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Augmented Reality in industrial environments Workshop ING-IND/15 Roma, 23-24/01/14 VR 3 Lab Politecnico di Bari
18

Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Jan 11, 2023

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Page 1: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Augmented Reality

in industrial environmentsWorkshop ING-IND/15

Roma, 23-24/01/14

VR3Lab

Politecnico di Bari

Page 2: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Vr3lab – Politecnico di Bari

Virtual Reality and Reality Reconstruction Lab

• Giuseppe Giuseppe Giuseppe Giuseppe MonnoMonnoMonnoMonno (Full professor, Director of DMMM)

• Antonio E. Uva Antonio E. Uva Antonio E. Uva Antonio E. Uva (Associate professor)

• Michele Michele Michele Michele FiorentinoFiorentinoFiorentinoFiorentino (Assistant professor)

• SaverioSaverioSaverioSaverio DebernardisDebernardisDebernardisDebernardis (PhD Student, currently at VRAC)

• Michele Michele Michele Michele GattulloGattulloGattulloGattullo (PhD Student)

• Michele Di Donato Michele Di Donato Michele Di Donato Michele Di Donato (Researcher)

• Ernesto Ernesto Ernesto Ernesto CarrabbaCarrabbaCarrabbaCarrabba (Researcher)

Page 3: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Our Vision

Augmented RealityAugmented RealityAugmented RealityAugmented RealityMotivationsMotivationsMotivationsMotivations

• Low cost devices

• Technical info where needed

• Up to date data

Page 4: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Main issues in industry

?1. Readability with HWDs

and projection

2. Tracking in industrial

environment

3. Ergonomic user interface

4. Fast and easy AR

authoring

Page 5: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

1. Readability in AR

AuthoringInterfaceTrackingReadability

Page 6: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Overview

Current literature

• Contrast

• Background texturization

• Device technology (OST or VST HWDs, projection)

Our added value: industrial Our added value: industrial Our added value: industrial Our added value: industrial constraintsconstraintsconstraintsconstraints

• Color coding (e.g. ASME, ISO)

• Workplaces lighting (e.g. ISO, IESNA)

• No control on background

AuthoringInterfaceTrackingReadability

Page 7: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Study 1: Survey on text style with OST

DOEDOEDOEDOE

• Optical See-Through HWD

• Industrial backgrounds

• Illuminance 400 lx

Main resultMain resultMain resultMain result

• Billboard and outline are better than plain text

Fiorentino, M.; Debernardis, S.; Uva, A. E. & Monno, G.

Augmented reality text style readability with see-through head-mounted displays in industrial contextPresence: Teleoperators and Virtual Environments, The MIT Press,

2013, 22, 171-190

AuthoringInterfaceTrackingReadability

AR

Page 8: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Study 2: OST vs. VST

DOEDOEDOEDOE

• Not textured backgrounds

• Illuminance 400 lx

• Standard colors (ISO)

Main resultsMain resultsMain resultsMain results

• OST slightly better than VST

• Colors in the billboard with white text

• White text/blue billboard as default

Debernardis, S.; Fiorentino, M.; Gattullo, M.; Monno, G. & Uva, A.Text Readability in Head-Worn Displays: Color and Style Optimization in Video vs. Optical See-Through Devices.IEEE transactions on visualization and computer graphics, 2013

AuthoringInterfaceTrackingReadability

Page 9: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Study 3: Contrast limits

DOEDOEDOEDOE• 1000 lx vs. 4000 lx

• Variable outline width

Main resultsMain resultsMain resultsMain results

• VST better than OST

• OST not always usable (e.g. fine machining)

• Outline effective only for VST

• 1px outline optimal for VST

Gattullo, M.; Uva, A.; Fiorentino, M. & Monno, G.Effects of Lighting on AR Text Readability in Industrial Environment.IEEE transactions on visualization and computer graphics, submitted for publication

AuthoringInterfaceTrackingReadability

0

0,5

1

1,5

2

2,5

3

3,5

0 1 2 3 4 5 6 7 8 9 10

outlin

e px/

text

px

ratio

outlin

e px/

text

px

ratio

outlin

e px/

text

px

ratio

outlin

e px/

text

px

ratio

ooooutlineutlineutlineutline widthwidthwidthwidth

BILL.

400 lx 1000 lx

Page 10: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Ongoing research on readability

1. Influence of texturization 1. Influence of texturization 1. Influence of texturization 1. Influence of texturization on on on on HWDs:HWDs:HWDs:HWDs:

• Classify industrial backgrounds

• Validation (user test)

• Methods to improve readability

2. Readability with projection2. Readability with projection2. Readability with projection2. Readability with projection

• Projection vs. LCD

• Industrial workbenches (500 lx)

• Industrial colors

AuthoringInterfaceTrackingReadability

Page 11: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

2. Tracking

AuthoringInterfaceTrackingReadability

Page 12: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Traditional

approach

3D vs. 2D tracking

CAD Database

Algorithms

2D

Algorithms

3D

2D video

streamingPoint cloud

+ video

streaming

mesh

Depth cameraVideo camera

matching

2D Marker

Databasematching

AuthoringInterfaceTrackingReadability

In collaboration

with VRAC– Iowa

State University

Page 13: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

3. User Interface

AuthoringInterfaceTrackingReadability

Page 14: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Interface navigation

GoalGoalGoalGoal

• Use Kinect for gesture recognition to

navigate AR manuals

IssuesIssuesIssuesIssues

• Intuitive gestures (no training)

• Industrial compatibility (e.g. tools)

• Robust (no false positives)

• Ergonomics (RULA and Nielsen’s

method)

AuthoringInterfaceTrackingReadability

Page 15: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

4. AR authoring

AuthoringInterfaceTrackingReadability

Page 16: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

AR authoring

IssuesIssuesIssuesIssues

• AR authoring is time consuming

• NO direct path from CAD to AR maintenance

• Literature does not report real industrial workflows

MethodsMethodsMethodsMethods

• Open manual standard (openmanual.org)

• Leverage HTML technologies (e. g. screen resolution, text

formatting, device, etc.)

AuthoringInterfaceTrackingReadability

CADGraphic tools

(e.g. 3ds Max)

AR

application

Page 17: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo

Workflow

• AR extended open manual XML standard

• A compiler creates the AR manual

Open manual standard

(AR extension)

Compiler

AR Manual

CAD

PLM

AuthoringInterfaceTrackingReadability

Page 18: Rome, Ing Ind 15 Workshop - Vr3lab Team Research Presentation - Speaker: M. Gattullo