SIGNALLING Chapter 3
Feb 22, 2016
SIGNALLINGChapter 3
Lesson Objectives
Equations
signalin frequency max2 rateSampling
Sampling and digitising 1
Chapter 3.1.1
Signals and noise
Analogue signals are spoilt by noise Digital signals resist effects of noise
analogue signal without noise
analogue signal plus noise
signal recovered from noise loses detail
digital signal without noise
digital signal plus noise
signal accurately regenerated from noise
Signals and NoiseDigital Signals are much less prone to interference and so I theory should produce higher quality signals e.g. Digital TV and Radio
Sampling a signal
original signal
sampling pulses0 or 1 from clock
sampled waveform
original waveformreconstructedfrom samples
The original signal can be exactly reconstructed if the samplingis frequent enough
Sampling 1Instead of storing a whole waveform a signal can be sampled (digitised) at regular intervals. As long as the signal is sampled at a high enough frequency the original signal can be reconstructed
Problems with sampling
Sampling too slowly misses high frequency detail in the original signal
Original signal
Samples taken fromsignal
Samples alone
Signal ‘reconstructed’from samples
Sampling Problems 1If you sample at the wrong frequency then the original signal cannot be reconstructed accurately .
The optimum sampling frequency is:
2x the highest frequency in the original signal
e.g. a music CD need a highest frequency of 20kHz to be stored so music is sampled at 44.1kHz.
Samples takenfrom signal
Sampling too slowly creates spurious low frequencies (aliases)
Original signal
Samples alone
Signal ‘reconstructed’from samples
Problems with sampling
Sampling Problems 2Another problem is that if you sample at too a low frequency then spurious frequencies called aliases can be created in the reconstructed signal
Aliasing at the movies
Wheel turns not quite 1 circle per frame. Wheel seems to rotate slowly backwards
Wheels moving backwardsYou have probably seen this effect on TV or the cinema when a car moving forwards appears to have wheels that are rotating backwards
Software Demo Looking Less Often Activity 70S
Digitising a signal
The greater the number of bits the better the resolution
7=111
6=110
5=101
4=100
3=011
2=010
1=001
0=000
CD uses16-bitcoding
3-bit coding: an example
quantisationerror
sample
originalsignal
nearest digitalvalue chosen
001 100 101 110 111 110 100 011 100binary values
digital stream of bits
number of bits N
number of levels
2N
23=8 28=256 216=65536
3 8 16
8 256 65536
DigitisingSignals can be digitised by turning the sampled waveform into numbers.
•Sampling is done using an analogue to digital converter (ADC)•A Digital to analogue converter (DAC) can reverse the process•The diagram on the left shows that with 3 bits of information up to 8 levels can be stored (3 bits = 8 possible binary numbers)•Using more bits means more levels and a greater resolution
• A telephone uses 8 bits = 256 levels for each sample
• A high quality CD uses 16 bits = 65536 levels for each sample
Sampling and digitising 2
Chapter 3.1.2 – 3.1.3
Sending a fax
Time to send one page:
1 page = 2200 lines 1700 pixels per line = 3740000 pixels
digital line capacity = 64000 bits per second
01111000011110
A fax is a page of ink converted into black and white dots andsent as 1s and 0s
Convert page to black orwhite pixels. 200 pixels perinch. About 8 pixels per mm.
Convert pixels to stream ofbits, line by line.
time to send one page =
Run length compression:
Recode signal as runs of 1 or 0
11 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1111 11 1 0 0
2of 1s
13of 0s
8of 1s
2of 0s
Send these numbers instead.Typical compression 9 : 1
3740000 bits per page64000 bits per second
= 58 s or about 1 minute
Signal TransmissionA fax converts text and pictures into pixels one line at a time. This is slow and requires a lot of data to be transferred
•Slow information transfer rate
Sending an e-mail
An e-mail is a set of numbers coding for characters, and sentas 1s and 0s
Time to send one page:
1 page = 500 words = 3000 characters approx.
Thank you84 104 97 110 107 32 121 114 117
117 = 01110101
Computer and e-mailpackage encode letters asnumbers using ASCII code.
Code numbers stored asbinary digits. One byte (8bits) per character.
More coding:
E-mail also sends data which check and correct errors.
Messages are often divided into small packets, each sentby the best route available at the moment.
Packets have to be re-assembled into messages at thereceiving end.
= 3000 bytes= 24000 bits
digital line capacity = 64000 bits per second
Time to send one page = 24000 bits per page64000 bits per second
= 0.4 s approx.
D e a r s t u d e n t s ,
I h o p e t h a t y o u f i n d t h i s t e x t b o o ka s i n t e r e s t i n g t o r e a d a s w e h a v ef o u n d i l l u s t r a t i n g i t . A l o t o ft h o u g h t a n d d e d i c a t i o n h a s g o n ei n t o p r o d u c i n g t h i s , s o w e a l lh o p e a t I O P t h a t e a c h a n de v e r y o n e o f y o u p a s s y o u r A l e v e l s .G o o d l u c k t o y o u a l l .
T h a n k y o u
Signal TransmissionE-mail sends less information per page because it can encode letters as numbers instead of pixel by pixel.
•This means a faster information transmission time even if we use the same transmission rate (64000 bits per second) as the fax machine
SIGNALLING WITH EM WAVES
Chapter 3.2
Sending digital data 1
Channel Capacity needed
to send signal
Resolution (number of bits) of
each sample
Sampling rate (must be 2x highest
frequency in the signal spectrum)
Sending digital data 2•speech sampled at 8000 Hz•8 bits used per sample•64000 bits per second (64 kHz) need to be sent
Telephone
•sampled at 44.1kHz•16 bits used per sample•705600 bits per second to be sent (0.7 MHz)•2 Stereo channels doubles this to 1.4 MHz•This is in the medium wave radio band
CD Quality
LFlow frequency
navigation, radio beacons,long distance broadcasting
optical fibre, remote controls,bar codes, CD player
30 kHz
near infrared
MFmediumfrequency
HFhigh frequency
VHFvery highfrequency
UHFultra highfrequency
SHFsuper highfrequency
EHFextremelyhigh
far infrared
mid infrared
national broadcasting,aeronautical navigation
long distance broadcasting,amateur radio, maritime radio
radar, radio astronomy
FM radio, mobile radiocommunications
television, mobile telephonenetworks
satellite links, groundmicrowave links, radar
300 kHz
3 MHz
30 MHz
300 MHz
3 GHz
30 GHz
300 GHz
3 THz
30 THz
300 THz
10 km
1 km
100 m
10 m
1 m
100 mm
10 mm
1 mm
100 m
10 m
1 m
Communication wave bands
frequency wavelength
Waves all aroundLook at the size of TV aerials on the roofs of houses - they give you and idea of the wavelengths being received .
Usually the rods are half a wavelength long – a few cm
TV Ariel'sThe rods are a few cm long indicating that it is designed to receive waves with wavelengths of a few cm
PolarisationChapter 3.2.2 - 3.2.3
When the permitted direction of vibration or polarisation of the filter is parallelto the direction of the polarisation of the wave, it is transmitted by the filter.
When the permitted direction of vibration or polarisation of the filter is perpendicularto the direction of the polarisation of the wave, it is absorbed or reflected butnot transmitted.
PolarisationTV and Radio waves are polarised
To pick up a signal the receiving rods must be parallel to the electric field oscillations of the wave
Again looking at TV aerials will tell you the direction of polarisation
TV Ariel'sThe short Transverse rods indicate that this ariel is designed to receive waves that are horizontally polarised
Frequency SpectrumsChapter 3.2.3
Making MusicIf you are a Jazz Maverick and Electro-pop superstar its important that you know how to process sounds and music…
Oboe
Clarinet
Xylophone
Snare Drum
1000Hz Pure Tone
1000Hz and 3000hz combined
White Noise
Software Demo Cleaning up a sound Activity 210S
Multiplexing and Bandwidth
Chapter 3.2.4
8 bit sample 8 bit sample 8 bit sample 8 bit sample 8 bit sample 8 bit sample
Sending many telephone calls down the same pipe: time-division multiplexingOne callerSpeech sampled 8000 times per second: approximately at 100 s intervals
Many callersSlot 8-bit samples from other callers into the 100 s gap between samples from one caller
caller 1
caller 2
100 s
caller 1 caller 2 caller 3
other callers
100 s
Advantage of digital signalling: digits can easily be switched
100 s100 s 100 s 100 s
one sample
one sample
next sample
next sample
Microwave link sending digital pulses at 10 GHzTime to send 8-bit sample approximately 1 ns. Number of bits able to be sent in 100 s = 1 million
BandwidthBandwidth
The width of the frequency spectrum
of a signal
Telephone•3100 Hz (300 Hz to 3400Hz)
Music•20 to 40 kHz
The faster you need to transmit the
greater the bandwidth needed
Greater Bandwidth means the higher the
frequency band needed
Software Demo Bits per second and bandwidth Activity 260S
Bandwidth and sampling
Roughly speaking you need a bandwidth = to the maximum rate of transmission of bits
Maximum digital signalling rate in bits
per second = 2 x bandwidth needed B
Bandwidth B = 1/T where T is the time
one bit is “on”