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Page 1: Sleeper Cells week 1
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SLEEPER CELLS

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A BIT ABOUT ME

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SLEEPER CELLS

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Jonathan Crary – Late Capitalism and the

Ends of Sleep, 2014

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THE OASIS

LUCID (JP)

PAN CONSERVERS

JUNG AT HEART

PAN CON

LUCID (IR)

DEEP SLEEP NOW

DREAM BROADCASTINGCORPORATION

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video

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WYWH House

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video

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THE MUSEUM OF THE FUTURE PAST

(MOFP)

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video

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ANTARCTICFUTURES

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melbourne museum

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artplay

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other projects

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AND YOU?

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THIS COURSE

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SLEEPFUTURESFICTIONS

CRITICAL DESIGNYOU

DESIGN FICTION AND BLURRED

REALITY

hypotheticalsthought experiments

what ifwould you

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the extrapolation factory - 99c futures store

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the extrapolation factory - pawn tomorrow

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the extrapolation factory - pawn tomorrow

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the extrapolation factory - pawn tomorrow

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the extrapolation factory - pawn tomorrow

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the extrapolation factory - pawn tomorrow

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the extrapolation factory - pawn tomorrow

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the extrapolation factory

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ANTONIN ARTAUD BERTHOLT BRECHT

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sleepblurred fictions

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stuart candy - hawaii 2050

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stuart candy -save chinatown

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stuart candy -save chinatown

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RESEARCHTRUTH

IMAGINATIONPLAY/GSOH

UTOPIA/DYSTOPIA

MIX WHAT WE DO AND DON’T KNOW

(UN)BELIEVABLE(IN)CREDIBLECHALLENGING

(HAVE TO CONSIDER THE AUDIENCE)

EXPERIENCE

performance, object, installation,

interior, video, discussion, text

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superstudio - the continuous monument

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archigram - the plug in city

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archigram - the walking city

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dunne and raby - united micro kingdoms

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dunne and raby - Designs for an Overpopulated Planet

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“Critical Design uses speculative design proposals to challenge narrow assumptions, preconceptions and givens about the role products play in every day life. It is more of an attitude than anything else, a position rather than a method.

It’s opposite is affirmative design: design that reinforces the status quo.”

Hertzian Tales – Dunne and Raby 1999

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HOW WILL THE SEMESTER

WORK?

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ASSESSMENT BRIEF 1Shuteye - Dream journal – 20%Throughout the semester you will keep a dream journal. You may use any medium to record your dreams, though it must be contained in some sort of chronologi-cal order. The journal will be assessed on its depth of detail and expression. The dream journal will trigger other ideas and processes in your work. It should come naturally. Could also encompass a Dream resume.

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ASSESSMENT BRIEF 2Deep sleep - Sleep research – 30%Over 4 weeks investigate sleep using design fiction techniques through 4 separate projects 1) singular or personal experience; 2) pair, group or social phenomenon; 3) scientific, political, or state policies around sleep, and 4) theoretical/metaphysi-cal/psychological approaches.In each of these areas, create a small design fiction project – which may be part research, and part story. It is not important what is true and what is not – but it must be believable. Video will be the key medium used to express these design fictions.

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ASSESSMENT BRIEF 3Sleeper Cells – Final Project – 45%Construct an elaborate and detailed fiction about sleep and people who sleep. Use a variety of media and technology to illustrate this fiction. Refer to critical theory practices in the development of your fictional scenario. You should employ tech-niques of blurring reality with fiction within the project. Utilize video as well as ob-jects and artefacts to address the topic within sleep.

DIGITAL ARCHIVE 5%Coordinator will send brief out to all students mid semester.

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subconscioussnack

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-every week-someone invents and brings a snack for everyone and pairs it with a narrative-speculative project in itself!-food as a futures project is powerful, because people ingest your work!

I’ll go first next week

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the centre for genomic gastronomy - cobalt 60 bbq sauce

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TASKS

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1watch anthony dunne’s vimeo presentation (to be emailed tonight)

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2Research the following projects and lead a 5-10 minute discussion on the issues and conundrums it presents(can use projection to show images etc)

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3read chapter 1 of jonathan crary - 24/7 capitalism and the ends of sleepand read the first 7 1/2 pages of Stuart Candy’s PHD dissertation introduction

both will be discussed next week

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Equipment each week-laptop-paper and something to draw-camera (phone is ok)

Costs-determine your own budget-roughly $20 for subconscious snack

[email protected]