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The contribution of serious games and multimedia technology to develop mobile information-systems for museums Dr. Regina Franken-Wendelstorf Hochschule für Technik und Wirtschaft Berlin
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The contribution of serious games and multimedia ... · multimedia technology to develop mobile Information‐Systems for museums . 3 INKA – Research Group Information and Communication

Jun 11, 2020

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Page 1: The contribution of serious games and multimedia ... · multimedia technology to develop mobile Information‐Systems for museums . 3 INKA – Research Group Information and Communication

The contribution of serious games and multimedia technology to develop mobile information-systems for museums

Dr. Regina Franken-Wendelstorf

Hochschule für Technik und Wirtschaft Berlin

Page 2: The contribution of serious games and multimedia ... · multimedia technology to develop mobile Information‐Systems for museums . 3 INKA – Research Group Information and Communication

Research Institut: Culture and Computer Science

Research Group: Information and Communication Systems (INKA)

Department of Computer Sciences

•HTW – Hochschule für Technik und Wirtschaft, Berlin •Research Institut: Culture and Computer Science

Dr. Regina Franken-Wendelstorf: The Contribution of serious games and

multimedia technology to develop mobile Information‐Systems for

museums

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INKA – Research Group Information and Communication Systems

Education in museum

and the use of serious games and edutainment

Especially new forms of communication and the possibility to get information

from all over the world at anytime, changed the position of museums in interpreting culture and the exchange of culture experience.

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HARDMUT

The Contribution of multimedia technology to develop mobile Information- Systems for museums

• Project duration: 01.11.2008 to 31.08.2012

• Funding: ERDF (European Regional Development Fund)

• Partner: Jewish Museum of Berlin

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AIM

• Development of a mobile museum which brought object from the museum in combination with multimedia presentation to schools in Germany.

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INKA – Research Group Information and Communication Systems

MINERVA – Mobile Information Systems - Development of virtual and collaborative exhibition concepts

Project Duration: 1.9.2012 – 31.12.2014

Funding: ERDF (European Regional Development Fund)

Partner: Museum for Islamic Art and Computerspiele Museum

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AIM • newly developed form to link localization and augmented reality

• different kind of presentation in museums and exhibitions.

• combination of virtual, haptic and collaborative elements

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Internal:

• Museum are not only in competition with other activities such as sports, sight seeing, shopping but the are increasingly in competition with each other.

• Museums are quite often only the observers of the development of media application.

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Interdisciplinary Teams

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External

• Learning in the context of informal learning means using all

senses and if possible all sensorial experiences

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INKA – Research Group Information and Communication Systems

• Different types of learning and gaming

experiences.

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• The high level of awareness about technical innovations

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Key Assumption

• Everyone learns and plays differently and the computer supports only these different learning and playing types

Gardner: Moreover even when someone is just typing on a

keyboard, he or she can think in spatial, musical, linguistic, or

bodily intelligences“ (vgl.Weiss, 2010 ).

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The high level of awareness about technical innovations especial within the group of 16 – 45.

And these expectations are raised by the gaming industry and not by an educational system.

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HardMut

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„Hat and Hair“ – Religious Headdresses

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Right Balance:

• Interesting hardware

• Learning factor

• Gaming factor

• Experience

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INKA – Research Group Information and Communication Systems

MINERVA

Mobile Information Systems - Development of virtual and collaborative exhibition concepts

• Learning in the context of informal learning means using all senses and if possible all sensorial experiences

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INKA – Research Group Information and Communication Systems

MINERVA - Mobile Information Systems - Development of virtual and collaborative exhibition concepts

« Sound Cubes and Magic Mirrow »

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INKA – Research Group Information and Communication Systems

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INKA – Research Group Information and Communication Systems

A combination of virtual, haptic and collaborative elements

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INKA – Research Group Information and Communication Systems

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INKA – Research Group Information and Communication Systems

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Positiv effect:

• Interaction with the object (real and virtually) • Extending the visiting time in the room • Recognizing of other objects

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• If we know that there are different types of learning experiences then we also have to accept that we have different types of gaming experiences.

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Leon, Thema Heimat/Zuhause

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Research Group: Information and Communication

Systems (INKA)

Dr. Regina Franken-Wendelstorf: The Contribution of serious games and multimedia

technology to develop mobile Informationsystem for Museums sHard •s •HTW – Hochschule für Technik und Wirtschaft Berlin •Research Institut: Culture and Computer Science