STEM House: Structures Team EDSGN 100: Intro to Engineering Design, Section 004 Alex Cook, Charlie Castiglione, DJ Crook, and Yaman Trivedi October 16, 2013
Jan 19, 2016
STEM House: Structures Team
EDSGN 100: Intro to Engineering Design, Section 004Alex Cook, Charlie Castiglione, DJ Crook, and Yaman Trivedi
October 16, 2013
Table of ContentsObjective
Design Specifications
Brainstorming
Evaluation
Product Description
Project Management
Conclusion
ObjectiveDevelop an interactive computer program for
middle school students
Teach state-mandated education standards in physics and engineering through structural applicationsPhysicsTechnology and Engineering DesignAbilities for a Technological World
Engage and excite students through learning modules, an assessment, and a fun challenge.
StakeholdersSchool boards
Administrators
Principals
Teachers
Parents
Students
Design Specifications
STEM: Structural
Engineering
Education Standards
(Grades 6-8)
3.2.B: Physics
3.2.6.B1: Force
3.2.7.B1: Analyzing
Forces
3.2.8.B1: Inertia &
Momentum
3.4.C: Technology
and Engineering
Design
3.4.6.C1: Features of
Design
3.4.7.C1: Designing Products
3.4.8.C1: Evaluating
Design Process
3.4.D: Abilities For a
Technological World
3.4.6.D1: Applying Design Process
3.4.7.D1: Collecting
Information3.4.8.D1:
Evaluating Solutions for a
Design Problem
Marketable
Profitable
Material
Low Cost
Interactive
Teachers
Modules
Tutorials
Students
Levels
Games
Safe Reliable Design
Durable
Education Standards3.2.B: Physics
6th: Forces 7th: Velocity and acceleration 8th: Mass
3.4.C: Technology and Engineering Design 6th: Requirements for a design 7th: Creative process of design 8th: Evaluating design criteria
3.4.D: Abilities for a Technological World 6th: Apply the design process beyond the classroom 7th: Collect information and generate ideas 8th: Test solutions to a design
Other Design SpecsInteractive
Learning modulesTutorialsGame with levels
MarketableLow-cost materialProfitable
SafeDurable
Systems Diagram
BrainstormingStakeholder: high school chemistry teacher
Balsa bridgeCatapultsPulleys
Scoping out the marketDiscovery Space Center Internet research
Adapting the challenges to a virtual world
The Final Product
Learning ModulesLed by the teacher
Focus on three main educational objectives3.2.B: Physics3.4.C: Technology and Engineering Design3.4.D: Abilities for a Technological World
Recommended, but not required
AssessmentTeacher evaluates the student’s progress
20 question multiple choice examTests mastery of the educational objectives from
the learning modules
Required before the challenge can be attempted
Must score an 80% or higher
Tutorial
Tropical
Desert
Mountain
Arctic
City
Project Management
ConclusionThe final product is a virtual program that helps
students in grades 6-8 learn about the physics of structures
Challenge of keeping students interested when switching from real to virtual worldEngagement vs. Versatility
Sustainability and adaptability
ReferencesEducation Standards:
http://www.pdesas.org/Standard/StandardsDownloads
High school chemistry teacher
Sample experiments: http://www.mip.berkeley.edu/physics/
Questions?