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©Judie Eatough 2005 Start
Drafting with Weaving Software #2 Enter Data
2. Enter Data Threading, treadling, tie-up, dents, and
color.
Questions: Insert/ Delete keys will insert/delete ends, picks, treadles. (Yes/No) Blank ends, picks, and treadles are allowed. (Yes/No)
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©Judie Eatough 2005 Start
Drafting with Weaving Software #2 Data Entry
View by topic: 2. Enter Data
View by weaving program Fiberworks Bronze/Silver
Patternland pixeLoom ProWeave Weave Design WeaveIt Basic/Pro
WeaveMaker WeavePoint
Illustrations: program version #’s
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©Judie Eatough 2005 Start
Fiberworks Bronze/Silver 2. Enter Data
2a. Mouse: Click and Drag2b. Keyboard and Number Pad2c. Fill2d. Tieups2e. Thickness2f. Color2g. Weave As Drawn In
Insert/Delete OKBlanks OK
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©Judie Eatough 2005 Start
Fiberworks Bronze/Silver 2a. Enter Data
Mouse: Click and Drag
Choose an icon and click and drag a box to fill with the threading.
Straight
Point
Network
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©Judie Eatough 2005 Start
Fiberworks Bronze/Silver 2b. Enter Data
Keyboard and Number PadType shafts/treadles directly from the keyboard.
Keyboard layout has an easy visual mnemonic. Or type two digit numbers from the number pad
when scroll lock and num lock are both on. (06 for shaft 6, 16 for shaft 16)
Tie-ups can alsobe typed usingthe + and – keys.
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©Judie Eatough 2005 Start
Fiberworks Bronze/Silver 2c. Enter Data
Fill Warp/Weft Fill
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©Judie Eatough 2005 Start
Fiberworks Bronze/Silver 2d. Enter Data
Tie-upsBonze/Silver
Enter first treadle, Tieup Twill Repeat
Silver only
Enter first quarter,Tieup Repeat by Quarters
Silver
Bronze
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©Judie Eatough 2005 Start
Fiberworks Bronze/Silver 2e. Enter Data
ColorChoose a color from the palette and click or click and drag in the color bar to add color or type color number/letter.
From the menuschoose warp colors…and make choices fromthe box.
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©Judie Eatough 2005 Start
Fiberworks Bronze/Silver 2f. Enter Data
ThicknessClick or type numbers In the thickness bar.
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©Judie Eatough 2005 Start
Fiberworks Bronze/Silver 2g. Enter Data
Weave As Drawn InWeft Weave As Drawn In…
Choose from window
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©Judie Eatough 2005 Start
Patternland 2. Enter Data
2a. Smart Cursor/Keyboard2b. Cursor Keys and Spacebar2c. Click and Drag2d. Color2e. Symbols2f. Thickness2g. Copy or Repeat
Insert/Delete OKBlanks OK
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©Judie Eatough 2005 Start
Patternland 2a. Enter Data
Smart Cursor/KeyboardCtrl s toggles the smart cursor; a cursor key sets
the direction of movement, right, left, up, down. Once the smart cursor is on and the direction is set, keyboard input can be used. The visual mnemonic mapping allows entry up to 40. (4 is shaft 4, r is 14, f is 24, v is 34.)
Colors are input with Caps Lock on.Symbols are input with Scroll Lock on.The number pad can also be used forShafts/treadles up to 99.
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©Judie Eatough 2005 Start
Patternland 2b. Enter Data
Cursor Keys and SpacebarUsing the smart cursor (Ctrl s) and the numeric pad
corner keys to set diagonal direction, holding down the space bar will enter a straight draw. Diagonal direction can be switched by using Ctrl spacebar.
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©Judie Eatough 2005 Start
Patternland 2c. Enter Data
Click and DragUsing the mouse to click and drag enters data in the
squares the mouse cursor touches. Draws freehand curves.
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©Judie Eatough 2005 Start
Patternland 2d. Enter Data
ColorColor BrushUsing the color brush and color bar, click on end/pick to input color in grids or drawdown
Format Styles
Threading and Tieup: Numeric
Treadling: Graphic/Palette
Warp/Weft: Graphic/Palette
Color Bar
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©Judie Eatough 2005 Start
Patternland 2e. Enter Data
SymbolsSymbol BrushWarp BarFormat Styles Threading: SymbolTieup: NumericTreadling: Graphic/PaletteWarp/Weft: Graphic/Palette
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©Judie Eatough 2005 Start
Patternland 2f. Enter Data
ThicknessUsing the warp/weft bars and change the numeric symbols for each thick thread. Turn on Variable Size for the size and shape set.
View in Display or Print Preview
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©Judie Eatough 2005 Start
Patternland 2g. Enter Data
Copy or RepeatDraft Quick Utilities Copy or RepeatMake choices
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©Judie Eatough 2005 Start
pixeLoom2. Enter Data
2a. Click and Drag2b. Line and Point Draw2c. Keyboard2d. Color2e. Symbols2f. Thickness2g. Tromp as Writ
Insert/Delete OKBlanks OK
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©Judie Eatough 2005 Start
pixeLoom2a. Enter Data
Click and DragChoose the pencil tool
and drag it over the grid to enter a freehand curve.
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©Judie Eatough 2005 Start
pixeLoom2b. Enter Data
Line and Point DrawChoose the Line Draw from the toolbar. Using the right and left mousebuttons you can draw lines and reverse directions.
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©Judie Eatough 2005 Start
pixeLoom2c. Enter Data
KeyboardFor shafts 1 to 9 use the number keys or the
number pad. For additional shafts use the letter keys in alphabetical order. a=10, b = 11, c=12, etc.
User Defined symbols: Enter dataThreading User-definedDouble click on starting end. Type symbols, letters, numbers
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pixeLoom2d. Enter Data
ColorColor menu and paint bucket have same options for fill.
Brush can be used anywhere with right and left mouse clicks to enter color.
Left mouse buttonRight mouse button
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©Judie Eatough 2005 Start
pixeLoom2e. Enter Data
SymbolsFrom menusThreading is Alpha
Tieup is Symbols
Treadling is User-defined
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©Judie Eatough 2005 Start
pixeLoom2f. Enter Data
ThicknessThreading/Treadling Thickness
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©Judie Eatough 2005 Start
pixeLoom2g. Enter Data
Tromp as WritMirror Threading
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©Judie Eatough 2005 Start
ProWeave2. Enter Data
2a. Keyboard: Use Notepad or Simple Text2b. Line Draw2c. Tieup2d. Color2e. Symbolize2f. Treadle as Drawn In
Insert/Delete NoBlanks OK
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©Judie Eatough 2005 Start
ProWeave2a. Enter Data
Keyboard: Use Notepad or Simple Text
Type shaft or treadle numbers. Save each as text.
Threading: 1 2 4 3 2 1 4 3 1 2 3 4 1 2 3 4Tie-up:1 22 33 44 1File Import from text, Select both, CTRL m to make draftTreadling default is as drawn in.
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©Judie Eatough 2005 Start
ProWeave2b. Enter Data
Line Drawa. Options Direction LockUse numbers to determine line directionPress Esc when done.b. Use line draw tool andclick and drag for a linebetween two points.
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©Judie Eatough 2005 Start
ProWeave2c. Enter Data
TieupUse drawing tools orUse Twill Databank
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ProWeave2d. Enter Data
ColorDraft Use ColorbarsSolid colors: Drag existing color onto new colorMulticolor:Use pen tool and palette
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ProWeave2e. Enter Data
SymbolsWith draft selected, Draft Symbolize
A symbolized draft can not be edited.
It can be viewed or printed.
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ProWeave2f. Enter Data
Treadle as Drawn InDraft Treadle as Drawn InOr duplicate and rotate threading and/or color bar
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WeaveDesign2. Enter Data
2a. Freehand2b. Line mode2c. Color
Insert/Delete NoBlanks OK
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©Judie Eatough 2005 Start
WeaveDesign2a. Enter Data
FreehandUse pen tool to click and drag freehand
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©Judie Eatough 2005 Start
WeaveDesign2b. Enter Data
Line drawUse line tool to click and drag a line between two
points.
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©Judie Eatough 2005 Start
WeaveDesign2c. Enter Data
ColorColor tool window where you can pick or modify a color for
your draft
Palette shows colors in draft
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WeaveIt Basic/Pro
2. Enter Data 2a. Editors2b. In View 2c. Keyboard2d. Draw and Line2e. Repeats2f. Tieup2g, h, i. color2j. thickness2k. Treadle ‘As Drawn In’
Insert/Delete OK*Blanks OK
*In select mode*Not in the tie-up
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2a. Enter Data EditorsTwo colors are available with right and left mouse clicks as shaft/treadle information is entered. Colors can be changed as desired.
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WeaveIt Basic/Pro
2b. Enter Data In ViewEdit draft with one color warp (left click) one color weft (right click), change colors as desired. Draft and color information is added at the same time.
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WeaveIt Basic/Pro
2c. Enter Data Keyboard
Shafts/Treadles Keyboard1 to 10 1 to 9 to 0 row of numbers11 to 20 Ctrl + 1 to 0 row21 to 30 Ctrl and Alt + 1 to 0 row31 to 32 Shift + 1 to 2
Shafts/treadles are added at the end of the draft. Can be used in the individual editors or ‘In View’.
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2d. Enter Data Draw and Line
Use in Editors or In View
Draw produces a freehand curve.
Click and drag between two points for a line.
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2e. Enter Data RepeatsThreading and treadling may be entered as repeats. Screen display will show full draft.
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2f. Enter Data TieupFrom the tieup editor:Create your own, fill with
standard tieups, flip, wrap, and enter first treadle.
In View:Standard tieups not available. Both: Make a selection and
copy/paste/modify only part of the tieup-invert, flip, wrap.
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2g. Enter Data Color
In the editors two colors can be used with right and left mouse clicks.
In View editing allows one color warp and one color weft.
Colors may be changed at any time.
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2h. Enter Data ColorDesign Color & Weave
Color repeats can be added to the draft.
Four pre-defined and a user defined sequence.
Choose 4 colors from color palette.
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2i. Enter Data ColorDesign Color Sequence
Color sequences can be entered by width in threads or inches.
Colors are selected from the palette
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2j. Enter Data ThicknessProject Yarn Selection
A sett is entered for each yarn.
Example: Gray yarn has a sett of 12 and red yarn has a sett of 6.
Display shows thickness
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©Judie Eatough 2005 Start
WeaveIt Basic/Pro
2k. Enter Data Treadle ‘As Drawn InEdit Treadle ‘As Drawn in’
Color sequences can be applied to warp and/or weft.
Enter a sett for each yarn if you want thickness to show in draft.
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©Judie Eatough 2005 Start
WeaveMaker 2. Enter Data
2a. Line/Freehand 2b. Cornucopia2c. Color2d. Color Ways2f. Treadle as Drawn In
Insert/Delete NoBlanks OK
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©Judie Eatough 2005 Start
WeaveMaker 2a. Enter Data
Line DrawUse pencil tool to click and drag a line between two points
Works in threading, tieup and treadling.
Freehand DrawChange the pencil under
Edit Preferences
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WeaveMaker 2b. Enter Data
Library and Cornucopia
Fill with preset draft elements.
Cornucopia generates design elements.
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©Judie Eatough 2005 Start
WeaveMaker 2c. Enter Data
Color Create Color Palette and add colors to Colorway.
Use pencil tool to place color in the color bar.
Or use pencil tool to click on a shaft and change all threads to new color. Here shaft 2 was changed to lime green.
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©Judie Eatough 2005 Start
WeaveMaker 2d. Enter Data
ColorwayUse multiple colorways to design different versions of the same draft.
Colorway 1Colorway 3
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WeavePoint 2. Enter Data
2a. Line/Freehand 2b. Keyboard2c. Numeric2d. Fill2e. Color2f. Treadle as
Drawn In
Insert Yes/Delete with confirm
Blanks OK
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©Judie Eatough 2005 Start
WeavePoint 2a. Enter Data
LineUse line tool to drag a line between two points.
Freehand Use pencil tool to drag a freehand curve.
Quickly change between tools using the s key.
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©Judie Eatough 2005 Start
WeavePoint 2b. Enter Data
Keyboard Edit Keyboard InputType shafts/treadles 1—24 directly from the keyboard. Keyboard layout has an easy visual mnemonic.
2 is shaft 2, w is shaft 12, and s is shaft 22.
Popup window shows a quick visual typing check.
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©Judie Eatough 2005 Start
WeavePoint 2c. Enter Data
Numeric Edit Numeric Input
Use numeric for runs and repeats.
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WeavePoint 2d. Enter Data
Fill Fill Threading, Treadling or Tie-up
Straight, pointed, and rosepath threadings/ treadlings.
Tieup: twill variations, satin, and plain weave.
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©Judie Eatough 2005 Start
WeavePoint 2e. Enter Data
Color Use pencil tool, color bar, and color palette to add color to draft.Fill Warp or Weft Colors
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WeavePoint 2f. Enter Data
Tromp as Writ
Utilities Tromp as Writ
Many choices for threading/ treadling and colors.
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©Judie Eatough 2005 Start
Drafting with Weaving Software
Program Version #’s
Fiberworks Bronze/Silver 4.031.04/4.0.31.15, 4.1.0.4
Patternland V6.07
pixeLoom 2.2.5, 3.1.1
ProWeave 5.0 Release A
WeaveIt Basic/Pro 5.01
WeaveMaker 7.99
WeavePoint V 6.0