1 Running Header: THE IMPACT OF A TARGETED TECHNOLOGY INTERVENTION ON THE DIVISION SKILLS OF 3 RD GRADE STUDENTS The Impact of a Targeted Technology Intervention on the Division Skills of 3 rd Grade Students Amanda Burk California State University, San Bernardino
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THE DIVISION SKILLS OF 3RD GRADE STUDENTS · “The diverse nature of mathematical knowledge demands different strategies from the teachers in the classroom” (Afzal, Gondal, & Fatima,
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Running Header: THE IMPACT OF A TARGETED TECHNOLOGY INTERVENTION ON
THE DIVISION SKILLS OF 3RD GRADE STUDENTS
The Impact of a Targeted Technology Intervention on the Division Skills of 3rd Grade Students
Amanda Burk
California State University, San Bernardino
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THE IMPACT OF A TARGETED TECHNOLOGY INTERVENTION ON THE DIVISION
SKILLS OF 3RD GRADE STUDENTS
Abstract
Keywords:
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THE IMPACT OF A TARGETED TECHNOLOGY INTERVENTION ON THE DIVISION
SKILLS OF 3RD GRADE STUDENTS
The Impact of a Targeted Technology Intervention on the
Division Skills of 3rd Grade Students
Math plays an important role in a student’s life, as well as their lives when they have left
school. As students’ progress through their school lives the mathematical concepts become more
and more difficult. This difficulty can be compounded if students are missing key skills from
their early elementary days. “Students who have not mastered basic computational fluency by
the end of elementary school are at risk for future difficulties with mathematics and problems
solving” (Kanive, Nelson, Burns, & Ysseldyke, 2014, p. 84). Bryant, Hartman, and Kim (2003)
state that “skill deficits can impede student’s ability to comprehend and master a variety of
mathematical concepts” (p. 162). In fact, as students struggle with math concepts, their attitude
towards math becomes more negative as they climb grade levels (Swetman, 1995).
Mathematics instruction traditionally was a teacher at the chalkboard, and students at
their desk copying down fact tables and solving problems. Today, it can look very different.
Explicit, systematic, and direct instruction using visual representations appears to be the best
method for math instruction today (Baker, Gersten, & Lee, 2002; Ketterlin-Geller, Chard, &
Fine, 2008). “Mathematical proficiency is directly linked to the quality of instruction students
receive during elementary grades” (Burns, Kanive, & DeGrande, 2010, p. 184). Quality
mathematics instruction needs to be a mix of understanding the concepts provided, being fluent
in the ability to perform the operations, and problem solving (Grams, 2018). “The diverse nature
of mathematical knowledge demands different strategies from the teachers in the classroom”
(Afzal, Gondal, & Fatima, 2014, p. 48). However, this can be difficult in a classroom with many
different ability levels and challenges. Afzal et al (2014) also state that a “mathematics learner
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THE IMPACT OF A TARGETED TECHNOLOGY INTERVENTION ON THE DIVISION
SKILLS OF 3RD GRADE STUDENTS
should be allowed to construct knowledge in their own cultural and social context” (p. 48). The
problem with this knowledge construction is that math is traditionally taught in the same basic
pattern, one skill building on the next. “Teachers do not have sufficient time to provide students
with the instructional scaffolding they need to master mathematical concepts or develop fluency”
(Ketterlin-Geller et al, 2008, p. 36). This lack of time, and need for additional interactions with
mathematics is where the intervention, and specifically the technology intervention comes in.
There is a need for early intervention that help develop skills that deal with numbers and
computations (Fuchs et al, 2006; Cheung & Slavin, 2013). For math interventions to be effective
for students, they must be correctly targeted to specific skills (Burns et al, 2011). This study
focused on using a technology intervention that targeted division fact fluency for 3rd grade
students.
Literature Review
Interventions
Interventions are an important part of education that can help bridge the gap between the
teacher’s instruction and the student being able to use that information on their own.
“Interventions that focused on mathematical fact fluency improved recall of mathematics facts,
computational fluency, and performance on different types of mathematic problems” (Kanive et
al, 2014, p. 84). Many studies have found a link between mathematical fact fluency and the
further application of other math concepts (Burns et al, 2010; Fuchs et al, 2006). The more
practice in repetition, especially in fact fluency, the better the recall and usability of the skill
(Burns et al, 2010). “Fluent computation is an important math goal, and frequent difficulty for
students who struggle in math” (Burns et al, 2010, p. 188). Ketterlin-Geller et al (2008) state
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THE IMPACT OF A TARGETED TECHNOLOGY INTERVENTION ON THE DIVISION
SKILLS OF 3RD GRADE STUDENTS
that “Mathematics interventions designed to reteach fundamental mathematical concepts and
procedures and provide extended time… may improve students achievement” (p. 42).
Technology
The National Council of Teachers of Mathematics (2011) state that “technology is
essential in teaching and learning math; it influences the math taught and enhances student
learning.” Technology today is an ever-expanding landscape, and it is important to use
technology in the mathematics classroom. “Instructional technology often improves teaching
programs in mathematics” (Kulik, 2003, p.X). Previous uses of technology might have used skill
and drill games, tutorials, or even simulations (Kulik, 2003). Today’s technology use is much
different. “Technology based instruction and interventions provide students with individualized
practice that can be implemented with a larger group of students. Computer-based practice
intervention was more effective for increasing fact fluency among struggling learners than
classroom instruction alone” (Kanive et al, 2014, p.87). By using the technology that is
available, it allows one teacher to enhance students’ learning even when there are many students
with different needs (Afzal et all, 2014).
Prodigy
Prodigy is a game-based mathematics intervention. It has a Role-Playing Game (RPG)
format where students move around a world and interact with other characters. Students create
an avatar of a wizard, that then travels through the land and battles monsters and other characters
with their pets. In order to be successful in these battles, students must answer math questions
(www.prodigygame.com). Why Prodigy? “Using technology for basic skills and factual
learning has been beneficial and using a proprietary software as an intervention has proven