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REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson
9

REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

Dec 29, 2015

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Garry Harmon
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Page 1: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

REU Project

• RGBD gesture recognition with the Microsoft Kinect

Steven Hickson

Page 2: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

ChaLearn Competition

• 20,000$ + up to 100,000$ prize in IP licensing• 53 teams, 80 participants, 572 entries• One shot gesture learning• Can use depth and RGB.• Focused mostly on hand gestures but may include

head movements or facial expressions• Rules:

http://www.causality.inf.ethz.ch/Gesture/ChaLearnGestureChallengeOfficialRules12-5-11.pdf

Page 3: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

Constructing Point CloudsStarted constructing point clouds of Chalearn database using multiple view geometry and calibration parameters.

Page 4: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

Approach

• Implement New Pose Estimation algorithm• Change joint locations to 3D, change Pose

Estimation algorithm to take advantage of 3D information.

• Enforce rigid joint constraints using proportions between joint distances.

• Action recognition, possibly using chaotic invariance.

Page 5: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

Old Pose Estimation Results

Page 6: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

Efficient Temporal Graph Based Person Segmentation

Page 7: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

Skin Chromatic Segmentation and Hand Tracking

Takes advantage of human skin color and optical flow

Page 8: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

New Pose Estimation Results

Error Still Exists

Page 9: REU Project RGBD gesture recognition with the Microsoft Kinect Steven Hickson.

Next: Skeleton Tracking

Change SkelTrack Library to work with out input and upper body images