do You Want to Do?

There's an App for That!

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Devices & InvolvingTech[Golding]

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Devices

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SmartphoneEraMobile 1.0

Mobile TelephonyNetwork: 2GFirst Internet-Capable MobileRelatively, Poor User Experience

Mobile 2.0

Mobile ComputingNetwork: 3G, 3G+First Internet-Centric MobileUsable, Can Do Things100x Processing Power

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TheTransformation

From Mobile 1.0 to Mobile 2.0

More data-friendly tari�sIncreased device usability = smartphones/padsFaster/fatter networks (3G+)Greater Web 2.0-centricitySocial networks are mobilizing (FB 40%)App stores -> new consumption habitsGreater user participationMoney - apps goldrush

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SmartphoneEraMobile 2.0+

First Internet-Friendly MobileProductiveCan Do More, Faster

Mobile 3.0, 3.0+

IoT4G, 4G+, 5G.. when most of our digital services will havebecome mobilized

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Telco TransformationThe Telecoms Transformation is Now - SAP

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Mobile 1.0 + Early Mobile 2.0

In Our Pockets ... 47 / 66

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Hidden Engine of the Revolution

Millions of Transistors... 48 / 66

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Two Computers

Computers Everywhere 49 / 66

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Not Just Computers

But Those with Senses ... 50 / 66

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Not Just Computers

But Those with Senses ...To Augment the Reality ... 51 / 66

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Not Just Computers

But Those with Senses ...To Interact with the Real World ... 52 / 66

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Mobile 2.0+

In Our Pockets ...Everything Included ... 53 / 66

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Moving Forward[Golding]

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Internet of Things - IoT

The Rise of Open HW Platform ... 55 / 66

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Internet of Things - IoT

URIs Everywhere ... 56 / 66

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Computer at the Center Hub and Gateway Global Connectivity 57 / 66

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Big-Data

Streaming Sensor Data to the CloudCreating Values from Big-Data 58 / 66

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Right-Time Stream

Right Info - Right Person - Right Time - Right Place 59 / 66

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Cloud Connectivity - Connected to Streams in the Cloud 60 / 66

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Augmented Cognition

Augmented Human - Smartphone, Smart Devices - Smarter People 61 / 66

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Where are We Headed?

The Not-So-Distant FutureJust Imagine the Possibilities ..

100 GHz - 100 GB - 100 Mbps - 100 Sensors 62 / 66

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Keywords[Golding]

Right-Time Augmented Cognition

Digital Immersion

Person + Right-Time Computer !=Personalized Computing Person + Right-Time Computer = NewPerson

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Refs

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References1. From Apples to Augmented Cognition2. VisionMobile - Business Models of Mobile Ecosystems3. Paul Golding, Connected Services: A Guide to the Internet Technologies Shaping the Future

of Mobile Services and Operators, John Wiley & Sons Ltd., 2011, ISBN 978-0-470-97455-14. Apple iPhone Revenue by Quarter 2007-2016 | Statistic5. ITU - ICT Facts and Figures 20156. Ericsson Mobility Report7. The Mobile Playbook

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ENDDr.-Ing. Eueung Mulyanahttps://eueung.github.io/ET3010ET-3010 | Attribution-ShareAlike CC BY-SA