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Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms changed, our current Internet-era IT literacy curriculum This work is licensed under a Creative Commons Attribution- Noncommercial-Share Alike 3.0 License. olution of IT platforms and digital li
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Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Dec 19, 2015

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Page 1: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Skills: noneConcepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms changed, our current Internet-era IT literacy curriculum

This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.

The evolution of IT platforms and digital literacy

Page 2: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Where does this topic fit?

• Internet concepts– Applications– Technology– Implications

• Internet skills– Application development– Content creation– User skills

Page 3: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

The pioneers

What skills and concepts are needed for success as a student and after graduation as a professional and a citizen?

John Kemeny Thomas Kurtz

Page 4: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Which skills and concepts to include?

?The answer changes over time because IT platforms change

What is my answer (for now)

I’d like to hear your answers.

Page 5: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Pre-history: “computers” in the 1940s

Page 6: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

ENIAC, 1946

UNIVAC, 1951

1st Generation: batch processing

ENIAC/UNIVAC video (7:14)

UNIVAC video (17:31)

Can you think of applications in which data is still processed in batches today?

Page 7: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

2nd Generation: timesharing

Can you think of applications that still use a time-shared central computer today?

Page 8: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Dartmouth computer lab, mid 1960s

Page 9: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Time sharing era digital literacy

• Concepts– Applications– Technology– Implications

• Skills– Simple programming– Algorithmic thinking

Page 10: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Altair, January 1975

3rd Generation: personal computing

Page 11: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Electric Pencil and Microsoft BASIC, 1975

Do you recognize the two young men on the left?

Page 12: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Visicalc, 1979

Page 13: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

PC era digital literacy

• Concepts– Applications– Technology– Implications

• Skills– Simple programming– Algorithmic thinking– Word processing– Spreadsheets

Page 14: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

PCs with graphical user interfaces

Page 15: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

GUI era digital literacy

• Concepts– Applications– Technology– Implications

• Skills– Word– Excel– PowerPoint– Access

Page 16: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

NSFNet, July 1986-8, 56 kbps

4th Generation: the Internet

Page 17: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.
Page 18: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Internet era digital literacy

• Concepts– Applications– Technology– Implications

• Skills– Application development– Content creation– User skills

Page 19: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Summary

What skills and concepts are needed for success as a student and after graduation as a professional and a citizen?

John Kemeny Thomas Kurtz

Page 20: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

Self-study questions

Without looking back, can you identify the four changing IT platforms we reviewed?

What are the three skill areas included in the Internet era digital literacy curriculum? Give an example of each.

What are the conceptual areas included in the Internet era digital literacy curriculum? Give an example of each.

Do you recall the categories of skills and concepts covered in our current digital literacy course?

Mobile devices and applications are becoming important. How might that trend effect the digital literacy curriculum?

Page 21: Skills: none Concepts: evolution (generations) of platforms for developing and delivering IT applications, changes in the IT literacy course as platforms.

ResourcesJohn G. kemeny and Thomas E. Kurtz, “The Dartmouth Time-Sharing Computing System,” Final Report to the NSF), June 1967.http://www.eric.ed.gov/PDFS/ED024602.pdf

Kemeny, John G., and Kurtz, T. E., "Dartmouth Time Sharing, “Science, Vol 162, No 3850, October 11, 1968, pp 223-228.http://dtss.dartmouth.edu/sciencearticle/ or text version

Historical site on the Dartmouth Time Sharing System project: http://dtss.dartmouth.edu/history.php

A longer description of the content of our course:http://cis275topics.blogspot.com/2010/07/course-overview.html

Blog on the process leading up to this course:http://computerliteracy3.blogspot.com/

A short paper on the evolution and content of the digital literacy course: http://som.csudh.edu/fac/lpress/presentations/DLpaper.docx

Podcast and documentary movie on the women who moved from “computing” by hand to programming the ENIAC. http://cis471.blogspot.com/2014/09/recommended-podcast-women-who.html