Representations of media in children’s media Sherri Hope Culver Center for Media & Information Literacy
Representations of media
in children’s media
Sherri Hope Culver
Center for Media & Information Literacy
Sherri Hope Culver / Thessaloniki 2017
Research study:
An analysis of media literacy messages
in popular children’s television
Key question
How can we help children
develop media literacy skills whilethey are consuming media?
Analysis
Access
Act
Evaluate
Analyze
Create
How were these terms defined
in the study?
ACCESS: focus on availability & consumption
ANALYZE: focus on seeking meaning
EVALUTE: focus on assessing value
CREATE: focus on new and original media
Day-to-day life of
Lincoln Loud, a
middle child with ten
sisters!
Lincoln navigates
the challenges, accidents,
involvement and love
of his sisters.
Each episode deals
with a challenge that
ends with the siblings
supporting one another
Premiered May 2016
Two girls in 7th grade-
Kenzie and Babe
They run a video
game company
called Game Shakers
The (fictitious) rap star,
Double G, is their
business partner
Viewers can actually
download and play
the games they create
Premiered September
2015
Two best friends, age 13,
Paige and Frankie are
vloggers for online comedy
channel, Vuugle
They write original songs
and are seeking Internet
fame.
Their friends are other
Vuugle stars
Lyrics to opening song:“You could spend all day eating a
baguette. But why do boring things
like that when there’s the Internet!
Let’s go make some videos.”
Premiered June 2016
Series centers on Harley,
the middle child of the
Diaz family.
Focus is on the day-to-
day challenges of a
large family.
The family relies on
Harley’s technical
knowledge and creativity
to solve problems.
Premiered February 2016
20 episodes screened: 5 from each series
A total of 196 media literacy moments were
found
The category reflected most often was “access”
Game Shakers (67 moments): access (23),
create (22), evaluate (13) and analyze (9)
Loud House (61 moments): access (32),
create (15), evaluate (10) and analyze (4)
Bizaarvark (47 moments): evaluate (17),
analyze (14), create (12), access (4)
Stuck in the Middle (21 moments): access (9),
create (6), analyze, (4) evaluate (2)
Key Findings
Bizaarvark: Teddy obsessively looking at his mobile device,
Paige using a laptop to check statistics for Bernie’s uploaded
videos, Paige and Frankie using virtual reality headsets.
Stuck in the middle: Mom using her mobile phone to leave a
message for Rachel, Dad saying, “I’ll check the security camera
from the store.”, then looking at the video stream on his phone
from a security camera, Daphne luring her brothers into her tent
with downloaded episodes of Dumpster Jack
The Loud House: Lori using a flash drive to store her new
yearbook photo, Ronnie Anne reading a book, the family
gathering in the living room to watch the television show,
“Dreamboat”, a fake reality show
Game Shakers: using a drone, two adults playing the video
game “Lama Lama Spit Spit” with Babe and Kenzie on tablets,
Kenzie checking the time on her mobile phone
Examples of ACCESS
Bizaarvark: Amelia “In your space is live-streaming... Do you guys have
Internet?”, Frankie “Your mom hired the camera crew for a full day, so I
shot a bunch of footage in the pancake costume. I came up with a
character and…a full back story”
Stuck in the middle: Mom and Harley watching a commercial about
visiting the elderly and Mom saying “Those old people need us. We
should be helping too.”, Harley watching a commercial for a boarding
school and thinking about her best friend Ellie going to the school
The Loud House: Lincoln “All we gotta do is copy these handsome
dudes, grab a photo from the yearbook file and paste ‘em here.”,
Lincoln playing a handheld video game, hitting “pause” and “pause’
coming up on the video game screen
Game Shakers: Double G posting a comment on social media inviting
people to meet him face-to-face to tell him their comments in person,
Kenzie interviewing the “focus group” participants when they leave the
bathroom after playing their game, “Unicorn on the cob” ,
Examples of ANALYZE
Bizaarvark: Paige and Frankie, “You created an entire show just to breakup our
friendship? Hired actors? Created a fake network? All to bring down two teenage
girls who still haven’t cracked 20,000 subscribers?, Dirk “I’m such a dope.
Always record in landscape. It’s more cinematic that way.”, Paige “I love this
virtual snow. It’s just like playing in real snow but without any of the actual life
experience.
Stuck in the middle: Harley “Next time, we fast-forward through the
commercials”, Harley imagines a commercial for Radistone Boarding School with
Ellie’s face super-imposed on various scenes.
The Loud House: Lincoln “Our immortality rests on this flash drive!”, Lori talking
about being devastated if her bad photo makes it into the yearbook, Clyde “Time
for the 20/20 rule. For every 20 minutes looking at screens, you should look
away for 20 seconds”
Game Shakers: Everyone wants to take selfies with a meatball because a
celebrity did, Babe “Yesterday when people were watching Hudson our numbers
jumped from 200,000 to 400,000”, Hudson “Not everybody loves your new
album. I’m looking online at comments from people and some of them aren’t so
nice”.
Examples of EVALUATE
Bizaarvark: Victor “This entire web series was created by me!”, Paige and
Frankie make a music video about getting sweaty in gym class, Dirk is stuck
under a pile of stuff and records and uploads videos to his web channel, “Dare
me bro”, Bernie tries to create different videos to figure out his brand
Stuck in the middle: Harley imagining how she would convert the family
activity board into a digital, high tech interface, Brothers camping in the
backyard, play sound effects through their mobile device to annoy their sister,
Harley remembers she posted a bad review online of a DMV employee.
The Loud House: Baby Lillie holds a mobile device and hits the buttons,
Lincoln shows Clyde how to insert photos into group yearbook photos, Lucy
uses new technology to find the best roommate mix for the sisters, Leni “I’m
totally posting this!”, Lincoln installs a go-pro-like camera on a dog
Game Shakers: a crowd of people takes out their phones and video recording
the meltdown of Double G, Kenzie working on coding & hacking into a video
billboard, Babe “Trip, get this test on video, ok?” Then Trip takes out his mobile
phone, says “rolling” and starts recording, Babe puts a “yo-pro” harness and
camera on Hudson so they can “live stream” him all day.
Examples of CREATE
Previous kids TV shows focused on media
What are kids learning about media
when they watch these shows?
Posting videos online can make you famous and popular
Making media (creating) is fun Media can get you in trouble
Media is expensive
Cool kids have media & technology
Media can help solve problems
Sometimes it’s difficult to stop using media and take a break
People post mean comments online
Some kids make a lot of money making their own videos
Silly or dangerous videos often go “viral” Silly or sexy photos get a lot of “likes”
Everybody is online and has a mobile device!
Future research
Evaluate more popular children’s series using the rubric
Currently evaluating an additional six series
Consider evaluating additional components, such as
gender, race, ethnicity, consumerism, violence, etc.
Share findings with children’s media content creators
Sherri Hope Culver
www.centermil.orgwww.sherrihopeculver.com
Sherri Hope Culver / Thessaloniki 2017
mailto:[email protected]://www.centermil.orghttp://www.sherrihopeculver.com