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Rules for Dino Dude Ranch Page 1 of 12
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Rules for Dino Dude Ranch Page 1 of 12

Apr 22, 2023

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Page 1: Rules for Dino Dude Ranch Page 1 of 12

Rules for Dino Dude Ranch Page 1 of 12

Page 2: Rules for Dino Dude Ranch Page 1 of 12

GoalYou are a rancher whose specialty is wranglin’ dinosaurs! Head on

over to the Jurassic Hunting Grounds and capture dinosaurs for

your ranch by luring them with their favorite foods. Watch out for

tar pits spreading across your precious land, reducing the number

of dinosaurs that can live on your ranch. Fill your ranch with the

most valuable dinosaurs to become the top rancher and win!

52 Dinosaur Tiles

14 Triceratops 9 Stegosaurus9 Apatosaurus

7 Pterodactyl 3 Tyrannosaurus10 Plesiosaurus

44 Hired Hands

Cards

Back

Face

5 Player Boards 1 Jurassic Hunting Grounds Board

25 Tar Pit Tiles

45 Food Tokens

20 Leaf

10 Meat

15 Fish

7 Rancher Bonus Cards

BackFace

1 Parts Bag, 1 Rules Booklet

Rules for Dino Dude Ranch Page 2 of 12

2 Resource Dice

Components

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1) Place the Jurassic Hunting Grounds Board in the middle of the

playing area, within reach of all players.

2) Shuffle the Hired Hands Cards and place them face-down on the

the Jurassic Hunting Grounds Board, in the space labeled “Draw”.

3) Place the Leaf, Fish and Meat Tokens near the Jurassic Hunting

Grounds Board. This is the bank.

4) Place the Tar Pit Tiles next to the bank of Food Tokens.

5) Place the Dinosaur Tiles inside the Parts Bag.

6) Randomly select 4 Dinosaur Tiles from the Parts Bag and place

them on the square spaces on the Jurassic Hunting Grounds Board.

7) Give each player 1 Player Board.

- A 2-4 player game uses the “day” sides of the Player

Boards that contain 15 squares to house the Dinosaur Tiles.

- For a 5-player game or a quicker 2-4 player game, flip the

Player Boards to the “night” sides that contain 11 squares.

8) Shuffle and randomly deal out 1 Rancher Bonus Card to each player.

- Players should look at their Rancher Bonus on the back of the

card, but keep it hidden from the other players. These Rancher

Bonuses provide players unique scoring opportunities at the end

of the game.

Getting Started

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1) At the start of the game, each player reaches into the Parts Bag and pulls

out 1 Dinosaur Tile.

- The player who selects the highest valued dinosaur goes first.

- If there is a tie, the tied players keep drawing until there is a clear

winner.

- Place the Dinosaur Tiles back into the Parts Bag.

2) A turn begins with the player rolling

both the green and black dice.

3) The player then collects the resources that correspond with the dice roll.

4) After rolling, a player can choose to perform any, all, or none of the

following actions:

- Capture up to 2 dinosaurs from the Jurassic Hunting Grounds.

- Buy up to 2 Cards.

- Play 1 Card.

5) After the first player has taken their turn, gameplay moves to the left.

Rules for Dino Dude Ranch Page 4 of 12

Gameplay

Purple Boxes throughout rulebook contain gameplay variants that

adjust for younger players, add more take-that, and increase re-

playability.

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At the start of a player’s turn, the player rolls both the green and black dice.

- The two symbols that are rolled are the resources the player collects.

- If two of the same resource are rolled, collect two of that resource.

Leaf - Take 1 leaf token from the bank.

Fish - Take 1 fish token from the bank.

Meat - Take 1 meat token from the bank.

Hired Hand Card - Add the top card from the Hired

Hand Deck to your hand.

Tar Pit - See below.

- If a player rolls a Leaf, Fish, or a Meat and there are none of the

corresponding tokens left in the bank, that player may steal the

resources they rolled from any other player.

The Tar Pits are spreading on each player’s land!

- If a player rolls the Tar Pit symbol on the black die, they must place a

Tar Pit Tile on any empty space on their Player Board.

- Tar Pits are worth -1 point each.

- If Tar Pit Tiles run out, players perform no

action when the Tar Pit is rolled.

Tar Pit Attacks! Rules Variant: Players that roll the Tar Pit symbol on the

black die during resource collection take 1 Tar Pit Tile from the bank and

have the option to place it on an empty space of ANY player’s Player

Board, including their own. All other rules of the game remain the same.

Collecting Resources

Tar Pits

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Hired Hands Cards are received when the Hired Hands

Card symbol is rolled during resource collection.

Players may also pay 2 food tokens (ANY combination of Meat, Leaf, or

Fish) to buy cards from the Jurassic Hunting Grounds. Up to 2 cards may

be purchased per turn in addition to any acquired during resource collection.

- There is no limit to the number of cards a player can have in their hand.

- Players may play 1 card from their hand at any point during their turn.

- Players may also play 1

OUT OF TURN card during

each other player’s turn. These

cards are specifically labeled

“Play On Any Player’s Turn”.

- A card can be played regardless of what resources were rolled or if the

player chose to capture any dinosaur(s) or purchase any card(s).

- After a card is played, it is immediately discarded (with the exception of

the Dino Deni Cards that are worth +2 points at the end of the game).

- Discarded cards are placed face-up on the Jurassic Hunting Grounds

Board, in the space labeled “Discard Pile”.

- Dinosaurs that are discarded from ranches by Hired Hands Cards are

removed from the game entirely and are not returned to the Parts Bag.

- Dinosaurs that are obtained by playing cards DO NOT count towards the

limit of 2 dinosaurs captured per turn.

- Dinosaurs that are purchased at a discount due to the effects of a

card DO count towards the limit of 2 per turn.

- Tar Pit Tiles discarded from ranches by cards are returned to the bank.

- Hired Hands Cards are not re-shuffled after the deck is depleted.

Hire some help to work on your ranch for a turn

and reap the benefits of their expertise.

Younger Player Rules Variant: Remove all of the Hired Hands Cards

from the game. If a Hired Hands Card is rolled during resource collection it

is treated as a “Wild” and the player may select any 1 food resource from

the bank. All other rules of the game remain the same. For really young

players, remove the Rancher Bonus Cards as well and consider adding

them back in as players get comfortable with the gameplay.

Hired Hands Cards

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Rules for Dino Dude Ranch Page 7 of 12

Big Ross Orus,

Master Hunter:

Big Ross is a Master

Hunter and he works

to help you easily

capture dinosaurs.

Tara Dactyl,

Environmentalist:

Tar Pits are Tara’s

specialty.

Herb E. Vore,

Human Resources:

As a Human

Resource Specialist,

all of Herb’s cards

affect other Hired

Hands Cards.

Kendra Zoar,

The Agriculturist:

Kendra is good at

acquiring food

resources.

Dino Deni,

Jack of All Trades:

Deni is a born natural,

her cards cover a

variety of abilities.

2 vs. 2 Gameplay Variant: Looking for a new way to create the best Dino

Dude Ranch? Try teaming up with your favorite rancher for this fun

alternative gameplay for four players only.

- Players split into teams of two ranchers. Partners should sit across

from each other as to alternate turns between teams.

- The basic rules of Dino Dude Ranch remain the same (see pages 2-9).

- Teammates cannot reveal their secret Rancher Bonuses to each other.

- During a turn, a player may choose to swap 1 dinosaur on their ranch

for any dinosaur on their partner’s ranch (only if the partner agrees).

- If this action is taken, the current active player cannot purchase

dinosaurs.

- The player still rolls for resources and may purchase or play cards.

- At the end of the game players total up their points as usual. Partner

ranchers add both of their scores together for the team total.

- The team with the highest team total wins! If there is a tie between the

two teams, the team with the fewest combined tar pits wins.

Dr. Tilton Rex,

The Meddler:

Dr. Tilton’s cards

all directly affect

another player or

their ranch.

Hired Hands Cards

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The only way to capture more dinosaurs for

your ranch is to go to the Jurassic Hunting

Grounds and lure them with their favorite foods!

- Only the 4 dinosaurs on the Jurassic Hunting Grounds Board can be

captured.

- Players can each capture up to 2 dinosaurs from the Jurassic Hunting

Grounds per turn.

- To capture a dinosaur, the food that the dinosaur likes to eat (found on

the right side of the Dinosaur Tile) is paid to the bank.

EXAMPLES:

Triceratops requires 2 Leaf Tokens;

The Tyrannosaurus requires 2 Meat

Tokens and the player must discard

(remove from the game) a Triceratops

from their ranch.

- The captured Dinosaur Tile is then placed on any empty square on the

player’s Player Board.

- The newly emptied space on the Jurassic Hunting Grounds Board is

immediately filled with a Dinosaur Tile randomly selected from the Parts

Bag.

- Players may capture the newly selected dinosaurs as soon as they

are placed on the Jurassic Hunting Grounds Board as long as the total

number of captured dinosaurs for the turn does not exceed 2.

- If 4 of the exact same dinosaur are ever in the Jurassc Hunting

Grounds at the same time, the current player may chooise to return all 4

dinosaurs to the Parts Bag and then randomly select 4 new dinosaurs to

refill the Jurassic Hunting Grounds at no cost.

Capturing Dinosaurs

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Be the rancher with the most valuable ranch!

There are two ways in which the game can end:

1) All 52 dinosaurs are captured from the Jurassic Hunting

Grounds.

Or

2) Any one player fills up all 15 day or 11 night spaces on their

Player Board with any combination of Dinosaur Tiles and Tar

Pit Tiles.

- The player with the most total points wins! If there is a tie, the player

with the fewest Tar Pit Tiles on their Player Board wins!

- At the end of the game, players total up

the values of the dinosaurs on their

Player Boards (values can be found in the

top right corner of the Dinosaur Tiles) and

subtract one point for each Tar Pit Tile on

their Player Boards.

- Players reveal the Rancher Bonus on the face of their

Rancher Bonus Cards and add additional points to their total

score accordingly.

- Each Dinosaur Tile only counts

once towards the Rancher Bonus.

All dinosaurs pictured in the set

must be present on the ranch to

earn the points, no partial points are

awarded.

- Players earn bonus points for each

set of required dinosaurs (or tar

pits) they have on their ranch.

End of Game

Winning

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• Triceratops grew to ~7.5m (25 ft.) in length and 3m (10ft.) in height.

• Triceratops was an herbivore.

• Triceratops had anywhere between 400 and 800 teeth that were

constantly replaced throughout its lifetime.

• Apatosaurus grew to ~23m (75 ft.) in height.

• Apatosaurus was an herbivore.

• The Apatosaurus was one of the largest creatures to ever roam the

earth and it is believed it used its massive tail like a whip to defend

itself.

• Stegosaurus grew to ~9m (30 ft.) in length and 4m (13ft.) in height.

• Stegosaurus was an herbivore.

• Although Stegosaurus was very large, its brain was about the size of a

dog’s brain.

• It is believed that the plates on the Stegosaurus were used for either

regulating its temperature or for protection.

Period: Late Jurassic (150 million years ago)

Location: N. America and Europe

Period: Late Jurassic (150 million years ago)

Location: N. America

Period: Cretaceous (65 million years ago)

Location: N. America

Dinosaur Fun Facts

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• Plesiosaurus grew to about 20m (65 ft.) in length.

• Plesiosaurus is believed to have been the apex predator of the oceans,

eating fish and cephalopods. They could not breathe underwater, so

they surfaced for air.

• Stones have been found in the stomachs of Plesiosaurus and it is

believed the stones may have been used to aid in digestion.

• Pterodactyls are officially named Pterodactylus and are a genus of

Pterosaurs, or “winged lizard” and are not a dinosaur.

• A Pterodactyl’s wingspan was ~1m (3 ft.) and was formed by a skin

and muscle membrane.

• Pterodactyls were carnivores and most likely preyed on fish and small

animals.

• Tyrannosaurus grew to about 12m (40 ft.) in length.

• Tyrannosaurus had many hollow bones to reduce its weight without loss

of strength.

• Tyrannosaurus was a carnivore, believed to act as both a predator and

a scavenger, and its powerful jaws could bite through bones.

Period: Cretaceous (65 million years ago)

Location: N. America

Period: Late Jurassic (150 million years ago)

Location: Primarily Germany

Period: Early Jurassic (200-175 million years ago)

Location: England

Dinosaur Fun Facts

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Letiman Games, LLC

http://www.letimangames.com

[email protected]

Twitter.com/Letimangames

Dino Dude Ranch was created and designed by

Dan Letzring.

Artwork by: Jesse Labbé and Derek Bacon

Layout by: Michael Cofer and Dan Letzring

© 2015 by Letiman Games, LLC

Dino Dude Ranch is a Trademark of Letiman

Games, LLC. All rights reserved. No

reproductions/recreations without the author’s

permission.

Lead Playtesters: Tim Smith and Deni Kassan

Playtesters - Stephanie Letzring, The Wolfs, The

Dewes, The Conklins, The Dyers, The Louallens,

The Kubiaks, Jim Payne, Bobbie Harding, Dot

Bryan, Nicholas Yu, David Ives, Nicholas

Johnson, Mike, Tara, Juliet, Dominic, Lillian, and

everyone at the Rochester Game Nights Meetup

group!

A dinosaur-sized thank you to all of our fantastic

Kickstarter backers!

Game Credits

Dino Dude Ranch was Made in China by