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Sound Training 2B 23/30th November 2011 JP & JC
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Sound Training 2B

Jan 05, 2016

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Sound Training 2B. 23/30th November 2011 JP & JC. Objectives. Understand some theory about sound and the equipment used Learn how to fully build and plug in a sound rig for a typical band night in Rubix Learn how to soundcheck and mix a drum kit (and maybe other instruments). Sound Theory. - PowerPoint PPT Presentation
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Page 1: Sound Training 2B

Sound Training 2B

23/30th November 2011

JP & JC

Page 2: Sound Training 2B

Objectives

• Understand some theory about sound and the equipment used

• Learn how to fully build and plug in a sound rig for a typical band night in Rubix

• Learn how to soundcheck and mix a drum kit (and maybe other instruments)

Page 3: Sound Training 2B

Sound Theory

Page 4: Sound Training 2B

Sound in Air & the Ear

Sound is a type of wave, which our ears detect and convert into electrical signals

Page 5: Sound Training 2B

Wave/Sound Properties

• Amplitude• Frequency (1/Time Period)• Wavelength

Page 6: Sound Training 2B

The dB (decibel)

• “The decibel (dB) is a logarithmic unit that indicates the ratio of a physical quantity (usually power or intensity) relative to a specified or implied reference level.”

• dBu• dBF• dB(SPL)

Page 7: Sound Training 2B

Loudness (According to the Ear)

dBA “weighting” SPL follows the 40 phon curve

dBB “weighting” SPL follows the 70 phon curve

dBC “weighting” SPL follows the 100 phon curve

Page 8: Sound Training 2B

Common dB(A) levels

• 20 – rustling leaves

• 40 – bird singing / quiet talking

• 70 – toilet flushing

• 90 – heavy city traffic

• 110 – rock band

• 130 – pneumatic drill

• 150 – jet plane close by

Page 9: Sound Training 2B

The Law (at work)

• 80 dBA Leq over 8h (or 135dBC instantaneous) - ear protection available on request

• 85 dBA Leq over 8h (or 137dBC instantaneous) - ear protection issued

• 87 dBA Leq over 8h (or 140dBC instantaneous) - max legal level (after reduction by protectors)

Page 10: Sound Training 2B

Exposure & Recovery

Page 11: Sound Training 2B

Signal Sources, Speakers

& the bits in between

Page 12: Sound Training 2B

Microphone Types

• Dynamic (we use live)

• Condenser (we use live)

• Ribbon

• Piezoelectric

Page 13: Sound Training 2B

Dynamic Mics

• High SPL sources (e.g. vocals, drums, guitar)

• No power required

• Rugged design

Page 14: Sound Training 2B

Condenser Mics

• Low SPL sources

• Can be good for HF sounds e.g. cymbals, flute

• Require power (phantom power)

Page 15: Sound Training 2B

Mic Pickup Patterns

Typically used on stage

Page 16: Sound Training 2B

Other Sources

• Some instruments already output an electrical signal (e.g. keyboard, bass guitar, laptop)

• If unbalanced source (to be explained later) then usually plugged in via a DI (direct injection) box

Page 17: Sound Training 2B

Speakers

• Many sizes

• Certain sizes reproduce sound more efficiently than others

• Therefore, often many speaker sizes in one box

Page 18: Sound Training 2B

Active / Passive

In active systems, a crossover is used to split up the sound into frequency ranges to send to

different amplifiers and speakers

Page 19: Sound Training 2B

Active / Passive

Passive systems amplify the sound before splitting the signal to go to different speakers – only one

amp required

You may notice the wedges (aka monitors) have an active/passive switch – we usually use them in

active mode

Page 20: Sound Training 2B

Active / Passive

WARNING!!! Double definition!

Active/Passive can also refer to whether a piece of equipment has amplifiers built in.

E.g. RCF drum fills are a type of ‘active’ system

Page 21: Sound Training 2B

FOH & Monitor Speakers

• FOH speakers are used so audience can hear the act (usually just left and right speakers)

• Monitors are so the act can hear themselves play clearly (many sets of speakers – maybe 1 per band member)

Page 22: Sound Training 2B

Point Source Speakers

• Many speakers are pointed as to cover the listening area

• E.g. our Turbosound rig

Page 23: Sound Training 2B

Line Array Speakers

• Lots of small speakers joined together to work as one big speaker

• E.g. our d&b rig

Page 24: Sound Training 2B

Feedback

• Certain frequencies of sound get stuck in a loop between the microphone and the speaker

• The level of that frequency increases and causes the often painful ‘squeeling’ noises

Page 25: Sound Training 2B

Signal Path

Page 26: Sound Training 2B

Sound Cabling

• Balanced / Unbalanced

• Connector types

Page 27: Sound Training 2B

Signal Processing

Page 28: Sound Training 2B

Frequency Control

• “Equalisation” or “EQ”

• 2 main types• Parametric• Graphic

Page 29: Sound Training 2B

Filters

• Low Pass (LPF)

• Band

• High Pass (HPF)

Page 30: Sound Training 2B

Amplitude Control – Compressors / Limiters

“Reduce

dynamic range”

“Gets rid of peaks in volume”

Page 31: Sound Training 2B

Amplitude Control - Gates

Let sound ‘through’ when above a set level

Page 32: Sound Training 2B

Effects – Delay

Page 33: Sound Training 2B

Effects – Reverb

Page 34: Sound Training 2B

Phase

Page 35: Sound Training 2B

Now the fun bit…