Teacher/Mentor Institute Awards & Judging Linda Scott August 5-6, 2013
Dec 17, 2015
Teacher/Mentor Institute
Awards & Judging
Linda ScottAugust 5-6, 2013
BEST Philosophy
Page 2
• The students will get the most from the process if they do the work
• Mentors and Teachers should help the students realize the students’ ideas
• The six-week development process is more important than the game-day competition
• BEST does not stand for “Beat Every Single Team”BEATEVERYSINGLETEAM
Game Awards
Awarded to the teams whose machines finish first, second, third and fourth in the robot competition Competition includes:
seeding round matches semi-final matches 1 wild card match –
2 teams with highest Engineering Notebook Scores!
final matchesPage 3
Special Awards
Founders Award For Creative Design
Awarded to the team that best uses the engineering process for offensive and defensive capabilities in design
Most Robust Machine Awarded to the team whose
robot demonstrates excellent reliability during the competition
Craftsmanship Award Awarded to the team whose
robot exhibits the best workmanship, appearance, fit and finish
Sportsmanship Award Awarded to the team
displaying the best attributes of sportsmanship and enthusiasm during the competition; selected by the student teams.
Best Rookie Team – new Recognition to a new school
for best robot performance BEST “Simulink” Design –
new Awarded to 1 team in each of
the 4 BEST regions (Frontier Trails) that best applies the ‘Simulink Support Package for VEX’ based on the judging criteria and robot performance in the competition.
Page 4
Top Scoring Teams Receive…
BEST Award & Game Awards First, Second & Third Place Trophies Individual medallions
RM BEST will qualify multiple teams to advance to regional’s in the following order: BEST Award winner, 1st place Game winner, 1st place BEST Award winner, 2nd place Game winner, 2nd place BEST Award winner, 3rd place Etc.
Page 5
Competing
Competing in BEST Award
Competing in “BEST
Award” increases
your chance to qualify
Read the Rules…
Awards & Judging Policies Part I & Part II
Find the Awards & Judging policies at: www.bestinc.org/participants
Page 6
The BEST Award
Page 7
The BEST Award…
Presented to the team that best embodies the concept of
Boosting Engineering, Science and Technology
Inclusiveness, Diversity of participation Use of the Engineering Process, Creativity Sportsmanship, Teamwork Positive attitude & enthusiasm School and community involvement
Page 8
Important Deadline
Team’s participation in the BEST Award Competition is optional…
If a team wants to compete, notify Linda Scott by Saturday, October 5! email [email protected] or
call 720-250-6896
Page 9
BEST Award Scoring
The BEST Award competition is evaluated by judges using score sheets using the following distribution of points: Project Engineering Notebook 30 pts Marketing Presentation 25
pts Team Exhibit and Interview 20
pts Spirit and Sportsmanship 10 pts Robot Performance 15 pts
Page 10
The Project Engineering Notebook
Page 11
Purpose of the Notebook
To document the process the team uses to design, build and test the team’s robot. An opportunity to tell the story of your robot
Documentation is a critical aspect of the Engineering Process. It provides… A crucial record of the process Critical info between different groups A checklist against requirements Essential information for new people
Page 12Page 12
Page 13
Notebook Judging
The Project Engineering Notebook is an important element of the BEST Award 25% of the total score
Same Guidelines and Score Sheet as for non-BEST Award teams All notebooks judged at the same time BEST Award teams & non-BEST Award
teamsPage 13
A Notebook Required to Compete
Project Engineering Notebooks are due on Practice Day Every team MUST submit a Project Engineering
Notebook – NO EXCEPTIONS! If a notebook is not turned in on Practice Day,
your team will NOT be able to compete on Game Day
Notebooks will be returned on Game Day Team Demographics Form MUST be
submitted with Project Engineering Notebook
Page 14Page 14
BEST AwardMarketing Presentation
Page 15
Important Deadline
Friday, Oct. 11 - Deadline to sign up for Marketing Presentation participation Notify David Klein by email or telephone, and
wait for confirmation at [email protected] or 303-556-4133
Select a preferred and a backup 25-minute timeslot, either on the hour (i.e., 3:00pm), or half-hour (i.e., 3:30pm), between 8:30am and 4:30pm.
These hours could be expanded to include LATER times (after 4:30pm) if high participation requires.
Page 16
17
Marketing Presentation Date
Friday, October 25 8:30am – 4:30pm Technology Building on Auraria Campus,
room 121-A (check-in at room 124)
Page 17
18
Presentation Guidelines
The presentation format is the prerogative of the team.
The team may provide any equipment it wishes to use.
BEST will provide a computer, projector, and screen for presentations. All other equipment needs are the responsibility of the teams.
Direct questions about equipment and facilities to David Klein at [email protected] or 303-556-4133
Failure to voice equipment needs may result in a team not having the necessary equipment for its presentation.
Page 18
Presentation Space
19Page 19
BEST Award Exhibit & Interview
Page 20
Exhibit & Interview Process
To creatively communicate the following information through a display and discussion with judges: An understanding of the game theme Demonstration of how the team has promoted
BEST in the school and community
Page 21
Exhibit & Interview Process
Judges will visit table exhibits of each BEST team between 9:00 am and 2:00 pm on Game Day Teams will be visited by several judges Visits will be at tables, in pit and in
stands, at the judges’ discretion Judges will have score sheet that
requires them to evaluate every item listed in the evaluation section of the rules
Page 22
STEM Academy in 2012
Page 23
BEST Award Spirit & Sportsmanship
Page 24
Judging Spirit & Sportsmanship
Will occur throughout Game Day Spirit promoted by the team during
competition Team’s conduct throughout the day
Seating area Table display area Game floor Pit area
Page 25
Evaluation of Team Spirit
Team spirit includes: Display of vigor and enthusiasm Use of signs, posters, t-shirts, props, etc. Cheerleaders, mascots, costumes,
bands, etc. Band limited to maximum of 10 instruments Bands play ONLY during team’s 3-minute
round No powered instruments, sirens, air-horns,
etc. Evidence of community involvement
(e.g., community supporters present on Game Day)
Page 26
Evaluation of Sportsmanship
Outward display of sportsmanship Helping other teams in need
Conduct and attitude considered befitting participation in sporting competitions Grace in winning or losing
Evidence that students (not adults) are the robot creators, builders, pit crew
Page 27
BEST AwardRobot Performance
Page 28
Page 29
Robot Performance
Robot Performance will determine up to 15 points based on scores during the seeding competition: Team finishes in top 20% 15 pts. Team finishes in top 40% 12 pts. Team finishes in top 60% 9 pts. Team finishes in top 80% 6 pts. Team scores any points 3
pts. Team unable to score any points 0
pts.
Page 29
Best Award Panel
Mike King Project Engineering Notebook Judge
David Klein Marketing Presentation Head Judge
Joel Noble East HS
Tom Spicer Valor Christian HS
Page 30