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Game Development Essentials: An Introduction Third Edition
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Page 1: Production and Management: Developing the Process

Game Development Essentials: An Introduction

Third Edition

Page 2: Production and Management: Developing the Process

Chapter 11Production & Management

developing the process

Page 3: Production and Management: Developing the Process

Key Chapter Questions

■ What are the phases and associated components in the game development cycle?

■ What are some effective ways to lead and manage game development teams?

■ What are the different types of documentation used in game development?

Page 4: Production and Management: Developing the Process

Development Phases

■ Concept

■ Pre-Production

■ Prototype

■ Production

■ Alpha

■ Beta

■ Gold

■ Post-Production

Page 5: Production and Management: Developing the Process

Management

■ Iterative Development

■ Common Mistakes

■ Recovery from Mistakes

■ Effective Management

Page 6: Production and Management: Developing the Process

ManagementIterative Development

Diagram by Per Olin

Page 7: Production and Management: Developing the Process

Game Documentation

■ Concept

■ Game Proposal

■ Game Design Document

■ Art Style Guide

■ Technical Design Document

■ Project Plan

■ Test Plan

Page 8: Production and Management: Developing the Process

Game DocumentationConcept

■ Premise

■ Player Motivation

■ Unique Selling Proposition (USP)

■ Target Market

■ Genre

■ Target Rating

■ Target Platform and Hardware Requirements

■ License

■ Competitive Analysis

■ Goals

Page 9: Production and Management: Developing the Process

Game DocumentationConcept

Target Market

What age group will you target?

Getty Images

Page 10: Production and Management: Developing the Process

Game DocumentationConcept

Genre

Zen Bound

Secret Exit Ltd.

Page 11: Production and Management: Developing the Process

Game DocumentationConcept

Target Rating

Viva Piñata

Reprinted with permission from Microsoft Corporation

Page 12: Production and Management: Developing the Process

Game DocumentationConcept

Target Platform and Hardware Requirements

Strikers 1945 Plus, on the iPhone

WindySoft Co., Ltd.

Page 13: Production and Management: Developing the Process

Game DocumentationConceptLicense

Iron Man

Sega

Page 14: Production and Management: Developing the Process

Game DocumentationConcept

Competitive Analysis

Gears of War 3

Reprinted with permission from Microsoft Corporation

Page 15: Production and Management: Developing the Process

Game DocumentationGame Proposal

■ Hook

■ Gameplay

■ Online Features

■ Technology

■ Art & Audio Features

■ Production Details

■ Backstory

■ Story Synopsis

■ Character Descriptions

■ Risk Analysis

■ Development Budget

■ Concept Art

Page 16: Production and Management: Developing the Process

Game DocumentationGame Design Document

Game Interface

Civilization IV

Firaxis Games

Page 17: Production and Management: Developing the Process

Game DocumentationGame Design DocumentCharacter Abilities and Items

LEGO Harry Potter: Years 1-4

Warner Bros.

Page 18: Production and Management: Developing the Process

Game DocumentationGame Design Document

Game Engine

GameSalad Unity

GameSalad Unity Technologies

Page 19: Production and Management: Developing the Process

Summary

■ Development Phases

■ Management

■ Game Documentation

■ Making It Happen