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The Next Generation of Next Generation Learning
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The Next Generation of Next Generation Learning

Feb 23, 2016

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The Next Generation of Next Generation Learning. Projection’s gone mini. The Pico PK301 A 120" Image Built-in Media Player with 32GB Micro SD Slot WVGA (854 x 480) Resolution 1.5 hours (normal) or up to 5 hrs (optional High Capacity) battery life Wide AV compatability. The World’s gone 3D. - PowerPoint PPT Presentation
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Page 1: The Next Generation of Next Generation Learning

The Next Generation of Next Generation Learning

Page 2: The Next Generation of Next Generation Learning

Projection’s gone mini

The Pico PK301– A 120" Image– Built-in Media Player with 32GB Micro SD Slot– WVGA (854 x 480) Resolution– 1.5 hours (normal) or up to 5 hrs (optional High

Capacity) battery life– Wide AV compatability

Page 3: The Next Generation of Next Generation Learning

The World’s gone 3D

• Gaming has started the ball rolling• Movies dominated by 3D this year• Sport being televised in 3D• Sky launching a 3D channel• OpenGL becoming a dominant standard• 120Hz display devices becoming more

common

Page 4: The Next Generation of Next Generation Learning

3D Projection

• Education can take advantage– More immersive– More engaging– Adds form and scale to 2D imaging– Transforms applications like Google Earth

Page 5: The Next Generation of Next Generation Learning

Anaglyph 3D

Cheap glasses, content is easy to create, technology has been around for decades.

Quality is very poor

Page 6: The Next Generation of Next Generation Learning

Passive 3D

FRAME 2,RIGHT EYE FRAME,

OrPLAYER 2 FRAME

FRAME 1.LEFT EYE FRAME,

OrPLAYER 1 FRAME

Glasses

Polarized

Polarizers

Passive glasses are relatively inexpensive

Very high quality, large displays Projectors costly, must be aligned

perfectly, special silver screen

Page 7: The Next Generation of Next Generation Learning

Active 3D Projection

Frame 1Frame 2

Frame 1Frame 2

Frame 1Frame 2

Can be used as a normal projectorExcellent image and colour quality Low hardware costCost of glasses

Page 8: The Next Generation of Next Generation Learning

3D’s Possibilities for Education

• The gimmicky “wow” factor is not enough• Software and content the key

Page 9: The Next Generation of Next Generation Learning

AppreciateTheArts…

Tour the world…virtually

Dissect a frog…

Visualizemolecules…

Get a close look at the Sciences

Simplify geometry…

Tour the universe…virtually

Page 10: The Next Generation of Next Generation Learning

What you need for 3D• 3D Capable Projector (120Hz)

• Optoma EX542-EDU

• Good spec PC• Including a quad buffered graphics

card capable of supporting Open GL

• 3D Viewing Software• Stereoscopic Player or similar

Page 11: The Next Generation of Next Generation Learning

SEN

Assessment

Creativity

High levels of engagement and the ability to visualise concepts to give a deeper understanding could potentially have an excellent effect on SEN students. 

Projectors by essence are display devices rather than teaching tools. 3D projectors however may provide immersive environments where practical abilities could be assessed. 

It’s an interesting development in imaging, which may produce more creative end result—3D cameras are already here, and software is being written with greater 3D content

not hot

Page 12: The Next Generation of Next Generation Learning

Creating your own 3D

• 3D Photography– 3D printing on Fujifilm’s lenticular paper

• Immediate 3D review– via rear lenticular LCD

Page 13: The Next Generation of Next Generation Learning

3D Printing

• A whole new world of design technology possibilities

• Innovative, high quality activities• Creates working models• Full colour option

Page 14: The Next Generation of Next Generation Learning

Creating your own 3D print content• Authoring through software• Using a 3D Scanner• Download 3D drawings

Page 15: The Next Generation of Next Generation Learning

New Ways to Harness Creativity Across the Curriculum

Page 16: The Next Generation of Next Generation Learning

Chroma Key Technology

• Innovative and relatively inexpensive• Invites creativity• Adapts existing video technology

Page 17: The Next Generation of Next Generation Learning

YrWall – Interactive Graffiti• New way of interacting• In tune with student culture• Allows creativity• Gives students a voice

Page 18: The Next Generation of Next Generation Learning

More writing on walls• Idea Paint

– Making best use of wall space– Any wall becomes a Learning Space– Collaborative and Inclusive

Page 19: The Next Generation of Next Generation Learning

Immersion Rooms

• Immersive Environments– 360 degree viewing– Floor Interaction

Page 20: The Next Generation of Next Generation Learning

Immersive Reality

• The next level– Body Control– True Virtual Reality– 3D environment

Page 21: The Next Generation of Next Generation Learning

Quick Recap: What do we sell?

Whatever wethink

is good