Project Outcome Master of European Design Product Design Sam Dunne PROJECTFUTURELOVE_ PART II
Mar 27, 2016
Project Outcome
Master of European Design
Product Design
Sam Dunne
PROJECTFUTURELOVE_
PART II
ProjectFutureLove_ was a self-intiated “major” design
project final submission by Sam Dunne, surrounding the topics
of “online dating”, as part of the Master of European Design
in Product Design course at The Glasgow School of Art in
academic year 2011-2012.
This booklet compiles highlights from the design phase of the
project and introduces the final design outcome, The Date Co.
This booklet accompanies a project thesis that documents the
research phase of the project - scoping out much of the online
dating industry and, by doing so, framing the design phase.
The concluding chapter highlights a number of key
opportunities for design that were taken forward in the
development of the project.
TheoreticalPerspective
Existing Services& Market Trends
Ethnographic &User Insights
MoralPhilosophy
Historical Precedence
ScientificResearch
PROJECTFUTURELOVE_
ProjectFutureLove_ has been inspired and informed by a
diverse and diverging “discover” phase.
Whilst the majority of research insights were gleaned
thorough user interviews, ethnographic research as an
online dater and analysis of existing services and market
trends, I have also been influenced through reference to
scientific research on relationships, historical precedence of
courting rituals and matchmaking practices and philosophical
perspective on relationships and relationship forming.
A number of early design directions emerged from elaboration
of “what if” scenarios, leading to explorative “design fictions”.
One such concept, inspired by calls for regulation of the online
dating industry, imagined a not unlikely near-future scenario
in which governments - in an attempt to improve societal
“happiness” - become increasingly more involved in their
citizens love lives.
The concept afforded the hypothetical exploration of what
online dating might be like if it was offered by the state.
Such state intervention already occurs in Singapore and has
numerous advantages for users, not least that identities of
individuals can be confirmed with passport checks.
State run online dating, without financial objectives and
operated outside the limitations of the market, could provide
new opportunities to offer more fulfilling and enriching
experiences than typical services.
“What if online dating carried Government warnings?”
Exploration of Government intervention or regulation also gave
rise to the consideration of how individuals might attempt to
circumvent any restrictions and whether online dating would
move underground.
Personal advertisement was, at several points in history,
an secretive and coded practice to initiate adulterous or
subcultural relationships; homosexuals in the 19th Century,
for example, advertising themselves in newspapers under the
guise of a certain professions. How might this be mirrored in a
hyperconnected, digital age.
The Love Institute was a separate, though not entirely
unrelated, design fiction inspired by calls by eminent
psychologists for scientific access to online dating service
date and their users to study the relationship forming.
It could well be imagined that such scientists could endeavour
to offer high-end online dating services for free with the
understanding that first dates (or more?!) could be monitored
and experimented on.
Although, of course, wildly hypothetical, this exploration
raised interesting discussion on the possible advantages,
particularly pertaining to safety, monitored dates could have.
ONLINE |
| OFFLINE
Although exploring fictional future online dating scenarios
was a highly inspiring and valuable activity, I struggled to find
a clear opportunity for design to enable me to move forward
with the project.
The conclusion of my research thesis had highlighted the
much more pragmatic issue of the massive divide, and user
experience friction point, between the searching for dates
online and the meeting, for the first time, offline.
The tensions between activities and self expression “online”
and “offline” is, perhaps, a defining feature of our age, and is
finding increasingly more attention in the art and design world.
The topic seems particular pertinent to online dating,
however, as the experience of using these services straddles
this divide quite starkly. The tension is inherent in the
misnomer “online dating”; most dating arising from using
such services occurring “offline”, having only been initiated
and arranged “online”.
As online dating becomes ever mainstream, might online
dating services attempt to bridge the gap between online and
offline? Could extended the online dating service in to the
first date provide a better service experience for users?
♥ PROJECTFUTURELOVE_ Typical Online Dating Experience “Internet Relationship Initiation Process” Finkel et al.
Adapted from “Online Dating: A Critical Analysis From the Perspective of Psycological Science” Finkel et al. 2012
Where subscription to a service is necessary, users are a orded varying levels of “access”, “communication” and “matching” to encourage full service membership.
Typically users will have some “access” to browse pro�les, often without photos. Users are seldom given the opportunity to communicate before payment.
OnlINE DATINGBROUGHT TO ATTENTION
Inadequacy in “love-life” identi�edObjective curiousity may be ignited
WORD-Of-MOUTHRECOMMENDED
TELEVISIONADVERTISING
ONLINEADVERTISING
READ ABOUTSITES OFFER
SUCCESSSTORIES
PRICE
SEEK INFO ABOUTONLINE DATING SITES
VIEW PROFILESFEATURED
CONSIDER BRAND CHOICE
RISK OF EXPOSURE
Visit sites advertised/recommendedSeveral sites may be compared
Financial & personal cost/beni�tREGISTER
USERNAME
UPLOAD PHOTOS
PERSONALITY TESTing
Questions& QUIZZES
In SERVICEGAMING
SELECT PROFILE
Write BLURB
INTERESTS?
LOOKING FOR?
BROWSE seek E.gs
REGISTER DETAILS & CREATE PROFILE
3_
RECONSIDER
CONFIRM EMAIL
AgeGENDER
LOCATION
Create ProfIle
REVIEWMATCHES
VIEW“VISITORS”
RANDOMBROWSE
EXPLORE SITE &BROWSE PROFILES
4_
A variety of ways to “access”pro�lesSearching dependant on service
EFFORT & TIME
PROFILESEARCH
INSTANTMESSAGE
Initiate CONTACTTHROUGH SERVICE
5_
“Communication” with other usersVarious levels of interaction
Dependant on site service
“WiNK”OR SIMILAR
In SERVICEMESSAGE
RECEIVE CONTACTTHROUGH SERVICE
Further Mutual COMMUNICATION
6_
Messaging and other contactAttempt to learn more about user
Read social cues a�orded by serviceCommunicative strategies may develop
Move to OFFSITECOMMUNICATION
7_
SKYPE/IM
“GooGLE”USER
FacebookMobile
More informationMore photos
More trustworthy
Heightened intimacyNo longer need to be logged in to service
MEET OFFLINEFACE-TO-FACE
8_
Territorially neutral location agreedTypically a public space (café or bar)Location may re�ect shared interest
Online pro�le vari�ed o�ine
DEVELOP AN OFFLINE RELATIONSHIP
9_
Where digital tools (e.g. email) may be used for further correspondance,
communication will typically move out of the online dating service.
Exit SERVICE
♥ PROJECTFUTURELOVE_ Typical Online Dating Experience “Internet Relationship Initiation Process” Finkel et al.
Adapted from “Online Dating: A Critical Analysis From the Perspective of Psycological Science” Finkel et al. 2012
Where subscription to a service is necessary, users are a orded varying levels of “access”, “communication” and “matching” to encourage full service membership.
Typically users will have some “access” to browse pro�les, often without photos. Users are seldom given the opportunity to communicate before payment.
OnlINE DATINGBROUGHT TO ATTENTION
Inadequacy in “love-life” identi�edObjective curiousity may be ignited
WORD-Of-MOUTHRECOMMENDED
TELEVISIONADVERTISING
ONLINEADVERTISING
READ ABOUTSITES OFFER
SUCCESSSTORIES
PRICE
SEEK INFO ABOUTONLINE DATING SITES
VIEW PROFILESFEATURED
CONSIDER BRAND CHOICE
RISK OF EXPOSURE
Visit sites advertised/recommendedSeveral sites may be compared
Financial & personal cost/beni�tREGISTER
USERNAME
UPLOAD PHOTOS
PERSONALITY TESTing
Questions& QUIZZES
In SERVICEGAMING
SELECT PROFILE
Write BLURB
INTERESTS?
LOOKING FOR?
BROWSE seek E.gs
REGISTER DETAILS & CREATE PROFILE
3_
RECONSIDER
CONFIRM EMAIL
AgeGENDER
LOCATION
Create ProfIle
REVIEWMATCHES
VIEW“VISITORS”
RANDOMBROWSE
EXPLORE SITE &BROWSE PROFILES
4_
A variety of ways to “access”pro�lesSearching dependant on service
EFFORT & TIME
PROFILESEARCH
INSTANTMESSAGE
Initiate CONTACTTHROUGH SERVICE
5_
“Communication” with other usersVarious levels of interaction
Dependant on site service
“WiNK”OR SIMILAR
In SERVICEMESSAGE
RECEIVE CONTACTTHROUGH SERVICE
Further Mutual COMMUNICATION
6_
Messaging and other contactAttempt to learn more about user
Read social cues a�orded by serviceCommunicative strategies may develop
Move to OFFSITECOMMUNICATION
7_
SKYPE/IM
“GooGLE”USER
FacebookMobile
More informationMore photos
More trustworthy
Heightened intimacyNo longer need to be logged in to service
MEET OFFLINEFACE-TO-FACE
8_
Territorially neutral location agreedTypically a public space (café or bar)Location may re�ect shared interest
Online pro�le vari�ed o�ine
DEVELOP AN OFFLINE RELATIONSHIP
9_
Where digital tools (e.g. email) may be used for further correspondance,
communication will typically move out of the online dating service.
Exit SERVICE
Analysis of the typical online dating experience clearly
illustrates the reasons for the friction point in user
experience. Online dating services, currently, are only catering
for the first two thirds of their users’ experience.
Of course, there are clear and understandable financial
reasons for the lack of innovation in this respect. I concluded,
however, that ProjectFutureLove_ would be ideally suited to
investigating possibilities in this area, in its user-centred
rather than financially motivated perspective.
Of course, I am not the first to notice the difficulties in online
daters getting offline. Services such as HowAboutWe are
already making some movement towards focussing on the
dates that their service initiates rather than the intricacies of
a database of profiles.
Interesting within a few days of establishing this design
direction, major online dating brand Match.com released a
new advertising campaign, aimed to highlight the “offline”
experiences of “real” users. Ironically, however, the dates
shown are actually not part of the service the brand offers.
12 hours 1 hour
As moved into the “develop” stage of the project it became
important to define which kind of online dating user I was
designing for. Although I had experienced a vast array of users
online, from 18 year old single mothers to 75 year old sugar
daddies, my main interaction offline had been with women
aged between 25 and 32.
These women were characterised by having left their home
towns to study and, subsequently, start a career. Online
dating became attractive to these users when they realised
their lives were no longer in flux and they began to look for
excitement and, perhaps, a partner.
Typically, online daters spend 12 hours online for every one
hour they spend on dates. This can be highly frustrating and
exhausting for those with a busy lifestyle who want to push
themselves out of their comfort zone.
(Love)Life Begins at 27-32
Honest & Reliable Online Representation
Begin Offline(as you mean to go on)
Positive OnlineLimitations
Offline CommunicationTouchpoints
Less Online =More Offline
SafetyFirst
CommunicationProfiling
ONLINE OFFLINE
SteppingStone
ONLINE OFFLINE
A Nudge & A Wink
Engagement & Facilitation
SerendipitousIntroductions
FacilitateConversation
Date ArrangeService
First DateAdvice & Pep
Monitoring
Reassurance
Controlled DatingEnvironment
My initial concepts focussed around the notion that online
dating brands may seek to have a physical presence for their
users; perhaps providing a controlled space for first dates.
For a number of reason, this initial concept proved unpopular
with users. Discussion around the concept, however,
highlighted the opportunity for a new service that would ease,
and positively encourage, the users transition offline.
The above illustrates the design drivers that lead to the
development of this service.
Less Online. More Dating.The Date Company is an experimental online dating agency with a service that goes far beyond winks and instant messaging. We encourage our users to spend less time hiding behind their screens and more time out meeting people in the real world.
The name and visual elements of the brand express a break from the norm of the online dating industry and, with a nod to the archaic, reveals the “offline” emphasis of the brand.
Less Online.Less Conversation.Less Photoshop.Less Servers.Less Database.Less Matching.Less Deliberation.Less Life Story.
Online dating services take an inherently ethical stance in the way they market their service, sexually charged service be BeNaughty or AshleyMadison’s tagline “Life’s short. Have an affair,” being just two of the more obvious examples.
Date Co. offers a services that is intended to provide users with an enriching experiencing by pushing users out of their comfort zone. The Date Co. doesn’t make any empty promises about finding love or soulmates. It’s just about getting out there.
More Dating.More Action.
More Photobooth.More Service.
More First Dates.More Meeting.
More Anticipation.More Short Story.
Real WorldRegistration
Online AffordsOffline
THE THREE STAGES OF OFFLINE DATING
First DateFacilitation
Start as you mean to go on, is the message
of Date Co. All profile pictures on the site are
real and honest, having been taken, offline,
at a Date Co. photobooth. The booths are
discreet and convenient, being just normals
photobooths retrofitted with the option to
upload pictures to the Date Co. service.
Online AffordsOffline
Real WorldRegistration
The Date Co. site strips away all the awkward
self-promotional jibber jabber of profile pages.
Save the life stories for your dates. Instead,
users are offered the opportunity to give
potential suitors a tantalising glimpse into
their personality by recording a reading of a
short story at a DateCo. phone box.
Online AffordsOffline
Real WorldRegistration
Online AffordsOffline
Real WorldRegistration
Less Online. The Date Co. site is stripped down to the bare
essentials. Users register a profile on the site but are
immediately redirected offline to take their profile pictures.
No profile blurb is available on the Date Co. After user
feedback on the difficulties this may make in striking up
conversation the concept was developed to allow users the
opportunity of inputting four topics of conversation that
others might be able to engage them in. Just to get the ball
rolling, of course.
Online AffordsOffline
Browsing through user profiles is similarly pared down. Users
are presented with a stream of profile photostrips, within
which they can see the name and age of the user, hear their
voice recording and indicate whether they are interested in
meeting them. If they are feeling really brave they can send an
individual that caught their eye a short direct message of up
to 500 words.
Online AffordsOffline
Unlike other online dating agencies, The Date Co. provides
a highly proactive service. Users are introduced to each
at random and, if a common interest is indicated or the
conversation seems to be flowing, the service will take the
liberty of arranging a first date at a local café or bar in the
brands First Date Network.
First DateFacilitation
Establishments within the First Date Network provide a unique
online dating experience in being able to keep an eye on users
as they step out of their comfort zones.
The Date Co. provides users with a small selection of products
to ease the nerves associated with first dates, typically with
an injection of humour.
First DateFacilitation
First DateFacilitation
Less Pixel Pushing. More Prototyping.Although it was impossible to implement a fully functioning
online dating service, I was able push the concept of the Date
Co. by mock up critical elements of the experience and role
play with users I had met in the research phase of the project.
The discussions brought out fascinating insights that
contributed significantly to the final iteration of the concept.
Less Life Story. More Short Story.Despite being a great tool for communicating the concept to
users, the Date Co. phonebook, comprising of a number passages
to read when recording a voice message for the site, proved a
complete flop with users as they rightly observed that it would
be vandalised, soiled or stolen if left in a phone booth.
The final iteration of the Date Company concept was
communicated through a detail user scenario and presented in
a viva voce on 24th June 2012.
To explore the value of my concept further I also established
a social media presence for the brand and received a great
variety of feedback on the idea.