Serious game for teaching history of Europe
May 15, 2015
Serious game for teaching history of Europe
SELEAG Project
• Develop educational game for teaching history of Europe
• 12-15 age students• 1400 - 2000 period of European history• Multidisciplinary: history, geography, economics,
social and cultural aspects• Multilingual and Multiplayer• Online and Extendable• www.seleag.eu
Goals of the History Curriculum
• Rise the interest• Understand main terminology of history• Acquire chronological framework• Know the map• Understand the connections between present and past• See the connections between different historical events• Understand that one event can be interpreted differently• Develop skills needed for justifying personal opinion• Put learners in the position of people lived in the past• Defines itself as a member of Europe
Important Processes that Shaped Europe During Last 600 Years• Reformation• French revolution• Industrial revolution• The born of nation based countries• Maritime History and Colonial countries• I World war• II World war• Cold war• European Union• Collapse of the Soviet Union
Goal of the game
• Increase students' social awareness• Create a positive attitude towards learning• Create a positive attitude towards an
European identity• Develop decision-making and strategic
planning skills
Scenario of the Game
• The present time in the game is different from the reality e.g. less countries in in the Europe
• Some important events have not taking place e.g. Germany didn’t lost the war
• Player has to go back in time and fix the history– to influence important historical actors– to ensure that historical events will take place
• At the same time they hiddenly learn important issues from that period.
Example from the Game
Important issues
• No violence e.g. focusing on cryptography and code breaking instead of battles and killing
• Gender issues e.g. focusing on cooperation instead of competition
Welcome to play!
www.timemesh.eu