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GAMES4ED INITIATI VE
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Page 1: Steve Isaacs - Games4Ed Initiative

GAMES4ED

INITIATIVE

Page 2: Steve Isaacs - Games4Ed Initiative
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MICHELLE KING

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STEVEN ISAACS

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MATTHEW FARBER

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MARIANNE MALMSTROM

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MITCH WEISBURGH

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questions we face:

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EACH GROUP SHOULD HAVE AN:

●Educator●Game developer●Parent●Researcher●SUPERHERO●STUDENT

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how might WE design a fun, engaging learning experience based upon

the constraints you have WITH THE GAME

YOU CHOSE?

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questions:● Name of the game● Pick any type of game to adapt● Description of the game● What will the students learn?● What are the obstacles to using this

game based on the constraints you have?

● What solutions did your group come up with?

● How did you keep the game fun?● What did you learn by going through

this process?

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reflections + wisdom

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1. $6,000 funds a pilot of a game in three classrooms, including a writeup?

2. $20,000 funds a game-a-thon in a community

3. $7,500 funds an online searchable database of research on GBL

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● STEVEN ISAACS○ @mr_isaacs

● MARIANNE MALMSTROM○ @knowclue

● MATTHEW FARBER○ @matthewfarber

● MICHELLE KING○ @lrninginstigatr

● MITCH WEISBURGH○ @weisburghm

www.games4ed.org/

NURPH.COM/EDTECHBRIDGE