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A I1l o rl l h) Iy I'n a nu a l devo ted to t eac h i n ho w to ea rn to draw lhe 82 8()T ECH '* a n I mated cartoo n
c h a f a cl e r s a n 1 f Ij h l 1 r) c ra f t 1 n a rl l n te I 1 i(; en t a nl easy to andersla nl way Each issue w 1 I I cover
On e ci r I11 () r e c ha r a c l er S o r 1ev 1ce s f ro m eac h of t h e t hf ee ma) () r stO ry I i nes t hat ln a ke u p the
8 () 8 2 T E 011 '- s a j a E a c h stO ry I 1fle w II1 be f eatu re1 ia r () tatl () 11 . I ssues 1 th roug h .1 w i l l f octjs on th e
M ACIIOSS characters, kssui)s 5 th raugh 9 will cover the SOUTHERN CEOSS cklaracters, and issues
1 () t 11 f ougtl 12 wl II cove f the N EW GEN ERATION characters. Issues 13 thrnugh 24 will repeat the
I t) t a l i() 11 ex a In I1) 1nj (le w m a t el i a I f r () In he s torylt ne
W R I TT Ei N A N D D E S I G N E D B Y
808E8T A. RILLE8 Ad2
AN28EA LAFFANZE
F00K ZAFTLEY
A (1 E: 1 8
FIA. K: Reslstarlco Ftgllter. N0n - ; i ri tary
ARTW ORK COFYRIGHT 1987 BY
LLNK
XCE: 25
FANK: Non-Military status, Resistance
Fighter
LtTnk Is lhe ''cowardly Ii0n'' ()f th0 jroup . H is
fflellllgs Of inajeqtlacy anj cowarjice are offset
by 11 Is carrrlg and compasslonate perspnallty. Thls
persollallly jives 11117) the strengtl) all:l coLlrage to
face any f0e ar problem if he feels others'Iives are
al stake.He is a jependable (ighler wh0 is Of ten
cotln tefj an t)y Scol l Bernard antl the 01 her
resistance f lghlers Ltlnk jopns the resistan ce af ter
wrlnessing them defeat ing a traop Of lnvid
Scouts Lunk hati horlej ttl I ive towll hls Inlaj Ined
far rtlre as a soldier btlt . as he and the Others sooll
Iearn .Lurlk's cotlrage antj bravery are more tllan a
match f or any soldler. tunk's strenjth is 0ne af
tle prlme assets as he and Scott Bernard's
reslstance f Ighlers Cylake their tl rlal slarlj at Tlle
Battle f cir Reflex Pornt
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once you're sure of the placemenl of the various parls Of the ship. yotl can begin bcxing in th: square
()r rectangtllar shapes ()f the jet tn accorjance with the foreshortened appearance Once that is tone
you can begln alding the details usinj th: circle, oval, and curvet templates to make the detallinj
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Segin addinq 1he detalls of Lullk's clothing
Remember that yotl're dealinj wlth a lhree-
jimensional form so make hls ciothes wrap.
around h,m and not just Iay flat on his body. The
same is tfue of facial features anj hair.
Once y0u have your sketch of tunk in its best
propoqions an# delails. y0u can then bein he
prncess of lracing him onto a clean sheel of paper
f0r the finallrawing. 2:
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I n sk ch 1 nj t he s i e f i (; . e 0 I L t:n k we F; t a rt as
bef 0re First bejin by marking 0,1 the art)a k0u
wish to cover crl your paier Subdfvpje the lljc ture
of Ltznk and the area of paper kou're worklnj on
Into eijht equal parts.Now tlse the piclure of
Lunk as reference to btlild a proiortlonally corfect
skeleton. Use the dtluble (itamccds
. sttcks and
balls to begin the sketch
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At this Stage you can agaln begin addln lhe
necessary details lo flesh 0ut 1he form of Lunk.
Once ajaln, remember that clothing and facial
features shnuld be given the apgearance of
bending around lhe body an1 not simply Iaying
f 1at .
Whth tracinj paper in hant you may n0w ascend to
the next llvel Of Lunktom. Draw the clean version
of Ltlnk artd send us a copy of the big gtly.
25
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wi 11 p()t Ice tha I drew 1 t as an Oval and not slmply
a st ra Ig h t I 1n e . A I ook at t h e eyes an (j th e
headbanl w l1l el1y u why When 1 h e e yes are
f pnal ly sketched In lhey muS t fo Il()w the curve ()1
t he heat Skelch In the nose'at the t)o t tam of l he
clrcle anj the motl tJ1 llne 3/ 4 of the way jown
f ram t h e t op of t h e h ead .
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LANZER IALLTE 41
8/12/2019 The Official How to Draw Robotech 12
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8/12/2019 The Official How to Draw Robotech 12
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Attention alI IIIICOTECII'? agents Irl lhe f ield
.
If
y0u wish to communicale with us (fan mail
artwork) please remember that we have nloved
tltlr wnrld headqtlarters 0 a new Incatpon in orter
to ftlrther our Ionj-rarlge plans to someday
become the domlnanl power in the unlverse
.
0ur new ajdress is
.
BLAGKTHOBMF PUBLISHING C0
1310 H1II Street
E Cayon. CA 92020
W1Sl) L;S luck And n0w ()n 10 your letters
Oear Brack lhogne
,
l lf've ROBOTEEFS'M 11 isn't jtlsl because ht's
excltznj.btll because of the great exposure of
enlotions thal olher cartoons failto show
.
N()w
tllat lhe series ''RO8OTECH 'M'' isn't ()n T V.
anymore 1 have been speltding tlme ()n
ROBOTECHTM bcoks a(1d rlicttlres.
1 ftmrd mysdf vefy attracted tc ROBQTEGFI'M
novefs by Jack Mckinney. Fle wrote a1Ithe things
that cnuldn't be shown on the American versiorl of
RO8OTECH'M and I found myself drawinq those
scenes for myself to see. lherefore I don't miss a
part. and I have no one btlt you to thank Thank
yGtl
Tllat example I have is a scene from thelapanese
version anj it is at the end ol the second
FOBOTECHTM WAR Dana ttllj Ler survivinj
Squaj members mat she mus Ieake earth to Join
her parents in the SDF-3 expedilion, then she
warned them of the lnvids That was when she
realized h0w much she was joing to miss Angelo
oante,and sc sthe gave him a sad kiss ()f
friendship.
tove,
Ann Shen
Spring Valley, CA
Dear Ann,
l Eikell your art and especially the stofy behlnd it
Your getler indicates to me thal y0u might want
atso to try your hand at writing (science-fiction
()r otllerwise), Try wrilinj a few short
FOBOTECH', stories concentratin on 1he
characters emotions and inner wnrkings. See how
lt feeps and if y0u Ilke it yotl may have fountl
yourself a second career as well as aft
Good luck.
zear Blackthorne, M
I really enjoy ''The 0ff icial How To Draw >
TM'' like h0w it shows y0u h0w X1 () ZZTECII .
to draw the characters yourself, so y0u
can make other poses.
' t y 0 u a d raw i n g I d i t Qf the >v e s e n
Veritech Fighter from issue 3
,
pq. 24. l M
tried tlsinj a carpenters 4 H pencil to
draw it antl a regular pencil to nverdraw
it.
l'm Scoking fcrwart tc he upcming
is s u es.
S i nce re I y,
Davit Matz
Dea r Da ve
Yaur Ietter brings up a point that I will
have to discuss with lny superiors
.
I think
t h a t a n i s s u e 0 n t h tl v a r i O u s .. 0 o I s a n d
techniques ujed in drawing is callel for
I f yo u 0 r a n y Ot he r ta n s th i n k t h i s wo u I 1
he a q00(1 ilea than write and let us know
.
Your art was very (J()O(1 and we appre-
c I ate it a n 1 y 0 u r I ette r . Ta ke care a n t
k ee ;) d raw i n g .
B 1 ac kt h o r ne
I'm a thirteen-year-old jo an1 ever
,i nce l s a w t h e f i rst 82 8ZTEZiI I ve f () u n (j
a hobby.E0r years 1was interested in
sci-fi an1 Iwas always jrawing some of
my own sci-f i ideas. F28(1Ti2I1'* provlded
qtlite a challenge, so 1 ttlnk it on
.
My traw-
i n gs a re o ka y ,bu t ''T h e 0f f i c i al H Ow T0
DraW IIZBZTECIITM'' helpel a lot l even
mate a kind Gf bof)k f;r myself
including
(Irawinjs an1 jio-info
.My frients tell me
that my drawins aren't bad. What do y0u
think?
R () d G ree n e
(T h e S ci e nce Fi cti () n N ut)
B tl rn a by , B
(; ., C a n ad a
Dea r R () 1
Arep't bal? Your art is just jreat. Keep
1ra wi n g a n d y o u ca n o n I y () et bette r
Th at's th e m o st irn ;) 0 rta nt t h i n () '
,
kee p
drawing, As Iong as y0u draw yOu can
always be prcud cf ycurself
We're glad
to hear that hIIZOTEZCT, can be part of
y 0 u r ex per i e n ce a n (j w 0 h 0 pe y0 u w i I I
continue to grow as an artist
Keep on
reading science fiction a01 keep on lraw-
ing ROBOTECHTM (and send more artwork). 45
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