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1 SN BATTLE REPORTS RULESPACK v1.1 SN Battle reports started in July 2014 with the vision of recreating the old school style picture battle reports that people were used to seeing in the White Dwarf magazines. Our goal was to steer the game away from its hypercompetitive status that had been commonly seen throughout the years and bring it back to its roots with well painted fluffy armies. In January 2016 SN held its first No Retreat tournament, and despite it obviously having an element of a competitiveness, we wanted our event to mirror our battle reports. We created a ruleset that encouraged players to create more fluffy lists whilst also trying to level out the playing field between each army to the best of our ability. Aside from that we wanted to make the whole No Retreat experience to be about more than just a tournament, but a gaming retreat. Unfortunately though, as much as we would love everyone the chance to join in on the experience we can only cater for a limited amount of slots, so we have to filter through all the applications and pick our favourites (and that is not an easy task!) Fast forward to today and we feel like we have achieved what we set out to do when we started. We are very proud of our No Retreat events and with each event it just gets better and better. So for all the players who wish to apply and/or have been successful in their application, below you can find the rules for the upcoming No Retreat event. LOCATION Europa Retreat Centre, 11 Windmill Hill Road, Gibraltar Gibraltar Click here for directions DATE Doors open: Friday (21 st September) @13:00 Tournament begins: Saturday (22 nd September) @09:30 Tournament ends: Sunday (23 rd September) @20:00 Event Ends: Monday (24 th September) @14:00
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Apr 25, 2018

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Page 1: SN BATTLE REPORTSsnbattlereports.com/wp-content/uploads/2018/03/NRVIIRulespack.pdf · o Genestealer Cult Must contain one or two detachments comprised of units with the “Genestealer

1

SN BATTLE REPORTS

RULESPACK v1.1

SN Battle reports started in July 2014 with the vision of recreating the old school style picture battle reports that people were used to seeing in the White Dwarf magazines. Our goal was to steer the game away from its hypercompetitive status that had

been commonly seen throughout the years and bring it back to its roots with well painted fluffy armies.

In January 2016 SN held its first No Retreat tournament, and despite it obviously having an element of a competitiveness, we

wanted our event to mirror our battle reports. We created a ruleset that encouraged players to create more fluffy lists whilst also trying to level out the playing field between each army to the best of our ability. Aside from that we wanted to make the whole

No Retreat experience to be about more than just a tournament, but a gaming retreat. Unfortunately though, as much as we would love everyone the chance to join in on the experience we can only cater for a limited amount of slots, so we have to filter through

all the applications and pick our favourites (and that is not an easy task!)

Fast forward to today and we feel like we have achieved what we set out to do when we started. We are very proud of our No

Retreat events and with each event it just gets better and better. So for all the players who wish to apply and/or have been

successful in their application, below you can find the rules for the upcoming No Retreat event.

LOCATION

Europa Retreat Centre,

11 Windmill Hill Road,

Gibraltar

Gibraltar

Click here for directions

DATE

Doors open: Friday (21st September) @13:00

Tournament begins: Saturday (22nd September) @09:30

Tournament ends: Sunday (23rd September) @20:00

Event Ends: Monday (24th September) @14:00

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TOURNAMENT DETAILS

Maximum Players: 42

Minimum age for tournament: 18

Ticket Price: £85 (Non Refundable and must be paid by the 13thMay 2018)

Ticket includes exclusive invite package, event T-Shirt, free goodies, free entry to painting competition,

personalised mug, tour of the Rock of Gibraltar and a shuttle service from the airport to the venue. Water,

tea & coffee are also free at the venue for ticket holders.

Visitors Fee: £5 (per day)

Overnight packages are the following:

£35 per night for a single room (limited to availability)

£25 per person a night for a double room (£50 total)

Overnight packages are for the Thursday, Friday, Saturday & Sunday nights. If you intend to spend any more

nights, before and/or after the event, please contact us directly to arrange to see if this is a possibility.

Please note that as the location is a licensed premise, all guests wishing to stay over must be at least 18 years of age.

Priority for rooms at the venue will always be provided to those participating in the event. For additional information, or

if you are intending to stay over with somebody who is not participating within the tournament, please contact us at

[email protected]

TRAVEL

The closest airport to the venue is the Gibraltar International Airport. The next closest airports are Malaga Airport and

then Jerez Airport, both of which are around 2 hours away by car. Please note that we may only provide the shuttle

service to the venue from the Gibraltar International Airport.

Proof of travel arrangements must be provided by the 31st July 2018.

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ARMY COMPOSITION

>General Rules

Army is to be comprised of 1750 points or less (Regardless of Power Level Points)

Must be battle forged

All models must be fully painted to a level deemed acceptable by the SN Team

Army must be strictly WYSIWYG. However certain non-visible upgrades (e.g. various Character

wargear, grenades, etc) are allowed some leniency. If you have made any conversion work and are

unsure to whether they will be legal, just contact us beforehand at [email protected]

Armies painted in any specific chapter/regiment/hive world/etc, schemes must use the rules

associated to them (E.g. An army painted as Ultramarines cannot use any chapter trait besides

those for Ultramarines).

>Faction Rules

Armies must be comprised of a single faction with the following armies being broken down further. (Note:

Whenever a specific codex is mentioned within this section it is assumed to also include the Index and Forge

World units of the same army)

Imperium

o Space Marines

Must contain one or two detachments solely comprised of units with the

“Adeptus Astartes” keyword

May contain a detachment solely comprised of units with the faction keyword

“Inquisition”

May contain a detachment solely comprised of units with the faction keyword

“Questor Imperialis”

Only one Chapter Type Keyword allowed within the entire army (e.g. Blood

Angels, White Scars, etc)

o Astra Militarum

Must contain one or two detachments solely comprised of units with the

“Astra Militarum” keyword

May contain units with the “Officio Assassinorum” keyword as Elite choices

for a “Astra Militarum” detachment

May contain a detachment solely comprised of units with the faction keyword

“Officio Assassinorum”

May contain a detachment solely comprised of units with the faction keyword

“Inquisition”

May contain a detachment solely comprised of units with the faction keyword

“Questor Imperialis”

o Adeptus Mechanicus

Must contain one or two detachments solely comprised of units with the

“Adeptus Mechanicus” keyword

May contain a detachment solely comprised of units with the faction keyword

“Questor Imperialis”

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o Adeptus Custodes

Must contain one or two detachments comprised of units with the “Adeptus

Custodes” keyword

May contain units with the “Adeptus Ministorum” keyword as units for a

“Adeptus Custodes” detachment

May contain a detachment solely comprised of units with the faction keyword

“Adeptus Ministorum”

May contain units with the “Inquisition” keyword as units for a “Adeptus

Custodes” detachment

May contain a detachment solely comprised of units with the faction keyword

“Inquisition”

May contain units with the “Sisters of Silence” keyword as units for a

“Adeptus Custodes” detachment

May contain a detachment solely comprised of units with the faction keyword

“Sisters of Silence”

May contain a detachment solely comprised of units with the faction keyword

“Questor Imperialis”

o Adeptus Sororitas

Must contain one or two detachments comprised of units with the “Adeptus

Ministorum” keyword

May contain units with the “Sisters of Silence” keyword as units for a

“Adeptus Ministorum” detachment

May contain a detachment solely comprised of units with the faction keyword

“Sisters of Silence”

May contain units with the “Officio Assassinorum” keyword as Elite choices

for a “Adeptus Ministorum” detachment

May contain a detachment solely comprised of units with the faction keyword

“Officio Assassinorum”

May contain units with the “Adeptus Custodes” keyword as units for a

“Adeptus Ministorum” detachment

May contain a detachment solely comprised of units with the faction keyword

“Adeptus Custodes”

May contain a detachment solely comprised of units with the faction keyword

“Questor Imperialis”

o Sisters of Silence

Must contain one or two detachments comprised of units with the “Sisters of

Silence” keyword

May contain units with the “Adeptus Ministorum” keyword as units for a

“Sisters of Silence” detachment

May contain a detachment solely comprised of units with the faction keyword

“Adeptus Ministorum”

May contain units with the “Adeptus Custodes” keyword as units for a “Sisters

of Silence” detachment

May contain a detachment solely comprised of units with the faction keyword

“Adeptus Custodes”

May contain a detachment solely comprised of units with the faction keyword

“Questor Imperialis”

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o Questor Imperialis

Must contain a detachment solely comprised of units with the faction keyword

“Questor Imperialis”

o Inquisition

Must contain one or two detachments solely comprised of units with the

“Inquisition” keyword

May contain a detachment solely comprised of units with the faction keyword

“Adeptus Astartes”

May contain a detachment solely comprised of units with the faction keyword

“Astra Militarum”

May contain units with the “Officio Assassinorum” keyword as Elite choices

for a “Inquisition” detachment

May contain a detachment solely comprised of units with the faction keyword

“Officio Assassinorum”

May contain units with the “Adeptus Custodes” keyword as units for a

“Inquisition” detachment

May contain a detachment solely comprised of units with the faction keyword

“Adeptus Custodes”

May contain a detachment solely comprised of units with the faction keyword

“Questor Imperialis”

Forces of Chaos

o Chaos Space Marines

Must contain one or two detachments solely comprised of units from the

Chaos Space Marines codex

If the army contains the same Mark of Chaos throughout (i.e. Tzeench, Khorne,

Nurgle, Slaanesh) and/or no specific Mark of Chaos, then they may take up to

one detachment solely comprised of units from the Chaos Daemons codex as

long as all the units are also the same Mark of Chaos (if any)

May contain a detachment solely comprised of units with the faction keyword

“Questor Traitoris”

o Chaos Daemons

Must contain one or two detachments solely comprised of units from the

Chaos Daemons Codex

If the army contains the same Mark of Chaos throughout (i.e. Tzeench, Khorne,

Nurgle, Slaanesh) then they may take up to one detachment solely comprised

of units from the Chaos Space Marines, Thousand Sons or Death Guard codex

as long as all the units are also the same Mark of Chaos

If the army contains the same Mark of Chaos throughout (i.e. Tzeench, Khorne,

Nurgle, Slaanesh) then they may take up to one detachment solely comprised

of units with the faction keyword “Questor Traitoris” faction as long as all the

units are also the same Mark of Chaos

o Thousand Sons

Must contain one or two detachments solely comprised of units from the

Thousand Sons codex

May contain a detachment solely comprised of “Tzeench” units from the

Chaos Daemons codex

May contain a detachment solely comprised of units with the faction keyword

“Questor Traitoris” (must be “Tzeench” or have no mark of chaos)

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o Death Guard

Must contain one or two detachments solely comprised of units from the

Death Guard codex

May contain a detachment solely comprised of “Nurgle” units from the Chaos

Daemons codex

May contain a detachment solely comprised of units with the faction keyword

“Questor Traitoris” (must be “Nurgle” or have no mark of chaos)

o Questor Traitoris

Must contain a detachment solely comprised of units with the faction keyword

“Questor Traitoris”

Aeldari

o Craftworlds

Must contain one or two detachments solely comprised of units with the

“Asuryani” keyword

May contain units with the “Anhrathe” keyword as units for a “Asuryani”

detachment

o Drukhari

Must contain one or two detachments solely comprised of units with the

“Drukhari” keyword

o Harlequin

Must contain one or two detachments solely comprised of units with the

“Harlequins” keyword

o Ynnari

Must contain one or two detachments solely comprised of units with the

“Ynnari” keyword

Army can only contain units with the Ynnari keyword and one of the following

Aeldari’s:

o Asuryani

o Drukhari

o Harlequins

o Anhrathe

Tyranids

o Tyranids

Must contain one or two detachments comprised of units from the Tyranids

Codex

May contain a detachment solely comprised of units with the faction keyword

“Genestealer Cult”

o Genestealer Cult

Must contain one or two detachments comprised of units with the

“Genestealer Cult” keyword

May contain a detachment solely comprised of units from the Tyranids Codex

May contain a detachment solely comprised of units with the faction keyword

“Astra Militarum”

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>Detachment Rules

Armies must contain either one or two detachments as chosen from the rulebook with the following

restrictions:

The army must contain one, and only one, of the following detachments:

o Battalion Detachment

o Brigade Detachment

The only exception to the above is a Questor Imperialis/Traitoris army. They would need

to use a Super-Heavy Detachment instead of one of the above

In addition the army may choose one of the detachments below:

o Air Wing Detachment

o Outrider Detachment

o Patrol Detachment

o Spearhead Detachment

o Super-Heavy Auxiliary Detachment

o Super-Heavy Detachment

o Vanguard Detachment

Fortifications are not allowed

No units with a Power Level rating greater than 31 are allowed

Only one type of unique sub <faction> keyword is allowed within the entire army. These are

pertaining to the keywords found within the brackets, e.g. for Space Marines it is the keyword

<chapter>, which would represent either Ultramarines, Salamanders, Raven Guard, etc. If an army

has an additional detachment from another faction, then the additional detachment cannot use any

special rules from their sub <faction> keyword. The only exceptions to this rule are:

o <Mark of Chaos> rules. These can be mixed as long as the entire army is solely

comprised of units from the Chaos Space Marines Codex or units from the Chaos

Daemons Codex

o Drukhari may have a mixture of <Kabal>, <Wych Cult> and <Haemonculus Coven> in their

detachments, but may only receive the <faction> benefits from one of the three.

Warlord Traits and Psychic Powers must be chosen as part of the list building and cannot change

between games

All relics must be included in the army list. Therefore if you plan to use command points to gain

any extra relics, this must be incorporated into the list.

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SCENARIO RULES

Maelstrom objectives are all setup in advance and equidistant to each other. They may not be

moved at any point.

Mysterious Objectives rules will not be used for any objective

Units cannot be holding or contesting more than one objective at any time. Also, units cannot

capture both a primary mission objective and a maelstrom objective simultaneously. At this point

the player must nominate which objective they are claiming at the end of their player turn, which

cannot be changed until the start of their next player turn. They are also considered as contesting

the same objective and cannot contest any other objectives regardless of their proximity.

There will be 5 games played during the course of the tournament.

Each game will consist of three missions; A Primary, Secondary and Tertiary, which will be scored

as follows:

o Primary Mission: 14vp (Eternal War Mission)

o Secondary Mission: 8vp (Maelstrom Mission)

o Tertiary Mission: 6vp

In the case of a draw on any of the missions, both players will get half the points for that mission.

Objectives from the primary missions must be placed at least 12” away from each other and 6″

away from a maelstrom objective.

All Primary mission objectives must be placed on the ground floor

When drawing your maelstrom cards, if there is absolutely zero possibility of achieving the

objective, you may immediately discard it and draw a new card. That being said, if there is even the

slightest remote possibility of achieving the mission, regardless of how slim or ludicrous it may be,

then you must accept the card. Secure and Defend objective cards cannot be discarded in this

manner.

All maelstrom cards that are worth D3 points are automatically worth 2, and cards worth D6 are

worth 3.

All games will be played using the Dawn of War deployment.

Once the final scores are recorded, In the case of a tie break, players will be ranked depending

upon who has gained the most logistical points from all their games collectively. Logistical points

are the point values of a unit that has been completely destroyed. Units only partially removed

grant no points to the opponent

Tabling an opponent will score you maximum points. Your opponent will only score their logistical

points

First blood will be replaced with “First Strike”. You gain a point if an enemy unit is destroyed during

the first game turn

The advanced rules for Battlefield Terrain will be used and explained for each board prior to

starting the event

The Battlezone and Expansion rules found under the Advanced Rules section will not be used.

The Beta rules for Targeting Characters and Smite will be used

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MISSIONS

Game 1:

Primary – Retrieval Mission

Secondary – Cleanse and Capture

Tertiary – Slay the Warlord, Linebreaker & First Strike

Game 2:

Primary – No Mercy

Secondary – Deadlock

Tertiary – Slay the Warlord, Linebreaker & First Strike

Game 3:

Primary – Ascension

Secondary – Kill Confirmed

Tertiary – Slay the Warlord, Linebreaker & First Strike

Game 4:

Primary – Front-Line Warfare

Secondary – Tactical Escalation

Tertiary – Slay the Warlord, Linebreaker & First Strike

Game 5:

Primary – Secure and Control

Secondary – Targets of Opportunity

Tertiary – Slay the Warlord, Linebreaker & First Strike

ITINERARY

Fri (21st September)

14:00 – Doors open (Players can meet, greet & play friendlies)

20:00 – Evening meal at the Retreat Centre

Sat (22nd September)

09:30 – Tournament starts – Introduction

10:00 – 12:45 Game 1

12:45 – 14:00 Lunch

14:00 – 16:45 Game 2

17:45 – 20:30 Game 3

Sun (23rd September)

10:30 – 13:15 Game 4

13:15 – 14:00 Lunch

14:00 – 14:45 Rock of Gibraltar Tour

15:15 – 18:00 Game 5

18:30 – Awards Ceremony

Mon (24th September)

14:00 – Doors close

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LIST SUBMISSION

Army lists must be submitted on the 2nd September 2018. All lists must be produced using Battlescribe and roster files

emailed to [email protected] with no exceptions, so please familiarise yourself with Battlescribe beforehand.

Please update your Battlescribe data repository on the 2nd September prior to sending us your list. Players can not

submit their lists early.

If after submitting your list there is an update to your army’s codex, then we will be able to arrange for your list to be

submitted after the 2nd September. However, any codex released after the 9th September will not be allowed in this

event.

We aim to have the army lists and first round pairings released on the 16th September 2018.

Errata’s will only be included up until the army lists are made public. Any errata released after will not be enforced.

Official FAQs will be in use regardless of when they are announced.

ADDITIONAL INFORMATION

Note that as this is still relatively a new system, rules can be expected to change and/or update as of when GW and FW

release more content.

There will be Prizes and awards for both tournament and painting competition winners.

The SN Team will be requesting certain information periodically during the run up to the event (e.g. flight details, army

list submission, etc). If we fail to get any response after multiple efforts, the SN Team will be eligible to cancel your

invitation at our discretion,

Please remember that tickets are non-refundable.

If you are interested in signing up or require any further information, please contact [email protected]

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Updated 20/03/18