Strategic Innovation in Product and Service Design School of Visual Arts MFA Interaction Design Fall 2009 Class 1: Overview and Introduction 14 September 2009
Strategic Innovation in Product and Service DesignSchool of Visual Arts
MFA Interaction Design
Fall 2009
Class 1: Overview and Introduction
14 September 2009
Develop your understanding of strategy, innovation, and strategic decision-making generally
Investigate the specifics of strategy for designing interactive products and services
Train you to interrogate a larger set of considerations in developing design concepts, including economics, competition and industry dynamics, portfolio fit, finance, and politics
Challenge you to create rigorous and convincing arguments for why your design concepts are worth investing in (by people who may not care about “good design” per se)
Course Objectives
By default, grades are given as pass/fail
If you’d like to receive a letter grade in your evaluation file, you must make a written request to me now later than the start of the 3rd class (September 28, 2009)
Grades based on class participation, four shorter assignments, and a final project (33.33% each)
You will be required to complete self assessments and peer assessments as part of each exercise and the final project, which will be considered in determining your final grade
Grading
Contribution to class discussions, assignments, and exercises
Quality, timeliness, and completeness of your assignments
Quality and timeliness of your final project
Grading criteria
You will be to class on time, you will have prepared for class by completing the readings for that week, and you will participate actively during class
You will take responsibility for your own learning. I’m here to challenge and guide you, but you’ll get out whatever you put in
You will demonstrate an interest in helping your fellow students learn
You will commit to try things you may not have done before, and take some risks that you may be “wrong”
You will complete assignments and projects on time and to the best of your ability
You will contact me as far in advance as possible to discuss any questions or issues that affect your ability to meet any of these expectations
Expectations (mine)
Expectations (yours)From class discussion…
We will learn tools for developing strategies…. Including research to understand behaviors
We will learn how to distinguish between “real” answers from research and others
Learn how to communicate why design and design choices matter
How to be the person in an organization who holds the stake in both creative and business factors
How to communicate with business people
Dealing with constraints…when it has to be global, or within a certain budget, etc
How to communicate that design strategy is an important step in the overall process….both to clients and internally
Intro to Strategy
A definition of a firm’s competitive domain What business(es) are we in and what do we do?
A means of establishing an organization’s purpose in terms of its long-term objectivesWhy is it important to do what we do the way that we do?
A coherent, unifying, and integrative set of decisions designed to achieve a favorable outcomeHow must the things we do fit together in order to be uniquely successful in doing what we do?
Responses to external opportunities as a means of creating competitive advantageWhat’s our posture towards the world, what motivates us to act or not act?
What is strategy?
Planning, necessarily
Thinking big thoughts
The opposite of tactics
What only the more senior people do
Opposed to design
What strategy isn’t
Strategy = Why
All companies need a strategy so the employees will know what they don't do.
Dogbert’s reason
“The essence of strategy is choosing what not to do. There are choices to be made. Not all
good things go together. If you’re not saying no, you’re not doing
strategy. If you’re not saying no, you’re not acting strategically.”
Michael Porter
Functional specifications documents are “yes documents.” They’re political. They’re all about getting to “yes” and we think the goal up front should be getting to “no.”
Functional specs lead to scope creep from the very start. There’s very little cost in saying “yeah, ok, let’s add that,” to a Word document.
Strategy is mostly about making decisions about difficult choices.
Almost always, this means many people are involved in the decision
Almost always, this means there is no obvious “right” answer or standard to measure against
Therefore, doing strategy work usually requires the creation of shared understanding and rationale among many people who usually have diverse ideas, needs, interests, opinions, and standards
And this usually cannot be accomplished by deferring to a single “decider” unless that person can articulate a clear and consistent rationale and set of conditions for the decision
Why strategy is hard
I cannot understand nor
do I want to understand!
I want to believe!
Mauvaise foi
Strategy in practice: think systemically, but pick your spots
So how do you choose, then?
Choosing where to compete
Levels of strategy
Corporate strategy: choices about the scope of the company, which businesses & industries to be in
Business strategy: how you compete in a given market, usually through the products and services you offer
Functional strategy: operating activities at the department level (eg, marketing, product development, etc)
Great strategies unify these levels.
Example
Corporate strategy: Which types of goods won’t we sell? Which customer sets will we ignore? How will we serve each target? Which manufacturers will we carry?
Business strategy: What will draw people into the store? How should we price our products?
Functional strategy: How will we train employees? How will we measure performance? What projects won’t we do?
Finding a Blue Ocean“Red oceans represent all the industries in existence today. This is known market space. Blue oceans denote all the industries not in existence today. This is unknown market space…
[To] win in the future, companies must stop competing with each other. The only way to beat the competition is to stop trying to beat the competition.”
You mean I don’t have to say no?
Winning through scale of operation/volume Ability to win on price limits entrants
Can cut prices further to strong buyers
Lowest price means few attractive substitutes
Rivalry defined by the race to the bottom
Cost leadership as a strategy
Getting superior margins by getting customers to pay a premium Customer loyalty is the key to keeping out new entrants
Buyer power is limited because uniqueness of products = lack of alternatives
Suppliers’ power limited by need to access customers; pricing can be passed on to customers if need be
Substitutes not readily available because of uniqueness of product
Brands capture differentiation and protect against rivals
Differentiation as a strategy
Concentrating on a niche market or customer segment Develop better understanding of the market/segment, build channels to serve uniquely
Lock up the segment to keep new entrants out
Buyer power limited by lack of focused alternatives
Rivals can’t match the highly tailored product/service
Focus as a strategy
Business Business Business Business
Core Product
Capability Capability Capability
Product ProductProduct
ProductProduct
ProductProduct ProductProduct ProductProduct
Core competencies
local communications info services desktop
Search
algorithm engineering
beta rollout interface design
local search maps
GmailGroups
ChatNews
Toolbar Browser?Picasa DesktopFinance
Example:
We make our buildings, and thereafter they
make us.
We make our buildings products, and thereafter they
make us.