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Shout 2015

Jul 14, 2015

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Jim Phipps
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Page 1: Shout 2015

Mobile Advertising

Page 2: Shout 2015

MARKET PROBLEM

. . . BUT AUDIENCES

ARE HERE

YOUR BRAND IS

SPENDING BIG

MONEY HERE . . .

Page 3: Shout 2015

SHOUT LIVES AT THE INTERSECTION OF

Page 4: Shout 2015

• Back-end: Highly scalable architecture

• “Centralized” app platform for all live or

real-time content (Sports, entertainment, or

any one partner with content)

• SHOUTcaster Console™ web app

platform (Differentiator)

• SHOUT Brand Ownership of SHOUT

and Vote registered trademarks

• Real Madrid Partnership: Full team app

integration and a multi-year marketing contract with the biggest sport club in the world

• MINT Tracking: Proprietary network user

tracking and payout system for monetizing

Celebrities social fame

• Global User Base: Users in 182 countries

around the world; Prize winners in 95

countries

SHOUT COMPETITIVE ADVANTAGES

Page 5: Shout 2015

FAN ENGAGEMENT LANDSCAPE

Spot Impression

Fan Socialization

Fan Competition

Voting Platform

Fan Rewards

Brand Magnet

C

C

C

C

C

C

C C

C

C C

Page 6: Shout 2015

SHOUT TEAM

• Darl McBride, CEO and President

– SCO, Novell, SBI, Me Inc, TI

• Kerry McGonigal – Chief Sales Officer

– Hyperion Partners, Sprint Nextel, Las Vegas

Bowl Committee, University of Cal

• Bruce Grant, VP Engineering and CTO

– Novell, Move Networks, Me Inc, BYU

• Matt Nagel, VP Marketing

– The Smart Group (AU), Control4

Page 7: Shout 2015

Average time a player is engaged

with a SHOUT event

Minimum number of Ad question

campaigns a user sees each event

Average number of times a user

re-enters the SHOUT app for an event

Percentage of questions

a user answers for an event

83%

3 hours

14minutes

15

12 times

views

*Source: SHOUT and Flurry App Analytics

SHOUT IS A LEADER IN MOBILE FAN

ENGAGEMENT

Page 8: Shout 2015

SHOUT HAS PLAYERS IN 182 COUNTRIES . . .

. . . Players from 95 countries have won prizes from

SHOUT

Page 9: Shout 2015

TARGET: THE SOCIAL SPORTS FAN

SPORT FAN CHARACTERISTICS

• Secondary screens (mobile devices) are also primary

screens

• Almost always watch sports in real-time

• 83% said they checked their social media while watching

live sports games

• Feel closer to the action via social media by sharing their

fan experiences, interacting with athletes and smack talking

with friends

• Huge appetite for data, analysis and commentary, more than

can be met by traditional outlets

Page 10: Shout 2015

THE

BIGGEST

SPORTING

CLUB IN

THE WORLD

HAS

PARTNERED

WITH

SHOUT.

Page 11: Shout 2015

FORBES REAL MADRID PREMIUM BRAND

RANKING

Page 12: Shout 2015

THE CHALLENGE – WHERE REAL MADRID’S

GLOBAL FANS WILL COMPETE 1-ON-1

Page 13: Shout 2015

AND EXPANDS TO . . .

30M+Twitter

Followers

Millions+of Web

Views

Millions+of TV

Viewers

85k+ Stadium

attendance

per match +

Tours

80M+Facebook

followers

Page 14: Shout 2015

Mobile Sponsorship powered by SHOUT

• Real Madrid has partnered with SHOUT to activate sponsors’ brands with its

global fans through 2017

• Real Madrid App Questions will tie brands directly to Real Madrid live matches,

breaking news and other action during the season

• Mobile Game provides “targeted” impressions that lead to brand activation

• Engages Real Madrid fans through competition, prizes, voting and social

SHOUT Outs

• SHOUT Outs link to social followers on Twitter and Facebook

Page 15: Shout 2015

SHOUT’s 3 Living Rooms

SHOUTCaster

(1 person)

Social Hubs Living Room

(Home Games)

Living Rooms

(Away Games)

Stadium

(18,000-100,000)

Multiplies in..

Originates in a..

Starts with a

2

1

Spreads to..

3

Page 16: Shout 2015

SHOUT BRANDGAGEMENT COMPONENTS

Traditional Media Exposure

Promotions, Contests and

Giveaways

Social Media Interactions

Page 17: Shout 2015

1) Brand tied to interactive Questions - “1:1 Marketing via Push Notifications”

2) Fans Compete for FREE Sponsor giveaways, offers & discounts - “Gamified

Prizes”

3) Fans SHOUT Out to Brands around prizes, questions & matches - “Increased

Social Buzz”

4) Interactions with hot Real Madrid content both Live & trending action (URL

Links/Videos/Offers/Contests) - “Sticky Brand Placements”

5) Fan Analytics from the living room to the pitch - “Target and Grow Consumers”

SHOUT Marketing Ingredients for Activation

Page 18: Shout 2015

Real Madrid “The Challenge” Title Sponsorship

• ‘The Challenge’ Official Sponsor

• Point Timer Branding for the duration of the term

• (30) Leaderboard Branded Events

• (2) Branded Social Media Posts (per month)

• (5) Brand specific questions (per month)

• ex. What is your favorite Tag Heuer watch shown in the game tonight?

• (3) Question Campaigns per Match Event

• (1) Sponsor VIP Box persistent across the Season

• (10) 1-on-1 Level Sponsorship Prize Packages

• App “Logo Title” Branding persistent across the Season

• Real Madrid TV Plugins and Giveaways(TBD)

• Daily Promo Ads on realmadrid.com

• A Press Release across the Season

• (4) Stadium Giveaways inside Santiago Bernabeu stadium

• Premium Analytics Package

Page 19: Shout 2015

THE CHALLENGE – WHERE REAL MADRID’S

GLOBAL FANS WILL COMPETE 1-ON-1

Page 20: Shout 2015

ULTIMATE SHOUT REAL MADRID PLAYERS

WILL BE REWARDED WITH PRIZES

Page 21: Shout 2015

The Real Madrid Virtual Stadium for

‘The Challenge’ powered by SHOUT will

be able to seat Real Madrid’s

100+ MILLION social media fans

WORLDWIDE!

THE BIG HOUSE SET A US SOCCER

RECORD ATTENDANCE WITH 109,318

Page 22: Shout 2015

GAMIFIED CONTENT BRAND ACTIVATION

Page 23: Shout 2015

In-Stadium Prizes for Fans

Page 24: Shout 2015

Real Madrid Virtual Stadium Landing Page

Revise current XSFN landing page:http://www.realmadridapp.com/index_en.html

Page 25: Shout 2015

VIRTUAL STADIUM SPONSORSHIP FOR

SOCIAL FOLLOWERS WORLDWIDE

The new 2nd screen

fan experience

has a Season Sponsor

for the

Virtual Stadium

Virtual Stadium Sponsor

receives sticky branding

and activation around 1 v 1

Play mode

The Sponsor brand becomes

‘gamified’ leading to loyal brand

behaviors

Page 26: Shout 2015

Current Facebook Post

The ChallengeQuestion Link integrated

into FB Post

Fan Incentives• Prizes • Player Points• 1-on-1 Play

FACEBOOK PLAY MODE

Demo Facebook Question here: http://bit.ly/14fbJ46

Page 27: Shout 2015

Current Twitter Posting

Fan Incentives• Prizes • Player Points• 1-on-1 Play

Demo Twitter Question here: http://bit.ly/1v4Jjpw

The ChallengeQuestion Link integrated

Into Twitter Post

TWITTER PLAY MODE

Page 28: Shout 2015

WE CAN CUSTOMIZE & SHOUT ANY LIVE OR TRENDING

CONTENT.

EXAMPLES . . .

CONNECTING FANS WITH YOUR BRAND

Page 29: Shout 2015

Organization Facebook Twitter Total

Real Madrid*

80M 30M 110M

FCB 80M 25M 105M

UEFA 40M 2M 42M

SHOUT Football Social Media Reach

* SHOUT has 2 posts per weekfor the next 3 years to RM fans

Page 30: Shout 2015

NEXT STEPS . . . SELECT YOUR SHOUT

FAN EXPERIENCES

SHOUT CUSTOM (SHOUT app team customization)

SHOUT SOCIAL (Play mode on Facebook & twitter)

SHOUT INSIDE (SHOUT integration inside your team app, ie. Real Madrid app)

*Refer to SHOUT Gamified Marketing RateCard for Pricing for each app Experience.

Page 31: Shout 2015

SHOUT

The Fan Champions League