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The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.
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The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Dec 16, 2015

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Chester Sparks
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Page 1: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Page 2: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

A dozen members eagerly arrive and start their clients, quickly create their characters and join the Game Master’s server.

Page 3: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

The campaign begins. The story unfolds.

Choices are made. Battles are fought.

Legends are made.

Page 4: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.
Page 5: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

A role-play server & client that greatly A role-play server & client that greatly simplifies the design, customizing & simplifies the design, customizing & running of original tabletop campaigns running of original tabletop campaigns (past, present, future, fantasy, sci-fi, (past, present, future, fantasy, sci-fi, etc.)etc.)

Inspired by Digital Wargame Engine, Fantasy Grounds (Thanks Cody!), D&D, Baldur’s Gate, D20 Modern, Project X, Never Alone

Page 6: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Rationale :

• Makes Game Mastering much easier for the beginner and faster for the advanced

Page 7: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Rationale :

• Provides another EASY avenue for our writers and graphic artists to showcase their talents

Page 8: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Rationale :

• Reliable control of: moves, inventory, GM management (initiatives, etc)

Page 9: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Rationale :

• Lightning fast character generation/regeneration (No waiting for slow-pokes)

Page 10: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Rationale :

• Maps can be imported from sketches, RPGXP, or built-in map designer

Page 11: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Rationale :

• MORE FUN AT LANS & OPEN HOUSES

Page 12: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Job : Artists • Character & NPC avatars

• Maps• GUI Design

Page 13: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Job : Coders • Blitz AND Game Maker 6 !

Let’s try BOTH and see what’s easiest• Software supplied!

Page 14: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Job : Game Designer • Role Play experience required!

• Design a MUCH SIMPLIFIED SYSTEM• Create original Stats & Classes

• Examples provided

Page 15: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Job : GUI Designers • The graphical user interface should be as EASY

and intuitive as possible ...and pretty!

• Tools provided or you can just sketch

Page 16: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

Job : Writers Writing or converting an existing action story for this

Campaign Role Playing project should be both fun and challenging.

Existing projects that might be considered for conversion:Project X, Never Alone, The Fortitude, dun eklipse

Working with the map artists & RP designers the game should have an introduction and event descriptors for each map depending how

the story settings are broken up. Hero mini-bios are also a part of the character selection.

The overall game is typically linear but should allow for some side explorations.

Page 17: The Game Master starts the server, scans in a few of his penciled maps, types the scenario texts, places NPC’s then starts the game.

DemoGame Master Server

& Player Client

NOW!

Hand out job sheets & CD’s