Sleeping doll Ubicomp Final Hen-Wei Chang Shun-Chi Hsu
Feb 22, 2016
Sleeping doll Ubicomp Final
Hen-Wei ChangShun-Chi Hsu
Outline
Interaction DesignImplementationFuture work
Interaction Design
Purpose = try to help parents build their children’s good sleeping habit
Target preschool children
Interaction Design
Child doesn’t go to sleep at
8:50
At 8:50, the doll calls parents and
child to play
The doll records the playing scene
for 10 mins
At 9:00, parents send child to bed
The doll starts monitoring
child’s behavior
Scenario
Interaction Design
If child is sleeping, the doll keeps
playing recorded scene
If child is moving, the doll stops
playing to alert the child
After child really falls asleep, the
doll stops playing
Scenario
Interaction Design
Some design background assumptionHugging a doll is like staying in mother's
comforting womb.Recording and playing parent-child
interaction sound attracts child staying in bed and isn’t too stimulus
Making the sound boring usually makes people fall asleep
Interaction Design
Some negative effectSecurity blanket: children might be
attracted to the doll too muchAnnoy child at the mid-night: false-alarm
of motion detection might annoy child at the mid-night
Implementation
Using a Dopod smart phone as recording and playing platform (Implemented)
Using WiTilt accelerometer to detect children’s motion on their bed (Can connect but not work now)
Integrating with a doll (Not implemented)
Implementation
Setting recording start time I
Setting recording start time II
Implementation
Recording and playing
Using accelerometer
Further Work
It’s hard to detect children’s current sleeping status
Need field study to confirm assumption