Thinking Outside the Page: Four Views of Children’s eBooks NAEYC November 10, 2012 Warren Buckleitner Editor Children’s Technology Review www.childrenstech.com Twitter @buckleit Friday, September 27, 13
May 12, 2015
Thinking Outside the Page: Four Views of
Children’s eBooks
NAEYC November 10, 2012
Warren BuckleitnerEditor
Children’s Technology Reviewwww.childrenstech.com
Twitter @buckleit
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Inclusion in this presentation is not
necessarily a recommendation
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Four view preview
• Historical view
• Theoretical view
• Reviewers view
• Child’s view
Phoenix SunriseFriday, September 27, 13
What’s an eBook?
4
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?What’s an eBook?
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6
“book” =
scroll... manual... booklet... set of instructions... computer (powerbook or dynabook) ... living book... hardcover ... softwarecover ... NYTimes Best Seller ... something you buy at Barnes & Noble...
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Allen Kay’s Dynabook
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“e” =touch & hear ... electric... ... not a “p book” ... narrative driven interactive media ... enhanced book ... app book ... downloadable ... media ... for the kindle ... interactive ...
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blessing or curse
Every fool finds a champion, or a devil, in new technology.
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Children’s eBook Interactivity Continuum
PDF —> eReaders —> anima?on —> popup touch/hear/see —> Touch Press —> Kinect/3DS
Less interac+vity More interac+vity
Think of an “eBook” as a
messy continuum between
less and more interactive
10
“App Books”“Enhanced eBooks”
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Converging on an “ebook”
definition with four views
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Historical view
1Thinking Outside
the Page
of 4
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nce upon a time, eBooks came on shiny CD-ROMs.O Educators were excited! For the first time, you could click on a word to hear it read aloud!
Just Grandma and Me, Brøderbund Software, 1993
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Microsoft Office
Hyperstudio
2000 2005
CD-ROM
Living Books
Reader Rabbit
Decline of Educational Software
IMing
MMPGs
TVs become HDTVsPS3Xbox 360Nintendo Wii
FLY PenComputer
LeapPad
WordStar Word PerfectBank Street WriterMindstorms/LOGO
Pokémon
Internet
Speech to textVoice RecognitionSoliloquy Reader
Moore’s Law Meets Literacy — Some Key Events
Flash/Starfall.com
Read180
Accelerated Reader
LeapsterPixter
ECHO Speech synthesizer
2008 2009 2011
Netbooks
iPod TouchiPhoneNintendo DSiTag/Tag JrKindle
Intel ClassMate
iPadAn Amazing History!
Dustin Heuston forms WICAT
View it from Moore’s Law
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Sony PS4, Coming in Two Months
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10 Pillars of the iPad
“The iPad is the computer we always wanted.” Ann McCormick, Founder, The Learning Company
1. Multi-touch (11 simultaneous touch points) 2. 10 hour batteries3. Internet4. ~10,000* viable apps for kids made by a trained army of programmers5. Clear audio speakers6. Motion sensitivity via accelerometers, compass & GPS7. Oleophobic screen8. Cameras9. Microphone (ears)10. Affordable: $150 to $500
(born May, 2010, Cupertino, CA) Father: Steve Jobs* CTR
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New Techniques
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When Beatrix PoMer wrote and illustrated The Tale of Peter Rabbit, she insisted upon using color illustra?ons, pushing the limits of the current technology. Today, as you read this, future Beatrix PoMers are working on a next genera?on of children’s storytelling, made possible by a new 800 lb gorilla in children’s publishing -‐-‐ the tablet. The clear mul?-‐touch screens can display colors that PoMer could’ve only fantasized about.
Things will only get more interes?ng when the wave of Android-‐based tablets, and their associated apps, become beMer developed and start trying to catch up to Apple.
We’re looking forward to reviewing these products, and learning more about how this technology can be used to for the benefit of children, and a happy ending.
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Theoretical view
2Thinking Outside
the Page
of 4
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Lev Semenovich Vygotsky
(1896-1934)
Jean Piaget (1896-1980)
Maria Montessori (1870-1952) BF Skinner
(1904-1990)
View it from a theoretical framework: What would each say about an “eBook?”
Jerome Bruner (1915-)
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Scaffolding Techniques
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New Scaffolds For Learning to Decode These aren’t just bells and whistles. Some of these techniques have significant pedagogical implica?ons, and when paired with a web connec?on, could be used for assessing and diagnosing a child’s developing abili?es. Decoding helpers (dic?onary, sound it out, word highligh?ng and language toggles) can help a struggling reader make meaning out of confusion. There are also implica?ons for language transla?on; for the first ?me, a publisher can create a product where geography is no longer limited to one region, culture or language group. Here are some text decoding techniques:
• Touch an object to hear it labeled.• Touch an object to see its word label• Touch a word to hear it read aloud.• Touch a word to see it sounded out.• Touch a sentence to hear it read in a natural rhythm.• Drag over a paragraph to hear it read aloud.• Let children write.
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Marvin K MooneyMarvin K. MooneyOceanhouse Media. www.oceanhousemedia.com $2.99. Ages .
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Learning theory(DAP)
Technology
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Reviewers view
3Thinking Outside
the Page
of 4
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Juror’s Commentary
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2013Prize at a glance• “Narrative driven interactive media.”
• 242 entries, 32 countries
• 2012-13 copyright
• Any publisher, any country, no fee
• Any platform
• Deadline for 2014, February 1
• 4 Jurors, 1 vote
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“How not to make an ebook.”At www.dustormagic.com/ebooks
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• Clumsy design: e.g., pages flip in the wrong direction.• Not responsive.• I’ve seen this before. This design was clearly influenced by Toca Tea Party with no attribution.• Good story, amazing graphics, but it is hard to operate the catapult.• Instructions are confusing and unnecessary.• Loads too slow. • Background music loops, over and over and over again.• Crashed. • Starts with a wordy introduction.• Contains ethnic stereotypes. • Evil. This is a “free” catalog designed to tease children, and trick them into an in-app sale.
• Contains links to web content in the main menu. • Feels like a template, with sprinkled hotspots• Not reversible.• Asks you to rate this app before you play it. • Pages get turned accidently. • Lots of beautiful looking art that just sits there. • Yet another page-flipper.• Clunky mechanics get in the way of the narrative. • Horrible narration.• Ending makes no sense. • Who made this? The author/illustrator/publisher are not clearly identified.
Why it didn’t win...
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• Innovation Moving beyond the “page flippers” tapping the 10 affordances
• A good story
• Quality illustrations
• Quality sounds
• Interactivity that supports the narrative
What the jurors look for...
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e = sf2
e = engagement of childs = story’s developmental match with the child (abilities and prior experience)f = features (or frosting)
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Elements of Quality
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Easy to u
se
Educa?onal
Entertaining
Value
Features
Makes you feel powerful quickly -‐-‐ starts quickly, responsive, reversible, Minimum User Competency (MUC) is below child’s developmental level, can jump around between pages, over the shoulder help, minimal or no instruc?ons
You walk away with something valuable; a skill or competence you didn’t have when you came to the experience.
•language•math/logic•art/music•science•social •geography
Challenging, novel, full of discoveries, social
Preferences let you customize. If it is free, you can lower your expecta?ons.
What does it do vs. how much does it cost?
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Generic IM Evaluation Instrument
I. EASE OF USE (Can a child pick it up and make it work? Does it enhance feelings of control?)A SE N NA
1__ __ __ __ The experience starts quickly with a minimal introducRon that can be skipped.
2__ __ __ __ There is an obvious path to the first page.
3__ __ __ __ The experience feels crisp and responsive, enhancing a child’s feelings of control.
4__ __ __ __ Pages are easy to turn or flip, forward or backward.
5__ __ __ __ Page turn icons are easy to spot.6__ __ __ __ A “return to main menu” icon is easy to spot.
7__ __ __ __ It is easy to jump to another page, anywhere in the ebook.
8__ __ __ __ If there is a “read to me” mode, it is easy to stop and get back to the main menu to turn it off (you don’t feel trapped).
9__ __ __ __ It is easy to adjust the sound.
II. EDUCATIONAL VALUE (What does the child walk away from the experience with, that he/she didn’t have when he/she came to the experience?)
1__ __ __ __ Embedded reinforcements are used, to support the story or the learning. 2__ __ __ __ The challenge level can be adjusted.
4__ __ __ __ Games and animaRons support the story.
5__ __ __ __ Language enrichment techniques are used.
6__ __ __ __ If the Rtle is a reference, there is an index and the ability to search by keyword.7__ __ __ __ A child can record their own narraRon.
8__ __ __ __ Labeling is clear and directly linked to the finger touch.
9__ __ __ __ There are ways for a child to represent their experience, e.g., through creaRve expression.
IV. ENTERTAINMENT VALUE (How “fun” is the experience?)
1__ __ __ __ Hot spots provide surprises.2__ __ __ __ Children will want to return to the experience.
3__ __ __ __ There’s enough content to keep a child interested.
4__ __ __ __ There’s enough challenge.
V. FEATURES (Consider the current “state of the art” in children’s ebook design)
1__ __ __ __ Fonts are easy to read.
2__ __ __ __ Text is narrated, and if possible, sounded out.3__ __ __ __ Bookmarking is used, so a child can come back the same point where he/she leh off.
4__ __ __ __ It is possible to save your work.
5__ __ __ __ Language translaRon features are available.
6__ __ __ __ Sounds, such as page flips, can be turned on or off.
7__ __ __ __ It is easy to flip a page forward and backward.8__ __ __ __ You know how “thick” the “book” is. There is some indicaRon of how many pages are in the book, or how long the story is.
9__ __ __ __ Music can be easily toggled on/off, and doesn’t invade a child’s imaginaRon.
10__ __ __ __ In-‐app sales, if used, can be locked away from a young child.
11__ __ __ __ External links are limited to the “about us” menu.
12__ __ __ __ Credits idenRfy the publisher, author, narrator and producing studio, along with a physical address and valid contact informaRon.
IV. VALUE (Rate the ebooks value, comparing compeRRve products)
1 = Low 10 = High
__ ___ ___ ___ ___ ___ ___ ___ ___ ___
1 2 3 4 5 6 7 8 9 10
Buckleitner, W., (2011). Children’s InteracRve Media EvaluaRon Instrument, Adapted for Ebooks. Children’s Technology Review, January 2011, Vol 19, Issue 130.hmp://childrenstech.com.
Copyright 2011, Children’s Technology Review.
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Children’s InteracRve Media EvaluaRon Instrument, Adapted for Ebooks
KEY: A = Always, equals 1 point. SE = some extent = .5, N = never, or 0 points. NA means “not applicable”
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Wanted: Expert eBook Reviewers
Join a small team to get reliable on our flexirubric
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What’s coming...
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Amplify Tablet: A “top down” solutionA WiFi-only Amplify Tablet will set schools back $299 apiece, so long as you agree to a two-year subscription to Amplify's services at $99 a year.
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XO Tablet: A “bottoms up” solutionXO Learning Tablet ($150, www.xo-learning.org) is a 7” Android tablet that comes pre-loaded with 173 apps and hundreds of open-source books. Sold at Wal-Mart.
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Samsung Galaxy Tab 3
for Kids
Coming to the USA from Korea this fall 7 inch, 1.2 GHz, Android 4.1 tablet with 8 GB of internal memory plus a micro SD slot, for up to 32 GB of additional storage, two cameras, SD expansion, Google Play. Memo to children's app developers -- start tuning up your Android apps. Expected price: $150
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Child’s view
4Thinking Outside
the Page
of 4
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View from an eBookFriday, September 27, 13
What can I turn this finger into?
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About me (Warren Buckleitner)• One of six kids, grew up and taught in
Michigan, live in NJ
• BS Elementary Education, Central Michigan University; MA Human Development, Pacific Oaks College; Ph.D., Educational Psychology, Michigan State University; dissertation http://bit.ly/zOGXwz
• Former Sr. Consultant, High/Scope Foundation
• Former teacher (elementary, college and preschool (yes, I made snacks).
• Reviewer: CTR, Scholastic Parent & Child, New York Times. See: http://childrenstech.com/about/disclosures
• Founding Editor of Children’s Technology Review
• Married, two daughters.
• One of many who advised on the NAEYC position statement.
http://childrenstech.com/files/2011/05/g3-‐1.pdf
Contact: [email protected] Twitter: @dustormagic @childtech Copyright 2013 Children’s Technology Review
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Warren BuckleitnerChildren’s Technology Reviewwww.childrenstech.com
@childtechwww.youtube.com/childrenstech
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