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Project development Three different ways that we were taught to represent virtual space were : Anaglyph 3d or stereophonic 3d QuickTime VR Unity These different processes in investigating virtual space all seemed extremely interesting, with each one having a different 'take' on virtual space but only one of these processes stood out more than the rest. When we were taught anaglyph 3d images I knew it was something I wanted to look into more, in my research your see the many different ways I found of making 3d anaglyph images. Some processes involve the normal two pictures red and blue process and some techniques involve using just one image. I also went ahead and tried doing 3d images on a 3d program, in this case C4D, I done this by putting two cameras in a scene and moving them apart about the width of the eyes and then turning the right eye camera at an angle to produce the two 3d anaglyph images. With this technique in place I was going to create a couple of small animations of 3d landscapes. I would do this by creating the landscape on cinema 4d and using my camera rig I would then film the landscape as two separate animations. Creating two separate files from each camera, I would then overlay the two films and take out the correct colours (red and blue) on each of the separate layers on Adobe Premier pro. The reason I did not continue this work is because the work didn’t serve a purpose and with no purpose there didn’t seem any point in it apart from the interesting thought of creating an anaglyph 3d animation. Why researching different methods and ways of using anaglyph 3d I came up with the idea of presenting good and bad, and the most used way of presenting good and bad was with a newspaper, therefore I went away and developed my idea. To make my 3d newspaper I had to decide on which of my three processes I would use from my research, but my first problem is the issue of getting a physical newspaper into a digital format and scanner was the way forward. Scanning in the paper is the only way to do this but again another problem arose. The newspaper is too big for a normal A4 scanner and with no other scanners available to me I had to scan half of the page first and then the second half after leaving me with two separate images. The next process I had to do was to splice the images together, Using Photoshop I was able to align the images creating the whole page of the newspaper but doing this for 90 odd pages would have taken quite a while so I moved onto my next option.
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Project develpoment

Mar 23, 2016

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Ryan Tyler

How i develpoed my final idea
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Page 1: Project  develpoment

Project  development          Three  different  ways  that  we  were  taught  to  represent  virtual  space  were  :    Anaglyph  3d  or  stereophonic  3d  QuickTime  VR  Unity    These  different  processes  in  investigating  virtual  space  all  seemed  extremely  interesting,  with  each  one  having  a  different  'take'  on  virtual  space  but  only  one  of  these  processes  stood  out  more  than  the  rest.    When  we  were  taught  anaglyph  3d  images  I  knew  it  was  something  I  wanted  to  look  into  more,  in  my  research  your  see  the  many  different  ways  I  found  of  making  3d  anaglyph  images.  Some  processes  involve  the  normal  two  pictures  red  and  blue  process  and  some  techniques  involve  using  just  one  image.  I  also  went  ahead  and  tried  doing  3d  images  on  a  3d  program,  in  this  case  C4D,  I  done  this  by  putting  two  cameras  in  a  scene  and  moving  them  apart  about  the  width  of  the  eyes  and  then  turning  the  right  eye  camera  at  an  angle  to  produce  the  two  3d  anaglyph  images.    With  this  technique  in  place  I  was  going  to  create  a  couple  of  small  animations  of  3d  landscapes.  I  would  do  this  by  creating  the  landscape  on  cinema  4d  and  using  my  camera  rig  I  would  then  film  the  landscape  as  two  separate  animations.  Creating  two  separate  files  from  each  camera,  I  would  then  overlay  the  two  films  and  take  out  the  correct  colours  (red  and  blue)  on  each  of  the  separate  layers  on  Adobe  Premier  pro.  The  reason  I  did  not  continue  this  work  is  because  the  work  didn’t  serve  a  purpose  and  with  no  purpose  there  didn’t  seem  any  point  in  it  apart  from  the  interesting  thought  of  creating  an  anaglyph  3d  animation.      Why  researching  different  methods  and  ways  of  using  anaglyph  3d  I  came  up  with  the  idea  of  presenting  good  and  bad,  and  the  most  used  way  of  presenting  good  and  bad  was  with  a  newspaper,  therefore  I  went  away  and  developed  my  idea.    To  make  my  3d  newspaper  I  had  to  decide  on  which  of  my  three  processes  I  would  use  from  my  research,  but  my  first  problem  is  the  issue  of  getting  a  physical  newspaper  into  a  digital  format  and  scanner  was  the  way  forward.    

Scanning  in  the  paper  is  the  only  way  to  do  this  but  again  another  problem  arose.  The  newspaper  is  too  big  for  a  normal  A4  scanner  and  with  no  other  scanners  available  to  me  I  had  to  scan  half  of  the  page  first  and  then  the  second  half  after  leaving  me  with  two  separate  images.  The  next  process  I  had  to  do  was  to  splice  the  images  together,  Using  Photoshop  I  was  able  to  align  the  images  creating  the  whole  page  of  the  newspaper  but  doing  this  for  90  odd  pages  would  have  taken  quite  a  while  so  I  moved  onto  my  next  option.  

 

Page 2: Project  develpoment

This  was  to  sign  up  to  metro’s  website  and  use  their  online  newspaper  as  my  own,  as  I  could  save  it  out  as  a  .pdf  file.  The  next  issue  with  this  is  that  a  .pdf  saves  out  the  pages  as  a  whole  ‘book’  and  not  as  individuals.    

 After  looking  at  all  the  different  ways  of  producing  my  ‘3D  newspaper’  I  went  with  the  3rd  option,  which  was  using  the  3d  maker  program  developed  by  Sandy  Knoll.       This  program  allows  me  to  easily  highlight  the  areas  of  my  newspaper  and  turn  it  3d  by  using  the  set  of  three  highlighting  tools,  just  like  in  Photoshop.  Then  with  the  programs  3d  slider  I  can  set  how  much  the  image  that  is  highlighted  comes  out  of  the  screen.  This  enables  me  to  make  certain  areas  stand  out  more  than  others  on  a  single  page  and  I  can  also  do  the  whole  page  as  one.    The  program  saves  out  the  images  as  .BMP  files,  so  after  saving  out  the  images  I  will  put  them  into  word  make  them  A4  to  fit  perfectly  and  then  save  them  out  as  a  .pdf.    File.  I  will  then  upload  them  up  onto  www.issu.com  ,  where  you  will  be  able  to  read  my  3d  paper  online.    

   As  you  can  see  here  is  a  screenshot  of  the  '3d  maker'  program.  All  the  

important  tools  are  located  on  the  programs  main  panel,  such  as  the  three  selection  tools  and  the  number  slider.  The  programs  layout  makes  it  easy  to  use  and  understand,  also  the  speed  in  which  you  are  able  to  create  3d  images  makes  it  my  number  one  choice.