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TARGET TARGET NUMBER NAME page 00 GM Edit: .................................................................. 2 01 GS Edit: ................................................................... 2 02 XG Edit: ................................................................... 2 03 GS Effects: ............................................................. 2 04 XG Effects: ............................................................. 3 05 XG EQ: ..................................................................... 3 06 Timbre Edit: ............................................................ 3 07 Quick Mixer: ........................................................... 3 08 Master Vol: .............................................................. 4 09 Mod Wheel: ............................................................. 4 10 Chan AT: .................................................................. 4 11 Pitch Bend: ............................................................. 4 12 General Purpose Controller 1: ............................ 5 13 General Purpose Controller 2: ............................ 5 14 General Purpose Controller 3: ............................ 5 15 General Purpose Controller 4: ............................ 5 16 General Purpose Controller 5: ............................ 5 17 General Purpose Controller 6: ............................ 5 18 General Purpose Controller 7: ............................ 5 19 General Purpose Controller 8: ............................ 5 20 Controllers 00 ~ 15: .............................................. 5 21 Controllers 16 ~ 31: .............................................. 5 22 Controllers 32 ~ 47: .............................................. 5 23 Controllers 48 ~ 63: .............................................. 5 24 Controllers 64 ~ 79: .............................................. 5 25 Controllers 80 ~ 95: .............................................. 5 26 Controllers 96 ~ 111: ............................................. 5 27 Controllers 112 ~ 127: .......................................... 5 28 Alesis QS/Nano: Osc 1 .................................... 6 29 Alesis QS/Nano: Osc 2 .................................... 6 30 Alesis QS/Nano: Osc 3 .................................... 6 31 Alesis QS/Nano: Osc 4 .................................... 6 32 Matrix1000: Waves & VCF ...................... 6 33 Matrix1000: Envelopes ............................ 6 34 Emu Proteus: Primary ................................ 7 35 Emu Proteus: Secondary ........................... 7 36 Emu Orbit: Primary ................................ 7 37 Emu Orbit: Secondary ........................... 7 Roland: 38 JV80/880: Tone 1 ................................... 8 39 JV80/880: Tone 2 ................................... 8 40 JV80/880: Tone 3 ................................... 8 41 JV80/880: Tone 4 ................................... 8 42 JX8P: Osc & VCA ........................... 8 43 JX8P: Filter & LFO ......................... 8 44 JV1080: Tone 1 ................................... 9 45 JV1080: Tone 2 ................................... 9 46 JV1080: Tone 3 ................................... 9 47 JV1080: Tone 4 ................................... 9 48 Alpha-Juno 1 & 2: .................................................. 9 49 MKS80(U): LFO & Osc ........................... 9 50 MKS80(U): VCF & Env ........................... 9 51 MKS80(L): LFO & Osc ........................... 9 52 MKS80(L): VCF & Env ........................... 9 TARGET TARGET NUMBER NAME page Yamaha: 53 DX11/27/100: Ops 1 & 2 ........................... 10 54 DX11/27/100: Ops 3 & 4 ........................... 10 55 SY85/TG500: Multi .................................... 10 56 SY85/TG500: LFO & Amp ........................ 10 57 SY85/TG500: Filter ................................... 11 58 6op DX/TX: Ops 1 & 2 ........................... 11 59 6op DX/TX: Ops 3 & 4 ........................... 11 60 6op DX/TX: Ops 5 & 6 ........................... 11 61 6op DX/TX: Ops & LFO ......................... 12 62 TG100: ................................................................... 12 63 Pulse: Osc ..................................... 12 64 Pulse: VCF ..................................... 12 65 Microwave: Osc ..................................... 13 66 Microwave: VCF ..................................... 13 67 AWE32: LFO & Env ......................... 13 68 AWE32: Filter ................................... 13 Korg: 69 X2/3: Osc1 & VDA1 .................... 14 70 X2/3: FX & VDF1 ......................... 14 71 X2/3: Osc2 & VDA2 .................... 14 72 X2/3: FX & VDF2 ......................... 14 73 05rW/X5: Osc1 & VDA1 .................... 15 74 05rW/X5: FX & VDF1 ......................... 15 75 05rW/X5: Osc2 & VDA2 .................... 15 76 05rW/X5: FX & VDF2 ......................... 15 77 NS5R: Osc1 & VDA1 .................... 16 78 NS5R: VDF1 ................................... 16 79 NS5R: Osc2 & VDA2 .................... 16 80 NS5R: VDF2 ................................... 16 81 N1/N5: Osc1 & VDA1 .................... 17 82 N1/N5: VDF1 ................................... 17 83 N1/N5: Osc2 & VDA2 .................... 17 84 N1/N5: VDF2 ................................... 17 85 DW8000: Osc & VCF ......................... 18 86 DW8000: Envelopes .......................... 18 87 GM Drums: Cut Off ................................ 18 88 GM Drums: Resonance ........................ 18 89 GM Drums: Attack ................................. 19 90 GM Drums: Decay ................................. 19 91 GM Drums: Pitch ................................... 19 92 GM Drums: Fine Tune ........................... 19 93 GM Drums: Level ................................... 20 94 GM Drums: Pan ..................................... 20 95 GM Drums: Reverb ............................... 20 96 GM Drums: Chorus ............................... 20 97 GM Drums: Vari FX ................................ 21 98 User1: Downloadable ................................. 21 99 User2: Downloadable ................................. 21 online version
21

TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

Apr 29, 2018

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Page 1: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET TARGETNUMBER NAME page

00 GM Edit: .................................................................. 201 GS Edit: ................................................................... 202 XG Edit: ................................................................... 203 GS Effects: ............................................................. 204 XG Effects: ............................................................. 305 XG EQ: ..................................................................... 306 Timbre Edit: ............................................................ 3

07 Quick Mixer: ........................................................... 308 Master Vol: .............................................................. 409 Mod Wheel: ............................................................. 410 Chan AT: .................................................................. 411 Pitch Bend: ............................................................. 4

12 General Purpose Controller 1: ............................ 513 General Purpose Controller 2: ............................ 514 General Purpose Controller 3: ............................ 515 General Purpose Controller 4: ............................ 516 General Purpose Controller 5: ............................ 517 General Purpose Controller 6: ............................ 518 General Purpose Controller 7: ............................ 519 General Purpose Controller 8: ............................ 5

20 Controllers 00 ~ 15: .............................................. 521 Controllers 16 ~ 31: .............................................. 522 Controllers 32 ~ 47: .............................................. 523 Controllers 48 ~ 63: .............................................. 524 Controllers 64 ~ 79: .............................................. 525 Controllers 80 ~ 95: .............................................. 526 Controllers 96 ~ 111: ............................................. 527 Controllers 112 ~ 127: .......................................... 5

28 Alesis QS/Nano: Osc 1 .................................... 629 Alesis QS/Nano: Osc 2 .................................... 630 Alesis QS/Nano: Osc 3 .................................... 631 Alesis QS/Nano: Osc 4 .................................... 632 Matrix1000: Waves & VCF ...................... 633 Matrix1000: Envelopes ............................ 634 Emu Proteus: Primary ................................ 735 Emu Proteus: Secondary ........................... 736 Emu Orbit: Primary ................................ 737 Emu Orbit: Secondary ........................... 7

Roland:

38 JV80/880: Tone 1 ................................... 839 JV80/880: Tone 2 ................................... 840 JV80/880: Tone 3 ................................... 841 JV80/880: Tone 4 ................................... 842 JX8P: Osc & VCA ........................... 843 JX8P: Filter & LFO ......................... 844 JV1080: Tone 1 ................................... 945 JV1080: Tone 2 ................................... 946 JV1080: Tone 3 ................................... 947 JV1080: Tone 4 ................................... 948 Alpha-Juno 1 & 2: .................................................. 949 MKS80(U): LFO & Osc ........................... 950 MKS80(U): VCF & Env ........................... 951 MKS80(L): LFO & Osc ........................... 952 MKS80(L): VCF & Env ........................... 9

TARGET TARGETNUMBER NAME page

Yamaha:

53 DX11/27/100: Ops 1 & 2 ........................... 1054 DX11/27/100: Ops 3 & 4 ........................... 1055 SY85/TG500: Multi .................................... 1056 SY85/TG500: LFO & Amp ........................ 1057 SY85/TG500: Filter ................................... 1158 6op DX/TX: Ops 1 & 2 ........................... 1159 6op DX/TX: Ops 3 & 4 ........................... 1160 6op DX/TX: Ops 5 & 6 ........................... 1161 6op DX/TX: Ops & LFO ......................... 1262 TG100: ................................................................... 12

63 Pulse: Osc ..................................... 1264 Pulse: VCF ..................................... 1265 Microwave: Osc ..................................... 1366 Microwave: VCF ..................................... 1367 AWE32: LFO & Env ......................... 1368 AWE32: Filter ................................... 13

Korg:

69 X2/3: Osc1 & VDA1 .................... 1470 X2/3: FX & VDF1 ......................... 1471 X2/3: Osc2 & VDA2 .................... 1472 X2/3: FX & VDF2 ......................... 1473 05rW/X5: Osc1 & VDA1 .................... 1574 05rW/X5: FX & VDF1 ......................... 1575 05rW/X5: Osc2 & VDA2 .................... 1576 05rW/X5: FX & VDF2 ......................... 1577 NS5R: Osc1 & VDA1 .................... 1678 NS5R: VDF1 ................................... 1679 NS5R: Osc2 & VDA2 .................... 1680 NS5R: VDF2 ................................... 1681 N1/N5: Osc1 & VDA1 .................... 1782 N1/N5: VDF1 ................................... 1783 N1/N5: Osc2 & VDA2 .................... 1784 N1/N5: VDF2 ................................... 1785 DW8000: Osc & VCF ......................... 1886 DW8000: Envelopes .......................... 18

87 GM Drums: Cut Off ................................ 1888 GM Drums: Resonance ........................ 1889 GM Drums: Attack ................................. 1990 GM Drums: Decay ................................. 1991 GM Drums: Pitch ................................... 1992 GM Drums: Fine Tune ........................... 1993 GM Drums: Level ................................... 2094 GM Drums: Pan ..................................... 2095 GM Drums: Reverb ............................... 2096 GM Drums: Chorus ............................... 2097 GM Drums: Vari FX ................................ 21

98 User1: Downloadable ................................. 2199 User2: Downloadable ................................. 21

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Page 2: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 00TARGET NAME: GM Edit (nrpn's)SWITCH: Midi Channel

SLIDER FUNCTION1 Volume2 Pan

3 Vibrato Rate*4 Vibrato Depth*5 Vibrato Delay*6 Cutoff Freq*7 Resonance*8 Attack*9 Decay*10 Release*

11 Pitch Bend Range12 Modulation13 Portamento Time14 Reverb15 Chorus16 Variation Effect Depth(* Offsets.)

TARGET NUMBER: 01TARGET NAME: GS Edit (SysEx)SWITCH: Midi Channel(Device

ID=0)

SLIDER FUNCTION1 Volume2 Pan

3 Vibrato Rate*4 Vibrato Depth*5 Vibrato Delay*6 Cutoff Freq*7 Resonance*8 Attack*9 Decay*10 Release*

11 Pitch Bend Range12 Modulation13 Portamento Time14 Reverb15 Chorus16 Variation Effect Depth(* Offsets.)

TARGET NUMBER: 02TARGET NAME: XG Edit (SysEx)SWITCH: MidiChannel(DeviceID=0)

SLIDER FUNCTION1 Volume2 Pan

3 Vibrato Rate*4 Vibrato Depth*5 Vibrato Delay*6 Cutoff Freq*7 Resonance*8 Attack*9 Decay*10 Release*

11 Pitch Bend Range12 Modulation13 Portamento Time14 Reverb15 Chorus16 Variation Effect Depth(* Offsets.)

TARGET NUMBER: 03TARGET NAME: GS Effects EditSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Reverb Type2 Reverb Character3 Reverb LFP4 Reverb Level5 Reverb Time6 Reverb Feedback7 Reverb Pre-delay

8 Chorus Type9 Chorus LPF10 Chorus Level11 Chorus Feedback12 Chorus Delay13 Chorus Rate14 Chorus Depth15 Chorus->Reverb16 ---

Page 3: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 04TARGET NAME: XG Effects EditSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Reverb Return Level2 Reverb L/R Balance

3 Reverb Time4 Reverb Diffusion5 Reverb Initial Delay6 Reverb HPF7 Reverb LPF

8 Chorus Return Level9 Chorus L/R Balance

10 Chorus Frequency11 Chorus Mod Depth12 Chorus Feedback13 Chorus Initial Delay14 Chorus EQ Low15 Chorus EQ High16 Chorus -> Reverb Level

TARGET NUMBER: 05TARGET NAME: XG EQSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Band1 Gain2 Band1 Freq3 Band1 Q

4 Band2 Gain5 Band2 Freq6 Band2 Q

7 Band3 Gain8 Band3 Freq9 Band3 Q

10 Band4 Gain11 Band4 Freq12 Band4 Q

13 Band5 Gain14 Band5 Freq15 Band5 Q16 ---

TARGET NUMBER: 06TARGET NAME: Timbre Edit

(Sound Controllers)SWITCH: MIDI Channel

SLIDER SLIDER FUNCTION

1 Volume2 Pan3 Sound CC54 Sound CC65 Sound CC76 Cutoff Frequ*7 Resonance*8 Attack*9 ---10 Release*11 Pitch Bend Range12 Modulation Wheel13 Portamento Time14 Reverb Send15 Chorus Send16 Variation Send(* Offsets.)

TARGET NUMBER: 07TARGET NAME: Quick MIDI MixerSWITCH: Selects EXP, BAL, VOL,

PAN, REVERB, CHORUS,or VARI FX

SLIDER SLIDER FUNCTION1 Quick mix CH12 Quick mix CH23 Quick mix CH34 Quick mix CH45 Quick mix CH56 Quick mix CH67 Quick mix CH78 Quick mix CH8

9 Quick mix CH910 Quick mix CH1011 Quick mix CH1112 Quick mix CH1213 Quick mix CH1314 Quick mix CH1415 Quick mix CH1516 Quick mix CH16(✽ Expression and Balance are not shown on front panel)

Page 4: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 10TARGET NAME: Channel

AfterTouchesSWITCH: ---

SLIDER SLIDER FUNCTION1 After Touch CH12 After Touch CH23 After Touch CH34 After Touch CH45 After Touch CH56 After Touch CH67 After Touch CH78 After Touch CH8

9 After Touch CH910 After Touch CH1011 After Touch CH1112 After Touch CH1213 After Touch CH1314 After Touch CH1415 After Touch CH1516 After Touch CH16

TARGET NUMBER: 11TARGET NAME: Pitch BendsSWITCH: ---

SLIDER SLIDER FUNCTION1 Pitch Bend CH12 Pitch Bend CH23 Pitch Bend CH34 Pitch Bend CH45 Pitch Bend CH56 Pitch Bend CH67 Pitch Bend CH78 Pitch Bend CH8

9 Pitch Bend CH910 Pitch Bend CH1011 Pitch Bend CH1112 Pitch Bend CH1213 Pitch Bend CH1314 Pitch Bend CH1415 Pitch Bend CH1516 Pitch Bend CH16

TARGET NUMBER: 08TARGET NAME: Master Volumes

(Universal SysEx)SWITCH: ---

SLIDER SLIDER FUNCTION1 Master Vol, Device ID=02 Master Vol, Device ID=13 Master Vol, Device ID=24 Master Vol, Device ID=35 Master Vol, Device ID=46 Master Vol, Device ID=57 Master Vol, Device ID=68 Master Vol, Device ID=7

9 Master Vol, Device ID=810 Master Vol, Device ID=911 Master Vol, Device ID=1012 Master Vol, Device ID=1113 Master Vol, Device ID=1214 Master Vol, Device ID=1315 Master Vol, Device ID=1416 Master Vol, Device ID=15(* Note: Slider number and device IDs are onedifferent)

TARGET NUMBER: 9TARGET NAME: Modualtion WheelsSWITCH: ---

SLIDER SLIDER FUNCTION1 Mod Wheel CH12 Mod Wheel CH23 Mod Wheel CH34 Mod Wheel CH45 Mod Wheel CH56 Mod Wheel CH67 Mod Wheel CH78 Mod Wheel CH8

9 Mod Wheel CH910 Mod Wheel CH1011 Mod Wheel CH1112 Mod Wheel CH1213 Mod Wheel CH1314 Mod Wheel CH1415 Mod Wheel CH1516 Mod Wheel CH16

Page 5: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 20TARGET NAME: Controllers 0~15SWITCH: MIDI Channel

SLIDER SLIDER FUNCTION1 Controller 002 Controller 013 Controller 024 Controller 035 Controller 046 Controller 057 Controller 068 Controller 07

9 Controller 0810 Controller 0911 Controller 1012 Controller 1113 Controller 1214 Controller 1315 Controller 1416 Controller 15

TARGET NUMBER: 21TARGET NAME: Controllers 16~31SWITCH: MIDI Channel

TARGET NUMBER: 22TARGET NAME: Controllers 32~47SWITCH: MIDI Channel

TARGET NUMBER: 23TARGET NAME: Controllers 48~63SWITCH: MIDI Channel

TARGET NUMBER: 24TARGET NAME: Controllers 64~79SWITCH: MIDI Channel

TARGET NUMBER: 25TARGET NAME: Controllers 80~95SWITCH: MIDI Channel

TARGET NUMBER: 26TARGET NAME: Controllers 96~111SWITCH: MIDI Channel

TARGET NUMBER: 27TARGET NAME: Controllers 112~127SWITCH: MIDI Channel

(✽ Use 120~127 carefully, if at all!)

TARGET NUMBER: 12TARGET NAME: General Purpose 1'sSWITCH: ---

SLIDER SLIDER FUNCTION1 Gen Purpose 1 CH12 Gen Purpose 1 CH23 Gen Purpose 1 CH34 Gen Purpose 1 CH45 Gen Purpose 1 CH56 Gen Purpose 1 CH67 Gen Purpose 1 CH78 Gen Purpose 1 CH8

9 Gen Purpose 1 CH910 Gen Purpose 1 CH1011 Gen Purpose 1 CH1112 Gen Purpose 1 CH1213 Gen Purpose 1 CH1314 Gen Purpose 1 CH1415 Gen Purpose 1 CH1516 Gen Purpose 1 CH16

TARGET NUMBER: 13TARGET NAME: General Purpose 2'sSWITCH: ---

TARGET NUMBER: 14TARGET NAME: General Purpose 3'sSWITCH: ---

TARGET NUMBER: 15TARGET NAME: General Purpose 4'sSWITCH: ---

TARGET NUMBER: 16TARGET NAME: General Purpose 5'sSWITCH: ---

TARGET NUMBER: 17TARGET NAME: General Purpose 6'sSWITCH: ---

TARGET NUMBER: 18TARGET NAME: General Purpose 1'sSWITCH:

---TARGET NUMBER: 19TARGET NAME: General Purpose 8'sSWITCH: ---

Page 6: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 28TARGET NAME: ALESIS QS4/5/6/7/8

& Nanobass/synth/piano: Osc1

SWITCH: ---

SLIDER SLIDER FUNCTION1 Volume2 Pan3 Pitch LFO Depth4 Pitch LFO Speed

5 Filter Cut Off6 Filter Tracking7 Filter LFO Depth8 Filter LFO Speed9 Filter Attack10 Filter Decay11 Filter Sustain12 Filter Release

13 Attack14 Decay15 Sustain16 Release

TARGET NUMBER: 29TARGET NAME: ALESIS QS4/5/6/7/8

& Nanobass/synth/piano: Osc2

SWITCH: ---

TARGET NUMBER: 30TARGET NAME: ALESIS QS4/5/6/7/8

& Nanobass/synth/piano: Osc3

SWITCH: ---

TARGET NUMBER: 31TARGET NAME: ALESIS QS4/5/6/7/8

& Nanobass/synth/piano: Osc4

SWITCH: ---

TARGET NUMBER: 32TARGET NAME: OBERHEIM

Matrix1000/6/6rwaves & filters

SWITCH: ---

SLIDER SLIDER FUNCTION1 DCO1 Freq(*)2 DCO1 Wave3 DCO1 PW4 DCO2 Freq(*)5 DCO2 Wave6 DCO2 PW7 DCO Detune8 DCO Mix

9 VCF Cut off10 Resonance11 VCF FM depth

12 Portamento rate13 LFO1 Speed14 LFO1 Depth15 LFO2 Speed16 LFO2 Depth(*) Watch tuning!

TARGET NUMBER: 33TARGET NAME: OBERHEIM

Matrix1000/6/6renvelopes

SWITCH: ---

SLIDER SLIDER FUNCTION1 VCF Env Delay2 VCF Env Attack3 VCF Env Decay4 VCF Env Sustain5 VCF Env Release

6 VCA Env Delay7 VCA Env Attack8 VCA Env Decay9 VCA Env Sustain10 VCA Env Release

11 VCF FM Env Delay12 VCF FM Env Attack13 VCF FM Env Decay14 VCF FM Env sustain15 VCF FM Env release

16 VCF Envelope Depth

Page 7: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 34TARGET NAME: EMU Proteus1/XR/2/

3/Vintage/ClassicOSC1 (Primary)

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Attack (Primary)2 Hold (Primary)3 Decay (Primary)4 Sustain (Primary)5 Release(Primary)

6 Volume (Primary)7 Pan (Primary)8 Chorus (Primary)

9 Attack (Aux)10 Hold (Aux)11 Decay (Aux)12 Sustain (Aux)13 Release (Aux)14 Env Amount(Aux)

15 ---16 ---

TARGET NUMBER: 35TARGET NAME: EMU Proteus1/XR/2/

3/Vintage/ClassicOSC2 (Secondary)

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Attack (Secondary)2 Hold (Secondary)3 Decay (Secondary)4 Sustain (Secondary)5 Release (Secondary)

6 Volume (Secondary)7 Pan (Secondary)8 Chorus (Secondary)

9 LFO1 Rate10 LFO1 Amount11 LFO2 Rate12 LFO2 Amount

13 Pitdh Bend Range14 Cross-Fade Amount

15 ---16 ---

TARGET NUMBER: 36TARGET NAME: EMU ORBIT/PHATT/

CARNIVAL OSC1SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Attack (Primary)2 Hold (Primary)3 Decay (Primary)4 Sustain (Primary)5 Release (Primary)

6 Volume (Primary)7 Pan (Primary)8 Chorus (Primary)

9 Attack (Aux)10 Hold (Aux)11 Decay (Aux)12 Sustain (Aux)13 Release (Aux)14 Env Amount (Aux)

15 Filter Fc(Primary)16 Filter Q (Primary)

TARGET NUMBER: 37TARGET NAME: EMU ORBIT/PHATT/

CARNIVAL OSC2SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Attack (Secondary)2 Hold (Secondary)3 Decay (Secondary)4 Sustain (Secondary)5 Release (Secondary)

6 Volume (Secondary)7 Pan (Secondary)8 Chorus (Secondary)

9 LFO1 Rate10 LFO1 Amount11 LFO2 Rate12 LFO2 Amount

13 Pitch Bend Range14 Cross-Fade Amount

15 Filter Fc(Secondary)16 Filter Q (Secondary)

Page 8: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 38TARGET NAME: ROLAND JV80/880/

90/1000 Tone1 &Sound ExpansionSeries

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Tone1 Level2 LFO1 Speed3 LFO2 Speed4 Pitch Envelope Depth

5 Attack6 Decay7 Sustain8 Release

9 Cut Off10 Resonance11 Envelope Depth12 Filter Tracking

13 Attack14 Decay15 Sustain16 Release

TARGET NUMBER:39 JV80 tone2TARGET NUMBER:40 JV80 tone3TARGET NUMBER:41 JV80 tone4(* JV80 Oscilators are refered to as 'tones')

TARGET NUMBER: 42TARGET NAME: ROLAND JX8P

Oscillators andVCASWITCH: Device ID (as midichannel)

SLIDER SLIDER FUNCTION1 DCO1 Range2 DCO1 Wave3 DCO1 Tune4 LFO Depth5 DCO Mixer Level

6 DCO2 Range7 DCO2 Wave8 DCO X-Mod9 DCO2 Tune10 DCO Fine Tune11 DCO LFO Depth12 DCO2 Mixer Level

13 Env1 Attack14 Env1 Decay15 Env1 Sustain16 Env1 Release

TARGET NUMBER: 43TARGET NAME: ROLAND JX8PFilter and LFOSWITCH: Device ID (as midi

channel)

SLIDER SLIDER FUNCTION1 HPF2 VCF cut off3 Resonance4 LFO Mod Depth5 Env Mod Depth6 Key Follow7 VCA Dynamics8 VCF Dynamics9 LFO Wave10 LFO Delay11 LFO Rate12 Chorus

13 Env2 Attack14 Env2 Decay15 Env2 Sustain16 Env2 Release

Page 9: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 44TARGET NAME: ROLAND JV1080/

2080 & XP50/80 Tone1SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Tone1 Level2 LFO1 Speed3 LFO2 Speed4 Pitch Envelope Depth

5 Attack6 Decay7 Sustain8 Release

9 Cut Off10 Resonance11 Envelope Depth12 Filter Tracking13 Attack14 Decay15 Sustain16 Release

TARGET NUMBER:45 JV1080 tone2TARGET NUMBER:46 JV1080 tone3TARGET NUMBER:47 JV1080 tone4(* JV1080 Oscilators are refered to as 'tones')

TARGET NUMBER: 48TARGET NAME: ROLAND Alpha

Juno 1&2SWITCH: Device ID (as midi

channel)

SLIDER SLIDER FUNCTION1 DCO sub osc level2 Noise level3 HPF4 DCO LFO depth5 DCO PW/PWM6 VCF Cut off7 VCF resonance8 VCF LFO depth9 VCF Env Depth10 VCF KB tracking11 LFO rate12 LFO delay13 Attack14 Decay15 Sustain16 Release

TARGET NUMBER: 49TARGET NAME: ROLAND MKS80

LFO & Oscilators(upper tone)

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 LFO Rate2 LFO Delay3 LFO Wave4 LFO Depth

5 Pulse Width6 PWM7 X-Mod Depth8 X-Mod Envelope Depth9 PWM mode10 VCO1 Range(*)11 VCO1 wave12 VCO Sync13 VCO2 Range(*)14 VCO2 Fine Tune15 VCO2 Wave16 Mixer(* Watch tuning!)

TARGET NUMBER: 50TARGET NAME: ROLAND MKS80

Filter & Env(uppertone)

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 HPF2 VCF Cut Off3 VCF Resonance4 VCF Envelope Depth5 VCF LFO1 depth6 VCF Key Follow

7 Env1 Dynamics8 Env1 Attack9 Env1 Decay10 Env1 Sustain11 Env1 Release

12 Env2 Dynamics13 Env2 Attack14 Env2 Decay15 Env2 Sustain16 Env2 Release

TARGET NUMBER:51 ROLAND MKS80LFO & Oscillators(lower tone)

TARGET NUMBER:52 ROLAND MKS80Filter & Env(lower tone)

Page 10: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 53TARGET NAME: YAMAHA DX21/27/

100/11/TX81Z (op 1-2)SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Operator 1 Env Attack2 Operator 1 Env Decay13 Operator 1 Env Decay24 Operator 1 Env Release5 Operator 1 Env Sustain

6 Operator 1 Key Tracking7 Operator 1 Level8 Operator 1 Frequency9 Operator 2 Env Attack10 Operator 2 Env Decay111 Operator 2 Env Decay212 Operator 2 Env Release13 Operator 2 Env Sustain

14 Operator 2 Key Tracking15 Operator 2 Level16 Operator 2 Frequency(* DX models refer to oscilators as 'operators'.)

TARGET NUMBER: 54TARGET NAME: YAMAHA DX21/27/

100/11/TX81Z (op 3-4)SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Operator 3 Env Attack2 Operator 3 Env Decay13 Operator 3 Env Decay24 Operator 3 Env Release5 Operator 3 Env Sustain

6 Operator 3 Key Tracking7 Operator 3 Level8 Operator 3 Frequency

9 Operator 4 Env Attack10 Operator 4 Env Decay111 Operator 4 Env Decay212 Operator 4 Env Release13 Operator 4 Env Sustain

14 Operator 4 Key Tracking15 Operator 4 Level16 Operator 4 Frequency(DX models refer to oscillators as 'operators'.)

TARGET NUMBER: 55TARGET NAME: YAMAHA SY85/

TG500 Multi EditSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Layer1 Volume2 Layer2 Volume3 Layer3 Volume4 Layer4 Volume

5 Layer1 Pan6 Layer2 Pan7 Layer3 Pan8 Layer4 Pan

9 AEG Slope110 AEG Slope211 AEG Slope312 AEG Slope4

13 Filter Cut Off14 Filter Resonance15 LFO speed16 LFO Depth

TARGET NUMBER: 56TARGET NAME: YAMAHA SY85/

TG500 Tone Edit:LFO & Amplifier

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Tone Volume2 Fx Send3 Random Pitch Depth

4 LFO Speed5 LFO Delay6 LFO to Pitch Depth7 LFO to Amplitude Depth8 LFO to Filter Depth

9 Amplitude Velocity Sense10 Amplitude Envelope Time111 Amplitude Envelope Time212 Amplitude Envelope Time313 Amplitude Envelope Time414 Amplitude Envelope Time5

15 Amplitude Envelope Level116 Amplitude Envelope Level2

Page 11: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 57TARGET NAME: YAMAHA SY85/

TG500 Tone Edit:Filter

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Filter Bandwidth2 Filter Cutoff3 Filter Mode4 Filter Resonance

5 Filter Velocity Sense6 Filter Envelope Time17 Filter Envelope Time28 Filter Envelope Time39 Filter Envelope Time410 Filter Envelope Time5

11 Filter Envelope Level112 Filter Envelope Level213 Filter Envelope Level314 Filter Envelope Level415 Filter Envelope Level516 Filter Envelope Level6

TARGET NUMBER: 58TARGET NAME: (6 operator) DX & TX

series Operator 1&2Envelopes

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Envelope1 Time12 Envelope1 Time2

3 Envelope1 Time34 Envelope1 Time45 Envelope1 Level16 Envelope1 Level27 Envelope1 Level38 Envelope1 Level4

9 Envelope2 Time110 Envelope2 Time211 Envelope2 Time312 Envelope2 Time413 Envelope2 Level114 Envelope2 Level215 Envelope2 Level316 Envelope2 Level4

TARGET NUMBER: 59TARGET NAME: (6 operator) DX & TX

series Operator 3&4Envelopes

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Envelope3 Time12 Envelope3 Time23 Envelope3 Time34 Envelope3 Time45 Envelope3 Level16 Envelope3 Level27 Envelope3 Level38 Envelope3 Level4

9 Envelope4 Time110 Envelope4 Time211 Envelope4 Time312 Envelope4 Time413 Envelope4 Level114 Envelope4 Level215 Envelope4 Level316 Envelope4 Level4

TARGET NUMBER: 60TARGET NAME: (6 operator) DX & TX

series Operator 5&6Envelopes

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Envelope5 Time12 Envelope5 Time23 Envelope5 Time34 Envelope5 Time45 Envelope5 Level16 Envelope5 Level27 Envelope5 Level38 Envelope5 Level4

9 Envelope6 Time10 Envelope6 Time211 Envelope6 Time312 Envelope6 Time413 Envelope6 Level114 Envelope6 Level215 Envelope6 Level316 Envelope6 Level4

Page 12: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 61TARGET NAME: (6 operator)DX & TX

series Operator & LFOSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Operator 1 Level2 Operator 2 Level3 Operator 3 Level

4 Operator 4 Level

5 Operator 5 Level

6 Operator 6 Level

7 Operator 1 Frequency8 Operator 2 Frequency9 Operator 3 Frequency10 Operator 4 Frequency11 Operator 5 Frequency12 Operator 6 Frequency

13 LFO Speed14 LFO Delay15 LFO PMD16 LFO AMD

TARGET NUMBER: 62TARGET NAME: TG100SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc1 Vol2 Osc1 Pan3 LFO1 Speed4 LFO1 Delay5 LFO1 AMD6 LFO1 PMD7 Osc1 Attack8 Osc1 Release

9 Osc2 Vol10 Osc2 Pan11 LFO2 Speed12 LFO2 Delay13 LFO2 AMD14 LFO2 PMD15 Osc2 Attack16 Osc2 Release

TARGET NUMBER: 63TARGET NAME: WALDORF PULSESWITCH: MIDI Channel

SLIDER SLIDER FUNCTION1 Osc1 Level2 Osc2 Level3 Osc3 Level4 Noise Level5 External Level

6 Osc1 PW7 Osc2 PW8 Osc2 Sync9 Osc2 Fine Tune10 Osc3 Fine Tune

11 LFO1 Speed12 LFO1 Shape

13 Env2 Attack14 Env2 Decay15 Env2 Sustain16 Env2 Release

TARGET NUMBER: 64TARGET NAME: WALDORF PULSE

FILTERSWITCH: MIDI Channel

SLIDER SLIDER FUNCTION1 Volume2 Panning3 Portamento Time

4 VCA Velocity Sense5 VCF Velocity Sense

6 Filter Cut Off7 Filter Resonance8 Filter Tracking9 Filter Envelope1 Depth10 Filter Modulation Depth

11 LFO2 Speed12 LFO2 Delay

13 Env1 Attack14 Env1 Decay15 Env1 Sustain16 Env1 Release

Page 13: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 65TARGET NAME: WALDORF MICRO

WAVE OSCSWITCH: MIDI Channel

SLIDER SLIDER FUNCTION1 Osc1 Level2 Osc2 Level3 Ring Mod Level4 Noise Level

5 Osc1 Octave6 Osc1 Semi-tone7 Osc2 Octave8 Osc2 Semi-tone9 Osc2 Detune10 Osc1/2 Sync

11 LFO1 Speed12 LFO1 Shape

13 Env2 Attack14 Env2 Decay15 Env2 Sustain16 Env2 Release

TARGET NUMBER: 66TARGET NAME: WALDORF MICRO

WAVE FILTERSWITCH: MIDI Channel

SLIDER SLIDER FUNCTION1 Volume2 Panning3 Portamento Time

4 VCA Velocity Sense5 VCF Velocity Sense

6 Filter 1 Cutoff7 Filter 1 Resonance8 Filter 1 Tracking9 Filter 1 Envelope1 Depth10 Filter 2 Cutoff

11 LFO2 Speed12 LFO2 Delay

13 Env1 Attack14 Env1 Decay15 Env1 Sustain16 Env1 Release

TARGET NUMBER: 67TARGET NAME: CREATIVE LABSAWE32 LFOs and envelopes, *AWE64 &Live! are compatibleSWITCH: MIDI Channel

SLIDER SLIDER FUNCTION1 LFO1 Delay2 LFO1 Freq3 LFO2 Delay4 LFO2 Freq

5 Env1 Delay6 Env1 Attack7 Env1 Hold8 Env1 Decay9 Env1 Sustain10 Env1 Release

11 Env2 Delay12 Env2 Attack13 Env2 Hold14 Env2 Decay15 Env2 Sustain16 Env2 Release

TARGET NUMBER: 68TARGET NAME: CREATIVE LABSAWE32 Filters and Others, *AWE64 & Live!are compatibleSWITCH: MIDI Channel

SLIDER SLIDER FUNCTION:1 Master Tuning(*)

2 LFO1 to Pitch Depth3 LFO2 to Pitch Depth4 Envelope1 to Pitch5 LFO1 to Volume6 Filter Cut Off7 Filter Resonance8 LFO1 to Filter Depth9 Envelope1 to Filter

10 Chorus Send11 Reverb Send12 Volume13 Pan14 Modulation Wheel15 Pitch Bend Range16 Expression (similar to

volume)(* Use with care)

Page 14: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 69TARGET NAME: X3/X2/N264/N364

OSC1 & OSC1 VDASWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc1 Octave2 Osc1 Level3 Osc1~2 Interval4 Pitch EG1 Intensity

5 LFO1 Freq6 LFO1 Delay7 LFO1 Fade In8 LFO1 Intensity

9 VDA1 Sensitivity10 VDA1 Attack Time11 VDA1 Attack Level12 VDA1 Decay Time13 VDA1 Breakpoint14 VDA1 Slope Time15 VDA1 Sustain Level16 VDA1 Release Time

TARGET NUMBER: 70TARGET NAME: X3/X2/N264/N364

OSC1 FILTER1 &FXSWITCH: Device ID

SLIDER SLIDER FUNCTION1 FX1 Wet/dry Balance2 FX2 Wet/dry Balance

3 VDF1 Cut Off4 VDF1 Key Tracking5 VDF1 EG Intensity6 VDF1 LFO Freq7 VDF1 LFO Delay8 VDF1 LFO Intensity

9 VDF1 Sensitivity10 VDF1 Attack Time11 VDF1 Attack Level12 VDF1 Decay Time13 VDF1 Breakpoint14 VDF1 Slope Time15 VDF1 Sustain Level16 VDF1 Release Time

TARGET NUMBER: 71TARGET NAME: X3/X2/N264/N364

OSC2 & OSC2 VDASWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc2 Octave2 Osc2 Level3 Detune4 Pitch EG2 Intensity

5 LFO2 Freq6 LFO2 Delay7 LFO2 Fade In8 LFO2 Intensity

9 VDA2 Sensitivity10 VDA2 Attack Time11 VDA2 Attack Level12 VDA2 Decay Time13 VDA2 Breakpoint14 VDA2 Slope Time15 VDA2 Sustain Level16 VDA2 Release Time

TARGET NUMBER: 72TARGET NAME: X3/X2/N264/N364

OSC2 FILTER2 &FXSWITCH: Device ID

SLIDER SLIDER FUNCTION1 FX1 Select2 FX2 Select

3 VDF2 Cut Off4 VDF2 Key Tracking5 VDF2 EG Intensity6 VDF2 LFO Freq7 VDF2 LFO Delay8 VDF2 LFO Intensity

9 VDF2 Sensitivity10 VDF2 Attack Time11 VDF2 Attack Level12 VDF2 Decay Time13 VDF2 Breakpoint14 VDF2 Slope Time15 VDF2 Sustain Level16 VDF2 Release Time

Page 15: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 73TARGET NAME: 05RW/X5/X5DR/X5D OSC1 &

OSC1 VDASWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc1 Octave2 Osc1 Level3 Osc1~2 Interval4 Pitch EG1 Intensity

5 LFO1 Freq6 LFO1 Delay7 LFO1 Fade In8 LFO1 Intensity

9 VDA1 Sensitivity10 VDA1 Attack Time11 VDA1 Attack Level12 VDA1 Decay Time13 VDA1 Breakpoint14 VDA1 Slope Time15 VDA1 Sustain Level16 VDA1 Release Time

TARGET NUMBER: 74TARGET NAME: 05RW/X5/X5DR/X5D

OSC1FILTER1 & FX

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 FX1 Wet/dry Balance2 FX2 Wet/dry Balance

3 VDF1 Cut Off4 VDF1 Key Tracking5 VDF1 EG Intensity6 VDF1 LFO Freq7 VDF1 LFO Delay8 VDF1 LFO Intensity

9 VDF1 Sensitivity10 VDF1 Attack Time11 VDF1 Attack Level12 VDF1 Decay Time13 VDF1 Breakpoint14 VDF1 Slope Time15 VDF1 Sustain Level16 VDF1 Release Time

TARGET NUMBER: 75TARGET NAME: 05RW/X5/X5DR/X5D

OSC2 &OSC2 VDA

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc2 Octave2 Osc2 Level3 Detune4 Pitch EG2 Intensity

5 LFO2 Freq6 LFO2 Delay7 LFO2 Fade In8 LFO2 Intensity

9 VDA2 Sensitivity10 VDA2 Attack Time11 VDA2 Attack Level12 VDA2 Decay Time13 VDA2 Breakpoint14 VDA2 Slope Time15 VDA2 Sustain Level16 VDA2 Release Time

TARGET NUMBER: 76TARGET NAME: 05RW/X5/X5DR/X5D OSC2

FILTER2 &FXSWITCH: Device ID

SLIDER SLIDER FUNCTION1 FX1 Select2 FX2 Select

3 VDF2 Cut Off4 VDF2 Key Tracking5 VDF2 EG Intensity6 VDF2 LFO Freq7 VDF2 LFO Delay8 VDF2 LFO Intensity

9 VDF2 Sensitivity10 VDF2 Attack Time11 VDF2 Attack Level12 VDF2 Decay Time13 VDF2 Breakpoint14 VDF2 Slope Time15 VDF2 Sustain Level16 VDF2 Release Time

Page 16: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 77TARGET NAME: NS5R OSC1 VDASWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc1 Octave2 Osc1 Level3 Osc1/2 Interval

4 Pitch LFO1 freq5 Pitch LFO1 Delay6 Pitch LFO1 Intensity

7 Amplitude LFO1 Freq8 Amplitude LFO1 Intensity

9 VDA1 Sensitivity10 VDA1 Attack Time11 VDA1 Attack Level12 VDA1 Decay Time13 VDA1 Breakpoint14 VDA1 Slope Time15 VDA1 Sustain Level16 VDA1 Release Time

TARGET NUMBER: 78TARGET NAME: NS5R OSC1 VDFSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Pitch Envelope1 Depth2 Filter1 Cut Off3 KB Tracking14 VDF1 Envelope Intensity

5 VDF LFO1 Freq6 VDF LFO1 Delay7 VDF LFO1 Intensity

8 VDF1 Sensitivity9 VDF1 Attack Time10 VDF1 Attack Level11 VDF1 Decay Time12 VDF1 Break Point13 VDF1 Sustain Time14 VDF1 Sustain level15 VDF1 Release Time16 VDF1 Release Level

TARGET NUMBER: 79TARGET NAME: NS5R OSC2 VDASWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc2 Octave2 Osc2 Level3 Osc Detune

4 Pitch LFO2 freq5 Pitch LFO2 Delay6 Pitch LFO2 Intensity

7 Amplitude LFO2 Freq8 Amplitude LFO2 Intensity

9 VDA2 Sensitivity10 VDA2 Attack Time11 VDA2 Attack Level12 VDA2 Decay Time13 VDA2 Breakpoint14 VDA2 Slope Time15 VDA2 Sustain Level16 VDA2 Release Time

TARGET NUMBER: 80TARGET NAME: NS5R OSC2 VDFSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Pitch Envelope2 Depth2 Filter2 Cut Off3 KB Tracking24 VDF2 Envelope Intensity

5 VDF LFO2 Freq6 VDF LFO2 Delay7 VDF LFO2 Intensity

8 VDF2 Sensitivity9 VDF2 Attack Time10 VDF2 Attack Level11 VDF2 Decay Time12 VDF2 Break Point13 VDF2 Sustain Time14 VDF2 Sustain level15 VDF2 Release Time16 VDF2 Release Level

Page 17: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 81TARGET NAME: N1/N5 OSC1 VDASWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc1 Octave2 Osc1 Level3 Osc1/2 Interval

4 Pitch LFO1 freq5 Pitch LFO1 Delay6 Pitch LFO1 Intensity

7 Amplitude LFO1 Freq8 Amplitude LFO1 Intensity

9 VDA1 Sensitivity10 VDA1 Attack Time11 VDA1 Attack Level12 VDA1 Decay Time13 VDA1 Breakpoint14 VDA1 Slope Time15 VDA1 Sustain Level16 VDA1 Release Time

TARGET NUMBER: 82TARGET NAME: N1/N5 OSC1 VDFSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Pitch Envelope1 Depth2 Filter1 Cut Off3 KB Tracking14 VDF1 Envelope Intensity

5 VDF LFO1 Freq6 VDF LFO1 Delay7 VDF LFO1 Intensity

8 VDF1 Sensitivity9 VDF1 Attack Time10 VDF1 Attack Level11 VDF1 Decay Time12 VDF1 Break Point13 VDF1 Sustain Time14 VDF1 Sustain level15 VDF1 Release Time16 VDF1 Release Level

TARGET NUMBER: 83TARGET NAME: N1/N5 OSC2 VDASWITCH: Device ID

SLIDER SLIDER FUNCTION1 Osc2 Octave2 Osc2 Level3 Osc Detune

4 Pitch LFO2 freq5 Pitch LFO2 Delay6 Pitch LFO2 Intensity

7 Amplitude LFO2 Freq8 Amplitude LFO2 Inten

9 VDA2 Sensitivity10 VDA2 Attack Time11 VDA2 Attack Level12 VDA2 Decay Time13 VDA2 Breakpoint14 VDA2 Slope Time15 VDA2 Sustain Level16 VDA2 Release Time

TARGET NUMBER: 84TARGET NAME: N1/N5 OSC1 VDFSWITCH: Device ID

SLIDER SLIDER FUNCTION1 Pitch Envelope2 Dp2 Filter2 Cut Off3 KB Tracking24 VDF2 Envelope Int

5 VDF LFO2 Freq6 VDF LFO2 Delay7 VDF LFO2 Intensity

8 VDF2 Sensitivity9 VDF2 Attack Time10 VDF2 Attack Level11 VDF2 Decay Time12 VDF2 Break Point13 VDF2 Sustain Time14 VDF2 Sustain level15 VDF2 Release Time16 VDF2 Release Level

Page 18: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 85TARGET NAME: KORG DW8000 &

EX8000 Oscillators& Filter

SWITCH: Device ID

SLIDER SLIDER FUNCTION1 OSC1 Octave2 OSC1 Wave3 OSC1 Level4 OSC2 Octave5 OSC2 Wave6 OSC Level7 Interval8 Detune9 Noise Level

10 VCF Cut off11 VCF Resonance12 VCF KB tracking

13 LFO Freq14 LFO Delay15 LFO to osc1&2 depth16 LFO to VCF depth

TARGET NUMBER: 86TARGET NAME: KORG DW8000 &

EX8000 EnvelopesSWITCH: Device ID

SLIDER SLIDER FUNCTION1 VCF EG depth2 VCF Env Attack3 VCF Env Decay4 VCF Env Break5 VCF Env Slope6 VCF Env Sustain7 VCF Env Release8 VCF Sensitivity

9 VCA Env Attack10 VCA Env Decay11 VCA Env Break12 VCA Env Slope13 VCA Env Sustain14 VCA Env Release15 VCA Sensitivity

16 Portamento Time

TARGET NUMBER: 87TARGET NAME: GM Drum Kit Edit:

Drum Filter CutoffSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) Cutoff2 Rim (C#) Cutoff3 Snare (D) Cutoff4 Clap (Eb) Cutoff5 Snare (E) Cutoff6 Low Tom1 (F) Cutoff7 Closed Hat (F#) Cutoff8 Low Tom2 (G) Cutoff9 Semi Hat (G#) Cutoff10 Mid Tom1 (A) Cutoff11 Open Hat (Bb) Cutoff12 Mid Tom2 (B) Cutoff13 Hi Tom1 (C) Cutoff14 Cymbal (C#) Cutoff15 Hi Tom2 (D) Cutoff16 Ride (E) Cutoff

TARGET NUMBER: 88TARGET NAME: GM Drum Kit Edit:

Drum FilterResonanceSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) Reson2 Rim (C#) Reson3 Snare (D) Reson4 Clap (Eb) Reson5 Snare (E) Reson6 Low Tom1 (F) Reson7 Closed Hat (F#) Reson8 Low Tom2 (G) Reson9 Semi Hat (G#) Reson10 Mid Tom1 (A) Reson11 Open Hat (Bb) Reson12 Mid Tom2 (B) Reson13 Hi Tom1 (C) Reson14 Cymbal (C#) Reson15 Hi Tom2 (D) Reson16 Ride (E) Reson

Page 19: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 89TARGET NAME: GM Drum Kit Edit:

Drum AttackSWITCH: MIDI Channel

(often 10 For drums)

SLIDER SLIDER FUNCTION1 Kick (C) Attack2 Rim (C#) Attack3 Snare (D) Attack4 Clap (Eb) Attack5 Snare (E) Attack6 Low Tom1 (F) Attack7 Closed Hat (F#) Attack8 Low Tom2 (G) Attack9 Semi Hat (G#) Attack10 Mid Tom1 (A) Attack11 Open Hat (Bb) Attack12 Mid Tom2 (B) Attack13 Hi Tom1 (C) Attack14 Cymbal (C#) Attack15 Hi Tom2 (D) Attack16 Ride (E) Attack

TARGET NUMBER: 90TARGET NAME: GM Drum Kit Edit:

Drum DecaySWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) Decay2 Rim (C#) Decay3 Snare (D) Decay4 Clap (Eb) Decay5 Snare (E) Decay6 Low Tom1 (F) Decay7 Closed Hat (F#) Decay8 Low Tom2 (G) Decay9 Semi Hat (G#) Decay10 Mid Tom1 (A) Decay11 Open Hat (Bb) Decay12 Mid Tom2 (B) Decay13 Hi Tom1 (C) Decay14 Cymbal (C#) Decay15 Hi Tom2 (D) Decay16 Ride (E) Decay

TARGET NUMBER: 91TARGET NAME: GM Drum Kit Edit:

Drum PitchSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) Pitch2 Rim (C#) Pitch3 Snare (D) Pitch4 Clap (Eb) Pitch5 Snare (E) Pitch6 Low Tom1 (F) Pitch7 Closed Hat (F#) Pitch8 Low Tom2 (G) Pitch9 Semi Hat (G#) Pitch10 Mid Tom1 (A) Pitch11 Open Hat (Bb) Pitch12 Mid Tom2 (B) Pitch13 Hi Tom1 (C) Pitch14 Cymbal (C#) Pitch15 Hi Tom2 (D) Pitch16 Ride (E) Pitch

TARGET NUMBER: 92TARGET NAME: GM Drum Kit Edit:

Drum Fine TuneSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) F Tune2 Rim (C#) F Tune3 Snare (D) F Tune4 Clap (Eb) F Tune5 Snare (E) F Tune6 Low Tom1 (F) F Tune7 Closed Hat (F#) F Tune8 Low Tom2 (G) F Tune9 Semi Hat (G#) F Tune10 Mid Tom1 (A) F Tune11 Open Hat (Bb) F Tune12 Mid Tom2 (B) F Tune13 Hi Tom1 (C) F Tune14 Cymbal (C#) F Tune15 Hi Tom2 (D) F Tune16 Ride (E) F Tune

Page 20: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 93TARGET NAME: GM Drum Kit Edit:

Drum LevelSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) Level2 Rim (C#) Level3 Snare (D) Level4 Clap (Eb) Level5 Snare (E) Level6 Low Tom1 (F) Level7 Closed Hat (F#) Level8 Low Tom2 (G) Level9 Semi Hat (G#) Level10 Mid Tom1 (A) Level11 Open Hat (Bb) Level12 Mid Tom2 (B) Level13 Hi Tom1 (C) Level14 Cymbal (C#) Level15 Hi Tom2 (D) Level16 Ride (E) Level

TARGET NUMBER: 94TARGET NAME: GM Drum Kit Edit:

Drum PanSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) Pan2 Rim (C#) Pan3 Snare (D) Pan4 Clap (Eb) Pan5 Snare (E) Pan6 Low Tom1 (F) Pan7 Closed Hat (F#) Pan8 Low Tom2 (G) Pan9 Semi Hat (G#) Pan10 Mid Tom1 (A) Pan11 Open Hat (Bb) Pan12 Mid Tom2 (B) Pan13 Hi Tom1 (C) Pan14 Cymbal (C#) Pan15 Hi Tom2 (D) Pan16 Ride (E) Pan

TARGET NUMBER: 95TARGET NAME: GM Drum Kit Edit:

Drum ReverbSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) Reverb2 Rim (C#) Reverb3 Snare (D) Reverb4 Clap (Eb) Reverb5 Snare (E) Reverb6 Low Tom1 (F) Reverb7 Closed Hat (F#) Reverb8 Low Tom2 (G) Reverb9 Semi Hat (G#) Reverb10 Mid Tom1 (A) Reverb11 Open Hat (Bb) Reverb12 Mid Tom2 (B) Reverb13 Hi Tom1 (C) Reverb14 Cymbal (C#) Reverb15 Hi Tom2 (D) Reverb16 Ride (E) Reverb

TARGET NUMBER: 96TARGET NAME: GM Drum Kit Edit:

Drum ChorusSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) Chorus2 Rim (C#) Chorus3 Snare (D) Chorus4 Clap (Eb) Chorus5 Snare (E) Chorus6 Low Tom1 (F) Chorus7 Closed Hat (F#) Chorus8 Low Tom2 (G) Chorus9 Semi Hat (G#) Chorus10 Mid Tom1 (A) Chorus11 Open Hat (Bb) Chorus12 Mid Tom2 (B) Chorus13 Hi Tom1 (C) Chorus14 Cymbal (C#) Chorus15 Hi Tom2 (D) Chorus16 Ride (E) Chorus

Page 21: TARGET NUMBER: 00 - Music computers and technology by ... · 34 Emu Proteus: Primary ... 48 Alpha-Juno 1 & 2: ... TARGET NUMBER: 00 TARGET NAME: GM Edit (nrpn's) SWITCH: Midi Channel

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TARGET NUMBER: 97TARGET NAME: GM Drum Kit Edit:

Drum VariationFX SendSWITCH: MIDI Channel

(often 10 for drums)

SLIDER SLIDER FUNCTION1 Kick (C) VariationFX2 Rim (C#) VariationFX3 Snare (D) VariationFX4 Clap (Eb) VariationFX5 Snare (E) VariationFX6 Low Tom1 (F) VariationFX7 Closed Hat (F#) VariationFX8 Low Tom2 (G) VariationFX9 Semi Hat (G#) VariationFX10 Mid Tom1 (A) VariationFX11 Open Hat (Bb) VariationFX12 Mid Tom2 (B) VariationFX13 Hi Tom1 (C) VariationFX14 Cymbal (C#) VariationFX15 Hi Tom2 (D) VariationFX16 Ride (E) VariationFX

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All trademarks are acknowl-edged. Proprietary namesare used to indicate the in-tended compatibility of MIDImessages. They do not implythe approval of the nameowners, which has not beensought.

TARGET NUMBER: 98TARGET NAME: User 1

TARGET NUMBER: 99TARGET NAME: User 2

Target numbers 98 and 99 are used for twoprogrammable profiles, see the C16 User’sGuide section 3.6. These Targets aredownloaded using MIDI SysEx messages,their format is given in the C16 User’s Guidesection 4.4.

If you use a PC running Windows 95 or later,you can look for the C16 Target Editorprogram which is being made available fordownload from our website. The websitealso carries a bunch of ready-made down-loadable Targets.