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Baltasar Fernández Manjón [email protected] s Madrid October 23 rd , 2014 Frontiers In Education 2014 Pablo Moreno-Ger, Iván Martínez- Ortiz, Manuel Freire, Borja Manero, Baltasar Fernandez-Manjon Serious games: A journey from research to application
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Serious games a journey from research to application 2014 frontiers in education ieee

Jun 26, 2015

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Serious games a journey from research to application Presentation done at the 2014 Frontiers in Education conference (IEEE)
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Page 1: Serious games   a journey from research to application 2014 frontiers in education ieee

Baltasar Fernández Manjón [email protected]

@BaltaFM

MadridOctober 23rd, 2014

Frontiers In Education 2014

Pablo Moreno-Ger, Iván Martínez-Ortiz, Manuel Freire, Borja Manero, Baltasar Fernandez-Manjon

Serious games: A journey from research to application

Page 2: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 2

A turning point in research

Early days (niche applications) Exciting but small Field-specific acceptance (e.g. military, medicine)

Today (academic acceptance) NMC 2013/2014 Horizon Report European Projects - H2020 ICT2014-21ª

Next few years (future serious games) New paradigms New technologies

RAGE H2020 ICT2014-21ª

Realising an Applied Gaming Eco-system

Page 3: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 3

From niche applications to academic acceptance

Page 4: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 4

From niche to acceptance

Authoring and engineering Instructor-oriented development processes Better understanding of educational game design New methodologies New authoring tools

http://e-adventure.e-ucm.es/

Page 5: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 5

From niche to acceptance

Stronger scientific foundations Demonstrate power and scalability, not only potential Solid research on learning effectiveness Outstanding results in many fields

MilitaryHealthcareLanguage learningHistoryMathSoft-skills (e.g. leadership)

Page 6: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 6

From niche to acceptance

Assessment and evaluation Assessment of serious games

Learning effectivenessUsabilityAcceptance

Assessment with serious gamesUsing games as testsGame-based exams

Page 7: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 7

From niche to acceptance

Adaptive learning Personalized learning

Games as a source of adaptation informationOutcomesDetailed interactions

Games as an adaptive mediumA very flexible (and complex) learning medium

Page 8: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 8

From niche to acceptance

Standardization of game-based content An important requirement to affordability

Development costProtecting the investment

Applying lessons learned from e-Learning standardsThere are some limitationsOngoing work to improve serious games standardization

Page 9: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 9

From academic acceptance to the next generation

Page 10: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 10

From acceptance to the future

Stealth assessment Assessing games is still an open issue

Technical limitationsComplex tasks

Games as intelligent assessment instrumentsNon-disruptive assessmentTransparent grading based on analyzing interactions

Page 11: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 11

From acceptance to the future

Learning Analytics Ongoing research applying, Big Data, Business

Intelligence and Web Analytics techniques in eLearningMOOCs

The opportunities in serious games are even biggerMore complex interactionsMuch bigger data sets per user

Page 12: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 12

From acceptance to the future

Accessibility Learning as a Universal Human Right

But serious games are rarely accessible

We need a new generation of accessible serious gamesAdapted input/outputAdapted design

Page 13: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 13

From acceptance to the future

Mobile gaming, new devices Inmensely rapid mobile expansion and evolution

Many devicesMany platformsMany changes

Bring Your Own Device (BYOD)New models based on students using their own devicesRequires support for heterogeneous platforms

Games across devices

Page 14: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 14

In conclusion…

Page 15: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 15

Interesting times

We are in the middle of a major generation leap in serious games.

Exciting challenges, significant opportunities.

Research today to shape serious games in 4 years The next generation may be the first one to be widely

adopted Role of games in new educational scenarios (MOOCs) It may be the last chance too…

We will be working on it …

Page 16: Serious games   a journey from research to application 2014 frontiers in education ieee

FIE 2014 – October 23rd 2014 16

Our current projects

RAGE H2020 ICT2014-21ª

Realising an Applied Gaming Eco-system

Page 17: Serious games   a journey from research to application 2014 frontiers in education ieee

Baltasar Fernández Manjón [email protected]

@BaltaFM

MadridOctober 23rd, 2014

Frontiers In Education 2014

Pablo Moreno-Ger, Iván Martínez-Ortiz, Manuel Freire, Borja Manero, Baltasar Fernandez-Manjon

Serious games: A journey from research to application