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Sound involves the compression and rarefaction of a medium like air.
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Page 1: Sound involves the compression and rarefaction of a medium like air.

Sound involves the compression and rarefaction of a medium like air.

Page 2: Sound involves the compression and rarefaction of a medium like air.

Sound can radiate in all directions, but the shape of the source has an effect.

Page 3: Sound involves the compression and rarefaction of a medium like air.

Musical tones are usually periodic. Different instruments have different waveforms.

Noise is not periodic.

Page 4: Sound involves the compression and rarefaction of a medium like air.

A plucked string has vibrational modes at integral multiples of the fundamental

frequency. These are called overtones.

Page 5: Sound involves the compression and rarefaction of a medium like air.

A sound can be described in the time domain or the frequency domain. Both descriptions can contain the

equivalent information.

Page 6: Sound involves the compression and rarefaction of a medium like air.

The anatomy of the ear.

Page 7: Sound involves the compression and rarefaction of a medium like air.

Schematic anatomy. Cochlea is unrolled into a straight tube for simplicity

Page 8: Sound involves the compression and rarefaction of a medium like air.

The cochlea is a tube that is tapered and rolled up like a snail.

Page 9: Sound involves the compression and rarefaction of a medium like air.

A tone produces a traveling wave that has maximal displacement at some point along the basilar membrane.

Page 10: Sound involves the compression and rarefaction of a medium like air.

Tonotopy: different frequencies lead to strong vibrations at different locations along the basilar

membrane.

Page 11: Sound involves the compression and rarefaction of a medium like air.

Cross section of the cochlea.

Page 12: Sound involves the compression and rarefaction of a medium like air.

Close-up showing the details

Page 13: Sound involves the compression and rarefaction of a medium like air.

Cells in auditory nerve are tuned to particular bands of frequencies.

Page 14: Sound involves the compression and rarefaction of a medium like air.

The development of speakers.

First there was one simple speaker.

But it couldn’t handle the huge range of frequencies, so it was split into two speakers: a tweeter for high frequencies and a woofer for low.

Page 15: Sound involves the compression and rarefaction of a medium like air.

Adding stereophonic cues.

Next, two speakers were used, to give a left channel and right channel. This gave sound localization. Total: 2 woofers and 2 tweeters.

Today it is common to have two midrange speakers and one sub-woofer. The midrange speakers are small and easy to arrange for a good stereophonic effect. The subwoofer reproduces low bass; it can be placed almost anywhere because humans can’t localize low bass tones.

Page 16: Sound involves the compression and rarefaction of a medium like air.

How do the pinnae affect what we hear?

The way things sound depends on the shapes of your ears. It’s slightly different for everyone. The subtle effects of how the sounds bounce around can be used for localization in the vertical direction.

mic mic

If you go into a sound-proofed room and listen to the world through microphones it sounds funny because you are bypassing the pinnae.

Page 17: Sound involves the compression and rarefaction of a medium like air.

Replicating the sound of the world.

mic mic

Make a life-sized model of your head and ears, and put the microphones in the ears. Listen to the sound through earphones. It sounds natural again. (This won’t work if you use someone else’s head/ear model because the sounds bounce around differently from what you are used to).