TinkerBell Team members: Gaurav Keerthi Heidi Chang Motohide Hatanaka Albert Su June 6, 2001
Dec 21, 2015
TinkerBell
Team members: Gaurav Keerthi Heidi Chang Motohide Hatanaka Albert Su
June 6, 2001
Introduction
Topic Enriching the school field trip experience
Audience 3rd and 4th graders Teachers and chaperones
Purpose To create a vehicle for collaborative
learning
The Five Problem Facets
5-point star Most salient
aspects of field trips
Used to evaluate design ideas and state of the art products
Insights – observations, interview, usertests
Video: Kids in actionWhat the kids showed us
Form is key – reduce desire to throw, twirl, bop, bounce Common functions—camera, walkie talkie, voice
recorder Kids group themselves in fours and fives Palm-sized devices Rewards—pencils, stickers, photos, replaying recordings
Usertests with Kids: Plugged In, East Palo Alto; Individual interview with Sarah, age 10
Insights – observations, interview, usertests
What the Educators said About kids
Being fair and equal Rules are made by people and rules help to make groups
function Exerting independence Kids need specific jobs/roles/responsibilities
About Chaperones and Teachers Designate roles within group Help to facilitate group process
Individual teacher interviews: Rita Wang (2nd grade), Molly Heckscher (k-5 science), Jenny Smith (3rd-5th grade), Debbie Hoeltzel (4th grade), Helen SooHoo (4th grade)
Museum educator interviews: Kam McCowan and Stephanie Delancey (SJ Tech Museum), Lauren Silver and Patience Young (Cantor Center for Visual Arts)
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Solution - concept
Multiple devices shared among group of students-one device function per child
Serves as a vehicle for helping kids to work and stay in groups
Learning pieces (tasks) will be created by educators from the field trip site and/or teachers
Solution – kid devices
Walkie talkie CameraVoice recorderMapTask log
Solution – common function
Personal neck tag Name tag Emergency button RF/GPS beacon Memory card
Data transfer via docking station for classroom use
Swappable devices Device + Neck tag
Solution – industrial design
Form Rounded ellipse Simple layout
Color LEGO colors
Solution – teacher’s role
Before the trip Task preparation Name/photo list Schedule Emergency/contact information
During the trip Monitoring safety and progress Dynamic data changes
After the trip Giving closure to the experience
Solution – chaperone device
Only used during the trip
Kid locatorWalkie talkie
Experts’ comments
“…handheld computing devices have a tremendous - and untapped - potential to enhance school field trips - for students, chaperones, and teachers. ” - SJ Tech Museum Education Specialist
“The project sounds exciting!” – 4th grade teacher
Design Process - highlights
Abstract problem statement
Broad research & observation
Accurate problem identification
5-point star analysis & evaluation
Design Process - effective factors
Active Discussion
User testingRole playing
Expert inputs
Relaxed meetings
Incorporation of skills, expertise, talents
Matching intereststo project
Future of the TinkerBells
Bringing the magic of
Never Never Land into your
field trip!
See you on the other side of Never Never Land!