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by SMS MFG. CORP. Operating Instructions Features "SKILL CRANE" by SMS is a true state-of-the-art. solid state merchandising unit offering features not found on many of the other Crane-type products found in the marketplace. Skill Control, two coin acceptors as well as a full complement of exciting lights and sounds are just a few of the added features which make this unique product stand apart from the crowd. Thru DIP Switch selections, various game combinations can be offered to the player. These will be explained more fully in a later section of this manual. SECURITY was an important consideration when designing "SKILL CRANE". Special "Anti-StringingW coin-timing-sensors continually monitor the coin-in switch to prevent unauthorized game play. In addition, special prize chute security devices have been installed to prevent unauthorized intPUSiOn into the internals of the Crane. If either of these devices detect a violation, an alarm will sound and the Award Beacon will light. BATTERY BACK-UP devices allow retention of accumulated credits for up to one hour following any Power failure. "SKILL CRANE" has been designed to accept both popular tYPeS, of player controls, joystick and buttons. Switching between the two different types of controls can be accomplished at any time by the Operator with minimal effort. "SKILL CRANE" will easily accept the followi optional enhancements: Dollar Bill Acceptor Ticket Dispenser In addition, the Printed Circuit Board has been designed to allow for additional inputs and outputs. thereby guaranteeing that the the entire system will be open to future Options and enhancements as they become available.
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Page 1: this

by

SMS MFG. CORP.

Operating Instructions

Features

"SKILL CRANE" by SMS is a true state-of-the-art. solid statemerchandising unit offering features not found on many of theother Crane-type products found in the marketplace. SkillControl, two coin acceptors as well as a full complement ofexciting lights and sounds are just a few of the addedfeatures which make this unique product stand apart from thecrowd. Thru DIP Switch selections, various game combinationscan be offered to the player. These will be explained more fullyin a later section of this manual.

SECURITY was an important consideration when designing "SKILLCRANE". Special "Anti-StringingW coin-timing-sensorscontinually monitor the coin-in switch to preventunauthorized game play. In addition, special prize chute securitydevices have been installed to prevent unauthorized intPUSiOn

into the internals of the Crane. If either of these devicesdetect a violation, an alarm will sound and the Award Beaconwill light.

BATTERY BACK-UP devices allow retention of accumulatedcredits for up to one hour following any Power failure.

"SKILL CRANE" has been designed to accept both popular tYPeS,of player controls, joystick and buttons. Switching between thetwo different types of controls can be accomplished at anytime by the Operator with minimal effort.

"SKILL CRANE" will easily accept the followi optionalenhancements:

Dollar Bill AcceptorTicket Dispenser

In addition, the Printed Circuit Board has been designed toallow for additional inputs and outputs. thereby guaranteeingthat the the entire system will be open to future Options andenhancements as they become available.

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PROBLEH POSSIBLE CAUSE CORRECTION

Claw does not make it all the :bad pully motor :Replace pully motorway back to toys and goes : :into coin error : :

claw constantly pulls up :String not wound :check SW4and does not go to home :properly :see if string is woundposition : :counterclock wise'

Crane will go down onlyan inch or so andreturns to home position

: tie::

:Tie .Ol cap accross:SWS 3 white wire and other:black and white wire

Call our service department TOLL-FREE at l-800-221-0138 for further instructions

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Limited Warranty

SMS MANUFACTURING CORP. warrants all electronic components init's game products to the original Purchaser to be free fromdefective materials and workmanship. Under this warranty theproduct will be repaired or replaced, at our option, withoutcharge for parts or labor, when returned to an SMSAuthorized Service Center or Authorized Distributor.

This warranty does not apply to any appearance items nor toany product whose exterior has been damaged or defaced, norto any product subjected to misuse. abnormal service orhandling. nor to any products altered or repaired by otherthan an SMS Authorized Service Center or AuthorizedDistributor.

The period of this warranty covers ninety (90) days on partsand ninety (90) days on labor from date of purchase.

This warranty entitles the original purchaser to have thewarranted parts and labor rendered at no cost for the periodof the warranty described above then the game is carried orshipped. prepaid, to an SMS Authorized Service Center orAuthorized Distributor, together with proof of purchase.

This shall be the exclusive written warranty of the originalpurchaser and neither this warranty, nor any other warranty,express or implied, shall extend beyond the period of timelisted above. In no event shall SMS MANUFACTURING CORP. beliable for consequential economic damage or consequentialdamage to property. Some states do not allow a limitation onhow long an implied warranty lasts or an exclusion ofconsequential damage, so the above limitation may not applyto you. In addition, this warranty gives specific legalrights and you may have other rights which vary from state 'tostate.

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GAME OPERATION

Upon insertion of coin(s), the FORWARD or PRESS JOYSTICK TO STARTGAME button will blink. In addition, the credit / timer willdisplay the number of game credits accumulated.

The game is started by pushing the FORWARD play button or, ifthe Joystick is installed, the "DROP CLAW" button (the buttonon ton of the iovstick.),--r v-v

BUTTON OPERATION:

This selection retains all of the features of the original"push button" game while optionally allowing the Operator torun the game until the TIMER has expired. The game startswhen the FORWARD button is depressed. At that time, the'operation' sound begins and the TIMER begins it's countdown.Crane movement can start by pressing either the FORWARD orRIGHT button. When both buttons have been pressed. the clawwill lower and attempt to pick UP a Prize. The claw willthen be returned to the HOME (front left) position automatically.

JOYSTICK CONTROL:

This option enhances "SKILL CRANE" by allowing the player tohave complete control over the movement of the crane. In thismode. the crane motors are slowed down to inhibit excessiveswaying motion of the claw assembly. Four playing modes arepossible. These are determined by DIP switch settings. Onemode allows the player to lower the claw once by pressing thetop button on the joystick while a different mode allows theplayer to lower the claw gradually while depressing the samebutton. Both modes can be set to run on either a One-Time-Dropbasis or until the TIMER expires.

In the joystick mode. the player depresses the joystickbutton to begin the game. There is a brief pause While theopening theme is played and the crane is positioned inthe center of the playfield. The 'operation' sound signifies the

beginning of the TIMER countdown.

After attempting to pick up a prize, the crane nil1 return tothe HOME position and open the claw. IF the appropriate DIPswitches are set, the player will then be allowed to continueplay Until the TIMER counts down to 0.

When the TIMER expires, the crane motion will Cycle and allOWfor one more pick-up attempt UNLESS the crane was over thehome Position at which time game play will cease.

Upon Power-up, the crane will reset to the HOME Position.

If, on power-up, the coin-in switch is Iheld down, the cranewill go into a TEST MODE. SEE TEST FEATURES FOR DETAILS.

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D I P SWITCH SETTINGS

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1I : :1I ===:; TIME: I I11 I I 0 0 = 30 SecondsI! I I 1 0 = 15 SecondsII I : Ol= 20 Seconds11 I I 1 1 = 10 Seconds

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II 0 = Ticket with every gameI 1 = Ticket without prize

One Game / Coin -- .25Two Games / Coin -- .25One Game / Coin -- .50Three Games / Coin -- -50

======x========== 1 CRANE MOVEMENT;I 0 = Run till: 1 = One time

===p---___________---_--_-____--_-____: : GAME S E L E C TI II I

;: 0 0 = Joystick;: 0 1 = Joystick:: 1 X = Standard

Timer expiresCrane Movement

with Controlled Dropwithout ,,

game with pushbuttons

TIME

DIP Switch positions 7 and 8 control the amount of time thata single game lasts.

PRIZE TICKET

The prize ticket option. DIP Switch 6, allows the Operator toselect whether a ticket is dispensed every game or only when aprize is won.

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COINS

DIP Switch positions 0 and 5 control the number of games percoin and the denomination.

CRANE MOVEMENT

DIP Switch position 3 controls whether the game continues toplay until the TIMER has expired or whether the game endsafter one pick-up attempt.

GAME SELECT

DIP Switch positions 1 and 2 select the game configurationmode.

TEST FEATURES

NOTE: TEST FEATURES CAN ONLY BE USED WHEN IN JOYSTICK MODEWhen in button mode. you may use the Forward button to stepthru to Test #fl and then use the Lateral button to change thestatus of the Claw: Open or Closed.

To enter the TEST FUNCTIONS, power-up "SKILL CRANE" whileholding down the coin-in switch. The TIMER display will thenshow "88" to indicate that the TEST MODE is activated.

Advance through the test functions by pressing the button ontop of the joystick. At the end of the test functions, thegame will resume normal operation.

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TEST FUNCTIONS

Bulb Test: This test lights all the lights in the cranethat are under p.c.b. control.

Crane Movementof the crane's

Crane Movementof the crane's

1: The Joystick will control the operationleft, right, forward and backward motion.

2: The Joystick will control the operationup and down motion.

Claw Position:closing of the

The Joystick will control the opening andclaw mechanism.

Ticket Dispenser: The Joystick will control the operation

of the ticket dispenser.

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TO REPLACE JOYSTICK WITH BUTTONS

1. Remove the four (.!l> screws which hold the joystick to thepanel.

2. Insert Lateral Button, round wooden spacer. and Large squarewasher in hole. Orient lateral button so that the arrow faces theright hand side of the cah>inet. Tighten nut.

3. Unsolder the long black wire with the four (11) fast-ons thatgoes to the commons of the joystick from the forward lamp.

1L. Remove the white & white/orange wires from the "fire button"switch of the joystick and connect the white & white/orange wiresto the forward switch on the Normally Open and Common terminals.

5. Remove the Red/white and White/red wires from the joystick.Insolate them and tie them back.

6. Remove the White/blue and the Blue/white wires from thejoystick and convert them to the Normally Open and the Common ofthe lateral switch.

7. Convert the Yellow and White/Brown wires that were tied backto the lateral lamp connection.

8. Change switch on the crane controller board to A-C for 2button operation. Set DIP switches as needed.

9. Install the Arrow legend in the Forward button.

Conversion Complete

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VOLUME CONTROL

Beside the DIP Switch on the Skill Crane FCB is a smalladjustment control. The control in the R-14 position of the boardis used to adjust the volume of the machine.

JOYSTICK INSTALLATION

The Joystick installation is accomplished by removing the LateralButton from the panel and mounting the Joystick in this hole. Youwill need to drill out the hole in order for the Joystick to fit.Remove the two (2) wires going to the Lateral Lamp (yellow &white/brown). Insulate each wire and ti.e them back into theharness. Next, take the two (2) connectors that were wired to theLateral Switch (blue/white & white/blue) and the two (2) wiresthat are tied back in the harness (red/white & white/red) andconnect them to the four (&> Normally Open connectors on theJoystick switches (white/red, red/white, blue/white. andwhite/blue). These are the direction controls. Once the SkillCrane is powered up. these can be checked for proper locationrelative to the Crane carriage's direction of movement.

NOTE: Provided with the Joystick is a harness connecting all theCommon positions together. This harness has a free end which istinned and stripped. This wire will have to be soldered to thelamp that is installed in what was the Forward Movement buttonposition. On this lamp you will find connected two (2) wires, awhite/black wire and a white/orange wire, soldered to the socket.Here, on the junction btween the above two (2) wires, is wherethis Common wire from the switches is to be connected. Here.also, you will remove two (2) connectors from the Forward Switchand move these to the push button switch on the Joystick. Thewhite wire goes to the Common and the other white/orange wiregoes tothe Normally Open point on the switch. The white/orangewire that was connected to the Common of the Forward switch canalso be used for the other Joystick switch Common connections.

IMPORTANT: WHEN INSTALLING JOYSTICK, MAKE SURE THAT YOU MOVE THEBUTTON/JOYSTICK SWITCH TO THE A-B POSITION ON THE CRANECONTROLLER PCB.

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ADJUSTING THE CRANE MECHANISM FOR OPTIMAL PLAY

Adjustments may be made to help control the ability of the clawto pick UP a prize my adjusting the following controls:

1. CLAW CAM

The "Claw Cam" can be adjusted to allow for picking up "Large" or"Small" prizes. To adjust the cam, loosen the screw underneaththe claw, rotate the cam to the desired position and then tightenthe screw. With the cam in the "small" setting the claw isrestricted from opening all the way, thus allowing the claw tobetter pick up small objects like jewelry, watches and many 'outof case' objects.

2. TOP COLLAR RING

The top collar ring on the crane claw mechanism can be adjustedup or down to increase/decrease the tension put on the claw oncethe prize has been picked up. This also helps to stabilize themotion of the claw upon returning to the home position with theprize.

By raising the collar you increase the possibility of the prize'sweight spreading the claw apart and allowing the prize to fallonce picked up.

3. LOWER COLLAR RING

The lower collar ring on the crane claw mechanism can be adjustedup or down to determine how much the finger tips of the claw areallowed to close when attempting to snare a prize.

Lowering the collar allows the tips to close more.

Raising the collar restricts the tips from closing all the way.

4. CLAW COIL

The claw coilPrize when it

determines how much of a grip the claw puts on acloses.

There are two different claw coils available from SMS Mfg. Thestandard coil is an 1000 milliamp (1 amp) coil and is consideredthe stronger of the two.

You may order a different coil (820 milli.amps) which does notallow for as much grip. Contact your distributor or SMS direct.

5. ADJUSTING THE POT AT R-27 ON THE CRANE P.C. BOARD

Adjusts the gain of the transistor to determine proper clawadjustment. THIS DOES NOT ADJUST CLAW GRIP. To properly adjustthe transistor gain. put crane into test mode / test #4 andadjust pot until claw clcses.

Page 20: this

SMS MANUFACTURING CORP

Skill Crane . . . . Troubleshooting Guide

MPORTANT: There is a jumper on the crane controller PCB next to U-19. This should be sets follows for the appropriate configuarations.

o--o 0C AB

Buttons :

0 o--oC A B

Joystick

heck the operations manual for correct DIP switch settings to conform to either buttons oroystick.

PBOBLXtY POSSIBLE CAUSE COBBEmIoH

00 ” on digitalisplay

:Crane mech cable was connected to :Replace fuse (8 amp 250:controller board incorrectly. :volt) in Fl pos. and connect: :cable to circuit board: :correctly.

law mech does HOT :a. R-27 adjustment onlose :b. Bad crimp on gray

: wire on crane mech: cable connector.:c. Bad solder jump on::

PCB

PCB

:a.Adjust R-27 on: controller board:b.Apply new crimp to: gray wire and insert: into connector.: Call l-800-221-0138: for instructions.

rise detector &.larm sound goesff continuously.

:Detector frame out of:alignment.:::

:Realign detector frame &:increase bulb intensity:by replacing the 180 ohm:3 watt resistor (on detector:PCB) with a jumper wire.

,oin Error :a.::::b.::c.::::

Coin Chute noe properlyaligned

SW-4 switch on cranemech.Defective prize detector

:a. Make sure wires are not:between coin drop & chute:and that the chute is direct11:below coin drop.:b. Refer to crane mech:diagram and call for instruct!:c. Disconnect the prize:detector to confirm.:Then: Replace prize detector: prize detector PCB; or:main controller pCB.

:law hits bottomlut won't return

:Bad microswitch:

:Check microswitches:SW3 and SW4-Replace

Call our service department X&&-FREE at l-800-221-0138 for further instructions.