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The Educational Power of Games: The Production and Evaluation of Japan’s first “Serious Game Jam” Yoshihiro Kishimoto Koji Mikami Toru Fujimoto Kenji Ono 22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO
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Page 1: Seriousgamejam ppt140822koukai

The Educational Power of Games:

 

The Production and Evaluation of

Japan’s first “Serious Game Jam”Yoshihiro Kishimoto

Koji Mikami  Toru Fujimoto  

Kenji Ono

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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Yoshihiro Kishimoto

Tokyo University of Technology

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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The Educational Power of Games: 

The Production and Evaluation of Japan’s first “Serious Game Jam”

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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 Where am I from ? 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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 Japan  

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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 Tokyo  

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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 40km west of Central Tokyo  

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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 Tokyo University of Technology

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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Please take a moment to remember when you were an elementaryor junior high school student.

- Did you enjoy your classes? - Were there any classes that you didn’t

like?

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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In Japan, many students dislike learning English.

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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In fact, I don’t really like learning English myself.

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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My associates and I thought, “Is there a way to use games to help students enjoy English?”

We decided to research this. I will present our findings to you today.

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Introduction

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• Japan’s first “Serious Game Jam” • Theme: English Learning Games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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What is a “Serious Game?”

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• A game made to help society• Used in many fields

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Serious Games in Japan

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• Not very popular in Japan• No places to exchange ideas about serious

games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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What is a “Game Jam?”

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• Event for developers and students to make games

• Generally have a theme• Teams are random

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Game Jams in Japan

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• Global Game Jam and Fukushima Game Jam are popular in Japan

• Serious games are rarely made• We decided to change that by making our

own Game Jam

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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• Goal: help with research/visibility of serious games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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• 14 professionals and 21 students participated

• 5 games made over 2 days

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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5 teams

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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5 games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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“Riddles in Pieces”

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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“Bizarre! Mystery of the English Troops”

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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"Alpha! Beta! Collector!"

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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"Word Bridge"

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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“Big Big Dragon”

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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• Students tested the games and gave feedback

• Feedback was implemented before publishing

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Japan’s first “Serious Game Jam”

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Video of the event  ( 1:06 )https://www.facebook.com/video.php?v=576688249082664&set=o.1392487234342662&type=2&theater

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Five Important Features

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• Concept sheet contest

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Five Important Features

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• Participants chose the game they worked on

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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five important features

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• Feedback from experts and students

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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five important features

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• Participants did not stay overnight at the event

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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five important features

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• Preparation in advance

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Conclusions

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• Everyone enjoyed themselves• Spread the idea of serious games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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The Future

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• Many participants said they would like to participate in future Serious Game Jams.

• We hope to continue holding Serious Game Jams for many years to come.

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Riddles in Pieces

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Game Video (0:34)https://www.youtube.com/watch?v=012yOab8bxM&feature=youtu.be

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Riddles in Pieces

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Impression of an English education expert:

“The game has beautiful graphics and an interesting story. There is a charm to interest children.”

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Riddles in Pieces

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Impression of a high school student:

"I enjoyed the graphics and story. I can review with it. I could beat it on my own.”

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Riddles in Pieces

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Impression of an elementary school student:

"There was some English that I didn’t know, but I could still progress in the game." 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Riddles in Pieces

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Riddles in pieces Search

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

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Yoshihiro [email protected]

The Educational Power of Games: The Production and Evaluation of Japan’s first “Serious Game Jam”

Kishi Bear

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO