Cori Faklaris (M.S. student, HumanComputer Interac;on) and Sara Anne Hook, M.B.A., J.D. Department of HumanCentered Compu;ng, School of Informa;cs and Compu;ng, IUPUI ABSTRACT Even if you can reuse or share that photo, meme or text, should you? This mixedmethods, interdisciplinary research project explores the current state of awareness of a range of legal and ethical issues involving User Generated Content (UGC) and other forms of Electronically Stored Informa;on (ESI) on social networks and devices for personal and for enterprise use and for several affinity groups, including journalists, bloggers, photographers and videographers. The quanAtaAve data collected from online survey research as well as qualitaAve, descripAve data gathered from semistructured interviews with parAcipants and observaAons gleaned in contextual inquiry and field studies will help address gaps in research. In addiAon, the research findings will guide design direc;ons for a tool, intervenAon or affordance to help users become beRer informed about privacy, intellectual property rights and informaAon governance and more easily put this knowledge into pracAce. RELATED WORK • Erickson and Kellogg (2000) found that “socially translucent” digital systems are characterized by visibility, awareness and accountability for parAcipants and their acAviAes. • Fiesler and Bruckman (2014) found widespread misinformaAon about fair use among online creators of fan ficAon and other “remix” art. • Terms of Service; Didn’t Read (2012present) is an example of a desktopbased soluAon for raAng website terms and policies. RESEARCH STATUS Through April 30, parAcipants are being invited via email, messaging apps and social media to take our survey (IRB Protocol #1602921512). Would you like to be added to our invita;on list? Let us know! Future direc;ons: Analyze collected survey data and conduct further semistructured interviews and observaAons Brainstorm soluAons or ideas for intervenAons to address issues Develop and evaluate soluAons Present the findings to users + the academic community for review METHODOLOGY • A 1520 minute survey coded in Google Forms will collect data on items keyed to our research quesAons from up to 400 likely users of the apps in the study who are U.S. residents age 18 or older. ParAcipants have the chance to enter a giccard drawing. • DescripAve data is being gathered via semistructured interviews and observaAons “in the wild” with up to 40 par;cipants. • The results from these and related studies will be integrated to answer quesAons + guide design direcAons. INTRODUCTION Purpose of the research: To gather data about current awareness of and a[tudes about legal and ethical issues regarding content publishing, sharing and reuse in digital media. Significance of the research: To help reframe and redesign systems to be\er serve users, and to fill gaps in exisAng knowledge in and contribute to legal informaAcs, jurisprudence, public policy and work in applied ethics. REFERENCES 1. Bohn, J., et al. Social, economic, and ethical implications of ambient intelligence and ubiquitous computing. Ambient Intelligence. Springer Berlin Heidelberg, 2005, 5-29. 2. Cohen, J.E. Configuring the Networked Self: Law, Code, and the Play of Everyday Practice. Yale University Press, 2012. 3. Erickson, T., and Kellogg, W.A. Social translucence: an approach to designing systems that support social processes. ACM Transactions on Computer-Human Interaction (TOCHI) 7.1 (2000): 5983. 4. Faklaris, C., and Hook, S.A. Oh, Snap! The State of Electronic Discovery Amid the Rise of Snapchat, WhatsApp, Kik and Other Mobile Messaging Apps. Federal Lawyer, May 2016 [in press]. 5. Fiesler, C., and Bruckman, A.S. Remixers' understandings of fair use online. Proceedings of the 17th ACM Conference on Computer Supported Cooperative Work and Social Computing. ACM, 2014. 6. Hook, S.A., and Faklaris, C. Social Media, The Internet and Electronically Stored Information (ESI) Challenges. National Business Institute, 2015. Available at https:// scholarworks.iupui.edu/handle/1805/7177. Define Empathize Ideate Prototype Evaluate SHARING IS SCARING An Investigation of Legal + Ethical Issues with User-Generated Content and Other Forms of Electronically Stored Information Communicated via Social Media, Messaging Apps and Social Devices, Including the Internet of Things