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Computer System Hardware Input Process Output Storage
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Computer System Hardware

Input

Process

Output

Storage

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Input Devices

Input is any data or

instructions you

enter into the

memory of a

computer.  Once

input is in memory,

the CPU can access

it and process the

input into output. 

Four types of input

are data, programs,

commands, and user

responses.

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Differen

t Types

of Input

Devices

Differen

t Types

of Input

Devices

II Keyboard II

II Mouse II

II Digital Camera II

II Joysticks IIII Scanner II

II Microphone II

! Click one for more details ..

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Output Devices

An Output Device is a device which the computer uses to “put out” or display information whether it be visual (a printer, monitor, plotter), auditory (speakers), or even tactile (pagers or beepers which vibrate). It is possible that taste and smells may come from computers in the future.

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Differe

nt

Types

of

Output

Device

s

Differe

nt

Types

of

Output

Device

s

II Monitor II

II Printer II

II Speakers II

II Plotter II

II Projector IIII Pager II

! Click one for more details..

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StorageComputer data storage, often called storage or memory, refers to

computer components, devices, and recording media that retain digital data used for computing for some interval of time. Computer

data storage provides one of the core functions of the modern computer, that of information retention. It is one of the fundamental components of all modern computers, and coupled with a central

processing unit (CPU, a processor), implements the basic computer model used since the 1940s.

II Magnetic Storage Devices II

II Optical Storage Devices II

II Solid-State Storage Media II

“ II II “ (hyperlink)

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K e y b o a r d

• is an input device, partially modeled after the typewriter keyboard, which uses an arrangement of buttons or keys, to act as mechanical levers or

electronic switches. A keyboard typically has characters engraved or printed on the keys and each press of a key typically corresponds to a single written symbol. However, to produce some symbols requires pressing and

holding several keys simultaneously or in sequence. While most keyboard

keys produce letters, numbers or signs (characters), other keys or

simultaneous key presses can produce actions or computer

commands.

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Mouse

• a mouse (plural mouses, mice, or mouse devices) is a pointing device that functions by detecting

two-dimensional motion relative to its supporting surface. Physically, a mouse consists of an object

held under one of the user's hands, with one or more buttons. It sometimes features other elements, such as "wheels", which allow the user to perform various

system-dependent operations, or extra buttons or features can add more control or dimensional input.

The mouse's motion typically translates into the motion of a pointer on a display, which allows for fine

control of a Graphical User Interface.

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Digital Cameras

• A digital camera (or digicam for short) is a camera that takes video or still photographs, or both, digitally by

recording images via an electronic image sensor.

• Digital cameras can do things film cameras cannot: displaying images on a screen immediately after they are recorded, storing thousands of images on a single small memory device, recording video with

sound, and deleting images to free storage space. Some can crop pictures and perform other elementary image editing. Fundamentally they operate in the same manner as film cameras, typically using a lens

with a variable diaphragm to focus light onto an image pickup device. The combination of the diaphragm and a shutter mechanism is used to admit the correct amount of light to the imager, just as with film; the

only difference is that the image pickup device is electronic rather than chemical.

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J o y s t i c k s

• A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to

the device it is controlling. Joysticks

are often used to control video games, and usually have one or more push-buttons whose state can also

be read by the computer. A popular

variation of the joystick used on modern

video game consoles is the analog stick.

• Joysticks are also used for controlling machines such as

cranes, trucks, underwater

unmanned vehicles and zero turning

radius lawn mowers. Miniature

finger-operated joysticks have been

adopted as input devices for smaller

electronic equipment such as

mobile phones.

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Scanner • a scanner is a device that optically scans images, printed text, handwriting, or an object,

and converts it to a digital image. Common

examples found in offices are variations of the desktop (or flatbed) scanner where the

document is placed on a glass window for scanning. Hand-

held scanners, where the device is moved by hand, have

evolved from text scanning "wands" to 3D scanners used for industrial design, reverse

engineering, test and measurement, orthotics,

gaming and other applications. Mechanically driven scanners that move the document are

typically used for large-format documents, where a flatbed

design would be impractical.

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M i c r o p h o n e

• A microphone, sometimes colloquially called a mic or mike (both pronounced /maɪk/), is an acoustic-to-electric transducer or sensor that converts sound into an electrical signal. Microphones are used in many applications such as telephones, tape recorders, hearing aids, motion picture production, live and

recorded audio engineering, in radio and television broadcasting and in computers for recording voice, VoIP, and for non-acoustic purposes such as

ultrasonic checking.

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M o n i t o r• A monitor or display (sometimes called a visual display unit) is a

piece of electrical equipment which displays images generated by devices such as computers, without producing

a permanent record. The monitor comprises the display device, circuitry

, and an enclosure. The display device in modern monitors is typically

a thin film transistor liquid crystal display (TFT-LCD), while older monitors use

a cathode ray tube (CRT).

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P r i n t e r• a printer is a peripheral which

produces a hard copy (permanent readable text and/or graphics) of

documents stored in electronic form, usually on physical print media such as paper or transparencies. Many printers are primarily used as local peripherals, and are attached by a printer cable or, in most newer printers, a USB cable to

a computer which serves as a document source. Some printers,

commonly known as network printers, have built-in network interfaces

(typically wireless and/or Ethernet), and can serve as a hardcopy device for any user on the network. Individual printers are often designed to support both local

and network connected users at the same time.

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Speakers

• Computer speakers, or multimedia speakers, are external speakers, commonly equipped with a low-power internal amplifier. The standard audio connection is a 3.5mm (1/8 inch) stereo jack plug often colour-

coded lime green (following the PC 99 standard) for computer sound cards. A plug and socket for a two-wire (signal and ground)

coaxial cable that is widely used to connect analog audio and video components. Also called a "phono connector," rows of RCA sockets are found on the backs of stereo amplifier and numerous A/V products. The prong is 1/8" thick by 5/16" long. A few use an RCA connector for input. There are also USB speakers which are powered from the 5 volts at 200 milliamps provided by the USB port, allowing about half a watt of output

power.

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Plotter• A plotter is a vector graphics printing device to print

graphical plots, that connects to a computer. There are two types of main plotters. Those are pen plotters and

electrostatic plotters.

Pen Plotter

Electrostatic Plotter

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Projector• A slide projector is an opto-mechanical device to view photographic slides. It has four main elements: a fan-cooled electric

incandescent light bulb or other light source, a reflector and "condensing" lens to direct the light to the slide, a holder for the slide and a focusing lens. A flat piece of heat absorbing

glass is often placed in the light path between the condensing lens and the slide,

to avoid damaging the latter. This glass transmits visible wavelengths but absorbs

infrared. Light passes through the transparent slide and lens, and the resulting

image is enlarged and projected onto a perpendicular flat screen so the audience can view its reflection. Alternatively the

image may be projected onto a translucent "rear projection" screen, often used for continuous automatic display for close

viewing. This form of projection also avoids the audience's interrupting the light stream or

bumping into the projector. And a lot more different types of projector like

video, movie, overhead projectors.

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Pager• A pager (sometimes called a page,

beeper or bleep) is a simple personal telecommunications device for short

messages. A one-way numeric pager can only receive a message consisting of a few

digits, typically a phone number that the user is then expected to call. Alphanumeric

pagers are available, as well as two-way pagers that have the ability to send and receive email, numeric pages, and SMS

messages.

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Floppy Disks: small, portable disks that hold a limited amount of data.

Hard Disks: large-capacity and fast-access storage devices.

Zip Disks: auxiliary storage devices that can hold large quantities of data and can be portable.

Magnetic Tape Drives: used for making system backups and storing large quantities of data.

Magnetic Storage Devices

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Optical Storage Devices

CD-DA: audio-cd.

CD-R: this drive allows you to read and to write to a compact disk.

CD-ROM: can hold large amounts of data, but is read-only access.

CD-RW: can be written on several times.

DVD-ROM: read-only DVD format.

DVD-R: similar to CD, but holds more data; read-only.

DVD-RW: can be written on several times.

Photo-CD: used for storing digital photographs on CD.

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Solid-State Storage Media

Non-volatile removable Media Miniature mobile Media

- Uses integrated circuits. USB flash drive

- Connects to the computer via a USB port.

ENDEND

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Merci Beaucou

p !Presented by:

Tisha Corraine Huertas