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REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci
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REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Dec 16, 2015

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Page 1: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

REPRESENTING MOTIONKINEMATICS in One Dimension

“To understand motion is to understand

nature.”Leonardo da Vinci

Page 2: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

MECHANICSStudy of motion, force and energy

KinematicsHow

objects move

DynamicsWhy

objects move

Page 3: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Kinematics Objectives

● Represent motion through the use of words, motion diagrams, graphs, and mathematical models.

● Use the terms position, distance, displacement, and time interval in a scientific manner to describe motion.

Page 4: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Motion

• Motion is instinctive–Eyes will notice moving objects more readily than stationary ones

• Object changes position

• Motion can occur in many directions and paths

Page 5: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Representing Motion

• A description of motion relates PLACE and TIME.– Answers the questions WHERE? and WHEN?

PLACE

TIME

Page 6: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

• Simplified version of a motion diagram in which the object in motion is replaced by a series of single points

• Size of object must be much less than the distance it moves

Motion Diagram & Particle Model

Page 7: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Describe motion of the car…

• Draw a particle model…

Page 8: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

How are the two particle models different? Describe the motion

of each.

A.

B.

Page 9: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Reference FramesAny measurement of position, distance or speed must be made with respect to a frame of reference

80 km/h

Page 10: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Coordinate System

• Tells you the location of the zero point of the variable you are studying and the direction in which the values of the variable increase.

• ORIGIN– The point at which both

variables have the value zero

Page 11: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Distance and Displacement

Distance, d – total ground coveredDisplacement, Dx – change in position of an

object (position is measured from the origin of a chosen coordinate system)

if xxx

Page 12: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Example - A car travels 400 km from Livingston to Philadelphia and then back 200 km to Trenton. What is the displacement of the car? What distance did the car travel?

0 100 200 300 400 kmX =

Livingston PhiladelphiaTrenton

kmkmxxx if 2000200

kmd 600200400

displacement

distance

0

Distance and Displacement

Page 13: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Example - A car travels 400 km from Livingston to Philadelphia and then back 200 km to Trenton. What is the displacement of the car? What distance did the car travel?

0 100 200 300 400 kmX =

Livingston PhiladelphiaTrenton

kmkmxxx if 2000200

kmd 600200400

displacement

distance

0

Distance and Displacement

Page 14: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

DisplacementHas magnitude (size) and direction. It is a

VECTOR

1 2 3-1x(m)

mxxx if 213

x

Vectors are represented by

arrows

Page 15: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

DisplacementHas magnitude and direction. It is a

VECTOR

1 2 3-1x(m)

mxxx if 231

x

Page 16: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Average Speed and Average Velocity

• Average speed describes how fast a particle is moving. It is calculated by:

• Average velocity describes how fast the displacement is changing with respect to time:

always positivedistanceaverage speed

elapsed time

sign gives direction in 1 Dimension

Scalar (has magnitude only)

Vector (has magnitude and direction)

Average speed and average velocity often have the same magnitude, but not always

t

xv

Page 17: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Example - A car travels 400 km from Philadelphia to Livingston in 2 hours and then back 200 km to Trenton in 1 hr. What is the car’s speed and velocity?

0 100 200 300 400 kmX =

Livingston PhiladelphiaTrenton

hkmt

ds /200

3

600Average

speed

Average velocity

hkmt

xv /67

3

400200

Dx

Page 18: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0

10

20

30

40

50

60

0 2 4 6 8 10

x (k

m)

t (hr)

Runner A

Runner B

ExampleThe position-time graph shows the progress of two runners, A and B.a) When does runner B pass runner A?b) Where does runner B pass runner A? c) What is the starting position for runner A? runner

B?d) After 10 hrs, what is the average velocity of

runner A? After 10 hrs, what is the average velocity of runner B?

e) If the finish line is at 40 km, who won the race?

Page 19: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Analyzing Graphs

• UNITS are the key to analyzing graphs

• When analyzing graphs always check for the following two things:– Slope: Look at the units of the slope to

see if it corresponds to a physically meaningful measurement.

– Area under the curve: look at the units for the area under the curve to see if it corresponds to a measurement.

Page 20: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Graphical Representation of Motion

t

xA

B

Dx

Dt

vt

x

slopeSteepness = speed

Sign = direction

Velocity = speed + direction

Position-Time Graph

slope

Page 21: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Average Velocity from a Graph

t

xA

B

Dx

Dtv

t

xslope

Mathematical Model

0xtvx x = positionx0 = initial positionv = average velocityt = time

Page 22: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

v vs. t

0

1

2

3

4

0 1 2 3 4 5 6 7 8 9 10

t (s)

v (m

/s)

x vs. t

0

10

20

30

40

50

0 1 2 3 4 5 6 7 8 9 10

t (s)

x (

m)

Graphs of Motion

Mathematical Model

0xtvx x0 = 20 mv = 2 m/s

Slope

2vMathematical Model

(UNIFORM VELOCITY)

vt

x

tvx AreaArea=20m = Dx

Dx =20m

SL

OP

E

AR

EA

Dx =20m

(init and final positions unknown. ONLY KNOW DISPLACEMENT)

Page 23: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

x vs t

-10

-5

0

5

10

15

20

25

0 1 2 3 4 5 6

t (s)

x (

m)

What is happening in this graph?

-10 -5 0 5 10 15 20 mX =

t=0 s STARTEnd t=6 s

v =

1s2s3s4s5s

205 txMathematical

Dia

gra

mm

ati

cG

rap

hic

al

Page 24: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Plot the corresponding v-t graph

0 1 2 3 4 5 6

-10

-5

0

5

10

15

20 x vs. t

t (s)x (m

)

0 1 2 3 4 5 6

-6

-4

-2

0

2v vs. t

t (s)v (m

/s)

x0 = 20 mv = -5 m/s

Slope

smv /5

SL

OP

E

Page 25: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

What is happening?

Page 26: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

What is happening in each?

A.

B.

C.

D.

Page 27: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5 6 7 8

-8

-6

-4

-2

0

2

4

6

8

t (s)

v (m

/s)

Draw the corresponding v-t graph

0 1 2 3 4 5 6 7 8

-6

-4

-2

0

2

4

6

8

10 x - t

t (s)x (m

)

v-t S

LO

PE

?v

Page 28: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Which regions shows positive displacement? negative?When is the object moving in the + direction?When is the object moving in the – direction?Which region is the object moving with maximum + velocity?Rank speeds from greatest to leastWhen is the object at rest When does the object change direction?

0 1 2 3 4 5 6 7 8

-6

-4

-2

0

2

4

6

8

10

x - t

t (s)x (m

) CD

E F

AB

A,F B,D,EA,F

B,D,EF

F=D=E>A>B>CC

At 2s, at 7 s

Page 29: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

What is the total displacement for the 8 sec? What is the average velocity for the entire 8 sec trip?What is the distance traveled in the 8 sec trip?What is the average speed for the 8 sec trip?

0 1 2 3 4 5 6 7 8

-6

-4

-2

0

2

4

6

8

10

x - t

t (s)x (m

) CD

E F

AB

0m0m/s

32m

4m/s

Page 30: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

• GIVEN: s = 6 m/s t = 1 min =60 s

• UNKNOWN: d = ? m

• FORMULA: s = d / t

• SUBSTITUTION: 6 m/s = d / 60 s

• SOLUTION d = 360 m

Problem: A car starting from rest moves with an average speed of 6 m/s. Calculate the distance the car traveled in 1 minute.

Page 31: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

• GIVEN: xo = 47m xf = 15m

t = 8 s

• UNKNOWN: Dx = ? m

• FORMULA: Dx=xf-xo

• SUBSTITUTION: Dx= 15-47

• SOLUTION Dx = -32 m

Problem: An object moves from the position +47 m to the position +15 m in 8 s. What is its total displacement? What is its average velocity?

• GIVEN: xo = 47m xf = 15m Dx = -32 m t = 8 s

• UNKNOWN: vav = ? m/s

• FORMULA:• SUBSTITUTION:• SOLUTION

sm

t

xvav

/48

32

Page 32: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5 6 7 8

-8

-6

-4

-2

0

2

4

6

8

10 x vs. t

t (s)

x (m

)

0 1 2 3 4 5 6 7 8

-8

-6

-4

-2

0

2

4

6

8

t (s)

v (m

/s)

Draw the corresponding x-t graphArea= Dx

-6m

Dx=+12m 3m

Dx=-16m

0 1 2 3 4 5 6 7 8

-8

-6

-4

-2

0

2

4

6

8

10 x vs. t

t (s)

x (m

)

AR

EAv-

t

Page 33: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

The Meaning of Shape of a Position-Time graph

Contrast a constant and changing velocity

Contrast a slow and fast moving object

Page 34: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Average Velocity and Instantaneous Velocity

AVERAGE VELOCITY:

-40 -20 0 20 40 60 80 kmX =

-40 -20 0 20 40 60 80 kmX =

Start t=0 End t=2 hr

Average velocity only depends on the initial and final positions. These 2 cars have the same average velocities but different velocities at each instant. When the velocity is not uniform, the instantaneous velocity is not the same as the average velocity.

hrkmxx

t

xv if /60

2

120

2

Page 35: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Acceleration

• Average acceleration describes how quickly or slowly the velocity changes. It is calculated by:

Vector

if

if

tt

vv

t

va

t

va

t

0

lim

• Instantaneous acceleration describes how the velocity changes over a very short time interval:

Acceleration tells us how fast the velocity changes. Velocity tells us how fast the position changes.

SI units: m/s2

Page 36: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Example - A car accelerates along a straight road from rest to 24 m/s in 6.0 s. What is the average acceleration?Average

acceleration

2/4/

46

024sm

s

sm

tt

vv

t

va

if

if

START

v

1s 2s 3s 4s 5s

a

x4 8 12 16

4m/s2

20m/s0

0

Page 37: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

START

1s 2s 3s 4s 5s

x

0 1 2 3 4 5

t

x

t=0

t=5

t=4

t=3

t=2t=1

x v aPosition-Time Graph

Page 38: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

START

v

1s 2s 3s 4s 5s

a

x

START

v

1s 2s 3s 4s 5s

a

x

Speeding up in + direction

Slowing down in + direction

a and v SAME direction

a and v OPP direction

0

0

Page 39: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

START

v

4s 3s 2s 1s 0

a

x

Slowing up in - direction

a and v OPP direction

5s

START

v

4s 3s 2s 1s0

a

x

Speeding up in - direction

a and v SAME direction

5s

Page 40: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

• Displacement and velocity are in the direction of motion

• When acceleration is in the SAME direction as velocity, the object is speeding up

• When acceleration is in the OPPOSITE direction to velocity, the object is slowing down

Page 41: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

START

1s 2s 3s 4s 5s

x

0 1 2 3 4 5

t

x

t=0

t=5

t=4

t=3

t=2t=1

x v aPosition-Time Graph

Speeding up in + direction

0

Page 42: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

START

1s 2s 3s 4s 5s

x

0 1 2 3 4 5

t

+x

t=0

t=5

t=3

t=2

t=1

t=4

x v aPosition-Time Graph

Slowing down in + direction

0

Page 43: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5t

- x

t=5

t=0t=1t=2

t=3

t=4

x v aSpeeding up in -

direction

START

4s 3s 2s 1s5s

x

0

Page 44: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5t

- x

START

4s 3s 2s 1s5s

x

t=5

t=0

t=2

t=3t=4

t=1

x v aSlowing down in -

direction

0

Page 45: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5t

- x

START

4s 3s 2s 1s5s

x

t=5

t=0

t=2

t=3t=4

t=1

x v aSlowing down in -

directionWhat is this object

doing?

0

Page 46: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5v t

Draw the corresponding

v-t and a-t graphs

x-t graph

v-t graph

0 1 2 3 4 5

x

t

a-t graph

Page 47: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5t

- x

t=5

t=0t=1t=2

t=3

t=4

x v aSpeeding up in -

direction

START

4s 3s 2s 1s5s

x

0

What is this object doing?

Page 48: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 50

10

20

30 Position vs. Time

t (s)

x (

m)

0 1 2 3 4 5-5

0

5

10 Velocity vs. Time

t (s)

v (

m/s

)

0 1 2 3 4 5-4

-2

0

2Acceleration vs. Time

t (s)

a (

m/s

2)

SLOPE

SLOPE AREA

AREA

PHYSICS DEPARTMENT STORE

Page 49: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

-6

-3

0

3

6

9

0 1 2 3 4 5

v (m

/s)

t (s)

v vs. t

0

5

10

15

0 1 2 3 4 5

x (m

)

t (s)

x vs. t

0 1 2 3 4 5

-4

-3

-2

-1

0

1a vs. t

t (s)

a (m

/s2)

AVERAGE VELOCIT

Y

SLOPE =

AREA

RUNNING TOTAL

Dv =-9

vt

x

slo

pe

AVERAGE accelerati

on

SLOPE = at

v

vta

AR

EA

AREA xtv

AREA ]][[ sm No physical meaning

slo

pe

AR

EA

SLOPE = ta /

accelerationConnect with curved line

Constant Acceleration Motion

Page 50: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

-6

-3

0

3

6

9

0 1 2 3 4 5

v (m

/s)

t (s)

v vs. t

0

5

10

15

0 1 2 3 4 5

x (m

)

t (s)

x vs. t

0 1 2 3 4 5

-4

-3

-2

-1

0

1a vs. t

t (s)

a (m

/s2)

SLOPE =

AREADv

vt

x

slo

pe

SLOPE = at

v

vtasmssm

]/[]][/[ 2

AR

EA

AREA xtv

slo

pe

AR

EA

vv

constant acceleration aa

Velocity NOT constant

Dx

Page 51: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0

1

2

3

0 1 2 3 4 5

t (s)

v (m

/s)

Estimate the net displacement from 0 s to 5.0 s

Dx = 4.5 + 6 = 10.5 m

Area under v-t curve

Page 52: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0

2

4

6

8

10

0 1 2 3 4 5

x (m

)

t (s)0

2

4

6

8

10

0 1 2 3 4 5

x (m

)

t (s)

0

1

2

3

0 1 2 3 4 5t (s)

v (m

/s)

Construct the corresponding x-t and a-t curves

AR

EA

xtv

at

v

Curved (acceleration)

Straight (constant v)

-1

-0.5

0

0.5

1

0 1 2 3 4 5a (m

/s2 )

t (s)

-1

-0.5

0

0.5

1

0 1 2 3 4 5a (m

/s2 )

t (s)

slo

pe

Page 53: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

-2

-1

0

1

2

0 1 2 3 4 t (s)v (m

/s)

Estimate the displacement from 0 s to 4.0 s

Dx = 2 -2 = 0 m

Area under v-t curve

Page 54: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4

-3

-2

-1

0

1

2

3

t (s)

a (m

/s2)

0 1 2 3 40

1

2

t (s)

x (m

)

0

1

2

0 1 2 3 4t (s)

x (m

)

AR

EA

-2

-1

0

1

2

0 1 2 3 4t (s)v

(m/s

)

Construct the corresponding x-t and a-t curves

xtv

at

v

-3

-2

-1

0

1

2

3

0 1 2 3 4t (s)

a (m

/s2)

slo

pe

All Curved (acceleration)

Page 55: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Construct the

corresponding x-t and a-t

curves

-6

-4

-2

0

2

4

6

0 1 2 3 4 5 6 7 8 9 10t (s)v

(m/s

)

02468

1012141618

0 1 2 3 4 5 6 7 8 9 10

t (s)

x (m

)

-6

-4

-2

0

2

4

0 1 2 3 4 5 6 7 8 9 10t (s)

a (m

/s2)

curved

curved

curved

straight

straight

at

v

slo

pe

AR

EA

xtv A

B

C

D

E

F

Page 56: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5v t

x-t graph is quadratic:

v-t graph is linear:

0 1 2 3 4 5

x

t

a-t graph

a = constant

Representations of Accelerated Motion

0vatv

t

Graphical

Mathematical

02 xBtAtx A and B have physical

meaning which we will derive

Page 57: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Mathematical Equations to Represent Constant Accelerated

Motionand relationship to graphs

t

xv

Definition of average velocity:

t

vv

t

vaa f 0

Definition of average acceleration:

tvx

atvv f 0

For constant acceleration:

)( 021

fvvv

constantacceleration

(Slope of x-t graph)

(Slope of v-t graph)

(Equation of v-t graph)

1

2

3

Page 58: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

221

0

021

0021

021 )2()()(

attvx

tatvtatvvtvvx f

Mathematical Equations to Represent Constant Accelerated

Motionand relationship to graphs

tvx

atvv f 0

)( 021

fvvv

4

1

Page 59: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

KINEMATIC EQUATIONS(Constant Acceleration)

Dx = vDt (definition of average velocity)

v v0 + vf

2=

(average velocity for constant acceleration)

Dv = aDt (definition of avr a)

Dt = (vf – v0)/a

Dx = (v0 + vf)(vf – v0)/2a

5. vf2 = v0

2 + 2aDx(time independent)

Page 60: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

KINEMATIC EQUATIONS(Constant Acceleration)

1.

3.

4.

5.

tvx

)( 021

fvvv

atvv f 0

221

0 attvx

xavvf

222

0

2.

Page 61: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

0 1 2 3 4 5v t

x-t graph is quadratic:

v-t graph is linear:

0 1 2 3 4 5

x

t

a-t graph

a = constant

Representations of Accelerated Motion

0vatv

t

Graphical

Mathematical

tvatxxattvx

02

21

0

221

0

x = At2 +Bt + x0

x = ½at2 +v0t + x0

Page 62: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Do Now (solve graphically): A car moving at 12 m/s is 36 m away from a stop sign. What acceleration will stop the car exactly at the stop sign?

a = -2 m/s2

0

70

0

v (m

/s)

t (s)tstop

AreaDx=36m

Slope=a12

v-t

Page 63: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

Example: A car moving at 12 m/s is 36 m away from a stop sign. What acceleration will stop the car exactly at the stop sign?

v0= 12 m/svf = 0a = ? m/s2

Dx = 36 mt

a = -2 m/s2

Page 64: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

5-Step Problem Solving

• GIVEN– Read & Draw Diagram (when needed)– List all the given information using variables and units – NO WORDS

• UNKNOWN– What variable are you looking to solve– Variable = ? units

• FORMULA– Write formula

• SUBSTITUTION– Substitute givens into formula (include units)

• SOLUTION – Box your final answer: make sure units are expressed

Page 65: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

KINEMATICS PROBLEMS

A passenger jet lands on a runway with a velocity of 70 m/s. Once it touches down, it accelerates at a constant rate of -3 m/s2. How far does the plane travel down the runway before its velocity is decreased to 2 m/s, its taxi speed to the landing gate?vi = 70 m/s

vf = 2a = -3 m/s2

Dx = ? mt

Dx = 816 m

Dx

vi

avf

a

Page 66: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

KINEMATICS PROBLEMS

A runner goes 12 m in 3 s at a constant acceleration of 1.5 m/s2. What is her velocity at the end of the 12 m?

vi =vf = ? m/sa = 1.5 m/s2

Dx = 12 mt = 3 s

vi = 1.75 m/svf = 6.25 m/s

Page 67: REPRESENTING MOTION KINEMATICS in One Dimension “To understand motion is to understand nature.” Leonardo da Vinci.

The U.S. and South Korean soccer teams are playing in the first round of the world cup. An American kicks the ball giving it an initial velocity of 4 m/s. The ball rolls a distance of 7 m and is then intercepted by a South Korean player. If the ball accelerated at -0.50 m/s2 while rolling across the grass, find its velocity at the time of interception.

KINEMATICS PROBLEMS

vi = 4 m/svf = ? m/sa = -0.50 m/s2

Dx = 7 mt =

vf = 3 m/s