White Nights Conference, June 2013 Smartphone & Tablet Apps: Mobile Game Metrics Simon Podd, Sr. Director of Sales EMEA
Jan 26, 2015
White Nights Conference, June 2013
Smartphone & Tablet Apps: Mobile Game MetricsSimon Podd, Sr. Director of Sales EMEA
1 billionMonthly Unique Users
Number 1 Mobile Reach
Flurry Track Record
Number 1 Analytics
100KApplication Developers
300KApplications
73BMonthly Unique Sessions
130MMonthly Clips
Number 2 Ad Network
Flurry Optimizes Apps & Ads in the New App Economy
AUD
IEN
CE
PUBL
ISH
ER
ADVE
RTIS
ER
MARKETPLACE(RTB EXCHANGE)
NETWORK MEDIATION
DEMAND SIDE PLATFORMS
AD NETWORKS
FLURRY APPCIRCLE(AD NETWORK)
DATA & OPTIMIZATION(POWERED BY FLURRY ANALYTICS)
DIRECT SOLD ADS
FLURRY APPSPOT(SUPPLY SIDE PLATFORM)
FLURRYANALYTICS
@flurrymobile
The Market
@flurrymobile
Active smartphone & tablet devices
1 Billion Smart Devices in 2013
Aug 2009 Aug 2010 Aug 2011 Aug 2012 Aug 2013E
23 M76 M
331 M
660 M
1.1 B
Source: Flurry Analytics
Looking Forward: • Dropping prices (Android)• Tablet expansion • Connected TVs • US already saturated?
@flurrymobile
Dec 2010 Dec 2011 Dec 2012 -
20
40
60
80
100
120
140
160
180
Sources: comScore, Alexa, U.S. Bureau of Labor Statistics, Flurry Analytics
70
162
66 72
168
9470
168
127
Mobile ApplicationsWeb Browsing Television
Mobile apps have overtaken the web, threatening TV
U.S. Web vs. Mobile App vs. TV Consumption, Minutes per Day
Devices and Demographics
@flurrymobile
Smartphones Tablets
Games
39%
Social Networking24%
Utilities17%
Health & Fitness
3%
Lifestyle3%
Enter-tainment
3%
Other11%
Games67%
Social Network-
ing10%
Entertainment9%
Utilities4%
News2%
Productivity2%
Other7%
Tablets are gaming devices!
Consumer Time Spent by Category:
@flurrymobile Source: Flurry Analytics
18%21%
33%
21%
7%
19%
14%
26% 24%
17%
Source: Flurry Analytics
13 - 17 18 - 24 25 - 34 35 - 54 55+
Average Age
Smartphones:
Tablets:3034
Smartphones Tablets
Tablet Users Trend Older
Age Distribution, Smartphones versus Tablets
@flurrymobile
Smartphones Tablets
44% 56% 49% 51%
Source: Flurry Analytics, Sep 2012
Tablet Usage is More Gender Balanced
Gender Comparison, Smartphones versus Tablets
Mobile Game Genres
@flurrymobile
2011 Top Grossing = CASUAL
@flurrymobile
2012 Top Grossing = CORE
@flurrymobile
2013 Top Grossing = DIVERSE (it’s about AGGRESSIVE monetization)
@flurrymobile
Genre Usage and Demographics
@flurrymobile
Top Free iOS Games – Genre Demographics
@flurrymobile Source: Flurry Analytics
@flurrymobile Source: Flurry Analytics
Top Free iOS Games – Genre Groups by User “Relationship”
- 100 200 300 400
71
76
195
345
Sessions per Month
Minutes per Session
Genre Group Total Minutes per Month
Infatuated
Committed
Going Steady
Playing
X =
63
37
15
11
5.5
5.3
5.1
6.5
@flurrymobile Source: Flurry Analytics
Top Free iOS Games – Genre Groups’ Usage
-
20
40
60
80
100
1
20 1
40 1
60
119
138 Tablet
Phone
20
26
7.0
4.7
@flurrymobile Source: Flurry Analytics
Top Free iOS Games – Usage by Device
Sessions per Month
Minutes per Session
Device Total Minutes per MonthX =
-
100
200
300
400
500
Phone Tablet
+7%+32% +34%
+16%
-4% -17% -51%
@flurrymobile Source: Flurry Analytics
Top Free iOS Games – Genre Usage by Device
Note: only top performing free games included in analysis
Minutes per Month
1. Understand the relationship users have with your genre
2. Build for genres that you can effectively service
3. Consider device prioritization on a genre-by-genre basis
4. Utilize audience and device targeting in user acquisition
5. Design retention tactics around predictable usage patterns
6. Regardless of genre you can monetize aggressively
@flurrymobile
Takeaways