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The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall 2014
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The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Dec 18, 2015

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Page 1: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

The PanasonicCreative Design Challenge

John Carpinelli, Ph. D.Professor of Electrical and Computer Engineering

New Jersey Institute of TechnologyFall 2014

Page 2: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Outline – Creative Design Challenge

• Creative Design Challenge Background• Logistics• Prizes• This year’s Challenge• Scoring• Registration

Page 3: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Panasonic Creative Design Challenge History

• Goal: To make science, math, and engineering fun! To apply a wide range of mechanical and electrical engineering, mathematics, and communication skills in the design and construction of a device that has the ability to perform tasks related to the annual challenge.

• Started in 1991• Different challenge each year

Page 4: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Past Challenges

• 1991: Wheel-less vehicle• 1992: Recycling machine• 1993: Egg-a-naut• 1994: Solar-powered vehicle• 1995: Dante I• 1996: Dante II• 1997: Span the Gap• 1998: The Bermuda Triangle Rescue• 1999: Robotics for the Advancement of Trooper Safety• 2000: The Great Paneverest Challenge• 2001: Winter Triathlon

Page 5: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Past Challenges

• 2002: Basic Training• 2003: BotSketBall• 2004: The Great Divide• 2008: Murky Waters• 2009: Beach Sweeps• 2010: The Recycling “Pana”-Plant• 2011: Wildlife Response and Rescue• 2012: Mars 3000• 2013: Panatown: Creating a Green Future• 2014: D.R.I.V.E. 2014

Page 6: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Competition Logistics

• For high school students– Students whose parents are employees of NJIT or any

division of Panasonic Corporation are ineligible to participate

• Team of three students and one or two coaches– Coaches must be full-time employees of the school

district as of the start of the academic year– Team members may change between the preliminary and

final competitions• Each school may field two teams

– Only one team per school may compete in the final competition

Page 7: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Schedule

• Preliminary Challenge: January 27-28, 2015 (snow dates February 11-12, 2015) @ NJIT

• Oral Reports: March 18-19, 2015 @ Panasonic• Written Reports Due: March 27, 2015, 3:00 PM• Logbooks Due: March 27, 2015, 3:00 PM• Oral Reports: April 21, 2015 @ NJIT• Final Challenge: April 21, 2015 @ NJIT

Page 8: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Competition Prizes (subject to change)

• First place team: $5,000 scholarship per student• Second place team: $4,000 scholarship per student• Third place team: $3,000 scholarship per student• Best rookie team: $2,000 scholarship per student• Special prizes are awarded to teams that receive

the best score in performance, documentation, oral presentation, and most original design

Page 9: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

This Year’s Challenge: PanaR.O.V.E.R. 2015

• Your challenge is to design and construct a device that can maneuver through a post-earthquake landscape, rescue survivors, and extinguish fires.

• The Challenge will require teams to apply a wide range of Mechanical Engineering, Electrical Engineering, and Mathematical skills to be successful. Teams must document their entire journey in the Panasonic CDC engineering logbook from the start to the final product. They must also communicate the steps, in written and oral formats, used to achieve a design solution. Teams will be judged on their written report, oral report, logbook, and the performance of their device.

Page 10: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

The Challenge Platform

Page 11: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Platform Key

Page 12: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Traversing the Course – Preliminary Challenge

• Cross the unstable bridge (20 points)– Or navigate the alternate route (10 points)

• Collect water and extinguish the fire (only one of the following):– Top floor (30 points)– Second floor (20 points)– Lower floor (10 points)

• Save the injured survivor and airdrop to safety– Center ring (30 points)– Outer ring (15 points)

Page 13: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Preliminary Challenge Bonus Points

• Motor Efficiency Bonus for using less than 5 motors– 5 minus # motors used

• Multiple Operator Bonus– Two operators: 10 points– Three operators: 20 points

• Time Bonus for completing all tasks in less than 3 minutes

Page 14: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Preliminary Challenge Scoring

• Time bonus for completing all tasks

Time Finished Bonus Points1 – 45 seconds +10

46 – 60 seconds +961 – 75 seconds +876 – 90 seconds +7

91 – 105 seconds +6106 – 120 seconds +5121 – 135 seconds +4136 – 150 seconds +3151 – 165 seconds +2166 – 180 seconds +1

Page 15: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Preliminary Challenge Rules

1. Each team will have 20 minutes to run three, 3-minute trials.

2. The operators are the only members of the team allowed to walk

designated area. Operators may not step on the platform.

3. No contact is allowed between team members and the device once a

trial has begun, except for using a tethered control box and to reset the

device. The tethers may only be used for controlling the device and

may not be used to assist in the motion of the device (i.e. pulling it).

4. Teams may reset the device at most one time per trial run.

5. Any contact by team member(s) with the device after the trial has

begun will result in a disqualification for that trial. Once disqualified,

teams will receive 0 points and any time data collected by the

timekeeper is void for that time trial.

Page 16: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Preliminary Challenge Rules

6. The trial begins when the judge gives the signal and starts the time clock.

7. The trial ends after three minutes have elapsed or when the team calls for time to end.

8. No item can be placed on the platform other than the device.

9. Interference with any other team’s device at any time is not allowed.

10. Teams are allowed to videotape their own performance only.

11. The device must be capable of fitting within a 9″ x 9″ x 12″ box at the beginning of each trial. The device may expand beyond these dimensions once the trial has begun.

Page 17: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Traversing the Course – Final Challenge

• Cross the unstable bridge (20 points)– Or navigate the alternate route (10 points)

• Collect water and extinguish the fire (only one of the following):– Top floor (30 points)– Second floor (20 points)– Lower floor (10 points)

• Deliver first aid kits and survivor (20 points)• Save the injured survivor and airdrop to safety

– Center ring (30 points)– Outer ring (15 points)

Page 18: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Final Challenge Bonus Points

• Motor Efficiency Bonus for using less than 5 motors– 5 minus # motors used

• Extinguish the secondary fire: 10 points• Multiple Operator Bonus

– Two operators: 10 points– Three operators: 20 points

• Collect ping pong balls from water tub: 5 points• Time Bonus for completing all tasks in less than 3

minutes

Page 19: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Final Challenge Scoring

• Time bonus for completing all tasks in less than 3 minutes

Time Finished Bonus Points1 – 45 seconds +10

46 – 60 seconds +961 – 75 seconds +876 – 90 seconds +7

91 – 105 seconds +6106 – 120 seconds +5121 – 135 seconds +4136 – 150 seconds +3151 – 165 seconds +2166 – 180 seconds +1

Page 20: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Final Challenge Rules

1. Each team may run up to three, 5-minute trials. The first trial will be held in the morning and the remaining two trials will be held in the afternoon.

2. The device must fit within an area of 9″ x 9″ x 12″ at the beginning of each trial. The device may expand beyond these dimensions once the trial has begun.

3. No contact is allowed between team members and the device once a trial has begun, except for using tethered control boxes and to reset the device. The tethers may only be used for controlling the device and may not be used to assist in the motion of the device (i.e. pulling it).

4. Teams may reset the device a maximum of one time per trial run.

Page 21: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Final Challenge Rules

5. Any contact by team member(s) with the device after the trial has begun will result in a disqualification for that trial. Once disqualified, teams will receive 0 points and any time data collected by the timekeeper is void for that time trial.

6. The trial begins when the judge gives the signal and starts the time clock.

7. The trial ends after five minutes have elapsed or when the team calls for time to end.

8. No item can be placed on the platform other than the device.

9. Interference with any other team’s device at any time is not allowed.

10. Teams are allowed to videotape all performances.

Page 22: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Device Materials

• You are provided with the following in the design kit. No substitutions will be allowed! – 5 small electric motors provided by Panasonic. See

guidelines for motor specs.– 5 sets of LEGO™ axles & gears – 6 9V Panasonic alkaline batteries – 8 AA Panasonic alkaline batteries – Six 9V battery clips and two 4-cell AA battery holders

• Panasonic supplies one kit per team. Additional kits may be ordered from vendors listed in the Guidelines.

Page 23: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Device Materials

• You may use an unlimited supply of materials listed in the Guidelines– Materials include adhesive tape, caulk, paint, paper

clips, staples, foam, and other readily available, low-cost materials

• One fresh set of batteries will be provided at the Preliminary Challenge, and two fresh sets will be provided at the Final Challenge

Page 24: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Device Limitations

• Other than the materials specification, your device is limited only by the imagination and creativity of your design team

• However, the device must fit within an area of 9″ x 9″ x 12″ at the beginning of each trial. It may increase or decrease in size once the trial begins.

• Each team may design a different device to compete in the preliminary and final competitions.

Page 25: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Not Allowed – NO EXCEPTIONS!

1. Poor sportsmanship.

2. Interference with any other team’s device at any time. Teams whose devices have been interfered with during a trial will be given the option of repeating that trial. Teams that interfere will be disqualified from the competition if the judge decides that the interference was intentional and will lose a trial if not intentional.

3. Devices employing helium or hydrogen-filled balloons.

4. Devices using any process that involves combustion, fire, explosives, or pyrotechnics

5. Devices employing high voltages or currents. Only Panasonic alkaline batteries may be used for electrical power.

6. Devices using materials that do not appear on the approved materials list.

7. Any use of approved materials that will damage the course or scoring objects.

8. Metal for traction on device.

9. Resistors and potentiometers.

Page 26: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Scoring – Final Challenge

• Device performance is 50% of the overall score.• Other components of the score:

– Written Report – 12.5%– Oral Presentation – 12.5%– Logbook – 25%

Page 27: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Final Challenge Scoring

• Maximum of five double-spaced, word processed pages excluding title page, diagrams, and pictures

• It should include the following1. A description of the device's design

2. Principles, e.g. STEM, employed, including various options considered before the final design was chosen

3. How the team functioned (how the work was divided)

4. The biggest obstacle the team had to overcome• Report must be in a binder. See guidelines for title page

specifications.• Reports must have 1″ margins and all text must be 12

point Times New Roman or Arial font

Page 28: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Contact Information

Panasonic:

Panasonic Corporation of North AmericaTwo Riverfront Plaza - 11th Floor

Newark, NJ 07102-5490Attention: Ms. Terri Seeney

Phone: (201) 392-4754Fax: (201) 348-5310

Email: [email protected]

Page 29: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Contact Information

NJIT:

Ms. Levelle Burr-AlexanderInterim Executive Director, Center for Pre-College Programs

New Jersey Institute of Technology

Newark, NJ 07102-1982

Phone: (973) 596-3550

Fax: (973) 596-6461

E-mail: [email protected]

Page 30: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Panasonic Creative Design Challenge

Panasonic Creative Design Challenge web site:

http://www.panasonic.com/cdc

Page 31: The Panasonic Creative Design Challenge John Carpinelli, Ph. D. Professor of Electrical and Computer Engineering New Jersey Institute of Technology Fall.

Q & A