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The ARtSense Consortium SIMESITEM 2012 Wednesday 25th January 2012
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SIMESITEM 2012: The European ARtSENSE project: Towards the Adaptive Augmented Reality Museum Experience

Jul 04, 2015

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Page 1: SIMESITEM 2012: The European ARtSENSE project: Towards the Adaptive Augmented Reality Museum Experience

The ARtSense ConsortiumSIMESITEM 2012

Wednesday 25th January 2012

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Project and Consortium Overview

Dr Nenad STOJANOVIC, FZI, Karlsruhe, Germany

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„I want a story tailored to my

interests!“

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Detect Interest

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Invited Speaker

Dr. Maurice BENAYOUN, Artist, Researcher,

Director of the H2H Laboratory

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AR and Cultural Heritage

Dr. Areti DAMALA, Postdoctoral Associate Researcher

Cultural Engineering and Interaction Design

Centre d’Etude et de Recherche en Informatique – Conservatoire National des Arts et Métiers (CNAM – CEDRIC)

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ARCHEOGUIDE

project, 2001

P. Milgram and A. F. Kishino, Taxonomy of Mixed Reality Visual Displays, IEICE Transactions on Information and

Systems, E77-D(12), pp. 1321-1329, 1994.

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Towards mobile, lightweight and/or wearable AR museum guidance systems?

Museum of Fine Arts, Rennes,

France, 2007 [Damala et al. 2008]

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+Museum

professionals

(all specializations)

+

Contemporary

Artistic Creation =

Manifest.AR

Museum Visitors+

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Cultural heritage presentations

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Ana Cabrera, Collection Manager

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Tile 18th century kitchen: we can

explain the social status and

household organization

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Coline Aunis, Web and multimedia project manager

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Mus e des arts et m tiers : images

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Museum s team and team s tasks

Museum’s team

- Department of Communication

- Department of Pedagogy

- Department of Collection

- Department of Documentation and photography

Team’s tasks

- Methodology and monitoring of work

- Investigations on the uses, constraints and needs of visitors and museum staff

- Research on contents

- Select, create, validate contents and scenario

- Dissemination of the results

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Added Value of A2R

Today :

- 3D objects

- Objects under showcases

- No motion objects

With A2R :

- Seeing machines functioning

- Assist visitors to understand complex physical phenomena

- Rich content : technical, historical, links between objects

- Multi-supports : video, sound, visual, text

- Adaptation to the profile and expectations of the visitor

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Artifact : Lavoisier s laboratory

Constraints

- Discourse of Artefacts :

scientist, technique, history, sociology

- Existing content :

Audio, video, sounds, documentation, etc

- Technical :

sound, light, 3D modeling, location

Challenges

- Tour into the museum (linked objects)

- Glasses of the laboratory

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Roger McKinley, Research and Innovation Manager

Foundation for Art and Creative

Technology, Liverpool, UK

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• Innovative

• Collaborative

• Connected

• Dynamic

• Valuing Diversity

Foundation for Art and Creative Technology

FACT

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FACT Interior

34

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Target Audience

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Central architectural feature

Ad Hoc and Punk

VIPs with good content

A “hidden” story is revealed

When the person was in the building?

Why the person was in the building?

Rich media content including movie film and

soundbites which offer emotively responsive

material.

Physiological data analysis based on media

experience rather than static facts

The FACT artifact for ARtSENSE User Case 1

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The FACT artifact for ARtSENSE User Case 1

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BIOSENSING

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SITUATION MONITORING

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••

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Introduction to the Exhibit

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Skip..

What is a “Refreshment”?

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Skip..

What is a “Refreshment”?

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What is a “Refreshment”?

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Skip..

The Lady of the House

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Skip..

The Lady of the House

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The Lady of the House

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Skip..

The Kitchen

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Skip..

The Kitchen

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The Kitchen

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Skip..

The Family Pet

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Skip..

The Family Pet

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High Interest Detected Low Interest Detected

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Jan „lost“ in the kitchen

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••

USER

Technology Highlight

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Vuzix STAR 1200 iSTAR – combined AR

glasses with eye-tracking

Low resolution

eye-tracking

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USER

Technology Highlight

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•–

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•–

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•USER Technology Highlight

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•USER Technology Highlight

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