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STORM THE CASTLE Science Olympiad Summer Institute 1 Presented by Dennis Papesh [email protected]
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Storm the Castle - soinc.org

Mar 27, 2022

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Page 1: Storm the Castle - soinc.org

STORM THE CASTLE

Science Olympiad Summer Institute

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Presented by Dennis Papesh

[email protected]

Page 2: Storm the Castle - soinc.org

DISCLAIMER ?

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This presentation was prepared

using draft rules. There may be

some changes in the final copy of

the rules. The rules which will be in

your Coaches Manual and Student

Manuals will be the official rules.

Page 3: Storm the Castle - soinc.org

DESCRIPTION

Teams will design, construct, and calibrate

a device that uses only the energy of a

falling counterweight to launch a projectile

as far and as accurately as possible.

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WILL THIS BE YOUR TEAM’S ENTRY?

http://www.youtube.com/watch?v=thiTa8wfZsc

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EVENT PARAMETERS

Graphs

Must prepare up to 5 graphs showing the mass of

various projectiles or counterweights vs. distance.

May have to submit graphs before day of

competition.

Must have duplicate set.

May have to answer questions about data collection

May submit example calculation page

demonstrating how to use them.

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EVENT PARAMETERS

Impound – device and any supplies such as

tools, notes, graphs.

Teams must use same projectiles,

counterweight, and target provided.

Participants must PROPERLY wear eye

protection rated ANSI Z87+ during set-up,

testing, and launching

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CONSTRUCTION

Entire device must fit into a 75 cm cube when in ‘ready to fire position’.

Triggering device

Not part of launch – must extend outside of launch area – need not return to launch area

Battery triggered device OK – radio control not OK

Must not pose danger due to flying parts, etc.

Device must accommodate given counterweight and projectiles.

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CONSTRUCTION

Counterweight (CW)

1 – 3 kg mass with a hook on top

Must fit into 15 cm cube

Device attachment point no more than 6.5 mm thick with a hole at least 9 mm no more than 1 cm from edge of material

Projectiles

Mass of 20 – 60 grams

Spherical, with diameter not exceeding 6 cm

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Page 9: Storm the Castle - soinc.org

CONSTRUCTION – ENERGY RULE

The device, without CW or projectile, must NOT contribute energy to the launch.

Center of Gravity drops during launch (FAT)

Triggering process provides momentum

Some form of potential energy is used

Compressed or stretch elastic solids, compressed air

Without CW & projectile, unloaded launch arm must not make a launch motion when released from any position prior to where projectile is released.

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COMPETITION

When instructed, teams place device anywhere

within a 2m x 2m launch area.

Will it move forward on firing? – then don’t put it right up

to the forward line

May not anchor it to the ground

Use of AC powered electrical equipment to

setup or operate device is prohibited.

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COMPETITION

Except for the triggering mechanism, no part of

device or CW may extend out of Launch Area

before triggering or after launch motion is

complete.

Any part that extends out of the launch area

during the launch must return to rest within the

Launch Area without assistance.

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COMPETITION

The target will be a box at least as large as a

20 cm cube, with an open top.

Before the first launch, team must announce the

position of the target in whole meters (Target

Distance)

If the target is hit, the team may request that it be

moved to a new Target Distance (in whole meters).

Judges will indicate each projectiles first impact.

The device may be moved within the Launch Area

between launches.

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COMPETITION

Launching – during the launch

Students may not touch or hold the device

May not be in the launch area

Students often get out of launch area, then reach in as

they trigger the device

May not be in front of the line that marks the front

edge of the launch area

May touch only the part of the triggering device that

extends outside of the launch area

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Page 14: Storm the Castle - soinc.org

COMPETITION

Teams have 5 minutes to make 3 launches

No practice shots permitted

Must warn ES prior to each launch

It will NOT count as a launch if the participants

attempt to initiate a launch but the device does

not go through the launch motion.

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COMPETITION

The time the ES spends measuring the

distance or moving the target does not count

against the team’s 5 minutes

ES will retrieve the projectiles and return them

to the students if fewer than 3 projectiles are

provided to the team

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COMPETITION

In the event of a rule violation or penalty, the

clock will stop and the reason will be explained.

The team may continue after the clock has been

restarted

Teams will be immediately disqualified for

operating in a manner deemed unsafe

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Page 17: Storm the Castle - soinc.org

COMPETITION

Teams may modify their device, within the

rules, while under their 5 minutes.

Must use only the tools and supplies impounded

If a part of the device does not return to within

the Launch area on its own, the device may be

repaired or repositioned (within the 5 minutes)

and the subsequent launches scored normally

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SCORING

Each projectile’s first impact point will be

measured and recorded in meters to the

nearest centimeter.

The Target Distance (TD) is the distance

requested by participants and measured from

the front of the launch area to the center of the

target

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SCORING

The Accuracy Score (A) is the distance from the

projectile’s point of first impact to the center of

the target.

The Launch Score (LS) for each launch will be

LS = TD – A + B

The Bonus (B) is 0.1 x TD if the projectile, on

first impact, lands in and stays in the target

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Page 20: Storm the Castle - soinc.org

SCORING

If the projectile hits the target on first impact,

the Accuracy Score will be 0

If any part of the device leaves the Launch Area

and does not return on its own, the Launch

Score will be 0

If the Launch Score is calculated to be less

than 0, it will be set to 0 for final scoring

purposes

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SCORING – GRAPH SCORE

One graph – chosen by ES

2 pts if labeled with school and student’s names

2 pts for appropriate title and X and Y axis labels

2 pts for appropriate units and axis increments

1 pt for each graph turned in (up to 5 total)

1 pt for an example calculation page turned in

Partial credit may be given

Maximum Graph Score (GS) possible is 12 pts

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Page 22: Storm the Castle - soinc.org

SCORING - PENALTIES

3 point penalty will be assessed (each time) if:

A participant is warned by the ES for not

CORRECTLY wearing proper eye protection

A participant is in the Launch Area when the launch

is triggered

The device goes through an unintentional launch

motion

No warning is given prior to a launch

Outside coaching

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SCORING – FINAL SCORE

FINAL SCORE =

Sum of 2 Best LS + GS – Penalties (if any)

Tiering

Tier 1 – all teams whose devices meet all specs,

ranked by scores

Tier 2 – Teams whose devices do not meet specs

Tier 3 – Teams who missed impound

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SCORING – TIE BREAKERS

Tie breakers

1st – Best Launch Score

2nd – Second best Launch Score

3rd – Third best Launch Score

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F.A.T. = NO N0 (ILLEGAL PER ENERGY RULE)

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