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Computing from end of key stage expectations to yearly teaching objectives
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Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Dec 28, 2015

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Lizbeth Bryan
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Page 1: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Computingfrom end of key stage expectationsto yearly teaching objectives

Page 2: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Purpose of study

A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

The computing curriculum…

Page 3: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

and…

Aims

The national curriculum for computing aims to ensure that all pupils:• can understand and apply the fundamental principles and concepts of computer

science, including abstraction, logic, algorithms and data representation • can analyse problems in computational terms, and have repeated practical

experience of writing computer programs in order to solve such problems• can evaluate and apply information technology, including new or unfamiliar

technologies, analytically to solve problems• are responsible, competent, confident and creative users of information and

communication technology

Page 4: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Attainment targets and levels have been replaced

Page 5: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Subject content for key stage 1 Pupils should be taught to: understand what algorithms are; how they are implemented as

programs on digital devices; and that programs execute by following precise and unambiguous instructions

create and debug simple programs use logical reasoning to predict the behaviour of simple programs use technology purposefully to create, organise, store, manipulate and

retrieve digital content recognise common uses of information technology beyond school use technology safely and respectfully, keeping personal information

private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

Six new subject content statements in key stage 1

Page 6: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Seven new subject content statements in key stage 2Subject content for key stage 2 Pupils should be taught to:

design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

use sequence, selection, and repetition in programs; work with variables and various forms of input and output

use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs

understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration

use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

Page 7: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

online behaviour and e-safety

information technology and computer networks (KS2)

everything else

computer science

computer science

computer science

Organising computing…

Page 8: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Computer science Digital literacy

Key stage 1 computingPupils should be taught to:

• understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions

• create and debug simple programs

• use logical reasoning to predict the behaviour of simple programs

• use technology purposefully to create, organise, store, manipulate and retrieve digital content

• recognise common uses of information technology beyond school

• use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

Page 9: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Computer science Digital literacy

Key stage 2 computingPupils should be taught to:

• design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

• use sequence, selection, and repetition in programs; work with variables and various forms of input and output

• use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs

• understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration

• use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

• select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

• use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact

Page 10: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Key stage 1 computing

Computational thinking

Programming

Coding

Computer science

Using software applications

Technical understanding

Online communication &social awareness

Digital literacy

• understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions

• create and debug simple programs

• use logical reasoning to predict the behaviour of simple programs

• use technology purposefully to create, organise, store, manipulate and retrieve digital content

• recognise common uses of information technology beyond school

• use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

Page 11: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Key stage 2 computing

Computational thinking

Programming

Coding

Computer science

Using software applications

Technical understanding

Online communication & social awareness

Digital literacy

• use sequence, selection, and repetition in programs; work with variables and various forms of input and output

• Design write and debug programs that accomplish specific goals, including controlling or simulating physical systems;

• …[and to] …detect and correct errors in algorithms and programs

• use logical reasoning to explain how some simple algorithms work…

• solve problems by decomposing them into smaller parts

• select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

• understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration

• use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

• use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact

Page 12: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Progression at key stage 1

21 understand what algorithms are, how they are

implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions

understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions

Each statement indicates what should be taught by the end of the key stage, with no differentiation between the two year groups.

Page 13: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

6543 design, write and debug programs that accomplish

specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

Progression at key stage 2Each statement indicates what should be taught by the end of the key stage, with no differentiation between the four year groups.

Page 14: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Yearly teaching objectives

• 1 side A4 each

• Under the strand headings Computer science and Digital literacy

• Set of detailed statements

• Identifying the knowledge skills and understanding that need to be taught in each year group through a variety of activities and in a range of contexts

• With supporting information and guidance

Page 15: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Progression at key stage 1

Page 16: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Progression at key stage 2

Page 17: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Possible uses

• The yearly teaching objectives could be used• as a planning tool and for subject monitoring• for staff skills audit and subsequent professional

development• as an assessment tool

Page 18: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Early Years Foundation Stage

Statutory framework makes no changes to the areas of learning and development.

Page 19: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Early Years Foundation Stage

Non-statutory guidance for Understanding the world: technology remains unchanged.

Page 20: Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing.

Early Years Foundation Stage

• We have arranged the non-statutory guidance from Development Matters for the technology ‘aspect’ of the ‘specific area’, understanding the world in a similar format to the yearly teaching objectives for the national curriculum.

• Two columns• Positive Relationships: what adults could do and • Enabling Environments: what adults could provide

• Separate sheets for Nursery and Reception, but with overlapping sets of characteristics

• These are not an exact match, of course, but may be helpful for planning and monitoring