Selecting a 3D Program for Graphic Design Feb, 2013 Presented by: Marco Vazquez [email protected] c308 Marketing, Inc
Selecting a 3D Program for Graphic DesignFeb, 2013
Presented by: Marco [email protected] Marketing, Inc
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Topics
3D concepts
Important features for a 3D program
Available options
Justifying the selected programs
Deconstructing the samples
Comments and Questions
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3D concepts
Mesh
Modeling
Textures
Lights
Cameras
Special Effects
Animation
Rendering
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Mesh
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Modeling
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Textures
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Lights
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Cameras
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Special Effects
Water / Liquids
Fire / Smoke
Fragmentation
Volumetric lights
Physics Engine
Particle Systems
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Animation
Output to sequence of images or video file
Physics engine
Cloth / Rope / Rigid objects
Character animation
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Rendering
Decent hardware
Network rendering options
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What to look for in 3D programs
Features vs needs
Platform
Learning Curve
Available resources
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Available options
Autodesk 3DS Max - $3,800 (PC)
Autodesk Maya - $3,800 (PC or MAC)
Newtek Lightwave - $1,200 (PC & MAC)
Maxon Cinema 4D - $800 - $3,200 (PC & MAC)
e-onSoftware Vue - $1,200 / $1,800 (PC & MAC)
Luxology modo - $1,200 (PC & MAC)
Z-Brush - $500 (PC or MAC)
Blender - FREE (PC or MAC)
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Justifying the selected programs
Cinema 4D
Motion Graphics / Print
Mo-Graph
Physics engine
Render engine
modo Print
Replicators
Environments
Physics engine
VUE
Print Natural Landscapes
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Deconstructing the samples
Cinema 4D
modo
Vue
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Cinema 4D
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Cinema 4D
Lit with Greyscale Gorilla’s Light Kit Pro: http://greyscalegorilla.com/blog/store/lightkitpro/
3D Models from Cinema’s standard library
Replaced original textures with a matte white texture to help the compositing process
Image from http://www.freehdwall.com/2011/12/fashion-girls-dancing-music-cool-hd.html
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Cinema 4D
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Cinema 4D
Greyscale Gorilla’s City Kit: http://greyscalegorilla.com/blog/store/citykit/
iPhone model from VideoCopilot http://www.videocopilot.net/blog/2012/09/new-
tutorial-free-iphone-5-model/
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Cinema 4D
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Cinema 4D
Lit with Greyscale Gorilla’s Light Kit Pro: http://greyscalegorilla.com/blog/store/lightkitpro/
BGDG logo as illustrator file
Created 5 variations of the colorful elements (AKA m&m’s)
Used Mo-Graph to duplicate the m&m’svariations over the logo (used around 8,000 elements spread over the shape)
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Vue
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Vue
Default textures, models, and terrain from Vue
Photoshop & On One Perfect Effects
Bitmap image in Black and White to “paint” the text on the terrain
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modo
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modo
BGDG logo as illustrator file
Default texture for the logo
Lit with SLIK Kit (Studio Lighting Illumination) http://www.luxology.com/slik/
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modo
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modo
BGDG logo as illustrator file
Default texture for the logo
Splash Kit http://www.luxology.com/splashkit/
Photoshop & On One Perfect Effects
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modo
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modo
BGDG logo as bitmap for the label
Cup modeled in modo
Used Replicators for the cups in the background
Lit with SLIK Kit (Studio Lighting Illumination) http://www.luxology.com/slik/
Photoshop & On One Perfect Effects, Focal Point
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modo
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modo
Model from the modo’s standard library
Default Fur texture
Lit with modo’s Environments feature
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Other Plugins
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Resources (all programs)
www.digitaltutors.com
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Resources (Vue)
www.asilefx.net
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Resources (Vue)
www.geekatplay.com
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Resources (Cinema 4D)
www.reyscalegorilla.com
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Resources (modo)
www.cgcookie.com/modo
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Resources (All programs)
www.turbosquid.com
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Other applications that can use 3D assets
Adobe After Effects Red Giant Software Form
http://www.redgiantsoftware.com/products/all/trapcode-form/
Red Giant Software Particularhttp://www.redgiantsoftware.com/products/all/trapcode-particular/
VideoCoPilot Element 3Dhttps://www.videocopilot.net/products/element/
Adobe Photoshop 3ds file (Importing as 3DS file)
iBook Creator Interactive 3D model (Importing as OBJ file with basic shading)
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Sample
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Sample
Used a highly reflective texture for a plane acting as a mirror at the end of the main corridor. This gives us the effect of a never ending warehouse
Made in Cinema4D using VrayRendering Engine with some post-production effects with photoshop for the color and vignetes.
(and yes, that’s me in the Santa’s suit)
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Comments and Questions