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“A radically different journey in education,”

- Fast Company

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learning through play

mobile learning immersive learning

games & simulation emotion based learning

digital makers If a child can’t learn the way we teach,

maybe we should teach the way they learn.

- Ignacio Estrada

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HIGH TECH

LOW TECH

NO TECH

�Our programs, research, and products cater to students, teachers & families regardless of their technological means. �Whether it’s hands-on learning or high tech mobile and immersive digital curriculum, core standards-based learning objectives are inherent throughout GameDesk technology and curriculum.

TAILORED APPROACHES

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PLAYMAKER  SCHOOL  funded  by  Bill  and  Melinda  Gates  Founda>on  

Ø  MODULAR Ø  INTEREST DRIVEN Ø  MAKING/INTERACTING/PLAY

school  

GameDesk’s  School/Incuba>on  &  Use-­‐case  Center  

Funded  by  the  Bill  and  Melinda  Gates  Founda>on  

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Curricular  Approaches  

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Future  school  space  model  

GameDesk  completely  redesigned    two  tradi>onal  classrooms  &  one  large  group  space  to  create  a  idea*on,  maker,  and  mobile  &  

digital  immersion  space.    

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portal!

Largest educational online repository of game, app, & maker ed-tech products and lesson plans in the world

Created by GameDesk Funded by AT&T

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portal!Features:      A  vast  library  of  veOed  teaching  tools  including  games,  apps,  and  maker  kits    Lesson  plans  that  link  to  these  tools  with  teaching  objec>ves,  resource  integra>on  and  connec>ons  to  common  core  standards    Easy  naviga>on  and  search  to  quickly  find  resources  and  ideas    Customized  content  “backpacks”  to  easily  organize  and  share  informa>on      Authorship  tools  that  allow  users  to  create  and  share  original  content  

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GameDesk’s  premier  new  Research  &  Development  hub.    3500  square  foot  complex  for  rapid  development  of  innova*ve  educa*onal  products  and  programs  and  services  to  the  city,  na*on,  and  world.  

NEW  GAMEDESK  MEGA-­‐HUB  

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Bringing GameDesk directly to educators to help them master new technologies and techniques & to create their own mobile and new-tech curriculum.

“Helping teachers with new technologies and techniques & create their own engaging 21st

century curriculum.” Remains one the most requested programs in our history.

*

DreamLab NATIONAL  TRAINING  PROGRAM  

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Mobile Research

2013 BEST PAPER Mobile Learning Conference

Published - Journal Games and Learning

1st published National study

on the effectiveness of mobile game tech in the classroom

MOBILE LABS

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PlayMaker  school  

FUNDED BY the National Science Foundation

 Na>onal  group  of  the  top  assessment  scholars  in  the  na>on,  funded  by  NSF,  to  advise  and  work  with  GameDesk  to  design  and  build  embedded  and  21st  century  mobile  assessment  tools  for  teachers  and  repor>ng  tools  for  parents.      

MOBILE LABS

NEW MOBILE ASSESSMENT PROJECT

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Real-time Embedded Assessments

APP, MOBILE, & GAME INTEGRATION Professional development programs that teach vibrant, playful, and academically rigorous learning platforms to educators.

MOBILE LABS

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Boot Camp APP, TECH, AND GAME INTEGRATION Professional development programs that teach vibrant, playful, and academically rigorous learning platforms to educators. The GameDesk team produces rapid-fire training around app and game based learning, and teaches them how to effectively leverage these technologies as toos for learning.

Bridging mobile to traditional

MOBILE LABS

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Boot Camp APP, TECH, AND GAME INTEGRATION Professional development programs that teach vibrant, playful, and academically rigorous learning platforms to educators. The GameDesk team produces rapid-fire training around app and game based learning, and teaches them how to effectively leverage these technologies as toos for learning.

TEACHERS AND SMARTPHONES

MOBILE LABS

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Boot Camp APP, TECH, AND GAME INTEGRATION Professional development programs that teach vibrant, playful, and academically rigorous learning platforms to educators. The GameDesk team produces rapid-fire training around app and game based learning, and teaches them how to effectively leverage these technologies as toos for learning.

MOBILE TO DISPLAY small group learning

MOBILE LABS

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Boot Camp APP, TECH, AND GAME INTEGRATION Professional development programs that teach vibrant, playful, and academically rigorous learning platforms to educators. The GameDesk team produces rapid-fire training around app and game based learning, and teaches them how to effectively leverage these technologies as toos for learning.

PEER BASED MOBILE LEARNING

MOBILE LABS

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GameDesk Mobile serves parents by offering hands-on workshops designed to help adults cultivate understanding of mobile educational apps and games and enable them to dialogue and engage with their children in learning.

LINKING TO HOME

MOBILE LABS

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Commercial Quality Academically Respected

Games & Apps STUDIOS

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STUDIOS  STUDIOS

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STUDIOS  STUDIOS

Three  modules  in  development:    Accre*on:  We  open  at  the  BigBang  and  tell  the  story  of  how  the  Earth  went  from  elementary  par>cles  to  a  hot,  angry  ball  of  rock  floa>ng  in  space.    Layers  of  the  Earth:  How  the  Earth  got  its  crust  and  core  and  why  those  things  are  important.  Further,  this  is  the  first  >me  the  player  sees  an  Earth  that  looks  recognizable.    Plate  Tectonics  &  Earth’s  Structure:  Star>ng  at  Pangea  and  moving  to  the  present  day,  this  module  takes  a  look  at  Earth’s  “insides”,  as  well  as  the  seismic,  plate-­‐level  processes  that  govern  and  shape  the  form  of  the  Earth.  

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STUDIOS  STUDIOS

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STUDIOS  STUDIOS

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STUDIOS  STUDIOS

AERO IMMERSION

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STUDIOS  STUDIOS

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STUDIOS  STUDIOS

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STUDIOS  STUDIOS

Cognitive training Biofeedback

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STUDIOS  STUDIOS

Anger Challenge Frustration Challenge

Fear Challenge

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mathmaker Na>onal  standards-­‐based  math  through  building  and  

designing  digital  games    

Motorola’s  longest  re-­‐funded  project  (6  years)  

 

•  3rd  party  evalua>ons  have  shown    con>nuous  &  substan>al  gains  in  math  state  tes>ng  

STUDIOS  STUDIOS

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